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authorPaul Gilbert2011-12-08 17:25:34 +1100
committerPaul Gilbert2011-12-08 17:25:34 +1100
commit7d3c622f6aa36f5a2e2e57cfe6b607e1d9472d7f (patch)
tree58ce0f50f9ef227ecba0106b6d4db0c2c8cc2a4e
parent86514cfe46830ea5861b42f5450cea6ce92123d3 (diff)
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TSAGE: Bugfix for centering R2R on-screen text by default
-rw-r--r--engines/tsage/core.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 79a34fa4e3..eb7c734074 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -1580,7 +1580,7 @@ void SceneItem::display(int resNum, int lineNum, ...) {
Rect textRect;
int maxWidth = 120;
bool keepOnscreen = false;
- bool centerText = g_vm->getGameID() == GType_Ringworld;
+ bool centerText = g_vm->getGameID() != GType_BlueForce;
Common::List<int> playList;
if (resNum != 0) {