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authorMartin Kiewitz2010-06-26 16:21:28 +0000
committerMartin Kiewitz2010-06-26 16:21:28 +0000
commit79b5e7d77e26da5b27a2dd6d8527ca47fd873b09 (patch)
tree9a6891f530d2cc88ed799687dfceff540197e1c4
parent8008e09ea39e650e533fe49928ba7d75d16dafab (diff)
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SCI: fixing stupid torturegit conflict merge
svn-id: r50329
-rw-r--r--engines/sci/engine/vm.cpp35
1 files changed, 18 insertions, 17 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 3d43ae3eb2..46aeca1a68 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -200,6 +200,7 @@ static const UninitializedReadWorkaround uninitializedReadWorkarounds[] = {
{ GID_LSL1, 720, "rm720", "init", -1, 0, 0 }, // age check room
{ GID_ISLANDBRAIN, 140, "piece", "init", -1, 3, 1 }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0
{ GID_ISLANDBRAIN, 268, "anElement", "select", -1, 0, 0 }, // elements puzzle, gets used before super TextIcon
+ { GID_KQ5, 25, "rm025", "doit", -1, 0, 0 }, // inside witch forest
{ GID_SQ1, 703, "", "export 1", -1, 0, 0 }, // sub that's called from several objects while on sarien battle cruiser
{ GID_SQ1, 703, "firePulsar", "changeState", 0x18a, 0, 0 }, // export 1, but called locally (when shooting at aliens)
{ GID_SQ4, 928, "Narrator", "startText", -1, 1000, 1 }, // sq4cd: method returns this to the caller
@@ -218,17 +219,17 @@ static reg_t validate_read_var(reg_t *r, reg_t *stack_base, int type, int max, i
if (lastCall->localCallOffset != -1) {
// if lastcall was actually a local call search back for a real call
- Common::List<ExecStack>::iterator callIterator = state->_executionStack.end();
- while (callIterator != state->_executionStack.begin()) {
- callIterator--;
- ExecStack loopCall = *callIterator;
- if ((loopCall.selector != -1) || (loopCall.exportId != -1)) {
- lastCall->selector = loopCall.selector;
- lastCall->exportId = loopCall.exportId;
- break;
- }
- }
- }
+ Common::List<ExecStack>::iterator callIterator = state->_executionStack.end();
+ while (callIterator != state->_executionStack.begin()) {
+ callIterator--;
+ ExecStack loopCall = *callIterator;
+ if ((loopCall.selector != -1) || (loopCall.exportId != -1)) {
+ lastCall->selector = loopCall.selector;
+ lastCall->exportId = loopCall.exportId;
+ break;
+ }
+ }
+ }
Common::String curObjectName = state->_segMan->getObjectName(lastCall->sendp);
Common::String curMethodName;
@@ -497,7 +498,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
reg_t newReg = argp[1];
const char *selectorName = g_sci->getKernel()->getSelectorName(selector).c_str();
warning("send_selector(): argc = %d while modifying variable selector "
- "%x (%s) of object %04x:%04x (%s) from %04x:%04x to %04x:%04x",
+ "%x (%s) of object %04x:%04x (%s) from %04x:%04x to %04x:%04x",
argc, selector, selectorName, PRINT_REG(send_obj),
objectName, PRINT_REG(oldReg), PRINT_REG(newReg));
}
@@ -695,7 +696,7 @@ static void callKernelFunc(EngineState *s, int kernelFuncNum, int argc) {
// Used for debugging
Common::String debugMsg = kernelFunc.origName +
Common::String::printf("[0x%x]", kernelFuncNum) +
- Common::String::printf(", %d params: ", argc) +
+ Common::String::printf(", %d params: ", argc) +
" (";
for (int i = 0; i < argc; i++) {
@@ -896,13 +897,13 @@ void run_vm(EngineState *s, bool restoring) {
}
if (s->xs->sp < s->xs->fp)
- error("run_vm(): stack underflow, sp: %04x:%04x, fp: %04x:%04x",
+ error("run_vm(): stack underflow, sp: %04x:%04x, fp: %04x:%04x",
PRINT_REG(*s->xs->sp), PRINT_REG(*s->xs->fp));
s->variablesMax[VAR_TEMP] = s->xs->sp - s->xs->fp;
if (s->xs->addr.pc.offset >= code_buf_size)
- error("run_vm(): program counter gone astray, addr: %d, code buffer size: %d",
+ error("run_vm(): program counter gone astray, addr: %d, code buffer size: %d",
s->xs->addr.pc.offset, code_buf_size);
// Get opcode
@@ -1107,8 +1108,8 @@ void run_vm(EngineState *s, bool restoring) {
// (Print "foo") // Pointer to a string
// (Print 420 5) // Reference to the fifth message in text resource 420
- // It works because in those games, the maximum resource number is 999,
- // so any parameter value above that threshold must be a pointer.
+ // It works because in those games, the maximum resource number is 999,
+ // so any parameter value above that threshold must be a pointer.
if (r_temp.segment && (s->r_acc == make_reg(0, 1000)))
s->r_acc = make_reg(0, 1);
else if (r_temp.segment && s->r_acc.segment)