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author | Jonathan Gray | 2003-12-11 14:38:43 +0000 |
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committer | Jonathan Gray | 2003-12-11 14:38:43 +0000 |
commit | 7c320d63de7032886f6c8022805501359ffec66e (patch) | |
tree | 9e401c3e78ac4a15207abee5ae86bd9fd3dd3a06 | |
parent | 3174cef1273fb3ff266e8a06f3f89cdd7751855d (diff) | |
download | scummvm-rg350-7c320d63de7032886f6c8022805501359ffec66e.tar.gz scummvm-rg350-7c320d63de7032886f6c8022805501359ffec66e.tar.bz2 scummvm-rg350-7c320d63de7032886f6c8022805501359ffec66e.zip |
add config file parameter to specify the desired port when using the ALSA music driver
svn-id: r11583
-rw-r--r-- | README | 5 | ||||
-rw-r--r-- | backends/midi/alsa.cpp | 6 | ||||
-rw-r--r-- | base/gameDetector.cpp | 3 |
3 files changed, 11 insertions, 3 deletions
@@ -629,7 +629,8 @@ sequencer support does not work, you can always fall back on Adlib emulation. 7.4.1 Playing sound with ALSA sequencer: [UNIX ONLY] ----- ---------------------------------- If you have installed the ALSA driver with the sequencer support, then -set the environment variable "SCUMMVM_PORT" to your sequencer port - e.g. 65:0 +set the environment variable SCUMMVM_PORT or the config file parameter +alsa_port to your sequencer port. The default is "65:0". Here is a little howto on how to use the ALSA sequencer with your soundcard. In all cases, to have a list of all the sequencer ports you have, try the @@ -825,6 +826,8 @@ The following keywords are recognized: joystick_num number Number of joystick device to use for input master_volume number The master volume setting (0-255) music_driver string The music engine to use. + alsa_port string Port to use for output when using the + ALSA music driver. music_volume number The music volume setting (0-255) multi_midi bool If true, enable combination Adlib and native MIDI. diff --git a/backends/midi/alsa.cpp b/backends/midi/alsa.cpp index 7d2c7a7032..f8329621a9 100644 --- a/backends/midi/alsa.cpp +++ b/backends/midi/alsa.cpp @@ -29,6 +29,8 @@ #include "stdafx.h" #include "common/util.h" +#include "common/config-manager.h" + #include <alsa/asoundlib.h> /* @@ -84,8 +86,8 @@ int MidiDriver_ALSA::open() { _isOpen = true; if (!(var = getenv("SCUMMVM_PORT"))) { - // default alsa port if none specified - if (parse_addr("65:0", &seq_client, &seq_port) < 0) { + // use config option if no var specified + if (parse_addr(ConfMan.get("alsa_port").c_str(), &seq_client, &seq_port) < 0) { error("Invalid port %s", var); return -1; } diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 3f2f05da85..d597ee8e33 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -177,6 +177,9 @@ GameDetector::GameDetector() { ConfMan.registerDefault("debuglevel", 0); ConfMan.registerDefault("joystick_num", -1); ConfMan.registerDefault("confirm_exit", false); +#ifdef USE_ALSA + ConfMan.registerDefault("alsa_port", "65:0"); +#endif _dumpScripts = false; |