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author | Florian Kagerer | 2009-09-06 01:24:54 +0000 |
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committer | Florian Kagerer | 2009-09-06 01:24:54 +0000 |
commit | 79228dbd454e2b496dc40aada437f67e9c3899ca (patch) | |
tree | 2dd79e6704b043bb71445ac06f587ef68b8c850f | |
parent | 6f98b044d49140e906a5ab816384210368047d0f (diff) | |
download | scummvm-rg350-79228dbd454e2b496dc40aada437f67e9c3899ca.tar.gz scummvm-rg350-79228dbd454e2b496dc40aada437f67e9c3899ca.tar.bz2 scummvm-rg350-79228dbd454e2b496dc40aada437f67e9c3899ca.zip |
LOL/Floppy: fix menus
svn-id: r43970
-rw-r--r-- | engines/kyra/gui_lol.cpp | 77 | ||||
-rw-r--r-- | engines/kyra/staticres.cpp | 40 |
2 files changed, 83 insertions, 34 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp index 052ba100b0..11530d73b3 100644 --- a/engines/kyra/gui_lol.cpp +++ b/engines/kyra/gui_lol.cpp @@ -2305,28 +2305,40 @@ int GUI_LoL::runMenu(Menu &menu) { char *s = (char *)_vm->_tempBuffer5120; strncpy(s, _vm->getLangString(0x406f + _vm->_monsterDifficulty), 30); s[29] = 0; - _currentMenu->item[0].itemString = s; + _currentMenu->item[_vm->gameFlags().isTalkie ? 0 : 2].itemString = s; s += (strlen(s) + 1); strncpy(s, _vm->getLangString(_vm->_smoothScrollingEnabled ? 0x4068 : 0x4069), 30); s[29] = 0; - _currentMenu->item[1].itemString = s; + _currentMenu->item[_vm->gameFlags().isTalkie ? 1 : 3].itemString = s; s += (strlen(s) + 1); strncpy(s, _vm->getLangString(_vm->_floatingCursorsEnabled ? 0x4068 : 0x4069), 30); s[29] = 0; - _currentMenu->item[2].itemString = s; + _currentMenu->item[_vm->gameFlags().isTalkie ? 2 : 4].itemString = s; s += (strlen(s) + 1); - strncpy(s, _vm->getLangString(0x42d6 + _vm->_lang), 30); - s[29] = 0; - _currentMenu->item[3].itemString = s; - s += (strlen(s) + 1); + if (_vm->gameFlags().isTalkie) { + strncpy(s, _vm->getLangString(0x42d6 + _vm->_lang), 30); + s[29] = 0; + _currentMenu->item[3].itemString = s; + s += (strlen(s) + 1); - strncpy(s, _vm->getLangString(_vm->textEnabled() ? 0x4068 : 0x4069), 30); - s[29] = 0; - _currentMenu->item[4].itemString = s; - s += (strlen(s) + 1); + strncpy(s, _vm->getLangString(_vm->textEnabled() ? 0x4068 : 0x4069), 30); + s[29] = 0; + _currentMenu->item[4].itemString = s; + s += (strlen(s) + 1); + } else { + strncpy(s, _vm->getLangString(_vm->_configMusic ? 0x4068 : 0x4069), 30); + s[29] = 0; + _currentMenu->item[0].itemString = s; + s += (strlen(s) + 1); + + strncpy(s, _vm->getLangString(_vm->_configSounds ? 0x4068 : 0x4069), 30); + s[29] = 0; + _currentMenu->item[1].itemString = s; + s += (strlen(s) + 1); + } } if (hasSpecialButtons == 1) { @@ -2336,7 +2348,10 @@ int GUI_LoL::runMenu(Menu &menu) { _scrollUpButton.data0ShapePtr = _vm->_gameShapes[17]; _scrollUpButton.data1ShapePtr = _scrollUpButton.data2ShapePtr = _vm->_gameShapes[19]; } - if ((uint)_savegameOffset == _saveSlots.size() - 4) { + + int slotOffs = (_currentMenu == &_saveMenu) ? 