diff options
| author | Vladimir Menshakov | 2009-11-08 21:59:26 +0000 |
|---|---|---|
| committer | Vladimir Menshakov | 2009-11-08 21:59:26 +0000 |
| commit | 79409d8ef1b14c3bf6d0863cb5bd6b8c81277574 (patch) | |
| tree | a3fb3c28dce9d0de7fd83b5f64fd8831d5c6e5f5 | |
| parent | b257892387a61ee5d150f573b9178ccfa9e60c8f (diff) | |
| download | scummvm-rg350-79409d8ef1b14c3bf6d0863cb5bd6b8c81277574.tar.gz scummvm-rg350-79409d8ef1b14c3bf6d0863cb5bd6b8c81277574.tar.bz2 scummvm-rg350-79409d8ef1b14c3bf6d0863cb5bd6b8c81277574.zip | |
more improvements, added setTimerCallback()
svn-id: r45766
| -rw-r--r-- | engines/teenagent/callbacks.cpp | 100 | ||||
| -rw-r--r-- | engines/teenagent/scene.h | 18 | ||||
| -rw-r--r-- | engines/teenagent/teenagent.cpp | 18 | ||||
| -rw-r--r-- | engines/teenagent/teenagent.h | 4 |
4 files changed, 93 insertions, 47 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp index 40e8ceded9..53fa80517f 100644 --- a/engines/teenagent/callbacks.cpp +++ b/engines/teenagent/callbacks.cpp @@ -298,9 +298,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(968); displayMessage(0x5511); } else { - playSound(80); + playSound(80, 3); + playSound(79, 4); playActorAnimation(968); - loadScene(6, Common::Point(280, 186)); + loadScene(6, 280, 186, 4); } return true; @@ -558,8 +559,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x4af4: //taking the crumbs setOns(0, 0); + playSound(49, 6); + playSound(5, 13); playActorAnimation(861); - playSound(49); inventory->add(0x57); disableObject(6); return true; @@ -626,23 +628,23 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x4cf1: { //talking with mansion guard SET_FLAG(0xda96, 1); - if (Dialog::pop(scene, 0xdaa6, 529) != 0x1b4) + if (Dialog::pop(scene, 0xdaa6, 0, 529, 0xd1, 0xd9, 0, 1) != 0x1b4) return true; Common::Point p = scene->getPosition(); - moveTo(159, 189, 0); - waitLanAnimationFrame(1, 1); + moveTo(189, 159, 0); + //waitLanAnimationFrame(1, 1); playSound(5, 2); playSound(5, 19); playActorAnimation(550, true); - playAnimation(551, 1, true); + playAnimation(551, 0, true); waitAnimation(); moveTo(p, 2); inventory->add(0x13); playAnimation(529, 1); - Dialog::pop(scene, 0xdaa6); + Dialog::pop(scene, 0xdaa6, 0, 529, 0xd1, 0xd9, 0, 1); } return true; @@ -738,6 +740,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } else { SET_FLAG(0xDB9E, 1); setOns(2, 0); + playSound(21, 9); + playSound(34, 21); + playSound(26, 30); playActorAnimation(552); setOns(2, 0x12); inventory->add(0x14); @@ -750,13 +755,18 @@ bool TeenAgentEngine::processCallback(uint16 addr) { return true; SET_FLAG(0xDB9C, 1); //guard's drinking, boo! - playAnimation(544, 1); - displayMessage(0x3563); - playSound(17); + playAnimation(544, 0); + + setOns(0, 16); + enableObject(2); - playAnimation(545, 1); - Dialog::show(scene, 0x0917); + + playSound(17, 5); + displayAsyncMessageInSlot(0x3563, 1, 60, 70); + playAnimation(545, 0); + + Dialog::show(scene, 0x0917, 0, 546, 0xd1, 0xd9, 0, 1); playActorAnimation(546); SET_FLAG(0xDA96, 1); SET_FLAG(0xDA97, 0); @@ -867,17 +877,18 @@ bool TeenAgentEngine::processCallback(uint16 addr) { if (CHECK_FLAG(0xDBA5, 1)) { //dry laundry SET_FLAG(0xDBA5, 2); Dialog::show(scene, 0x1F4F, 0, 523, 0xd1, 0xe5, 0, 1); - waitLanAnimationFrame(1, 1); - playAnimation(604, 1); + //waitLanAnimationFrame(1, 1); //another long waiting + playAnimation(604, 0); loadScene(21, scene->getPosition()); setOns(0, 0); disableObject(4); enableObject(12); - playSound(46); + playSound(46, 5); playAnimation(606, 1); + setOns(0, 33); loadScene(23, scene->getPosition()); - playAnimation(605, 1); + playAnimation(605, 0); Dialog::show(scene, 0x2002, 0, 523, 0xd1, 0xe5, 0, 1); } else { uint16 d = Dialog::pop(scene, 0xdada, 0, 523, 0xd1, 0xe5, 0, 1); @@ -1471,7 +1482,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(610); playSound(5, 25); playActorAnimation(611); - moveTo(16, scene->getPosition().y, 4); + moveTo(16, scene->getPosition().y, 4, true); inventory->add(38); disableObject(12); return true; @@ -1494,7 +1505,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { if (!CHECK_FLAG(0xDB92, 1)) Dialog::show(scene, 0x15a0, 0, 522, 0xd1, 0xd8, 0, 1); //can I search your drawers? - playSound(66); + playSound(66, 5); + playSound(67, 20); + playSound(5, 23); playActorAnimation(631); inventory->add(47); SET_FLAG(0xDBA7, 1); @@ -1505,7 +1518,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { if (CHECK_FLAG(0xDB92, 1)) { inventory->add(2); disableObject(7); - playSound(32); + playSound(32, 7); setOns(0, 0); playActorAnimation(520); } else { @@ -1522,7 +1535,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x5d24: //getting the fan if (CHECK_FLAG(0xDB92, 1)) { setLan(2, 0); - playSound(32); + playSound(32, 7); playActorAnimation(508); disableObject(13); inventory->add(7); @@ -2283,9 +2296,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { waitAnimation(); displayAsyncMessage(0x3ae6, 3870, 1, 9, 0xd9); - playSound(35); + playSound(35, 1); playActorAnimation(622, true); - playAnimation(624, 1, true); + playAnimation(624, 0, true); displayMessage(0x3afd); inventory->remove(43); @@ -2443,7 +2456,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { obj->rect.bottom += 20; obj->rect.save(); } - playSound(10); + playSound(10, 3); playAnimation(503, 0); setLan(1, 0, 22); disableObject(1, 22); @@ -2501,11 +2514,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) { return true; case 0x88de: - playSound(5); - Dialog::show(scene, 0x1B5F, 523); + playSound(5, 2); + Dialog::show(scene, 0x1B5F, 0, 523, 0xd1, 0xe5, 0, 1); playActorAnimation(537); - playAnimation(538, 1); - Dialog::show(scene, 0x1BE0, 523); + playAnimation(538, 0); + Dialog::show(scene, 0x1BE0, 0, 523, 0xd1, 0xe5, 0, 1); return true; case 0x890b: @@ -2612,9 +2625,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x8b82: //use fan on laundry setOns(0, 0); - playSound(5); + playSound(5, 3); + playSound(5, 6); + playSound(5, 10); + playSound(92, 20); + playSound(92, 38); + playSound(92, 58); + displayAsyncMessage(0x464a, 36510, 58, 67); playActorAnimation(602); - displayMessage(0x464a); + playSound(5, 3); playActorAnimation(603); setOns(0, 27); SET_FLAG(0xDBA5, 1); @@ -2724,17 +2743,17 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x8f1d: Dialog::show(scene, 0x2dd6); - setLan(3, 0); - setLan(4, 0); - displayMessage(0x34c7); for (uint i = 16; i <= 30; i += 2) playSound(56, i); playSound(2, 64); playSound(3, 74); + displayAsyncMessage(0x34c7, 25812, 35, 50); playActorAnimation(516, true); playAnimation(517, 2, true); playAnimation(518, 3, true); waitAnimation(); + setLan(3, 0); + setLan(4, 0); disableObject(2); disableObject(3); inventory->remove(2); @@ -2773,7 +2792,6 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } else { playSound(5, 11); playSound(49, 21); - moveTo(scene->getPosition().x, 99, 0); playActorAnimation(632); setOns(5, 40); moveTo(239, 139, 0, true); @@ -3058,9 +3076,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { if (CHECK_FLAG(0xDBD9, 1)) { displayMessage(0x5326); //i'd better catch johnny } else { - playSound(88); + playSound(88, 4); playActorAnimation(808); - loadScene(36, 41, 195); + loadScene(36, 41, 195, 2); } return true; @@ -3689,7 +3707,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(618); disableObject(5); setOns(0, 0); - playSound(31); + playSound(31, 1); playActorAnimation(619); inventory->add(42); displayMessage(0x3989); @@ -3730,7 +3748,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(24, 38); playSound(23, 44); playActorAnimation(664); - playAnimation(665, 2); + playAnimation(665, 1); displayMessage(0x3cbc); displayMessage(0x3cea); inventory->remove(37); @@ -3802,11 +3820,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) { return true; case 0x9d90: + hideActor(); loadScene(34, scene->getPosition()); - Dialog::show(scene, 0x6f60, 987, 986); - playActorAnimation(990, true); + Dialog::show(scene, 0x6f60, 986, 987, 0xd9, 0xd0, 1, 2); + playAnimation(990, 0, true); playAnimation(991, 1, true); waitAnimation(); + showActor(); return