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author | uruk | 2014-02-20 23:47:13 +0100 |
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committer | uruk | 2014-02-20 23:47:49 +0100 |
commit | 7a17db17a56b47d6297f51cfe392c14440454ef1 (patch) | |
tree | 12ea409a2d4ea3da4ed68a485345d4f645e66703 | |
parent | 691ac84f3676e5ce92ef8bc2727ccbcacc29c5cd (diff) | |
download | scummvm-rg350-7a17db17a56b47d6297f51cfe392c14440454ef1.tar.gz scummvm-rg350-7a17db17a56b47d6297f51cfe392c14440454ef1.tar.bz2 scummvm-rg350-7a17db17a56b47d6297f51cfe392c14440454ef1.zip |
AVALANCHE: Repair ShootEmUp::updateTime().
-rw-r--r-- | engines/avalanche/shootemup.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/shootemup.cpp b/engines/avalanche/shootemup.cpp index 2c4777ea07..30dabf62e7 100644 --- a/engines/avalanche/shootemup.cpp +++ b/engines/avalanche/shootemup.cpp @@ -568,7 +568,7 @@ void ShootEmUp::updateTime() { showTime(); _timeThisSecond = 0; - if (_time < kFlashTime) { + if (_time <= kFlashTime) { int timeMode = 0; if ((_time % 2) == 1) timeMode = 20; // Normal 'Time:' |