diff options
author | johndoe123 | 2011-09-29 14:44:11 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:39:41 +0200 |
commit | 7a0a0c4b65f29981ca4f19af166d8bdca02c173c (patch) | |
tree | f8425466cd24c5e69702052ec4a843dcfe5366b7 | |
parent | 2275141d56a66b8a6262fb2c160cce34c46af119 (diff) | |
download | scummvm-rg350-7a0a0c4b65f29981ca4f19af166d8bdca02c173c.tar.gz scummvm-rg350-7a0a0c4b65f29981ca4f19af166d8bdca02c173c.tar.bz2 scummvm-rg350-7a0a0c4b65f29981ca4f19af166d8bdca02c173c.zip |
NEVERHOOD: Add Module1900 and Scene1901, Scene1907
(Scene1908 is actually only used in another module...)
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 14 | ||||
-rw-r--r-- | engines/neverhood/klayman.cpp | 39 | ||||
-rw-r--r-- | engines/neverhood/klayman.h | 7 | ||||
-rw-r--r-- | engines/neverhood/module.mk | 1 | ||||
-rw-r--r-- | engines/neverhood/module1900.cpp | 691 | ||||
-rw-r--r-- | engines/neverhood/module1900.h | 150 |
6 files changed, 901 insertions, 1 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 960e732ded..7f74590b68 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -32,6 +32,7 @@ #include "neverhood/module1600.h" #include "neverhood/module1700.h" #include "neverhood/module1800.h" +#include "neverhood/module1900.h" #include "neverhood/module2000.h" #include "neverhood/module2200.h" #include "neverhood/module2300.h" @@ -275,11 +276,15 @@ void GameModule::startup() { _vm->gameState().sceneNum = 1; createModule(1000, -1); #endif -#if 1 +#if 0 _vm->gameState().sceneNum = 8; _vm->gameState().which = 1; createModule(1600, -1); #endif +#if 1 + _vm->gameState().sceneNum = 6; + createModule(1900, -1); +#endif } void GameModule::createModule(int moduleNum, int which) { @@ -323,6 +328,10 @@ void GameModule::createModule(int moduleNum, int which) { setGlobalVar(0x91080831, 0x04A14718); _childObject = new Module1800(_vm, this, which); break; + case 1900: + setGlobalVar(0x91080831, 0x04E1C09C); + _childObject = new Module1900(_vm, this, which); + break; case 2000: setGlobalVar(0x91080831, 0x08250000); _childObject = new Module2000(_vm, this, which); @@ -413,6 +422,9 @@ void GameModule::updateModule() { createModule(2800, 0); } break; + case 1900: + createModule(3000, 1); + break; case 2000: createModule(2900, 4); break; diff --git a/engines/neverhood/klayman.cpp b/engines/neverhood/klayman.cpp index 27ef84acb2..873ba68b8e 100644 --- a/engines/neverhood/klayman.cpp +++ b/engines/neverhood/klayman.cpp @@ -3953,6 +3953,45 @@ void KmScene1705::sub468B10() { SetMessageHandler(&KmScene1705::handleMessage4689A0); } +KmScene1901::KmScene1901(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y) + : Klayman(vm, parentScene, x, y, 1000, 1000) { + + // Empty +} + +uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) { + switch (messageNum) { + case 0x4001: + case 0x4800: + sub41C930(param.asPoint().x, false); + break; + case 0x4004: + setCallback2(AnimationCallback(&Klayman::sub41FC80)); + break; + case 0x4817: + setDoDeltaX(param.asInteger()); + sub41C7B0(); + break; + case 0x481D: + setCallback2(AnimationCallback(&Klayman::sub4207A0)); + break; + case 0x481E: + setCallback2(AnimationCallback(&Klayman::sub4207F0)); + break; + case 0x482D: + setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0); + sub41C7B0(); + break; + case 0x483F: + sub41CD00(param.asInteger()); + break; + case 0x4840: + sub41CD70(param.asInteger()); + break; + } + return 0; +} + KmScene2001::KmScene2001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y) : Klayman(vm, parentScene, x, y, 1000, 1000), _flag(false) { diff --git a/engines/neverhood/klayman.h b/engines/neverhood/klayman.h index 84cb05acf5..5c0429ee32 100644 --- a/engines/neverhood/klayman.h +++ b/engines/neverhood/klayman.h @@ -434,6 +434,13 @@ protected: void sub468B10(); }; +class KmScene1901 : public Klayman { +public: + KmScene1901(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + class KmScene2001 : public Klayman { public: KmScene2001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk index 5a597fb3e2..6530a7ff8c 100644 --- a/engines/neverhood/module.mk +++ b/engines/neverhood/module.mk @@ -20,6 +20,7 @@ MODULE_OBJS = \ module1600.o \ module1700.o \ module1800.o \ + module1900.o \ module2000.o \ module2200.o \ module2300.o \ diff --git a/engines/neverhood/module1900.cpp b/engines/neverhood/module1900.cpp new file mode 100644 index 0000000000..7a34a2bd28 --- /dev/null +++ b/engines/neverhood/module1900.cpp @@ -0,0 +1,691 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/module1900.h" +#include "neverhood/gamemodule.h" + +namespace Neverhood { + +Module1900::Module1900(NeverhoodEngine *vm, Module *parentModule, int which) + : Module(vm, parentModule) { + + // NOTE: The original has a Scene1908 here as well but it's not used here but in another module... + + if (which < 0) { + createScene(_vm->gameState().sceneNum, -1); + } else { + createScene(0, 0); + } + + // TODO Sound1ChList_addSoundResources(0x04E1C09C, dword_4B8800, true); + // TODO Sound1ChList_setSoundValuesMulti(dword_4B8800, true, 50, 600, 5, 150); + +} + +Module1900::~Module1900() { + // TODO Sound1ChList_sub_407A50(0x04E1C09C); +} + +void Module1900::createScene(int sceneNum, int which) { + debug("Module1900::createScene(%d, %d)", sceneNum, which); + _vm->gameState().sceneNum = sceneNum; + switch (_vm->gameState().sceneNum) { + case 0: + _childObject = new Scene1901(_vm, this, which); + break; + case 6: + _childObject = new Scene1907(_vm, this, which); + break; + } + SetUpdateHandler(&Module1900::updateScene); + _childObject->handleUpdate(); +} + +void Module1900::updateScene() { + if (!updateChild()) { + switch (_vm->gameState().sceneNum) { + case 0: + if (_moduleResult == 1) { + createScene(6, 0); + } else { + leaveModule(0); + } + break; + case 6: + createScene(0, 1); + break; + } + } +} + +// Scene1901 + +Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which) + : Scene(vm, parentModule, true) { + + Sprite *tempSprite; + + _surfaceFlag = true; + + setRectList(0x004B34C8); + + setBackground(0x01303227); + setPalette(0x01303227); + insertMouse433(0x0322301B); + + insertStaticSprite(0x42213133, 1100); + + if (!getGlobalVar(0xA9035F60)) { + insertStaticSprite(0x40A40168, 100); + } else if (getGlobalVar(0x09221A62)) { + insertStaticSprite(0x124404C4, 100); + setGlobalVar(0x2050861A, 1); + } else { + insertStaticSprite(0x02840064, 100); + } + + if (which < 0) { + insertKlayman<KmScene1901>(120, 380); + setMessageList(0x004B3408); + } else if (which == 1) { + insertKlayman<KmScene1901>(372, 380); + setMessageList(0x004B3410); + } else { + insertKlayman<KmScene1901>(0, 380); + setMessageList(0x004B3400); + } + + tempSprite = insertStaticSprite(0x4830A402, 1100); + _klayman->setClipRect(tempSprite->getDrawRect().x, 0, 640, 480); + +} + +static const NPoint kAsScene1907SymbolGroundPositions[] = { + {160, 310}, + { 90, 340}, + {210, 335}, + {210, 380}, + {310, 340}, + {290, 400}, + {400, 375}, + {370, 435}, + {475, 415} +}; + +static const NPoint kAsScene1907SymbolPluggedInPositions[] = { + {275, 125}, + {244, 125}, + {238, 131}, + {221, 135}, + {199, 136}, + {168, 149}, + {145, 152}, + {123, 154}, + {103, 157} +}; + +static const NPoint kAsScene1907SymbolGroundHitPositions[] = { + {275, 299}, + {244, 299}, + {238, 305}, + {221, 309}, + {199, 310}, + {168, 323}, + {145, 326}, + {123, 328}, + {103, 331} +}; + +static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = { + {275, 136}, + {244, 156}, + {238, 183}, + {221, 207}, + {199, 228}, + {168, 262}, + {145, 285}, + {123, 307}, + {103, 331} +}; + +static const uint32 kAsScene1907SymbolFileHashes[] = { + 0x006A1034, + 0x006A1010, + 0x006A1814, + 0x006A1016, + 0x006A0014, + 0x002A1014, + 0x00EA1014, + 0x206A1014, + 0x046A1414 +}; + +int AsScene1907Symbol::_symbolFlag1 = 0; +int AsScene1907Symbol::_symbolFlag2 = 0; + +AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex) + : AnimatedSprite(vm, 1000 - positionIndex), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm), + _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) { + + _symbolFlag1 = 0; + _symbolFlag2 = 0; + + if (getGlobalVar(0xA9035F60)) { + _isPluggedIn = true; + _currPositionIndex = elementIndex; + if (!getGlobalVar(0x09221A62)) { + _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; + } else { + _x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y; + } + createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); + setFileHash(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1); + _newHashListIndex = -2; + } else { + _isPluggedIn = false; + _currPositionIndex = positionIndex; + _soundResource1.load(0x74231924); + _soundResource2.load(0x36691914); + _soundResource3.load(0x5421D806); + _parentScene->setPositionFree(_currPositionIndex, false); + _x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y; + createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex); + setFileHash(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + _newHashListIndex = 0; + } + _deltaRect.set(0, 0, 80, 80); + Sprite::processDelta(); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + +} + +void AsScene1907Symbol::update() { + AnimatedSprite::updateAnim(); + handleSpriteUpdate(); + AnimatedSprite::updatePosition(); + if (_symbolFlag1 && !_symbolFlag2) + _symbolFlag1 = 0; +} + +uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isPluggedIn && !_symbolFlag1) { + tryToPlugIn(); + messageResult = 1; + } else { + messageResult = 0; + } + break; + } + return messageResult; +} + +uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + removeCallbacks(); + break; + } + return messageResult; +} + +void AsScene1907Symbol::suTryToPlugIn() { + _currStep++; + _x -= _deltaX; + _y -= _deltaY; + if (_currStep == 16) { + _x -= _smallDeltaX; + _y -= _smallDeltaY; + SetSpriteCallback(NULL); + } +} + +void AsScene1907Symbol::suFallOff() { + if (_fallOffDelay != 0) { + _fallOffDelay--; + } else { + _y += _yAccel; + _yAccel += 8; + if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { + _y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y; + stFallOffHitGround(); + } + } +} + +void AsScene1907Symbol::suFallOffHitGround() { + + if (_x == _someX - _xBreak) + _x -= _smallDeltaX; + else + _x -= _deltaX; + + if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) { + _y -= _someY; + } + + if (_currStep < 8) { + _y -= _yAccel; + _yAccel -= 4; + if (_yAccel < 0) + _yAccel = 0; + } else if (_currStep < 15) { + _y += _yAccel; + _yAccel += 4; + } else { + _y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y; + cbFallOffHitGroundEvent(); + } + + _currStep++; +} + +void AsScene1907Symbol::suMoveDown() { + _y += _yIncr; + if (_yIncr < 11) + _yIncr++; + if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) { + _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y; + _isMoving = false; + SetSpriteCallback(NULL); + } +} + +void AsScene1907Symbol::suMoveUp() { + _y -= _yIncr; + if (getGlobalVar(0x10938830)) { + if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) { + _yIncr--; + } else { + _yIncr++; + } + } else { + _yIncr = 2; + } + if (_yIncr > 9) + _yIncr = 9; + else if (_yIncr < 1) + _yIncr = 1; + if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) { + _y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y; + _isMoving = false; + SetSpriteCallback(NULL); + } +} + +void AsScene1907Symbol::tryToPlugIn() { + _isPluggedIn = true; + _symbolFlag2++; + _newPositionIndex = _parentScene->getNextPosition(); + _parentScene->setPositionFree(_currPositionIndex, true); + sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex); + setFileHash(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + SetUpdateHandler(&AsScene1907Symbol::update); + SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn); + SetSpriteCallback(&AsScene1907Symbol::suTryToPlugIn); + _currStep = 0; + _deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16; + _smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x; + _deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16; + _smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y; + if (_elementIndex == _newPositionIndex) { + SetAnimationCallback3(&AsScene1907Symbol::stPlugIn); + } else { + _symbolFlag1 = 1; + SetAnimationCallback3(&AsScene1907Symbol::stPlugInFail); + } +} + +void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) { + _isPluggedIn = false; + _newPositionIndex = newPositionIndex; + _fallOffDelay = fallOffDelay; + _parentScene->setPositionFree(_newPositionIndex, false); + _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x; + _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y; + _someX = _x; + _someY = _y; + setFileHash(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0); + _playBackwards = true; + _newHashListIndex = -2; + _currStep = 0; + _yAccel = 1; + SetUpdateHandler(&AsScene1907Symbol::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteCallback(&AsScene1907Symbol::suFallOff); +} + +void AsScene1907Symbol::stFallOffHitGround() { + _soundResource2.play(); + sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex); + // TODO: Meh... + Entity::_priority = 1000 - _newPositionIndex; + _vm->_collisionMan->removeSprite(this); + _vm->_collisionMan->addSprite(this); + SetSpriteCallback(&AsScene1907Symbol::suFallOffHitGround); + SetAnimationCallback3(&AsScene1907Symbol::cbFallOffHitGroundEvent); + _newHashListIndex = 0; + _currStep = 0; + _yAccel = 30; + _deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15; + _xBreak = _deltaX * 15; + _smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak; + _someY = 0; + if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y) + _someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y; +} + +void AsScene1907Symbol::cbFallOffHitGroundEvent() { + _currPositionIndex = _newPositionIndex; + if (_symbolFlag2) + _symbolFlag2--; + setFileHash(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1); + _newHashListIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteCallback(NULL); + processDelta(); + _soundResource3.play(); +} + +void AsScene1907Symbol::stPlugIn() { + _soundResource1.play(); + _currPositionIndex = _newPositionIndex; + setFileHash1(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteCallback(NULL); + if (_elementIndex == 8) + sendMessage(_parentScene, 0x2001, 0); +} + +void AsScene1907Symbol::stPlugInFail() { + _currPositionIndex = _newPositionIndex; + setFileHash1(); + _parentScene->plugInFailed(); +} + +void AsScene1907Symbol::moveUp() { + setFileHash(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);//???? + setFileHash1(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteCallback(&AsScene1907Symbol::suMoveUp); + _yIncr = 1; + _isMoving = true; +} + +void AsScene1907Symbol::moveDown() { + setFileHash(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);//???? + setFileHash1(); + SetMessageHandler(&AsScene1907Symbol::handleMessage); + SetSpriteCallback(&AsScene1907Symbol::suMoveDown); + _yIncr = 4; + _isMoving = true; +} + +SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *AsScene1907Symbol) + : StaticSprite(vm, 1400), _soundResource(vm), _parentScene(parentScene), _AsScene1907Symbol(AsScene1907Symbol), + _countdown1(0) { + + _spriteResource.load2(0x64516424); + createSurface(1400, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height); + setVisible(false); + _drawRect.set(0, 0, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height); + _deltaRect = _drawRect; + _x = _spriteResource.getPosition().x; + _y = _spriteResource.getPosition().y; + processDelta(); + _needRefresh = true; + _soundResource.load(0x44061000); + SetUpdateHandler(&SsScene1907UpDownButton::update); + SetMessageHandler(&SsScene1907UpDownButton::handleMessage); + if (getGlobalVar(0xA9035F60)) { + if (getGlobalVar(0x09221A62)) + setToDownPosition(); + else + setToUpPosition(); + } +} + +void SsScene1907UpDownButton::update() { + StaticSprite::update(); + if (_countdown1 != 0 && (--_countdown1 == 0)) { + setVisible(false); + sendMessage(_parentScene, 0x2000, 0); + } +} + +uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown1 == 0 && !