true; case 0x9de5: diff --git a/engines/teenagent/scene.h b/engines/teenagent/scene.h index 0dd04f5893..411cbb9477 100644 --- a/engines/teenagent/scene.h +++ b/engines/teenagent/scene.h @@ -54,14 +54,19 @@ struct SceneEvent { kHideActor, kWaitForAnimation, kWaitLanAnimationFrame, - kCreditsMessage, - kQuit //16 + kCreditsMessage, //16 + kTimer, + kQuit } type; Common::String message; byte color; byte slot; - uint16 animation; + union { + uint16 animation; + uint16 callback; + }; + uint16 timer; byte orientation; Common::Point dst; byte scene; //fixme: put some of these to the union? @@ -78,7 +83,7 @@ struct SceneEvent { byte object; SceneEvent(Type type_) : - type(type_), message(), color(0xd1), slot(0), animation(0), orientation(0), dst(), + type(type_), message(), color(0xd1), slot(0), animation(0), timer(0), orientation(0), dst(), scene(0), ons(0), lan(0), music(0), sound(0), object(0) {} void clear() { @@ -88,6 +93,7 @@ struct SceneEvent { slot = 0; orientation = 0; animation = 0; + timer = 0; dst.x = dst.y = 0; scene = 0; ons = 0; @@ -102,8 +108,8 @@ struct SceneEvent { } void dump() const { - debug(0, "event[%d]: \"%s\"[%02x], slot: %d, animation: %u, dst: (%d, %d) [%u], scene: %u, ons: %u, lan: %u, object: %u, music: %u, sound: %u", - (int)type, message.c_str(), color, slot, animation, dst.x, dst.y, orientation, scene, ons, lan, object, music, sound + debug(0, "event[%d]: \"%s\"[%02x], slot: %d, animation: %u, timer: %u, dst: (%d, %d) [%u], scene: %u, ons: %u, lan: %u, object: %u, music: %u, sound: %u", + (int)type, message.c_str(), color, slot, animation, timer, dst.x, dst.y, orientation, scene, ons, lan, object, music, sound ); } }; diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index 29f942f25d..39b60289a5 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -401,6 +401,18 @@ void TeenAgentEngine::displayAsyncMessage(uint16 addr, uint16 position, uint16 f scene->push(event); } +void TeenAgentEngine::displayAsyncMessageInSlot(uint16 addr, byte slot, uint16 first_frame, uint16 last_frame, byte color) { + SceneEvent event(SceneEvent::kMessage); + event.message = parseMessage(addr); + event.slot = slot; + event.color = color; + event.first_frame = first_frame; + event.last_frame = last_frame; + + scene->push(event); +} + + void TeenAgentEngine::displayCredits(uint16 addr) { SceneEvent event(SceneEvent::kCreditsMessage); @@ -580,6 +592,12 @@ void TeenAgentEngine::waitLanAnimationFrame(byte slot, uint16 frame) { scene->push(event); } +void TeenAgentEngine::setTimerCallback(uint16 addr, uint16 frames) { + SceneEvent event(SceneEvent::kTimer); + event.callback = addr; + event.timer = frames; + scene->push(event); +} void TeenAgentEngine::playSoundNow(byte id) { Resources *res = Resources::instance(); diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h index 6623654334..36ae9ba57b 100644 --- a/engines/teenagent/teenagent.h +++ b/engines/teenagent/teenagent.h @@ -69,6 +69,7 @@ public: void displayMessage(uint16 addr, byte color = 0xd1, uint16 position = 0); void displayMessage(const Common::String &str, byte color = 0xd1, uint16 position = 0); void displayAsyncMessage(uint16 addr, uint16 position, uint16 first_frame, uint16 last_frame, byte color = 0xd1); + void displayAsyncMessageInSlot(uint16 addr, byte slot, uint16 first_frame, uint16 last_frame, byte color = 0xd1); void displayCredits(uint16 addr); void displayCutsceneMessage(uint16 addr, uint16 position); void moveTo(const Common::Point &dst, byte o, bool warp = false); @@ -85,7 +86,7 @@ public: void rejectMessage(); void playMusic(byte id); //schedules play - void playSound(byte id, byte skip_frames = 1); + void playSound(byte id, byte skip_frames); void playSoundNow(byte id); void enableObject(byte id, byte scene_id = 0); void disableObject(byte id, byte scene_id = 0); @@ -93,6 +94,7 @@ public: void showActor(); void waitAnimation(); void waitLanAnimationFrame(byte slot, uint16 frame); + void setTimerCallback(uint16 addr, uint16 frames); Common::RandomSource random; |
