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author | Eugene Sandulenko | 2014-01-01 00:19:32 +0200 |
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committer | Eugene Sandulenko | 2014-01-01 00:19:32 +0200 |
commit | 79b8e0078b86df238dcff5b3e5a1feb49664d490 (patch) | |
tree | 9eeddc39212001d888c2923594c04b5a0003fb76 | |
parent | 05efe75ebed62f855674724749228d0607cf9333 (diff) | |
download | scummvm-rg350-79b8e0078b86df238dcff5b3e5a1feb49664d490.tar.gz scummvm-rg350-79b8e0078b86df238dcff5b3e5a1feb49664d490.tar.bz2 scummvm-rg350-79b8e0078b86df238dcff5b3e5a1feb49664d490.zip |
FULLPIPE: Implement sceneHandler14_winArcade()
-rw-r--r-- | engines/fullpipe/scenes/scene14.cpp | 85 |
1 files changed, 59 insertions, 26 deletions
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp index 8ba7e1615e..c3e0269f92 100644 --- a/engines/fullpipe/scenes/scene14.cpp +++ b/engines/fullpipe/scenes/scene14.cpp @@ -279,8 +279,66 @@ void sceneHandler14_grandmaJump() { } } +void sceneHandler14_endArcade() { + g_vars->scene14_var03 = 0; + + setInputDisabled(0); + + getGameLoaderInteractionController()->enableFlag24(); + getCurrSceneSc2MotionController()->setEnabled(); + + BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_BLINK); + if (beh) + beh->_percent = 327; + + beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_THROW); + if (beh) + beh->_percent = 0; + + g_vars->scene14_var01 = 200; + g_vars->scene14_var02 = 200; + + g_fp->_aniMan2 = g_fp->_aniMan; + + g_vars->scene14_var07 = 300; + g_vars->scene14_var08 = 300; +} + void sceneHandler14_winArcade() { - warning("STUB: sceneHandler14_winArcade()"); + if (g_vars->scene14_var03) { + if (g_vars->scene14_var04) { + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000); + + g_vars->scene14_var04 = 0; + } + + if (g_vars->scene14_var10) { + g_vars->scene14_var11.push_back(g_vars->scene14_var10); + + g_vars->scene14_var10->_flags &= 0xFFFB; + g_vars->scene14_var10 = 0; + } + + g_vars->scene14_var05 = 0; + + sceneHandler14_endArcade(); + + g_vars->scene14_var13 = 0; + + if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) { + g_fp->setObjectState(sO_Grandma, g_fp->getObjectEnumState(sO_Grandma, sO_In_15)); + g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); + g_vars->scene14_grandma->_flags &= 0xFFFB; + } + + if (g_fp->_currentScene->_messageQueueId) { + MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(g_fp->_currentScene->_messageQueueId); + if (mq) + delete mq; + + g_fp->_currentScene->_messageQueueId = 0; + } + } } void sceneHandler14_showBallLast() { @@ -322,31 +380,6 @@ void sceneHandler14_startArcade() { g_fp->_updateScreenCallback = sceneHandler14_updateScreenCallback; } -void sceneHandler14_endArcade() { - g_vars->scene14_var03 = 0; - - setInputDisabled(0); - - getGameLoaderInteractionController()->enableFlag24(); - getCurrSceneSc2MotionController()->setEnabled(); - - BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_BLINK); - if (beh) - beh->_percent = 327; - - beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_THROW); - if (beh) - beh->_percent = 0; - - g_vars->scene14_var01 = 200; - g_vars->scene14_var02 = 200; - - g_fp->_aniMan2 = g_fp->_aniMan; - - g_vars->scene14_var07 = 300; - g_vars->scene14_var08 = 300; -} - void sceneHandler14_sub01() { warning("STUB: sceneHandler14_sub01()"); } |