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author | Paul Gilbert | 2014-12-06 15:21:35 -0500 |
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committer | Paul Gilbert | 2014-12-12 23:01:46 -0500 |
commit | 7cd7bb9b54266f952c4049875532e587b0278415 (patch) | |
tree | 86efe5e048e0c23b84ea96a894e827083f232370 | |
parent | 67b3304f710a6888943e8b029237b246377d4026 (diff) | |
download | scummvm-rg350-7cd7bb9b54266f952c4049875532e587b0278415.tar.gz scummvm-rg350-7cd7bb9b54266f952c4049875532e587b0278415.tar.bz2 scummvm-rg350-7cd7bb9b54266f952c4049875532e587b0278415.zip |
ACCESS: Implement player keyboard movement
-rw-r--r-- | engines/access/events.cpp | 50 | ||||
-rw-r--r-- | engines/access/events.h | 2 |
2 files changed, 48 insertions, 4 deletions
diff --git a/engines/access/events.cpp b/engines/access/events.cpp index 60073e6030..a1be7ffa5b 100644 --- a/engines/access/events.cpp +++ b/engines/access/events.cpp @@ -27,6 +27,7 @@ #include "engines/util.h" #include "access/access.h" #include "access/events.h" +#include "access/player.h" #include "access/amazon/amazon_resources.h" #define CURSOR_WIDTH 16 @@ -142,10 +143,11 @@ void EventsManager::pollEvents(bool skipTimers) { _vm->_debugger->attach(); _vm->_debugger->onFrame(); } else { - keyControl(event.kbd.keycode); + keyControl(event.kbd.keycode, true); } return; case Common::EVENT_KEYUP: + keyControl(event.kbd.keycode, false); return; case Common::EVENT_MOUSEMOVE: _mousePos = event.mouse; @@ -182,9 +184,51 @@ void EventsManager::pollEvents(bool skipTimers) { } } -void EventsManager::keyControl(Common::KeyCode keycode) { +void EventsManager::keyControl(Common::KeyCode keycode, bool isKeyDown) { + Player &player = *_vm->_player; + + if (!isKeyDown) { + if (player._move != NONE) { + _keyCode = Common::KEYCODE_INVALID; + player._move = NONE; + } + return; + } + _keyCode = keycode; - // TODO: Keypress handling + + switch (keycode) { + case Common::KEYCODE_UP: + case Common::KEYCODE_KP8: + player._move = UP; + break; + case Common::KEYCODE_DOWN: + case Common::KEYCODE_KP2: + player._move = DOWN; + break; + case Common::KEYCODE_LEFT: + case Common::KEYCODE_KP4: + player._move = LEFT; + break; + case Common::KEYCODE_RIGHT: + case Common::KEYCODE_KP6: + player._move = RIGHT; + break; + case Common::KEYCODE_KP7: + player._move = UPLEFT; + break; + case Common::KEYCODE_KP9: + player._move = UPRIGHT; + break; + case Common::KEYCODE_KP1: + player._move = DOWNLEFT; + break; + case Common::KEYCODE_KP3: + player._move = DOWNRIGHT; + break; + default: + break; + } } void EventsManager::pollEventsAndWait() { diff --git a/engines/access/events.h b/engines/access/events.h index ffb0dbab3f..04edd2bdf3 100644 --- a/engines/access/events.h +++ b/engines/access/events.h @@ -50,7 +50,7 @@ private: Graphics::Surface _invCursor; void nextFrame(bool skipTimers); - void keyControl(Common::KeyCode keycode); + void keyControl(Common::KeyCode keycode, bool isKeyDown); public: CursorType _cursorId; CursorType _normalMouse; |