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authorPaul Gilbert2015-09-20 17:29:43 -0400
committerPaul Gilbert2015-09-20 17:29:43 -0400
commit7de231af6cd5ca6070e08a85919599ea9f9a4942 (patch)
tree49890033833cf36c91c03d089d40574654f55c58
parent6fc719fdae444acdf3fa18b2c3a9e34e70d6ff86 (diff)
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SHERLOCK: RT: Hide cursor when showing map close-up
-rw-r--r--engines/sherlock/tattoo/tattoo_map.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp
index 4bd85bd5c0..9aa7a513f9 100644
--- a/engines/sherlock/tattoo/tattoo_map.cpp
+++ b/engines/sherlock/tattoo/tattoo_map.cpp
@@ -366,6 +366,7 @@ void TattooMap::showCloseUp(int closeUpNum) {
// Reset scroll position
screen._currentScroll = Common::Point(0, 0);
+ events.hideCursor();
// Get the closeup images
Common::String fname = Common::String::format("res%02d.vgs", closeUpNum + 1);
@@ -426,7 +427,9 @@ void TattooMap::showCloseUp(int closeUpNum) {
screen._backBuffer1.transBlitFrom(pic[0], Common::Point(r.left, r.top));
screen.slamRect(oldBounds);
screen.slamRect(r);
+
events.wait(60);
+ events.showCursor();
}
} // End of namespace Tattoo