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| author | Filippos Karapetis | 2008-05-29 17:58:56 +0000 | 
|---|---|---|
| committer | Filippos Karapetis | 2008-05-29 17:58:56 +0000 | 
| commit | 7ced1215d4ff1c668a91fce587d8a0b7d245f65e (patch) | |
| tree | 1bf280dd9fd0253c7a280aeeb4a3c3e588bccd36 | |
| parent | 13c8e6d94b6d074985ef781d58300b56970b8c8f (diff) | |
| download | scummvm-rg350-7ced1215d4ff1c668a91fce587d8a0b7d245f65e.tar.gz scummvm-rg350-7ced1215d4ff1c668a91fce587d8a0b7d245f65e.tar.bz2 scummvm-rg350-7ced1215d4ff1c668a91fce587d8a0b7d245f65e.zip | |
Fixed a crash that occurs when OS starts
svn-id: r32366
| -rw-r--r-- | engines/cine/gfx.cpp | 8 | 
1 files changed, 8 insertions, 0 deletions
| diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp index e20dd46c53..aa457fe4f9 100644 --- a/engines/cine/gfx.cpp +++ b/engines/cine/gfx.cpp @@ -795,6 +795,14 @@ void FWRenderer::drawInputBox(const char *info, const char *input, int cursor, i  /*! \brief Fade to black   */  void FWRenderer::fadeToBlack() { +	// FIXME: _activeLowPal is invalid when starting Operation Stealth +	// Adding this sanity check fixes a crash when the game +	// starts, but I'm not sure if this is the best place to check it +	if (!_activeLowPal) { +		warning("_activeLowPal is invalid"); +		return; +	} +  	assert(_activeLowPal);  	for (int i = 0; i < 8; i++) { | 
