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author | Filippos Karapetis | 2012-02-13 12:05:55 +0200 |
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committer | Filippos Karapetis | 2012-02-13 12:06:35 +0200 |
commit | 7da29858e7b582f6914e0cc4f4e2938cb425a49e (patch) | |
tree | c73a8acadd6f661366d57c530ef8e0e18f6f3b5c | |
parent | 7a030fcdcd3d512536e4a9fd492c602a7fd51d40 (diff) | |
download | scummvm-rg350-7da29858e7b582f6914e0cc4f4e2938cb425a49e.tar.gz scummvm-rg350-7da29858e7b582f6914e0cc4f4e2938cb425a49e.tar.bz2 scummvm-rg350-7da29858e7b582f6914e0cc4f4e2938cb425a49e.zip |
SCI: Fix the order of diagonal roll transitions in the old lookup table
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
-rw-r--r-- | engines/sci/graphics/transitions.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/graphics/transitions.cpp b/engines/sci/graphics/transitions.cpp index 438cf376a5..b385c2c1db 100644 --- a/engines/sci/graphics/transitions.cpp +++ b/engines/sci/graphics/transitions.cpp @@ -52,8 +52,8 @@ static const GfxTransitionTranslateEntry oldTransitionIDs[] = { { 3, SCI_TRANSITIONS_STRAIGHT_FROM_LEFT, false }, { 4, SCI_TRANSITIONS_STRAIGHT_FROM_BOTTOM, false }, { 5, SCI_TRANSITIONS_STRAIGHT_FROM_TOP, false }, - { 6, SCI_TRANSITIONS_DIAGONALROLL_FROMCENTER, false }, - { 7, SCI_TRANSITIONS_DIAGONALROLL_TOCENTER, false }, + { 6, SCI_TRANSITIONS_DIAGONALROLL_TOCENTER, false }, + { 7, SCI_TRANSITIONS_DIAGONALROLL_FROMCENTER, false }, { 8, SCI_TRANSITIONS_BLOCKS, false }, { 9, SCI_TRANSITIONS_VERTICALROLL_TOCENTER, false }, { 10, SCI_TRANSITIONS_HORIZONTALROLL_TOCENTER, false }, |