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author | Paul Gilbert | 2013-11-13 22:20:28 -0500 |
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committer | Paul Gilbert | 2013-11-13 22:20:28 -0500 |
commit | 7bd33ec8eaf8309373ba4e25baa4f40878a8cfc5 (patch) | |
tree | c688ad0e678338b231baa703dc92530177474967 | |
parent | a197516500ac47cc718ebba48f4912b25f4af518 (diff) | |
download | scummvm-rg350-7bd33ec8eaf8309373ba4e25baa4f40878a8cfc5.tar.gz scummvm-rg350-7bd33ec8eaf8309373ba4e25baa4f40878a8cfc5.tar.bz2 scummvm-rg350-7bd33ec8eaf8309373ba4e25baa4f40878a8cfc5.zip |
TSAGE: Fix for walk regions around R2R intact spaceport ship
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 2aace7258c..e4fc759bfa 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -8782,7 +8782,7 @@ void Scene1550::enterArea() { } } - if (R2_GLOBALS._sceneManager._sceneNumber == 1234) + if (_screenNumber == 1234) _walkRegionsId = 1576; if (_wallType == 0) { |