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author | Johannes Schickel | 2013-08-07 12:24:59 -0700 |
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committer | Johannes Schickel | 2013-08-07 12:24:59 -0700 |
commit | 7f8308e0eb50c4e13ec0684619b5474983a93a66 (patch) | |
tree | 0a057f01385a11d99add1e294f70891a8e8bf6c9 | |
parent | 6e9390feb8166d5f9d6c6fdfe00a336b4f71de4c (diff) | |
parent | e5f0c42a65f38611272542a144228753e0496493 (diff) | |
download | scummvm-rg350-7f8308e0eb50c4e13ec0684619b5474983a93a66.tar.gz scummvm-rg350-7f8308e0eb50c4e13ec0684619b5474983a93a66.tar.bz2 scummvm-rg350-7f8308e0eb50c4e13ec0684619b5474983a93a66.zip |
Merge pull request #365 from lordhoto/protected-pixels
Make Graphics::Surface::pixels protected.
158 files changed, 597 insertions, 595 deletions
diff --git a/backends/base-backend.cpp b/backends/base-backend.cpp index 3e0005dedd..3e95c3e26a 100644 --- a/backends/base-backend.cpp +++ b/backends/base-backend.cpp @@ -57,7 +57,7 @@ void BaseBackend::initBackend() { void BaseBackend::fillScreen(uint32 col) { Graphics::Surface *screen = lockScreen(); - if (screen && screen->pixels) - memset(screen->pixels, col, screen->h * screen->pitch); + if (screen && screen->getPixels()) + memset(screen->getPixels(), col, screen->h * screen->pitch); unlockScreen(); } diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 48e2663d44..84be83d524 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -357,7 +357,7 @@ void OpenGLGraphicsManager::copyRectToScreen(const void *buf, int pitch, int x, // Copy buffer data to game screen internal buffer const byte *src = (const byte *)buf; - byte *dst = (byte *)_screenData.pixels + y * _screenData.pitch + x * _screenData.format.bytesPerPixel; + byte *dst = (byte *)_screenData.getBasePtr(x, y); for (int i = 0; i < h; i++) { memcpy(dst, src, w * _screenData.format.bytesPerPixel); src += pitch; @@ -385,15 +385,15 @@ void OpenGLGraphicsManager::fillScreen(uint32 col) { #ifdef USE_RGB_COLOR if (_screenFormat.bytesPerPixel == 1) { - memset(_screenData.pixels, col, _screenData.h * _screenData.pitch); + memset(_screenData.getPixels(), col, _screenData.h * _screenData.pitch); } else if (_screenFormat.bytesPerPixel == 2) { - uint16 *pixels = (uint16 *)_screenData.pixels; + uint16 *pixels = (uint16 *)_screenData.getPixels(); uint16 col16 = (uint16)col; for (int i = 0; i < _screenData.w * _screenData.h; i++) { pixels[i] = col16; } } else if (_screenFormat.bytesPerPixel == 3) { - uint8 *pixels = (uint8 *)_screenData.pixels; + uint8 *pixels = (uint8 *)_screenData.getPixels(); byte r = (col >> 16) & 0xFF; byte g = (col >> 8) & 0xFF; byte b = col & 0xFF; @@ -404,13 +404,13 @@ void OpenGLGraphicsManager::fillScreen(uint32 col) { pixels += 3; } } else if (_screenFormat.bytesPerPixel == 4) { - uint32 *pixels = (uint32 *)_screenData.pixels; + uint32 *pixels = (uint32 *)_screenData.getPixels(); for (int i = 0; i < _screenData.w * _screenData.h; i++) { pixels[i] = col; } } #else - memset(_screenData.pixels, col, _screenData.h * _screenData.pitch); + memset(_screenData.getPixels(), col, _screenData.h * _screenData.pitch); #endif _screenNeedsRedraw = true; } @@ -463,12 +463,12 @@ Graphics::PixelFormat OpenGLGraphicsManager::getOverlayFormat() const { void OpenGLGraphicsManager::clearOverlay() { // Set all pixels to 0 - memset(_overlayData.pixels, 0, _overlayData.h * _overlayData.pitch); + memset(_overlayData.getPixels(), 0, _overlayData.h * _overlayData.pitch); _overlayNeedsRedraw = true; } void OpenGLGraphicsManager::grabOverlay(void *buf, int pitch) { - const byte *src = (byte *)_overlayData.pixels; + const byte *src = (byte *)_overlayData.getPixels(); byte *dst = (byte *)buf; for (int i = 0; i < _overlayData.h; i++) { // Copy overlay data to buffer @@ -509,7 +509,7 @@ void OpenGLGraphicsManager::copyRectToOverlay(const void *buf, int pitch, int x, return; // Copy buffer data to internal overlay surface - byte *dst = (byte *)_overlayData.pixels + y * _overlayData.pitch; + byte *dst = (byte *)_overlayData.getBasePtr(0, y); for (int i = 0; i < h; i++) { memcpy(dst + x * _overlayData.format.bytesPerPixel, src, w * _overlayData.format.bytesPerPixel); src += pitch; @@ -609,7 +609,7 @@ void OpenGLGraphicsManager::setMouseCursor(const void *buf, uint w, uint h, int _cursorData.create(w, h, _cursorFormat); // Save cursor data - memcpy(_cursorData.pixels, buf, h * _cursorData.pitch); + memcpy(_cursorData.getPixels(), buf, h * _cursorData.pitch); // Set cursor info _cursorState.w = w; @@ -688,7 +688,7 @@ void OpenGLGraphicsManager::refreshGameScreen() { byte *surface = new byte[w * h * 3]; // Convert the paletted buffer to RGB888 - const byte *src = (byte *)_screenData.pixels + y * _screenData.pitch; + const byte *src = (byte *)_screenData.getBasePtr(0, y); src += x * _screenData.format.bytesPerPixel; byte *dst = surface; for (int i = 0; i < h; i++) { @@ -708,8 +708,7 @@ void OpenGLGraphicsManager::refreshGameScreen() { delete[] surface; } else { // Update the texture - _gameTexture->updateBuffer((byte *)_screenData.pixels + y * _screenData.pitch + - x * _screenData.format.bytesPerPixel, _screenData.pitch, x, y, w, h); + _gameTexture->updateBuffer((byte *)_screenData.getBasePtr(x, y), _screenData.pitch, x, y, w, h); } _screenNeedsRedraw = false; @@ -730,7 +729,7 @@ void OpenGLGraphicsManager::refreshOverlay() { byte *surface = new byte[w * h * 3]; // Convert the paletted buffer to RGB888 - const byte *src = (byte *)_overlayData.pixels + y * _overlayData.pitch; + const byte *src = (byte *)_overlayData.getBasePtr(0, y); src += x * _overlayData.format.bytesPerPixel; byte *dst = surface; for (int i = 0; i < h; i++) { @@ -750,8 +749,7 @@ void OpenGLGraphicsManager::refreshOverlay() { delete[] surface; } else { // Update the texture - _overlayTexture->updateBuffer((byte *)_overlayData.pixels + y * _overlayData.pitch + - x * _overlayData.format.bytesPerPixel, _overlayData.pitch, x, y, w, h); + _overlayTexture->updateBuffer((byte *)_overlayData.getBasePtr(x, y), _overlayData.pitch, x, y, w, h); } _overlayNeedsRedraw = false; @@ -780,7 +778,7 @@ void OpenGLGraphicsManager::refreshCursor() { palette = _cursorPalette; // Convert the paletted cursor to RGBA8888 - const byte *src = (byte *)_cursorData.pixels; + const byte *src = (byte *)_cursorData.getPixels(); for (int i = 0; i < _cursorState.w * _cursorState.h; i++) { // Check for keycolor if (src[i] != _cursorKeyColor) { @@ -796,7 +794,7 @@ void OpenGLGraphicsManager::refreshCursor() { // Convert the RGB cursor to RGBA8888 if (_cursorFormat.bytesPerPixel == 2) { - const uint16 *src = (uint16 *)_cursorData.pixels; + const uint16 *src = (uint16 *)_cursorData.getPixels(); for (int i = 0; i < _cursorState.w * _cursorState.h; i++) { // Check for keycolor if (src[i] != _cursorKeyColor) { @@ -808,7 +806,7 @@ void OpenGLGraphicsManager::refreshCursor() { dst += 4; } } else if (_cursorFormat.bytesPerPixel == 4) { - const uint32 *src = (uint32 *)_cursorData.pixels; + const uint32 *src = (uint32 *)_cursorData.getPixels(); for (int i = 0; i < _cursorState.w * _cursorState.h; i++) { // Check for keycolor if (src[i] != _cursorKeyColor) { @@ -1356,7 +1354,7 @@ void OpenGLGraphicsManager::updateOSD() { _osdSurface.create(_osdTexture->getWidth(), _osdTexture->getHeight(), _overlayFormat); else // Clear everything - memset(_osdSurface.pixels, 0, _osdSurface.h * _osdSurface.pitch); + memset(_osdSurface.getPixels(), 0, _osdSurface.h * _osdSurface.pitch); // Determine a rect which would contain the message string (clipped to the // screen dimensions). @@ -1390,7 +1388,7 @@ void OpenGLGraphicsManager::updateOSD() { } // Update the texture - _osdTexture->updateBuffer(_osdSurface.pixels, _osdSurface.pitch, 0, 0, + _osdTexture->updateBuffer(_osdSurface.getPixels(), _osdSurface.pitch, 0, 0, _osdSurface.w, _osdSurface.h); } #endif diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp index a2e1981e79..871c6c49b2 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp @@ -1308,15 +1308,13 @@ Graphics::Surface *SurfaceSdlGraphicsManager::lockScreen() { if (SDL_LockSurface(_screen) == -1) error("SDL_LockSurface failed: %s", SDL_GetError()); - _framebuffer.pixels = _screen->pixels; - _framebuffer.w = _screen->w; - _framebuffer.h = _screen->h; - _framebuffer.pitch = _screen->pitch; + _framebuffer.init(_screen->w, _screen->h, _screen->pitch, _screen->pixels, #ifdef USE_RGB_COLOR - _framebuffer.format = _screenFormat; + _screenFormat #else - _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8(); + Graphics::PixelFormat::createFormatCLUT8() #endif + ); return &_framebuffer; } @@ -1340,8 +1338,8 @@ void SurfaceSdlGraphicsManager::unlockScreen() { void SurfaceSdlGraphicsManager::fillScreen(uint32 col) { Graphics::Surface *screen = lockScreen(); - if (screen && screen->pixels) - memset(screen->pixels, col, screen->h * screen->pitch); + if (screen && screen->getPixels()) + memset(screen->getPixels(), col, screen->h * screen->pitch); unlockScreen(); } @@ -2062,15 +2060,12 @@ void SurfaceSdlGraphicsManager::displayMessageOnOSD(const char *msg) { error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError()); Graphics::Surface dst; - dst.pixels = _osdSurface->pixels; - dst.w = _osdSurface->w; - dst.h = _osdSurface->h; - dst.pitch = _osdSurface->pitch; - dst.format = Graphics::PixelFormat(_osdSurface->format->BytesPerPixel, - 8 - _osdSurface->format->Rloss, 8 - _osdSurface->format->Gloss, - 8 - _osdSurface->format->Bloss, 8 - _osdSurface->format->Aloss, - _osdSurface->format->Rshift, _osdSurface->format->Gshift, - _osdSurface->format->Bshift, _osdSurface->format->Ashift); + dst.init(_osdSurface->w, _osdSurface->h, _osdSurface->pitch, _osdSurface->pixels, + Graphics::PixelFormat(_osdSurface->format->BytesPerPixel, + 8 - _osdSurface->format->Rloss, 8 - _osdSurface->format->Gloss, + 8 - _osdSurface->format->Bloss, 8 - _osdSurface->format->Aloss, + _osdSurface->format->Rshift, _osdSurface->format->Gshift, + _osdSurface->format->Bshift, _osdSurface->format->Ashift)); // The font we are going to use: const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kLocalizedFont); diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp index cd0fd88484..882dcff9a4 100644 --- a/backends/platform/android/gfx.cpp +++ b/backends/platform/android/gfx.cpp @@ -552,7 +552,7 @@ Graphics::Surface *OSystem_Android::lockScreen() { GLTHREADCHECK; Graphics::Surface *surface = _game_texture->surface(); - assert(surface->pixels); + assert(surface->getPixels()); return surface; } @@ -645,7 +645,7 @@ void OSystem_Android::grabOverlay(void *buf, int pitch) { assert(surface->format.bytesPerPixel == sizeof(uint16)); byte *dst = (byte *)buf; - const byte *src = (const byte *)surface->pixels; + const byte *src = (const byte *)surface->getPixels(); uint h = surface->h; do { diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp index b174e93191..cc41c0d8a6 100644 --- a/backends/platform/android/texture.cpp +++ b/backends/platform/android/texture.cpp @@ -233,7 +233,7 @@ void GLESTexture::allocBuffer(GLuint w, GLuint h) { _pixels = new byte[w * h * _surface.format.bytesPerPixel]; assert(_pixels); - _surface.pixels = _pixels; + _surface.setPixels(_pixels); fillBuffer(0); @@ -256,7 +256,7 @@ void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h, } void GLESTexture::fillBuffer(uint32 color) { - assert(_surface.pixels); + assert(_surface.getPixels()); if (_pixelFormat.bytesPerPixel == 1 || ((color & 0xff) == ((color >> 8) & 0xff))) @@ -377,7 +377,7 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) { assert(_pixels); // fixup surface, for the outside this is a CLUT8 surface - _surface.pixels = _pixels; + _surface.setPixels(_pixels); fillBuffer(0); @@ -386,8 +386,8 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) { } void GLESFakePaletteTexture::fillBuffer(uint32 color) { - assert(_surface.pixels); - memset(_surface.pixels, color & 0xff, _surface.pitch * _surface.h); + assert(_surface.getPixels()); + memset(_surface.getPixels(), color & 0xff, _surface.pitch * _surface.h); setDirty(); } diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp index cc5798fc10..54ee6000ed 100644 --- a/backends/platform/dc/display.cpp +++ b/backends/platform/dc/display.cpp @@ -711,11 +711,7 @@ Graphics::Surface *OSystem_Dreamcast::lockScreen() if (!screen) return 0; - _framebuffer.pixels = screen; - _framebuffer.w = _screen_w; - _framebuffer.h = _screen_h; - _framebuffer.pitch = SCREEN_W*2; - _framebuffer.format = screenFormats[_screenFormat]; + _framebuffer.init(_screen_w, _screen_h, SCREEN_W*2, screen, screenFormats[_screenFormat]); return &_framebuffer; } diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index 2f6358d8ee..f109983fbc 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -296,7 +296,7 @@ void OSystem_DS::copyRectToScreen(const void *buf, int pitch, int x, int y, int // to save a few pennies/euro cents on the hardware. if (_frameBufferExists) { - bg = (u16 *)_framebuffer.pixels; + bg = (u16 *)_framebuffer.getPixels(); stride = _framebuffer.pitch; } else { bg = (u16 *)DS::get8BitBackBuffer(); @@ -455,7 +455,7 @@ void OSystem_DS::copyRectToScreen(const void *buf, int pitch, int x, int y, int dmaCopyHalfWords(3, src, dest1, w); - if ((!_frameBufferExists) || (buf == _framebuffer.pixels)) { + if ((!_frameBufferExists) || (buf == _framebuffer.getPixels())) { dmaCopyHalfWords(2, src, dest2, w); } @@ -476,7 +476,7 @@ void OSystem_DS::updateScreen() { _frameBufferExists = false; // Copy temp framebuffer back to screen - copyRectToScreen((byte *)_framebuffer.pixels, _framebuffer.pitch, 0, 0, _framebuffer.w, _framebuffer.h); + copyRectToScreen((byte *)_framebuffer.getPixels(), _framebuffer.pitch, 0, 0, _framebuffer.w, _framebuffer.h); } DS::displayMode16BitFlipBuffer(); @@ -755,11 +755,8 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() { if (DS::isCpuScalerEnabled()) { - _framebuffer.pixels = DS::getScalerBuffer(); - _framebuffer.w = DS::getGameWidth(); - _framebuffer.h = DS::getGameHeight(); - _framebuffer.pitch = DS::getGameWidth(); - _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8(); + _framebuffer.init(DS::getGameWidth(), DS::getGameHeight(), DS::getGameWidth(), + DS::getScalerBuffer(), Graphics::PixelFormat::createFormatCLUT8()); } else { @@ -780,11 +777,7 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() { dmaCopyHalfWords(3, srcLine, destLine, width); } - _framebuffer.pixels = dest; - _framebuffer.w = width; - _framebuffer.h = height; - _framebuffer.pitch = width; - _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8(); + _framebuffer.init(width, height, width, dest, Graphics::PixelFormat::createFormatCLUT8()); } @@ -798,8 +791,8 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() { for (int y = 0; y < DS::getGameHeight(); y++) { DC_FlushRange(image + (y * imageStrideInWords), DS::getGameWidth()); for (int x = 0; x < DS::getGameWidth() >> 1; x++) { - *(((u16 *) (_framebuffer.pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[(y * imageStrideInWords) + x]; -// *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y * imageStrideInWords + x]; + *(((u16 *) (_framebuffer.getPixels())) + y * (DS::getGameWidth() >> 1) + x) = image[(y * imageStrideInWords) + x]; +// *(((u16 *) (surf->getPixels())) + y * (DS::getGameWidth() >> 1) + x) = image[y * imageStrideInWords + x]; } }*/ diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm index 0bfae30fc7..f2c1527658 100644 --- a/backends/platform/iphone/iphone_video.mm +++ b/backends/platform/iphone/iphone_video.mm @@ -365,7 +365,7 @@ const char *iPhone_getDocumentsDir() { _mouseTexCoords[5] = _mouseTexCoords[7] = _videoContext.mouseHeight / (GLfloat)_videoContext.mouseTexture.h; glBindTexture(GL_TEXTURE_2D, _mouseCursorTexture); printOpenGLError(); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.mouseTexture.w, _videoContext.mouseTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.mouseTexture.pixels); printOpenGLError(); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.mouseTexture.w, _videoContext.mouseTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.mouseTexture.getPixels()); printOpenGLError(); } - (void)updateMainSurface { @@ -377,7 +377,7 @@ const char *iPhone_getDocumentsDir() { // Unfortunately we have to update the whole texture every frame, since glTexSubImage2D is actually slower in all cases // due to the iPhone internals having to convert the whole texture back from its internal format when used. // In the future we could use several tiled textures instead. - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _videoContext.screenTexture.w, _videoContext.screenTexture.h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _videoContext.screenTexture.pixels); printOpenGLError(); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _videoContext.screenTexture.w, _videoContext.screenTexture.h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _videoContext.screenTexture.getPixels()); printOpenGLError(); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError(); } @@ -386,7 +386,7 @@ const char *iPhone_getDocumentsDir() { glTexCoordPointer(2, GL_FLOAT, 0, _overlayTexCoords); printOpenGLError(); glBindTexture(GL_TEXTURE_2D, _overlayTexture); printOpenGLError(); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.overlayTexture.w, _videoContext.overlayTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.overlayTexture.pixels); printOpenGLError(); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.overlayTexture.w, _videoContext.overlayTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.overlayTexture.getPixels()); printOpenGLError(); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError(); } diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp index 460d3fd2ac..ea566c3da0 100644 --- a/backends/platform/iphone/osys_main.cpp +++ b/backends/platform/iphone/osys_main.cpp @@ -78,7 +78,7 @@ OSystem_IPHONE::~OSystem_IPHONE() { // Prevent accidental freeing of the screen texture here. This needs to be // checked since we might use the screen texture as framebuffer in the case // of hi-color games for example. - if (_framebuffer.pixels == _videoContext->screenTexture.pixels) + if (_framebuffer.getPixels() == _videoContext->screenTexture.getPixels()) _framebuffer.free(); _mouseBuffer.free(); } diff --git a/backends/platform/iphone/osys_video.mm b/backends/platform/iphone/osys_video.mm index a11bf32c54..ce7f94f5bd 100644 --- a/backends/platform/iphone/osys_video.mm +++ b/backends/platform/iphone/osys_video.mm @@ -76,8 +76,8 @@ void OSystem_IPHONE::initSize(uint width, uint height, const Graphics::PixelForm // In case we use the screen texture as frame buffer we reset the pixels // pointer here to avoid freeing the screen texture. - if (_framebuffer.pixels == _videoContext->screenTexture.pixels) - _framebuffer.pixels = 0; + if (_framebuffer.getPixels() == _videoContext->screenTexture.getPixels()) + _framebuffer.setPixels(0); // Create the screen texture right here. We need to do this here, since // when a game requests hi-color mode, we actually set the framebuffer @@ -310,7 +310,7 @@ void OSystem_IPHONE::hideOverlay() { void OSystem_IPHONE::clearOverlay() { //printf("clearOverlay()\n"); - bzero(_videoContext->overlayTexture.getBasePtr(0, 0), _videoContext->overlayTexture.h * _videoContext->overlayTexture.pitch); + bzero(_videoContext->overlayTexture.getPixels(), _videoContext->overlayTexture.h * _videoContext->overlayTexture.pitch); dirtyFullOverlayScreen(); } @@ -319,7 +319,7 @@ void OSystem_IPHONE::grabOverlay(void *buf, int pitch) { int h = _videoContext->overlayHeight; byte *dst = (byte *)buf; - const byte *src = (const byte *)_videoContext->overlayTexture.getBasePtr(0, 0); + const byte *src = (const byte *)_videoContext->overlayTexture.getPixels(); do { memcpy(dst, src, _videoContext->overlayWidth * sizeof(uint16)); src += _videoContext->overlayTexture.pitch; @@ -417,7 +417,7 @@ void OSystem_IPHONE::setMouseCursor(const void *buf, uint w, uint h, int hotspot #endif assert(pixelFormat.bytesPerPixel == 1 || pixelFormat.bytesPerPixel == 2); - if (_mouseBuffer.w != w || _mouseBuffer.h != h || _mouseBuffer.format != pixelFormat || !