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author | Thierry Crozat | 2017-11-26 22:07:55 +0000 |
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committer | Thierry Crozat | 2017-11-26 22:08:26 +0000 |
commit | 7e4d0eb445654ba3647595165d52531ce1b1d3dc (patch) | |
tree | 35180ea839dd48636f190e10d0ef3310937701f5 | |
parent | ae3321011825fb3e992984296cf7879d9e9dc041 (diff) | |
download | scummvm-rg350-7e4d0eb445654ba3647595165d52531ce1b1d3dc.tar.gz scummvm-rg350-7e4d0eb445654ba3647595165d52531ce1b1d3dc.tar.bz2 scummvm-rg350-7e4d0eb445654ba3647595165d52531ce1b1d3dc.zip |
NEWS: Update changes for release 2.0.0
-rw-r--r-- | NEWS | 79 |
1 files changed, 57 insertions, 22 deletions
@@ -30,8 +30,11 @@ For a more comprehensive changelog of the latest experimental code, see: New ports: - Added PSP Vita port. + - Added RISC OS port. General: + - Added bilinear filtering option for SDL2 fullscreen mode. + - Fixed a bug that caused a crash in the options dialog of the GUI. - Added a command-line option to automatically scan for supported games in the current or a specified directory. - Added possibility to apply changes in the options dialog without closing @@ -42,6 +45,15 @@ For a more comprehensive changelog of the latest experimental code, see: - Improved audio latency. - Improved management of the ScummVM window in games that switch display modes. + - Fixed list view drawing over text above it (for example in the save dialog). + - Changed location where screenshot are saved. This fixes issues when scummvm + is installed in a read-only directory. Also added setting to allow changing + this location. + - Changed screenshot format to png. + - Fixed multithreading issue that could cause a crash in games using MP3 audio. + + ADL: + - Fixed application freeze when reading sign in rocket in Mission Asteroid. AGOS: - Fixed subtitle speed setting in the Hebrew version of Simon the Sorcerer 1. @@ -50,14 +62,23 @@ For a more comprehensive changelog of the latest experimental code, see: - Added save/load from General Main Menu. Drascula: + - Fixed bug that made it impossible to talk to the drunkard more than once in the inn. - Added handling of the master volume and fix volume synchronization between the game and ScummVM options. - Added possibility to load and save games using GMM. + Dreamweb: + - Fixed crash when collecting last stones under church. + + Kyra: + - Fixed a buffer overflow in Lands of Lore. + - Fixed crash due to missing palette data for Legend of Kyrandia floppy version. + MADE: - Fixed badly distorted sound (bug #9753). MADS: + - Fixed a bug that caused a crash after starting Rex Nebular and the Cosmic Gender Bender. - Fix rare crash that can happen when Rex is first locked up MOHAWK: @@ -65,8 +86,19 @@ For a more comprehensive changelog of the latest experimental code, see: instructions in Myst ME. - Fixed situations where Myst could appear to be unresponsive. - Reworked sound handling in Myst to be more accurate. + - Fixed crash in Myst piano puzzle. + + Neverhood: + - Fixed crash in musical hut. + + SAGA: + - Fixed crash when using the give verb on an actor in IHNM. + - Fixed Gorrister invisible and stuck when reloading at mooring ring in IHNM. SCI: + - Fixed a script bug in Laura Bow 2: Dagger of Amon Ra that made it impossible + to exit the party room with the large golden head inside the museum (room 350). + This bug is also present, when using the original interpreter. - Improved startup speed when using the MT-32 emulator. - Improved handling of MT-32 reverb in SCI0 games. - Improved selection of synthesized sound effects in SCI0 games. @@ -79,29 +111,18 @@ For a more comprehensive changelog of the latest experimental code, see: locket to Marie. Now it's possible to beat the game with a perfect score. This bug is also present when using the original interpreter. - Fixed various other script bugs. + - Improved audio volume and settings synchronization. - TsAGE: - - Display fixes for Return to Ringworld Demo - - Fix loading Return to Ringworld savegames with unreferenced dynamic objects - -1.9.1 (YYYY-MM-DD) - General: - - Added bilinear filtering option for SDL2 fullscreen mode. - - Fixed a bug that caused a crash in the options dialog of the GUI. - - Drascula: - - Fixed bug that made it impossible to talk to the drunkard more than once in the inn. - - Kyra: - - Fixed a buffer overflow in Lands of Lore. - - MADS: - - Fixed a bug that caused a crash after starting Rex Nebular and the Cosmic Gender Bender. - - SCI: - - Fixed a script bug in Laura Bow 2: Dagger of Amon Ra that made it impossible to exit the - party room with the large golden head inside the museum (room 350). - This bug is also present, when using the original interpreter. + SCUMM: + - Fixed crash in amiga games. + - Fixed two soundtracks playing at once in Monkey Island 2. + - Fixed Caponians dont disguise after using blue crystal in Zak McKracken. + - Fixed Dr. Fred facing wrong way in lab cutscene in Maniac Mansion. + - Fixed actors being drawn one line too high in V0 and V1 games. + - Fixed Purple Tentacle appears in Lab Entry after being chased out in maniac Mansion. + - Fixed power not turning back on in Maniac Mansion when entering the lab + while Dr. Fred has the power off. + - Fixed actors skipping between certain walk-boxes in Maniac Mansion. Tinsel: - Fixed some Discworld 2 text/voice not displaying & playing all the way through @@ -109,6 +130,20 @@ For a more comprehensive changelog of the latest experimental code, see: TsAGE: - Fixed recently introduced bug preventing animations in Return to Ringworld from playing. + - Display fixes for Return to Ringworld Demo. + - Fixed loading Return to Ringworld savegames with unreferenced dynamic objects. + - Fixed deadlock in audio code. + + Voyeur: + - Fixed backgrounds not showing for static rooms. + - Fixed playback of audio events on VCR. + - Fixed exiting game from the VCR screen. + - Added workaround for original game bug using invalid hotspot Ids + + macOS X port: + - Added support for selecting any connected MIDI devices instead of automatically + using the first one. + - Improved behaviour of the file browser. 1.9.0 (2016-10-17) New Games: |