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authorWillem Jan Palenstijn2009-02-21 00:18:02 +0000
committerWillem Jan Palenstijn2009-02-21 00:18:02 +0000
commit7bc4b8667ee404a283677484e5c2b271101b3344 (patch)
tree49424f2874fdb33fdf0e3bc470dca7b47d4a9a20
parent9b2029a7a8878d3cae7411c48d55c2415bb1736c (diff)
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avoid vsscanf
svn-id: r38651
-rw-r--r--engines/sci/engine/savegame.cfsml24
-rw-r--r--engines/sci/engine/savegame.cpp94
2 files changed, 47 insertions, 71 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index e9a8edc7e6..5f2b57aca2 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -88,19 +88,6 @@ int WSprintf(Common::WriteStream* str, const char *format, ...) {
return ret;
}
-// Only supports scanf on a full line
-int SRSscanf(Common::SeekableReadStream* str, const char *format, ...) {
- assert(strlen(format) > 0 && format[strlen(format)-1] == '\n');
- va_list args;
- Common::String line = str->readLine() + "\n";
-
- va_start(args, format);
- int ret = vsscanf(line.c_str(), format, args);
- va_end(args);
-
- return ret;
-}
-
int SRSgetc(Common::SeekableReadStream* str) {
char c = str->readSByte();
if (str->err() || str->eos())
@@ -483,17 +470,18 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
return CFSML_FAILURE;
}
// FIXME: error checking
- SRSscanf(fh, "songcount = %d\n", &songcount);
- SRSscanf(fh, "list = \n");
- SRSscanf(fh, "[\n");
+ Common::String l = fh->readLine();
+ sscanf(l.c_str(), "songcount = %d", &songcount);
+ l = fh->readLine(); // "list = "
+ l = fh->readLine(); // "["
*line += 4;
song_lib_init(songlib);
for (i = 0; i < songcount; i++) {
%CFSMLREAD song_tp &newsong FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
song_lib_add(*songlib, newsong);
}
- SRSscanf(fh, "]\n");
- SRSscanf(fh, "}\n");
+ l = fh->readLine(); // "]"
+ l = fh->readLine(); // "}"
*line += 2;
return 0;
}
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index c075b03def..70a55c8da4 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -88,19 +88,6 @@ int WSprintf(Common::WriteStream* str, const char *format, ...) {
return ret;
}
-// Only supports scanf on a full line
-int SRSscanf(Common::SeekableReadStream* str, const char *format, ...) {
- assert(strlen(format) > 0 && format[strlen(format)-1] == '\n');
- va_list args;
- Common::String line = str->readLine() + "\n";
-
- va_start(args, format);
- int ret = vsscanf(line.c_str(), format, args);
- va_end(args);
-
- return ret;
-}
-
int SRSgetc(Common::SeekableReadStream* str) {
char c = str->readSByte();
if (str->err() || str->eos())
@@ -4048,7 +4035,7 @@ _cfsml_read_seg_manager_t(Common::SeekableReadStream *fh, seg_manager_t* save_st
// Auto-generated CFSML declaration and function block ends here
// Auto-generation performed by cfsml.pl 0.8.2
-#line 457 "savegame.cfsml"
+#line 444 "savegame.cfsml"
void write_songlib_t(Common::WriteStream *fh, songlib_t *songlib) {
song_t *seeker = *(songlib->lib);
@@ -4065,7 +4052,7 @@ void write_songlib_t(Common::WriteStream *fh, songlib_t *songlib) {
_cfsml_write_song_t(fh, seeker);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 469 "savegame.cfsml"
+#line 456 "savegame.cfsml"
seeker = seeker->next;
}
WSprintf(fh, "]\n");
@@ -4083,9 +4070,10 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
return CFSML_FAILURE;
}
// FIXME: error checking
- SRSscanf(fh, "songcount = %d\n", &songcount);
- SRSscanf(fh, "list = \n");
- SRSscanf(fh, "[\n");
+ Common::String l = fh->readLine();
+ sscanf(l.c_str(), "songcount = %d", &songcount);
+ l = fh->readLine(); // "list = "
+ l = fh->readLine(); // "["
*line += 4;
song_lib_init(songlib);
for (i = 0; i < songcount; i++) {
@@ -4112,11 +4100,11 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
}
}
// End of auto-generated CFSML data reader code
-#line 493 "savegame.cfsml"
+#line 481 "savegame.cfsml"
song_lib_add(*songlib, newsong);
}
- SRSscanf(fh, "]\n");
- SRSscanf(fh, "}\n");
+ l = fh->readLine(); // "]"
+ l = fh->readLine(); // "}"
*line += 2;
return 0;
}
@@ -4155,7 +4143,7 @@ void write_int_hash_map_tp(Common::WriteStream *fh, int_hash_map_t **foo) {
_cfsml_write_int_hash_map_t(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 531 "savegame.cfsml"
+#line 519 "savegame.cfsml"
}
void write_song_tp(Common::WriteStream *fh, song_t **foo) {
@@ -4164,7 +4152,7 @@ void write_song_tp(Common::WriteStream *fh, song_t **foo) {
_cfsml_write_song_t(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 535 "savegame.cfsml"
+#line 523 "savegame.cfsml"
}
song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id);
@@ -4197,7 +4185,7 @@ int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastv
}
}
// End of auto-generated CFSML data reader code
-#line 545 "savegame.cfsml"
+#line 533 "savegame.cfsml"
(*foo)->delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@@ -4229,7 +4217,7 @@ int read_int_hash_map_tp(Common::SeekableReadStream *fh, int_hash_map_t **foo, c
}
}
// End of auto-generated CFSML data reader code
-#line 554 "savegame.cfsml"
+#line 542 "savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
@@ -4245,7 +4233,7 @@ void write_int_hash_map_node_tp(Common::WriteStream *fh, int_hash_map_t::node_t
write_int_hash_map_node_tp(fh, &((*foo)->next));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 565 "savegame.cfsml"
+#line 553 "savegame.cfsml"
} else
WSprintf(fh, "L");
WSprintf(fh, "]");
@@ -4295,7 +4283,7 @@ void write_menubar_tp(Common::WriteStream *fh, menubar_t **foo) {
_cfsml_write_menubar_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 610 "savegame.cfsml"
