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author | Filippos Karapetis | 2008-11-09 19:30:09 +0000 |
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committer | Filippos Karapetis | 2008-11-09 19:30:09 +0000 |
commit | 7d8e4ca59bc1877ccb86bcbffacb1847bdf7f3e9 (patch) | |
tree | a7e32af65b386657853b930715d476893c399eb4 | |
parent | 765e37dc2ed7e18b3543fa9d3b52fbd51f41e7cb (diff) | |
download | scummvm-rg350-7d8e4ca59bc1877ccb86bcbffacb1847bdf7f3e9.tar.gz scummvm-rg350-7d8e4ca59bc1877ccb86bcbffacb1847bdf7f3e9.tar.bz2 scummvm-rg350-7d8e4ca59bc1877ccb86bcbffacb1847bdf7f3e9.zip |
Added a getMaximumSaveSlot() implementation for sword1 and sword2
svn-id: r34969
-rw-r--r-- | engines/sword1/sword1.cpp | 3 | ||||
-rw-r--r-- | engines/sword2/sword2.cpp | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp index 7f942f3b2d..2ba59c0f18 100644 --- a/engines/sword1/sword1.cpp +++ b/engines/sword1/sword1.cpp @@ -99,6 +99,7 @@ public: virtual GameDescriptor findGame(const char *gameid) const; virtual GameList detectGames(const Common::FSList &fslist) const; virtual SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; virtual Common::Error createInstance(OSystem *syst, Engine **engine) const; }; @@ -268,6 +269,8 @@ SaveStateList SwordMetaEngine::listSaves(const char *target) const { return saveList; } +int SwordMetaEngine::getMaximumSaveSlot() const { return 999; } + #if PLUGIN_ENABLED_DYNAMIC(SWORD1) REGISTER_PLUGIN_DYNAMIC(SWORD1, PLUGIN_TYPE_ENGINE, SwordMetaEngine); #else diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index d8ebbf99d3..e90a95edcf 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -85,6 +85,7 @@ public: virtual GameDescriptor findGame(const char *gameid) const; virtual GameList detectGames(const Common::FSList &fslist) const; virtual SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; virtual Common::Error createInstance(OSystem *syst, Engine **engine) const; @@ -201,6 +202,8 @@ SaveStateList Sword2MetaEngine::listSaves(const char *target) const { return saveList; } +int Sword2MetaEngine::getMaximumSaveSlot() const { return 999; } + void Sword2MetaEngine::removeSaveState(const char *target, int slot) const { char extension[6]; snprintf(extension, sizeof(extension), ".%03d", slot); |