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authorSven Hesse2009-07-05 11:29:54 +0000
committerSven Hesse2009-07-05 11:29:54 +0000
commit7e11c18fa2dfa8d4b6d6916b02af84043151a6d2 (patch)
treeebbf7fbb59aa8d9c72a1c264a1313148599dba92
parent14172febf717702421332dc599e4970a578336cb (diff)
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Putting the Urban noCD check into Init_v6::initGame()
svn-id: r42130
-rw-r--r--engines/gob/game.cpp2
-rw-r--r--engines/gob/game.h6
-rw-r--r--engines/gob/game_v6.cpp11
-rw-r--r--engines/gob/global.cpp2
-rw-r--r--engines/gob/global.h2
-rw-r--r--engines/gob/gob.cpp2
-rw-r--r--engines/gob/init.h10
-rw-r--r--engines/gob/init_v6.cpp48
-rw-r--r--engines/gob/inter_v6.cpp2
-rw-r--r--engines/gob/module.mk1
10 files changed, 65 insertions, 21 deletions
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp
index 731a76e712..d201019d08 100644
--- a/engines/gob/game.cpp
+++ b/engines/gob/game.cpp
@@ -186,8 +186,6 @@ Game::Game(GobEngine *vm) : _vm(vm) {
_preventScroll = false;
_scrollHandleMouse = false;
- _noCd = false;
-
_tempStr[0] = 0;
_numEnvironments = 0;
diff --git a/engines/gob/game.h b/engines/gob/game.h
index 4a8008a504..dc6db1ed98 100644
--- a/engines/gob/game.h
+++ b/engines/gob/game.h
@@ -84,15 +84,13 @@ public:
bool _preventScroll;
bool _scrollHandleMouse;
- bool _noCd;
-
byte _handleMouse;
char _forceHandleMouse;
Game(GobEngine *vm);
virtual ~Game();
- virtual void prepareStart();
+ void prepareStart();
void playTot(int16 skipPlay);
@@ -145,8 +143,6 @@ class Game_v6 : public Game_v2 {
public:
Game_v6(GobEngine *vm);
virtual ~Game_v6() {}
-
- virtual void prepareStart();
};
} // End of namespace Gob
diff --git a/engines/gob/game_v6.cpp b/engines/gob/game_v6.cpp
index 814b973ed9..e5bed75725 100644
--- a/engines/gob/game_v6.cpp
+++ b/engines/gob/game_v6.cpp
@@ -42,15 +42,4 @@ namespace Gob {
Game_v6::Game_v6(GobEngine *vm) : Game_v2(vm) {
}
-void Game_v6::prepareStart() {
- _noCd = false;
-
- if (Common::File::exists("cd1.itk") && Common::File::exists("cd2.itk") &&
- Common::File::exists("cd3.itk") && Common::File::exists("cd4.itk")) {
- _noCd = true;
- }
-
- Game::prepareStart();
-}
-
} // End of namespace Gob
diff --git a/engines/gob/global.cpp b/engines/gob/global.cpp
index 4165938966..2969ed0870 100644
--- a/engines/gob/global.cpp
+++ b/engines/gob/global.cpp
@@ -123,6 +123,8 @@ Global::Global(GobEngine *vm) : _vm(vm) {
_inter_mouseY = 0;
_speedFactor = 1;
+
+ _noCd = false;
}
Global::~Global() {
diff --git a/engines/gob/global.h b/engines/gob/global.h
index 982ce113cb..7849490107 100644
--- a/engines/gob/global.h
+++ b/engines/gob/global.h
@@ -141,6 +141,8 @@ public:
// Can be 1, 2 or 3 for normal, double and triple speed, respectively
uint8 _speedFactor;
+ bool _noCd;
+
Global(GobEngine *vm);
~Global();
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 9e1dfb0738..0835979289 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -445,7 +445,7 @@ bool GobEngine::initGameParts() {
case kGameTypeAdibou4:
case kGameTypeUrban:
- _init = new Init_v3(this);
+ _init = new Init_v6(this);
_video = new Video_v6(this);
_inter = new Inter_v6(this);
_mult = new Mult_v2(this);
diff --git a/engines/gob/init.h b/engines/gob/init.h
index a8d4b9833e..60642d0189 100644
--- a/engines/gob/init.h
+++ b/engines/gob/init.h
@@ -32,7 +32,7 @@ namespace Gob {
class Init {
public:
- void initGame();
+ virtual void initGame();
virtual void initVideo() = 0;
@@ -72,6 +72,14 @@ public:
virtual ~Init_v3() {}
};
+class Init_v6 : public Init_v3 {
+public:
+ virtual void initGame();
+
+ Init_v6(GobEngine *vm);
+ virtual ~Init_v6() {}
+};
+
} // End of namespace Gob
#endif // GOB_INIT_H
diff --git a/engines/gob/init_v6.cpp b/engines/gob/init_v6.cpp
new file mode 100644
index 0000000000..4b14c8a29c
--- /dev/null
+++ b/engines/gob/init_v6.cpp
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/endian.h"
+
+#include "gob/gob.h"
+#include "gob/init.h"
+#include "gob/global.h"
+
+namespace Gob {
+
+Init_v6::Init_v6(GobEngine *vm) : Init_v3(vm) {
+}
+
+void Init_v6::initGame() {
+ _vm->_global->_noCd = false;
+
+ if (Common::File::exists("cd1.itk") && Common::File::exists("cd2.itk") &&
+ Common::File::exists("cd3.itk") && Common::File::exists("cd4.itk")) {
+ _vm->_global->_noCd = true;
+ }
+
+ Init::initGame();
+}
+
+} // End of namespace Gob
diff --git a/engines/gob/inter_v6.cpp b/engines/gob/inter_v6.cpp
index b366d39d0d..3c71b3cd91 100644
--- a/engines/gob/inter_v6.cpp
+++ b/engines/gob/inter_v6.cpp
@@ -189,7 +189,7 @@ void Inter_v6::o6_openItk() {
// (it checks CD1.ITK - CD4.ITK and the first that's found determines
// the CD number), while its NO_CD modus wants everything in CD1.ITK.
// So we just open the other ITKs, too.
- if (_vm->_game->_noCd && !scumm_stricmp(fileName, "CD1.ITK")) {
+ if (_vm->_global->_noCd && !scumm_stricmp(fileName, "CD1.ITK")) {
_vm->_dataIO->openDataFile("CD2.ITK", true);
_vm->_dataIO->openDataFile("CD3.ITK", true);
_vm->_dataIO->openDataFile("CD4.ITK", true);
diff --git a/engines/gob/module.mk b/engines/gob/module.mk
index 33d8f642b4..80a4218514 100644
--- a/engines/gob/module.mk
+++ b/engines/gob/module.mk
@@ -26,6 +26,7 @@ MODULE_OBJS := \
init_v1.o \
init_v2.o \
init_v3.o \
+ init_v6.o \
inter.o \
inter_v1.o \
inter_v2.o \