1 : 0; + + if (((uint)_savegameOffset == _saveSlots.size() - (4 - slotOffs)) || _saveSlots.size() < (5 - slotOffs)) { _scrollDownButton.data0ShapePtr = _scrollDownButton.data1ShapePtr = _scrollDownButton.data2ShapePtr = 0; } else { _scrollDownButton.data0ShapePtr = _vm->_gameShapes[18]; @@ -2496,13 +2511,18 @@ void GUI_LoL::setupSavegameNames(Menu &menu, int num) { } int startSlot = 0; - if (&menu == &_saveMenu && _savegameOffset == 0) - startSlot = 1; + int slotOffs = 0; + + if (&menu == &_saveMenu) { + if (_savegameOffset == 0) + startSlot = 1; + slotOffs = 1; + } KyraEngine_v1::SaveHeader header; Common::InSaveFile *in; - for (int i = startSlot; i < num && uint(_savegameOffset + i) < _saveSlots.size(); ++i) { - if ((in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i + _savegameOffset - startSlot]), header)) != 0) { + for (int i = startSlot; i < num && uint(_savegameOffset + i - slotOffs) < _saveSlots.size(); ++i) { + if ((in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i + _savegameOffset - slotOffs]), header)) != 0) { strncpy(s, header.description.c_str(), 80); s[79] = 0; @@ -2510,7 +2530,7 @@ void GUI_LoL::setupSavegameNames(Menu &menu, int num) { menu.item[i].itemString = s; s += (strlen(s) + 1); - menu.item[i].saveSlot = _saveSlots[i + _savegameOffset]; + menu.item[i].saveSlot = _saveSlots[i + _savegameOffset - slotOffs]; menu.item[i].enabled = true; delete in; } @@ -2642,7 +2662,7 @@ int GUI_LoL::clickedSaveMenu(Button *button) { _newMenu = &_savenameMenu; int16 s = (int16)button->arg; - _menuResult = _saveMenu.item[-s - 2].saveSlot + 1; + _menuResult = _saveMenu.item[-s - 2].saveSlot; _saveDescription = (char*)_vm->_tempBuffer5120 + 1000; _saveDescription[0] = 0; if (_saveMenu.item[-s - 2].saveSlot != -3) @@ -2662,7 +2682,7 @@ int GUI_LoL::clickedDeleteMenu(Button *button) { _choiceMenu.menuNameId = 0x400b; _newMenu = &_choiceMenu; int16 s = (int16)button->arg; - _menuResult = _deleteMenu.item[-s - 2].saveSlot + 1; + _menuResult = _deleteMenu.item[-s - 2].saveSlot; return 1; } @@ -2671,6 +2691,19 @@ int GUI_LoL::clickedOptionsMenu(Button *button) { updateMenuButton(button); switch (button->arg) { + case 0xfff9: + _vm->_configMusic ^= 1; + _vm->sound()->enableMusic(_vm->_configMusic); + + if (_vm->_configMusic) + _vm->snd_playTrack(_vm->_curMusicTheme); + else + _vm->_sound->beginFadeOut(); + break; + case 0xfff8: + _vm->_configSounds ^= true; + _vm->sound()->enableSFX(_vm->_configSounds); + break; case 0xfff7: _vm->_monsterDifficulty = ++_vm->_monsterDifficulty % 3; break; @@ -2784,7 +2817,7 @@ int GUI_LoL::clickedSavenameMenu(Button *button) { Util::convertDOSToISO(_saveDescription); - int slot = _menuResult == -2 ? getNextSavegameSlot() : _menuResult; + int slot = _menuResult == -3 ? getNextSavegameSlot() : _menuResult; Graphics::Surface thumb; createScreenThumbnail(thumb); _vm->saveGameState(slot, _saveDescription, &thumb); @@ -2805,7 +2838,7 @@ int GUI_LoL::clickedChoiceMenu(Button *button) { if (_lastMenu == &_mainMenu) { _vm->quitGame(); } else if (_lastMenu == &_deleteMenu) { - _vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(_menuResult - 1)); + _vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(_menuResult)); Common::Array<int>::iterator i = Common::find(_saveSlots.begin(), _saveSlots.end(), _menuResult); while (i != _saveSlots.end()) { ++i; @@ -2839,7 +2872,7 @@ int GUI_LoL::scrollUp(Button *button) { int GUI_LoL::scrollDown(Button *button) { updateButton(button); - if ((uint)_savegameOffset < _saveSlots.size() - 4) { + if ((uint)_savegameOffset < _saveSlots.size() - (_currentMenu == &_saveMenu ? 3 : 4)) { _savegameOffset++; _newMenu = _currentMenu; _menuResult = -1; diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index aaf3bd0a07..33b9315aa7 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -2079,16 +2079,23 @@ void GUI_LoL::initStaticData() { for (uint i = 0; i < ARRAYSIZE(_menuButtons); ++i) GUI_V2_BUTTON(_menuButtons[i], i, 0, 0, 0, 0, 0, 0x4487, 0, 0, 0, 0, 0, 0xfe, 0x01, 0xfe, 0x01, 0xfe, 0x01, 0); - GUI_LOL_MENU(_mainMenu, 9, 0x4000, 0, 7, -1, -1, -1, -1); + GUI_LOL_MENU(_mainMenu, 9, 0x4000, 0, _vm->gameFlags().isTalkie ? 