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author | Walter Agazzi | 2017-01-06 21:05:41 +0000 |
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committer | Thierry Crozat | 2017-01-07 13:47:42 +0100 |
commit | 7b9ebace2e6bb3a78180724e7db52f0af9abfe75 (patch) | |
tree | ccc85eed02ddc48784faafcb178a2717a110ceb0 | |
parent | 69962fd72891c6f0076b516be534ca7277cb3344 (diff) | |
download | scummvm-rg350-7b9ebace2e6bb3a78180724e7db52f0af9abfe75.tar.gz scummvm-rg350-7b9ebace2e6bb3a78180724e7db52f0af9abfe75.tar.bz2 scummvm-rg350-7b9ebace2e6bb3a78180724e7db52f0af9abfe75.zip |
I18N: Update translation (Italian)
Currently translated at 100.0% (929 of 929 strings)
-rw-r--r-- | po/it_IT.po | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/po/it_IT.po b/po/it_IT.po index a7a810455e..e29bbef32d 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -4296,7 +4296,8 @@ msgstr "Usa la versione floppy dell'intro (solo versione CD)" #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" -"La scena PSX di intermezzo '%s' non può essere eseguita in modalità tavolozza" +"La scena PSX di intermezzo '%s' non può essere eseguita in modalità grafica " +"indicizzata" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" |