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authorMax Horn2002-07-04 21:50:41 +0000
committerMax Horn2002-07-04 21:50:41 +0000
commit7bfaa15f151ab4f4b4a5b9a09d109651e389db2a (patch)
tree8b4839b7c1d1103dcc3626c0157dfa0404d0f611
parent5fc1f7b0bd6204a19b0831bcda87d6506b9960cc (diff)
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gee, I wonder why folks keep prefering raw ASCII codes over char constants?
svn-id: r4462
-rw-r--r--gui.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/gui.cpp b/gui.cpp
index 32f1bd4804..3880b3e7f7 100644
--- a/gui.cpp
+++ b/gui.cpp
@@ -191,18 +191,18 @@ const GuiWidget about_dialog[] = {
const GuiWidget options_dialog[] = {
{GUI_STAT, 0xFF, GWF_DEFAULT, 50, 80, 210, 60, 0, 0},
- {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10, 80 + 10, 40, 15, 1, 5, 83}, // Sound
- {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10 + 40 + 30, 80 + 10, 40, 15, 2, 6, 75}, // Keys
- {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10 + 40 + 30 + 40 + 30, 80 + 10, 40, 15, 3, 7, 65}, // About
- {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10, 80 + 10 + 15 + 10, 40, 15, 4, 18, 77}, // Misc
+ {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10, 80 + 10, 40, 15, 1, 5, 'S'}, // Sound
+ {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10 + 40 + 30, 80 + 10, 40, 15, 2, 6, 'K'}, // Keys
+ {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10 + 40 + 30 + 40 + 30, 80 + 10, 40, 15, 3, 7, 'A'}, // About
+ {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 50 + 10, 80 + 10 + 15 + 10, 40, 15, 4, 18, 'M'}, // Misc
{0, 0, 0, 0, 0, 0, 0, 0, 0}
};
const GuiWidget misc_dialog[] = {
{GUI_STAT, 0xFF, GWF_DEFAULT, 50, 80, 210, 65, 0, 0},
- {GUI_CHECKBOX, 0x01, GWF_DEFAULT, 50 + 10, 80 + 6, 14, 14, 1, 0, 83}, // checkbox for subtitles
+ {GUI_CHECKBOX, 0x01, GWF_DEFAULT, 50 + 10, 80 + 6, 14, 14, 1, 0, 'S'}, // checkbox for subtitles
{GUI_CUSTOMTEXT, 0x01, 0, 50 + 10 + 20, 80 + 10, 140, 15, 0, 19}, // "Show speech subtitles"
- {GUI_CHECKBOX, 0x01, GWF_DEFAULT, 50 + 10, 80 + 6 + 16, 14, 14, 5, 0, 65}, // checkbox for amiga pallete
+ {GUI_CHECKBOX, 0x01, GWF_DEFAULT, 50 + 10, 80 + 6 + 16, 14, 14, 5, 0, 'A'}, // checkbox for amiga pallete
{GUI_CUSTOMTEXT, 0x01, 0, 50 + 10 + 20, 80 + 10 + 15, 140, 15, 0, 20}, // "Amiga pallete conversion"
{GUI_RESTEXT, 0x01, GWF_BUTTON, 50 + 10 + 20, 80 + 10 + 15 + 20, 54, 16, 3, 9, 13}, // ok
{GUI_RESTEXT, 0x01, GWF_BUTTON, 50 + 10 + 20 + 80, 80 + 10 + 15 + 20, 54, 16, 4, 7}, // cancel
@@ -247,11 +247,11 @@ const GuiWidget save_load_dialog[] = {
{GUI_RESTEXT, 0x06, GWF_CLEARBG, 10, 94, 160, 10, 27, 0},
{GUI_RESTEXT, 0x06, GWF_CLEARBG, 10, 104, 160, 10, 28, 0},
- {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 20, 54, 16, 3, 4, 83}, /* Save */
- {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 40, 54, 16, 4, 5, 76}, /* Load */
- {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 60, 54, 16, 5, 6, 80}, /* Play */
- {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 200, 80, 54, 16, 9, 17, 79}, /* Options */
- {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 100, 54, 16, 6, 8, 81}, /* Quit */
+ {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 20, 54, 16, 3, 4, 'S'}, /* Save */
+ {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 40, 54, 16, 4, 5, 'L'}, /* Load */
+ {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 60, 54, 16, 5, 6, 'P'}, /* Play */
+ {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 200, 80, 54, 16, 9, 17, 'O'}, /* Options */
+ {GUI_RESTEXT, 0x01, GWF_BUTTON, 200, 100, 54, 16, 6, 8, 'Q'}, /* Quit */
{GUI_RESTEXT, 0x02, GWF_BUTTON, 200, 60, 54, 16, 7, 7}, /* Cancel */