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| author | Paweł Kołodziejski | 2003-11-08 20:54:31 +0000 | 
|---|---|---|
| committer | Paweł Kołodziejski | 2003-11-08 20:54:31 +0000 | 
| commit | 7d6c5bc1dad3478b2b659bbd1f15ad552223f3bd (patch) | |
| tree | 9bc29ee2217e532d614408a988f7c62349556226 | |
| parent | b99af18bd5df9d7fadceb5d517fc57a2f7e7db42 (diff) | |
| download | scummvm-rg350-7d6c5bc1dad3478b2b659bbd1f15ad552223f3bd.tar.gz scummvm-rg350-7d6c5bc1dad3478b2b659bbd1f15ad552223f3bd.tar.bz2 scummvm-rg350-7d6c5bc1dad3478b2b659bbd1f15ad552223f3bd.zip | |
cleanup whitespaces
svn-id: r11214
| -rw-r--r-- | simon/debug.cpp | 20 | ||||
| -rw-r--r-- | simon/simon.cpp | 42 | ||||
| -rw-r--r-- | simon/sound.cpp | 5 | ||||
| -rw-r--r-- | simon/vga.cpp | 1 | 
4 files changed, 37 insertions, 31 deletions
| diff --git a/simon/debug.cpp b/simon/debug.cpp index c594b6385b..d1eb7c1e62 100644 --- a/simon/debug.cpp +++ b/simon/debug.cpp @@ -372,18 +372,17 @@ void SimonEngine::dump_single_bitmap(int file, int image, byte *offs, int w, int  }  void pal_load(byte *pal, const byte *vga1, int a, int b) { -	uint num = a==0 ? 0x20 : 0x10; +	uint num = (a == 0) ? 0x20 : 0x10;  	byte *palptr;  	const byte *src; -	palptr = (byte*)&pal[a<<4]; - -	src = vga1 + 6 + b*96; +	palptr = (byte *)&pal[a << 4]; +	src = vga1 + 6 + b * 96;  	do { -		palptr[0] = src[0]<<2; -		palptr[1] = src[1]<<2; -		palptr[2] = src[2]<<2; +		palptr[0] = src[0] << 2; +		palptr[1] = src[1] << 2; +		palptr[2] = src[2] << 2;  		palptr[3] = 0;  		palptr += 4; @@ -398,7 +397,6 @@ void SimonEngine::dump_vga_bitmaps(byte *vga, byte *vga1, int res) {  	int i;  	uint32 offs;  	byte *p2; -  	byte pal[768];  	{ @@ -419,16 +417,16 @@ void SimonEngine::dump_vga_bitmaps(byte *vga, byte *vga1, int res) {  	i = 538; -	for(i=1; ; i++) { +	for(i = 1; ; i++) {  		p2 = vga + i * 8; -		offs = TO_BE_32(*(uint32*)p2); +		offs = TO_BE_32(*(uint32 *)p2);  		/* try to detect end of images.  		 * assume the end when offset >= 200kb */  		if (offs >= 200*1024)  			return; -		width = TO_BE_16(*(uint16*)(p2+6)); +		width = TO_BE_16(*(uint16 *)(p2 + 6));  		height = p2[5];  		flags = p2[4]; diff --git a/simon/simon.cpp b/simon/simon.cpp index b4bbc1222b..b85af55979 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -2931,7 +2931,7 @@ void SimonEngine::skip_speech() {  		start_vga_code(4, 1, 0x1e, 0, 0, 0);  		o_wait_for_vga(0x82);  		o_kill_sprite_simon2(2, 1); -	}        +	}  }  void SimonEngine::timer_vga_sprites() { @@ -3729,10 +3729,10 @@ void decompress_icon_amiga (byte *dst, byte *src, byte base, uint pitch) {  	for (y = 0; y < 24; y++) {  		for (x = 0; x < 24; x++) {  			byte pixel = -				  (icon_pln[((   y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 1 : 0) -				| (icon_pln[((24+y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 2 : 0) -				| (icon_pln[((48+y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 4 : 0) -				| (icon_pln[((72+y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 8 : 0); +				  (icon_pln[((     y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 1 : 0) +				| (icon_pln[((24 + y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 2 : 0) +				| (icon_pln[((48 + y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 4 : 0) +				| (icon_pln[((72 + y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 