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author | Max Horn | 2007-07-21 19:53:18 +0000 |
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committer | Max Horn | 2007-07-21 19:53:18 +0000 |
commit | 7a6f0b7460ecb5be663e53d12ce226d9ae9a2d12 (patch) | |
tree | ef86b50c1d065855f440b4cc271f8a8422c31730 | |
parent | b16d398eb1ad11d3c976ae81427d02609584a571 (diff) | |
download | scummvm-rg350-7a6f0b7460ecb5be663e53d12ce226d9ae9a2d12.tar.gz scummvm-rg350-7a6f0b7460ecb5be663e53d12ce226d9ae9a2d12.tar.bz2 scummvm-rg350-7a6f0b7460ecb5be663e53d12ce226d9ae9a2d12.zip |
SCUMM/iMuse Digital: Pause sounds after loading them
svn-id: r28158
-rw-r--r-- | engines/scumm/imuse_digi/dimuse.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/imuse_digi/dimuse.cpp b/engines/scumm/imuse_digi/dimuse.cpp index 0221657966..38e918c21a 100644 --- a/engines/scumm/imuse_digi/dimuse.cpp +++ b/engines/scumm/imuse_digi/dimuse.cpp @@ -221,6 +221,7 @@ void IMuseDigital::saveOrLoad(Serializer *ser) { type = Audio::Mixer::kMusicSoundType; _mixer->playInputStream(type, &track->mixChanHandle, track->stream, -1, vol, pan, false); + _mixer->pauseHandle(track->mixChanHandle, true); } } } |