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authorJohannes Schickel2016-02-25 21:47:34 +0100
committerJohannes Schickel2016-02-25 21:49:43 +0100
commit7b9b1b2f3a749822ff10c3de21f419667e6964c6 (patch)
treef19cdb181958f5d25a4442e8ad161182b25c2f52
parentd7bb90ba84615f9e261118abb13d88b316cb92d7 (diff)
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ZVISION: Remove gap handling from removeSaveState.
This removes the annoying behavior that removing a save state causes your physical files to be renamed. As discussed with RichieSams and wjp.
-rw-r--r--engines/zvision/detection.cpp21
1 files changed, 1 insertions, 20 deletions
diff --git a/engines/zvision/detection.cpp b/engines/zvision/detection.cpp
index 27ccbeb9a6..8b47590861 100644
--- a/engines/zvision/detection.cpp
+++ b/engines/zvision/detection.cpp
@@ -165,26 +165,7 @@ int ZVisionMetaEngine::getMaximumSaveSlot() const {
void ZVisionMetaEngine::removeSaveState(const char *target, int slot) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
- Common::String filename = Common::String::format("%s.%03u", target, slot);
-
- saveFileMan->removeSavefile(filename.c_str());
-
- Common::StringArray filenames;
- Common::String pattern = target;
- pattern += ".###";
- filenames = saveFileMan->listSavefiles(pattern.c_str());
- Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
-
- for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
- // Obtain the last 3 digits of the filename, since they correspond to the save slot
- int slotNum = atoi(file->c_str() + file->size() - 3);
-
- // Rename every slot greater than the deleted slot,
- if (slotNum > slot) {
- saveFileMan->renameSavefile(file->c_str(), filename.c_str());
- filename = Common::String::format("%s.%03u", target, ++slot);
- }
- }
+ saveFileMan->removeSavefile(Common::String::format("%s.%03u", target, slot));
}
SaveStateDescriptor ZVisionMetaEngine::querySaveMetaInfos(const char *target, int slot) const {