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authorNicola Mettifogo2008-07-14 00:13:31 +0000
committerNicola Mettifogo2008-07-14 00:13:31 +0000
commit7b2645248c0d645266107bd732256c1c541f7278 (patch)
tree6a4a5fb087f4623a507cc19e66aa06f4182f8913
parentef95c6ff70c1b428ab1d086a9b0b551fc82c8451 (diff)
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Made sure characters are not removed from the rendering list during switches.
svn-id: r33052
-rw-r--r--engines/parallaction/parallaction_ns.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp
index d1b25f189a..cbf9ee985d 100644
--- a/engines/parallaction/parallaction_ns.cpp
+++ b/engines/parallaction/parallaction_ns.cpp
@@ -420,6 +420,7 @@ void Parallaction_ns::changeCharacter(const char *name) {
Common::String oldArchive = _disk->selectArchive((getFeatures() & GF_DEMO) ? "disk0" : "disk1");
_char._ani->gfxobj = _gfx->loadAnim(_char.getFullName());
_char._ani->gfxobj->setFlags(kGfxObjCharacter);
+ _char._ani->gfxobj->clearFlags(kGfxObjNormal);
if (!_char.dummy()) {
if (getPlatform() == Common::kPlatformAmiga) {