8 : 0);  			if (pixel)  				dst[x] = pixel | base;  		} @@ -4261,12 +4261,26 @@ void SimonEngine::talk_with_text(uint vga_sprite_id, uint color, const char *str  // Thanks to Stuart Caie for providing the original  // C conversion upon which this decruncher is based. -#define SD_GETBIT(var) do { \ -if(!bits--){s-=4;if(s<src)return false;bb=READ_BE_UINT32(s);bits=31;}(var)=bb&1;bb>>=1; \ +#define SD_GETBIT(var) do {     \ +	if (!bits--) {              \ +		s -= 4;                 \ +		if (s < src)            \ +			return false;       \ +		bb = READ_BE_UINT32(s); \ +		bits = 31;              \ +	}                           \ +	(var) = bb & 1;             \ +	bb >>= 1;                   \  }while(0)  #define SD_GETBITS(var, nbits) do { \ -bc=(nbits);(var)=0;while(bc--){(var)<<=1;SD_GETBIT(bit);(var)|=bit;} \ +	bc = (nbits);                   \ +	(var) = 0;                      \ +	while(bc--) {                   \ +		(var) <<= 1;                \ +		SD_GETBIT(bit);             \ +		(var) |= bit;               \ +	}                               \  }while(0)  #define SD_TYPE_LITERAL (0) @@ -4292,7 +4306,7 @@ static bool decrunch_file_amiga (byte *src, byte *dst, uint32 size) {  	while (d > dst) {  		SD_GETBIT(x);  		if (x) { -			SD_GETBITS(x,2); +			SD_GETBITS(x, 2);  			switch (x) {  			case 0:  				type = SD_TYPE_MATCH; @@ -4309,7 +4323,7 @@ static bool decrunch_file_amiga (byte *src, byte *dst, uint32 size) {  			case 2:  				type = SD_TYPE_MATCH;  				x = 12; -				SD_GETBITS(y,8); +				SD_GETBITS(y, 8);  				break;  			default: @@ -4331,18 +4345,18 @@ static bool decrunch_file_amiga (byte *src, byte *dst, uint32 size) {  		}  		if (type == SD_TYPE_LITERAL) { -			SD_GETBITS(x,x); +			SD_GETBITS(x, x);  			y += x;  			if ((int)(y + 1) > (d - dst))  				return false; // Overflow?  			do { -				SD_GETBITS(x,8); +				SD_GETBITS(x, 8);  				*--d = x;  			} while (y-- > 0);  		} else {  			if ((int)(y + 1) > (d - dst))  				return false; // Overflow? -			SD_GETBITS(x,x); +			SD_GETBITS(x, x);  			if ((d + x) > (dst + destlen))  				return false; // Offset overflow?  			do { @@ -4629,7 +4643,7 @@ void SimonEngine::fadeUpPalette() {  		int i;  		done = true; -	  	src = _palette; +		src = _palette;  		dst = _video_buf_1;  		for (i = 0; i < _palette_color_count; i++) { diff --git a/simon/sound.cpp b/simon/sound.cpp index 04391b61d3..8bc071a53a 100644 --- a/simon/sound.cpp +++ b/simon/sound.cpp @@ -58,7 +58,6 @@ public:  	int playSound(uint sound, PlayingSoundHandle *handle, byte flags);  }; -  BaseSound::BaseSound(SoundMixer *mixer, File *file, uint32 base, bool bigendian) {  	_mixer = mixer;  	_file = file; @@ -231,10 +230,6 @@ int MP3Sound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)  }  #endif - -/******************************************************************************/ - -  SimonSound::SimonSound(const byte game, const GameSpecificSettings *gss, const Common::String &gameDataPath, SoundMixer *mixer)  	: _game(game), _gameDataPath(gameDataPath), _mixer(mixer) {  	_voice_index = 0; diff --git a/simon/vga.cpp b/simon/vga.cpp index f6bde58ef4..6adfac93a3 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -1238,7 +1238,6 @@ void SimonEngine::vc_27_reset_simon1() {  		vfs++;  	} -  	vte = _vga_timer_list;  	while (vte->delay) {  		if (vte->sprite_id != 0x80) { | 