+#line 598 "savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4330,7 +4318,7 @@ int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
-#line 622 "savegame.cfsml"
+#line 610 "savegame.cfsml"
}
return *hiteof;
}
@@ -4342,7 +4330,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_int(fh, &foo->segmgr_id);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 629 "savegame.cfsml"
+#line 617 "savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
#line 818 "savegame.cfsml"
@@ -4350,7 +4338,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_script_t(fh, &foo->data.script);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 632 "savegame.cfsml"
+#line 620 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
#line 818 "savegame.cfsml"
@@ -4358,7 +4346,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_clone_table_t(fh, &foo->data.clones);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 635 "savegame.cfsml"
+#line 623 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
#line 818 "savegame.cfsml"
@@ -4366,7 +4354,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_local_variables_t(fh, &foo->data.locals);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 638 "savegame.cfsml"
+#line 626 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
#line 818 "savegame.cfsml"
@@ -4374,7 +4362,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_sys_strings_t(fh, &foo->data.sys_strings);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 641 "savegame.cfsml"
+#line 629 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
#line 818 "savegame.cfsml"
@@ -4382,7 +4370,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_int(fh, &foo->data.stack.nr);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 644 "savegame.cfsml"
+#line 632 "savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
@@ -4392,7 +4380,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_list_table_t(fh, &foo->data.lists);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 649 "savegame.cfsml"
+#line 637 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
#line 818 "savegame.cfsml"
@@ -4400,7 +4388,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_node_table_t(fh, &foo->data.nodes);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 652 "savegame.cfsml"
+#line 640 "savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
#line 818 "savegame.cfsml"
@@ -4408,7 +4396,7 @@ void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
_cfsml_write_dynmem_t(fh, &foo->data.dynmem);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 655 "savegame.cfsml"
+#line 643 "savegame.cfsml"
break;
}
}
@@ -4445,7 +4433,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 668 "savegame.cfsml"
+#line 656 "savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code
@@ -4472,7 +4460,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 671 "savegame.cfsml"
+#line 659 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code
@@ -4499,7 +4487,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 674 "savegame.cfsml"
+#line 662 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code
@@ -4526,7 +4514,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 677 "savegame.cfsml"
+#line 665 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code
@@ -4553,7 +4541,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 680 "savegame.cfsml"
+#line 668 "savegame.cfsml"
break;
case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code
@@ -4580,7 +4568,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 683 "savegame.cfsml"
+#line 671 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code
@@ -4607,7 +4595,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 686 "savegame.cfsml"
+#line 674 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code
@@ -4634,7 +4622,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 689 "savegame.cfsml"
+#line 677 "savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@@ -4665,7 +4653,7 @@ int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 696 "savegame.cfsml"
+#line 684 "savegame.cfsml"
break;
}
@@ -4679,7 +4667,7 @@ void write_mem_obj_tp(Common::WriteStream *fh, mem_obj_t **foo) {
write_mem_obj_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 705 "savegame.cfsml"
+#line 693 "savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4713,7 +4701,7 @@ int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
-#line 716 "savegame.cfsml"
+#line 704 "savegame.cfsml"
return *hiteof;
}
return 0;
@@ -4771,13 +4759,13 @@ int gamestate_save(state_t *s, Common::WriteStream *fh, const char* savename) {
_cfsml_write_SavegameMetadata(fh, meta);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 769 "savegame.cfsml"
+#line 757 "savegame.cfsml"
#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_state_t(fh, s);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 770 "savegame.cfsml"
+#line 758 "savegame.cfsml"
delete meta;
@@ -5085,7 +5073,7 @@ state_t *gamestate_restore(state_t *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1048 "savegame.cfsml"
+#line 1036 "savegame.cfsml"
if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
(meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
@@ -5138,7 +5126,7 @@ state_t *gamestate_restore(state_t *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1071 "savegame.cfsml"
+#line 1059 "savegame.cfsml"
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@@ -5265,7 +5253,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
}
}
// End of auto-generated CFSML data reader code
-#line 1168 "savegame.cfsml"
+#line 1156 "savegame.cfsml"
if (read_eof)
return false;