7 : 6, -1, -1, -1, -1); GUI_LOL_MENU_ITEM(_mainMenu.item[0], 0x4001, 16, 23, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[1], 0x4002, 16, 40, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[2], 0x4003, 16, 57, 176, 15, 0, 0); GUI_LOL_MENU_ITEM(_mainMenu.item[3], 0x4004, 16, 74, 176, 15, 0, 0); - GUI_LOL_MENU_ITEM(_mainMenu.item[4], 0x42D9, 16, 91, 176, 15, 0, 0); - GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4006, 16, 108, 176, 15, 0, 0); - GUI_LOL_MENU_ITEM(_mainMenu.item[6], 0x4005, 88, 127, 104, 15, 0, 110); + + if (_vm->gameFlags().isTalkie) { + GUI_LOL_MENU_ITEM(_mainMenu.item[4], 0x42D9, 16, 91, 176, 15, 0, 0); + GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4006, 16, 108, 176, 15, 0, 0); + GUI_LOL_MENU_ITEM(_mainMenu.item[6], 0x4005, 88, 127, 104, 15, 0, 110); + } else { + GUI_LOL_MENU_ITEM(_mainMenu.item[4], 0x4006, 16, 91, 176, 15, 0, 0); + GUI_LOL_MENU_ITEM(_mainMenu.item[5], 0x4005, 88, 110, 104, 15, 0, 110); + } + Button::Callback mainMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedMainMenu); - for (int i = 0; i < 7; ++i) + for (int i = 0; i < _mainMenu.numberOfItems; ++i) _mainMenu.item[i].callback = mainMenuFunctor; GUI_LOL_MENU(_loadMenu, 10, 0x400e, 1, 5, 128, 20, 128, 118); @@ -2122,14 +2129,23 @@ void GUI_LoL::initStaticData() { _deleteMenu.item[i].callback = deleteMenuFunctor; GUI_LOL_MENU(_gameOptions, 17, 0x400c, 0, 6, -1, -1, -1, -1); - GUI_LOL_MENU_ITEM(_gameOptions.item[0], 0xfff7, 120, 22, 80, 15, 0x406e, 0); - GUI_LOL_MENU_ITEM(_gameOptions.item[1], 0xfff6, 120, 39, 80, 15, 0x406c, 0); - GUI_LOL_MENU_ITEM(_gameOptions.item[2], 0xfff5, 120, 56, 80, 15, 0x406d, 0); - GUI_LOL_MENU_ITEM(_gameOptions.item[3], 0xfff4, 120, 73, 80, 15, 0x42d5, 0); - GUI_LOL_MENU_ITEM(_gameOptions.item[4], 0xfff3, 120, 90, 80, 15, 0x42d2, 0); - GUI_LOL_MENU_ITEM(_gameOptions.item[5], 0x4072, 104, 110, 96, 15, 0, 110); + if (_vm->gameFlags().isTalkie) { + GUI_LOL_MENU_ITEM(_gameOptions.item[0], 0xfff7, 120, 22, 80, 15, 0x406e, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[1], 0xfff6, 120, 39, 80, 15, 0x406c, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[2], 0xfff5, 120, 56, 80, 15, 0x406d, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[3], 0xfff4, 120, 73, 80, 15, 0x42d5, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[4], 0xfff3, 120, 90, 80, 15, 0x42d2, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[5], 0x4072, 104, 110, 96, 15, 0, 110); + } else { + GUI_LOL_MENU_ITEM(_gameOptions.item[0], 0xfff9, 120, 22, 80, 15, 0x406a, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[1], 0xfff8, 120, 39, 80, 15, 0x406b, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[2], 0xfff7, 120, 56, 80, 15, 0x406e, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[3], 0xfff6, 120, 73, 80, 15, 0x406c, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[4], 0xfff5, 120, 90, 80, 15, 0x406d, 0); + GUI_LOL_MENU_ITEM(_gameOptions.item[5], 0x4072, 104, 110, 96, 15, 0, 110); + } Button::Callback optionsMenuFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::clickedOptionsMenu); - for (int i = 0; i < 6; ++i) + for (int i = 0; i < _gameOptions.numberOfItems; ++i) _gameOptions.item[i].callback = optionsMenuFunctor; GUI_LOL_MENU(_audioOptions, 18, 0x42d9, 2, 1, -1, -1, -1, -1); |