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authorFilippos Karapetis2015-07-04 00:41:29 +0300
committerFilippos Karapetis2015-07-04 00:42:25 +0300
commit7a7c2ad61ea461c5c7185e5595cdacb2c9cde021 (patch)
tree7870c6621748ae85f5d853654abac1f672b96961
parente02fbcebe7a9a04eee14bd2f04da455b0b312140 (diff)
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SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more places
-rw-r--r--engines/sherlock/image_file.cpp2
-rw-r--r--engines/sherlock/resources.cpp6
-rw-r--r--engines/sherlock/scene.cpp2
-rw-r--r--engines/sherlock/talk.cpp2
4 files changed, 6 insertions, 6 deletions
diff --git a/engines/sherlock/image_file.cpp b/engines/sherlock/image_file.cpp
index b9d87d4f0d..c202ab3dca 100644
--- a/engines/sherlock/image_file.cpp
+++ b/engines/sherlock/image_file.cpp
@@ -96,7 +96,7 @@ void ImageFile::load(Common::SeekableReadStream &stream, bool skipPalette, bool
byte *data = new byte[frame._size + 4];
stream.read(data, frame._size);
Common::fill(data + frame._size, data + frame._size + 4, 0);
- frame.decompressFrame(data, _vm->getGameID() == GType_RoseTattoo);
+ frame.decompressFrame(data, IS_ROSE_TATTOO);
delete[] data;
push_back(frame);
diff --git a/engines/sherlock/resources.cpp b/engines/sherlock/resources.cpp
index 5aea8cc071..206d7173ac 100644
--- a/engines/sherlock/resources.cpp
+++ b/engines/sherlock/resources.cpp
@@ -298,7 +298,7 @@ int Resources::resourceIndex() const {
Common::SeekableReadStream *Resources::decompress(Common::SeekableReadStream &source) {
// This variation can't be used by Rose Tattoo, since compressed resources include the input size,
// not the output size. Which means their decompression has to be done via passed buffers
- assert(_vm->getGameID() == GType_SerratedScalpel);
+ assert(IS_SERRATED_SCALPEL);
uint32 id = source.readUint32BE();
assert(id == MKTAG('L', 'Z', 'V', 0x1A));
@@ -308,7 +308,7 @@ Common::SeekableReadStream *Resources::decompress(Common::SeekableReadStream &so
}
Common::SeekableReadStream *Resources::decompress(Common::SeekableReadStream &source, uint32 outSize) {
- int inSize = (_vm->getGameID() == GType_RoseTattoo) ? source.readSint32LE() : -1;
+ int inSize = IS_ROSE_TATTOO ? source.readSint32LE() : -1;
byte *outBuffer = (byte *)malloc(outSize);
Common::MemoryReadStream *outStream = new Common::MemoryReadStream(outBuffer, outSize, DisposeAfterUse::YES);
@@ -318,7 +318,7 @@ Common::SeekableReadStream *Resources::decompress(Common::SeekableReadStream &so
}
void Resources::decompress(Common::SeekableReadStream &source, byte *buffer, uint32 outSize) {
- int inputSize = (_vm->getGameID() == GType_RoseTattoo) ? source.readSint32LE() : -1;
+ int inputSize = IS_ROSE_TATTOO ? source.readSint32LE() : -1;
decompressLZ(source, buffer, outSize, inputSize);
}
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index c948baa176..ea761fea49 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -390,7 +390,7 @@ bool Scene::loadScene(const Common::String &filename) {
_bgShapes.resize(bgHeader._numStructs);
for (int idx = 0; idx < bgHeader._numStructs; ++idx)
- _bgShapes[idx].load(*infoStream, _vm->getGameID() == GType_RoseTattoo);
+ _bgShapes[idx].load(*infoStream, true);
if (_compressed)
delete infoStream;
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index d7388fc32b..217b24a772 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -424,7 +424,7 @@ void Talk::talkTo(const Common::String &filename) {
// previous script can continue
popStack();
- if (_vm->getGameID() == GType_SerratedScalpel && filename == "Tube59c") {
+ if (IS_SERRATED_SCALPEL && filename == "Tube59c") {
// WORKAROUND: Original game bug causes the results of testing the powdery substance
// to disappear too quickly. Introduce a delay to allow it to be properly displayed
ui._menuCounter = 30;