_AsScene1907Symbol->isMoving() && getGlobalVar(0xA9035F60)) { + setVisible(true); + _countdown1 = 4; + StaticSprite::update(); + _soundResource.play(); + } + messageResult = 1; + } + return messageResult; +} + +void SsScene1907UpDownButton::setToUpPosition() { + _y = _spriteResource.getPosition().y; + Sprite::processDelta(); + StaticSprite::update(); +} + +void SsScene1907UpDownButton::setToDownPosition() { + _y = _spriteResource.getPosition().y + 174; + Sprite::processDelta(); + StaticSprite::update(); +} + +AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface1(0x110A1061, 1500); + _x = 320; + _y = 240; + setFileHash(0x110A1061, 0, -1); + _newHashListIndex = 0; + setVisible(false); + _needRefresh = true; + AnimatedSprite::updatePosition(); + SetUpdateHandler(&AsScene1907WaterHint::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene1907WaterHint::update() { + AnimatedSprite::updateAnim(); + AnimatedSprite::updatePosition(); +} + +uint32 AsScene1907WaterHint::handleMessage46BA20(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + removeCallbacks(); + break; + } + return messageResult; +} + +void AsScene1907WaterHint::show() { + setVisible(true); + setFileHash(0x110A1061, 0, -1); + SetMessageHandler(&AsScene1907WaterHint::handleMessage46BA20); + SetAnimationCallback3(&AsScene1907WaterHint::hide); +} + +void AsScene1907WaterHint::hide() { + setFileHash1(); + setVisible(false); + SetMessageHandler(&Sprite::handleMessage); +} + +Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule, int which) + : Scene(vm, parentModule, true), _soundResource1(vm), _soundResource2(vm), + _soundResource3(vm), _soundResource4(vm), _currMovingSymbolIndex(0), _pluggedInCount(0), + _moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) { + + _surfaceFlag = true; + + //setGlobalVar(0x10938830, 1); + + setBackground(0x20628E05); + setPalette(0x20628E05); + + for (int i = 0; i < 9; i++) + _positionFree[i] = true; + + for (int i = 0; i < 9; i++) { + _asSymbols[i] = insertSprite<AsScene1907Symbol>(this, i, getRandomPositionIndex()); + _vm->_collisionMan->addSprite(_asSymbols[i]); + } + + _ssUpDownButton = insertSprite<SsScene1907UpDownButton>(this, _asSymbols[8]); + _vm->_collisionMan->addSprite(_ssUpDownButton); + + _asWaterHint = insertSprite<AsScene1907WaterHint>(); + + insertMouse435(0x28E0120E, 20, 620); + + SetMessageHandler(&Scene1907::handleMessage); + SetUpdateHandler(&Scene1907::update); + + if (getGlobalVar(0xA9035F60)) + _pluggedInCount = 9; + + _soundResource1.load(0x72004A10); + _soundResource2.load(0x22082A12); + _soundResource3.load(0x21100A10); + _soundResource4.load(0x68E25540); + +} + +void Scene1907::update() { + Scene::update(); + + if (_hasPlugInFailed) { + int fallOffDelay = 0; + _hasPlugInFailed = false; + for (int i = 0; i < 9; i++) { + AsScene1907Symbol *asSymbol = _asSymbols[8 - i]; + if (asSymbol->isPluggedIn()) { + asSymbol->fallOff(getRandomPositionIndex(), fallOffDelay); + fallOffDelay += _vm->_rnd->getRandomNumber(10 - 1) + 4; + } + } + } + + if (_moveDownCountdown != 0 && (--_moveDownCountdown == 0)) { + _asSymbols[_currMovingSymbolIndex]->moveDown(); + if (_currMovingSymbolIndex > 0) { + _moveDownCountdown = 2; + _currMovingSymbolIndex--; + } + } + + if (_moveUpCountdown != 0 && (--_moveUpCountdown == 0)) { + _moveDownCountdown = 0; + for (int i = 0; i < 9; i++) + _asSymbols[i]->moveUp(); + } + + if (_countdown3 != 0 && (--_countdown3 == 0)) { + _asWaterHint->show(); + _moveUpCountdown = 4; + } + +} + +uint32 Scene1907::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Scene::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x0001: + // TODO DEBUG stuff + if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && + !_hasPlugInFailed && _moveDownCountdown == 0 && _moveUpCountdown == 0 && _countdown3 == 0) { + leaveScene(0); + } + break; + // TODO Debug stuff + case 0x2000: + if (getGlobalVar(0x09221A62)) { + _soundResource1.play(); + for (int i = 0; i < 9; i++) + _asSymbols[i]->moveUp(); + _ssUpDownButton->setToUpPosition(); + setGlobalVar(0x09221A62, 0); + } else { + if (!getGlobalVar(0x10938830)) { + _soundResource3.play(); + _countdown3 = 5; + } else { + _soundResource2.play(); + _ssUpDownButton->setToDownPosition(); + setGlobalVar(0x09221A62, 1); + } + _moveDownCountdown = 1; + _currMovingSymbolIndex = 8; + } + break; + case 0x2001: + _soundResource4.play(); + setGlobalVar(0xA9035F60, 1); + break; + } + return 0; +} + +void Scene1907::plugInFailed() { + _pluggedInCount = 0; + _hasPlugInFailed = true; +} + +int Scene1907::getRandomPositionIndex() { + bool flag = false; + int index = 0; + for (int i = 0; i < 9; i++) { + if (_positionFree[i]) + flag = true; + } + if (flag) { + flag = false; + while (!flag) { + index = _vm->_rnd->getRandomNumber(9 - 1); + if (_positionFree[index]) + flag = true; + } + } + return index; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/module1900.h b/engines/neverhood/module1900.h new file mode 100644 index 0000000000..7b41c5780b --- /dev/null +++ b/engines/neverhood/module1900.h @@ -0,0 +1,150 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULE1900_H +#define NEVERHOOD_MODULE1900_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/module1200.h" + +namespace Neverhood { + +class Module1900 : public Module { +public: + Module1900(NeverhoodEngine *vm, Module *parentModule, int which); + virtual ~Module1900(); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void createScene(int sceneNum, int which); + void updateScene(); +}; + +// Scene1901 + +class Scene1901 : public Scene { +public: + Scene1901(NeverhoodEngine *vm, Module *parentModule, int which); +}; + +// Scene1907 + +class Scene1907; + +class AsScene1907Symbol : public AnimatedSprite { +public: + AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex); + void moveUp(); + void moveDown(); + void fallOff(int newPositionIndex, int fallOffDelay); + bool isPluggedIn() { return _isPluggedIn; } + bool isMoving() { return _isMoving; } +protected: + SoundResource _soundResource1; + SoundResource _soundResource2; + SoundResource _soundResource3; + Scene1907 *_parentScene; + int _elementIndex; + int _currPositionIndex; + int _newPositionIndex; + bool _isPluggedIn; + bool _isMoving; + int _someX, _someY; + int _xBreak; + int _currStep; + int _yAccel; + int _yIncr; + int _fallOffDelay; + int _deltaX, _smallDeltaX; + int _deltaY, _smallDeltaY; + // Dumb, change if possible + static int _symbolFlag1; + static int _symbolFlag2; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender); + void suTryToPlugIn(); + void suFallOff(); + void suFallOffHitGround(); + void suMoveDown(); + void suMoveUp(); + void tryToPlugIn(); + void stFallOffHitGround(); + void cbFallOffHitGroundEvent(); + void stPlugIn(); + void stPlugInFail(); +}; + +class AsScene1907WaterHint : public AnimatedSprite { +public: + AsScene1907WaterHint(NeverhoodEngine *vm); + void show(); +protected: + void update(); + uint32 handleMessage46BA20(int messageNum, const MessageParam ¶m, Entity *sender); + void hide(); +}; + +class SsScene1907UpDownButton : public StaticSprite { +public: + SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *AsScene1907Symbol); + void setToUpPosition(); + void setToDownPosition(); +protected: + SoundResource _soundResource; + Scene1907 *_parentScene; + AsScene1907Symbol *_AsScene1907Symbol; + int _countdown1; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class Scene1907 : public Scene { +public: + Scene1907(NeverhoodEngine *vm, Module *parentModule, int which); + void plugInFailed(); + void setPositionFree(int index, bool value) { _positionFree[index] = value; } + int getNextPosition() { return _pluggedInCount++; } +protected: + SoundResource _soundResource1; + SoundResource _soundResource2; + SoundResource _soundResource3; + SoundResource _soundResource4; + AsScene1907Symbol *_asSymbols[9]; + SsScene1907UpDownButton *_ssUpDownButton; + AsScene1907WaterHint *_asWaterHint; + int _currMovingSymbolIndex; + int _pluggedInCount; + int _moveDownCountdown; + int _moveUpCountdown; + int _countdown3; + bool _hasPlugInFailed; + bool _positionFree[9]; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + int getRandomPositionIndex(); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULE1900_H */ |