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authorMax Horn2007-07-21 19:53:18 +0000
committerMax Horn2007-07-21 19:53:18 +0000
commit7a6f0b7460ecb5be663e53d12ce226d9ae9a2d12 (patch)
treeef86b50c1d065855f440b4cc271f8a8422c31730
parentb16d398eb1ad11d3c976ae81427d02609584a571 (diff)
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SCUMM/iMuse Digital: Pause sounds after loading them
svn-id: r28158
-rw-r--r--engines/scumm/imuse_digi/dimuse.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/imuse_digi/dimuse.cpp b/engines/scumm/imuse_digi/dimuse.cpp
index 0221657966..38e918c21a 100644
--- a/engines/scumm/imuse_digi/dimuse.cpp
+++ b/engines/scumm/imuse_digi/dimuse.cpp
@@ -221,6 +221,7 @@ void IMuseDigital::saveOrLoad(Serializer *ser) {
type = Audio::Mixer::kMusicSoundType;
_mixer->playInputStream(type, &track->mixChanHandle, track->stream, -1, vol, pan, false);
+ _mixer->pauseHandle(track->mixChanHandle, true);
}
}
}