_mouseBuffer.pixels) + if (_mouseBuffer.w != w || _mouseBuffer.h != h || _mouseBuffer.format != pixelFormat || !_mouseBuffer.getPixels()) _mouseBuffer.create(w, h, pixelFormat); _videoContext->mouseWidth = w; @@ -428,7 +428,7 @@ void OSystem_IPHONE::setMouseCursor(const void *buf, uint w, uint h, int hotspot _mouseKeyColor = keycolor; - memcpy(_mouseBuffer.getBasePtr(0, 0), buf, h * _mouseBuffer.pitch); + memcpy(_mouseBuffer.getPixels(), buf, h * _mouseBuffer.pitch); _mouseDirty = true; _mouseNeedTextureUpdate = true; @@ -464,7 +464,7 @@ void OSystem_IPHONE::updateMouseTexture() { else palette = _gamePaletteRGBA5551; - uint16 *mouseBuf = (uint16 *)mouseTexture.getBasePtr(0, 0); + uint16 *mouseBuf = (uint16 *)mouseTexture.getPixels(); for (uint x = 0; x < _videoContext->mouseWidth; ++x) { for (uint y = 0; y < _videoContext->mouseHeight; ++y) { const byte color = *(const byte *)_mouseBuffer.getBasePtr(x, y); @@ -475,12 +475,12 @@ void OSystem_IPHONE::updateMouseTexture() { } } } else { - if (crossBlit((byte *)mouseTexture.getBasePtr(0, 0), (const byte *)_mouseBuffer.getBasePtr(0, 0), mouseTexture.pitch, + if (crossBlit((byte *)mouseTexture.getPixels(), (const byte *)_mouseBuffer.getPixels(), mouseTexture.pitch, _mouseBuffer.pitch, _mouseBuffer.w, _mouseBuffer.h, mouseTexture.format, _mouseBuffer.format)) { if (!_mouseBuffer.format.aBits()) { // Apply color keying since the original cursor had no alpha channel. - const uint16 *src = (const uint16 *)_mouseBuffer.getBasePtr(0, 0); - uint8 *dstRaw = (uint8 *)mouseTexture.getBasePtr(0, 0); + const uint16 *src = (const uint16 *)_mouseBuffer.getPixels(); + uint8 *dstRaw = (uint8 *)mouseTexture.getPixels(); for (uint y = 0; y < _mouseBuffer.h; ++y, dstRaw += mouseTexture.pitch) { uint16 *dst = (uint16 *)dstRaw; @@ -495,7 +495,7 @@ void OSystem_IPHONE::updateMouseTexture() { } else { // TODO: Log this! // Make the cursor all transparent... we really need a better fallback ;-). - memset(mouseTexture.getBasePtr(0, 0), 0, mouseTexture.h * mouseTexture.pitch); + memset(mouseTexture.getPixels(), 0, mouseTexture.h * mouseTexture.pitch); } } diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp index afd93f5e09..36e5085764 100644 --- a/backends/platform/n64/osys_n64_base.cpp +++ b/backends/platform/n64/osys_n64_base.cpp @@ -605,11 +605,7 @@ void OSystem_N64::updateScreen() { } Graphics::Surface *OSystem_N64::lockScreen() { - _framebuffer.pixels = _offscreen_pal; - _framebuffer.w = _gameWidth; - _framebuffer.h = _gameHeight; - _framebuffer.pitch = _screenWidth; - _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8(); + _framebuffer.init(_gameWidth, _gameHeight, _screenWidth, _offscreen_pal, Graphics::PixelFormat::createFormatCLUT8()); return &_framebuffer; } diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index e818305c29..58667c0230 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -392,12 +392,8 @@ void Gs2dScreen::copyScreenRect(const uint8 *buf, int pitch, int x, int y, int w Graphics::Surface *Gs2dScreen::lockScreen() { WaitSema(g_DmacSema); - _framebuffer.pixels = _screenBuf; - _framebuffer.w = _width; - _framebuffer.h = _height; - _framebuffer.pitch = _width; // -not- _pitch; ! It's EE mem, not Tex - _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8(); - + // -not- _pitch; ! It's EE mem, not Tex + _framebuffer.init(_width, _height, _width, _screenBuf, Graphics::PixelFormat::createFormatCLUT8()); return &_framebuffer; } diff --git a/backends/platform/psp/default_display_client.cpp b/backends/platform/psp/default_display_client.cpp index bc252144fa..6d6eb641f7 100644 --- a/backends/platform/psp/default_display_client.cpp +++ b/backends/platform/psp/default_display_client.cpp @@ -192,11 +192,8 @@ void Screen::setScummvmPixelFormat(const Graphics::PixelFormat *format) { Graphics::Surface *Screen::lockAndGetForEditing() { DEBUG_ENTER_FUNC(); - _frameBuffer.pixels = _buffer.getPixels(); - _frameBuffer.w = _buffer.getSourceWidth(); - _frameBuffer.h = _buffer.getSourceHeight(); - _frameBuffer.pitch = _buffer.getBytesPerPixel() * _buffer.getWidth(); - _frameBuffer.format = _pixelFormat; + _frameBuffer.init(_buffer.getSourceWidth(), _buffer.getSourceHeight(), _buffer.getBytesPerPixel() * _buffer.getWidth(), + _buffer.getPixels(), _pixelFormat); // We'll set to dirty once we unlock the screen return &_frameBuffer; diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp index a9bcdbb8d1..92c890b0a9 100644 --- a/backends/platform/wii/osystem_gfx.cpp +++ b/backends/platform/wii/osystem_gfx.cpp @@ -528,16 +528,13 @@ void OSystem_Wii::updateScreen() { } Graphics::Surface *OSystem_Wii::lockScreen() { - _surface.pixels = _gamePixels; - _surface.w = _gameWidth; - _surface.h = _gameHeight; + _surface.init(_gameWidth, _gameHeight, #ifdef USE_RGB_COLOR - _surface.pitch = _gameWidth * _pfGame.bytesPerPixel; - _surface.format = _pfGame; + _gameWidth * _pfGame.bytesPerPixel, _gamePixels, _pfGame #else - _surface.pitch = _gameWidth; - _surface.format = Graphics::PixelFormat::createFormatCLUT8(); + _gameWidth, _gamePixels, Graphics::PixelFormat::createFormatCLUT8() #endif + ); return &_surface; } diff --git a/backends/vkeybd/virtual-keyboard-gui.cpp b/backends/vkeybd/virtual-keyboard-gui.cpp index 75de86472f..8bf9a54251 100644 --- a/backends/vkeybd/virtual-keyboard-gui.cpp +++ b/backends/vkeybd/virtual-keyboard-gui.cpp @@ -36,7 +36,7 @@ static void blit(Graphics::Surface *surf_dst, Graphics::Surface *surf_src, int16 if (surf_dst->format.bytesPerPixel != sizeof(OverlayColor) || surf_src->format.bytesPerPixel != sizeof(OverlayColor)) return; - const OverlayColor *src = (const OverlayColor *)surf_src->pixels; + const OverlayColor *src = (const OverlayColor *)surf_src->getPixels(); int blitW = surf_src->w; int blitH = surf_src->h; @@ -161,7 +161,7 @@ void VirtualKeyboardGUI::run() { _system->clearOverlay(); } _overlayBackup.create(_screenW, _screenH, _system->getOverlayFormat()); - _system->grabOverlay(_overlayBackup.pixels, _overlayBackup.pitch); + _system->grabOverlay(_overlayBackup.getPixels(), _overlayBackup.pitch); setupCursor(); @@ -171,7 +171,7 @@ void VirtualKeyboardGUI::run() { removeCursor(); - _system->copyRectToOverlay(_overlayBackup.pixels, _overlayBackup.pitch, 0, 0, _overlayBackup.w, _overlayBackup.h); + _system->copyRectToOverlay(_overlayBackup.getPixels(), _overlayBackup.pitch, 0, 0, _overlayBackup.w, _overlayBackup.h); if (!g_gui.isActive()) _system->hideOverlay(); _overlayBackup.free(); @@ -262,7 +262,7 @@ void VirtualKeyboardGUI::screenChanged() { _screenH = newScreenH; _overlayBackup.create(_screenW, _screenH, _system->getOverlayFormat()); - _system->grabOverlay(_overlayBackup.pixels, _overlayBackup.pitch); + _system->grabOverlay(_overlayBackup.getPixels(), _overlayBackup.pitch); if (!_kbd->checkModeResolutions()) { _displaying = false; @@ -356,7 +356,7 @@ void VirtualKeyboardGUI::redraw() { Graphics::Surface surf; surf.create(w, h, _system->getOverlayFormat()); - OverlayColor *dst = (OverlayColor *)surf.pixels; + OverlayColor *dst = (OverlayColor *)surf.getPixels(); const OverlayColor *src = (OverlayColor *) _overlayBackup.getBasePtr(_dirtyRect.left, _dirtyRect.top); while (h--) { @@ -371,7 +371,7 @@ void VirtualKeyboardGUI::redraw() { blit(&surf, &_dispSurface, _dispX - _dirtyRect.left, _dispY - _dirtyRect.top, _dispBackColor); } - _system->copyRectToOverlay(surf.pixels, surf.pitch, + _system->copyRectToOverlay(surf.getPixels(), surf.pitch, _dirtyRect.left, _dirtyRect.top, surf.w, surf.h); surf.free(); diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp index 9176412e0e..40c9d1d049 100644 --- a/engines/agos/animation.cpp +++ b/engines/agos/animation.cpp @@ -272,7 +272,7 @@ void MoviePlayerDXA::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) { if (!surface) return; - byte *src = (byte *)surface->pixels; + const byte *src = (const byte *)surface->getPixels(); dst += y * pitch + x; do { @@ -344,7 +344,7 @@ void MoviePlayerDXA::handleNextFrame() { bool MoviePlayerDXA::processFrame() { Graphics::Surface *screen = _vm->_system->lockScreen(); - copyFrameToBuffer((byte *)screen->pixels, (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, screen->pitch); + copyFrameToBuffer((byte *)screen->getPixels(), (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, screen->pitch); _vm->_system->unlockScreen(); uint32 soundTime = _mixer->getSoundElapsedTime(_bgSound); @@ -443,7 +443,7 @@ void MoviePlayerSMK::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) { if (!surface) return; - byte *src = (byte *)surface->pixels; + const byte *src = (const byte *)surface->getPixels(); dst += y * pitch + x; do { @@ -495,7 +495,7 @@ void MoviePlayerSMK::nextFrame() { bool MoviePlayerSMK::processFrame() { Graphics::Surface *screen = _vm->_system->lockScreen(); - copyFrameToBuffer((byte *)screen->pixels, (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, screen->pitch); + copyFrameToBuffer((byte *)screen->getPixels(), (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, screen->pitch); _vm->_system->unlockScreen(); uint32 waitTime = getTimeToNextFrame(); diff --git a/engines/agos/charset-fontdata.cpp b/engines/agos/charset-fontdata.cpp index 262ae44f01..b6b90eefcc 100644 --- a/engines/agos/charset-fontdata.cpp +++ b/engines/agos/charset-fontdata.cpp @@ -2924,7 +2924,7 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) { Graphics::Surface *screen = _system->lockScreen(); if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dstPitch = screen->pitch; h = 8; w = 6; @@ -2961,7 +2961,7 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) { error("windowDrawChar: Unknown language %d", _language); } } else if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) { - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dstPitch = screen->pitch; h = 8; w = 6; @@ -2986,14 +2986,14 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) { error("windowDrawChar: Unknown language %d", _language); } } else if (getGameType() == GType_ELVIRA1) { - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dstPitch = screen->pitch; h = 8; w = 6; src = english_elvira1Font + (chr - 32) * 8; } else { - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dstPitch = screen->pitch; h = 8; w = 8; diff --git a/engines/agos/charset.cpp b/engines/agos/charset.cpp index f58f4397b5..eca9728643 100644 --- a/engines/agos/charset.cpp +++ b/engines/agos/charset.cpp @@ -362,7 +362,7 @@ void AGOSEngine::windowScroll(WindowBlock *window) { w = window->width * 8; h = (window->height -1) * 8; - dst = (byte *)screen->pixels + window->y * screen->pitch + window->x * 8; + dst = (byte *)screen->getBasePtr(window->x * 8, window->y); src = dst + 8 * screen->pitch; do { diff --git a/engines/agos/draw.cpp b/engines/agos/draw.cpp index cf3a12ceb8..d27aed29db 100644 --- a/engines/agos/draw.cpp +++ b/engines/agos/draw.cpp @@ -32,15 +32,15 @@ namespace AGOS { byte *AGOSEngine::getBackBuf() { - return (byte *)_backBuf->pixels; + return (byte *)_backBuf->getPixels(); } byte *AGOSEngine::getBackGround() { - return (byte *)_backGroundBuf->pixels; + return (byte *)_backGroundBuf->getPixels(); } byte *AGOSEngine::getScaleBuf() { - return (byte *)_scaleBuf->pixels; + return (byte *)_scaleBuf->getPixels(); } #ifdef ENABLE_AGOS2 @@ -226,7 +226,7 @@ void AGOSEngine::animateSprites() { debug(0, "Using special wall"); uint8 color, h, len; - byte *dst = (byte *)_window4BackScn->pixels; + byte *dst = (byte *)_window4BackScn->getPixels(); color = (_variableArray[293] & 1) ? 13 : 15; _wallOn = 2; @@ -256,7 +256,7 @@ void AGOSEngine::animateSprites() { } else if (getGameType() == GType_ELVIRA2 && _variableArray[71] & 2) { // Used by the Unholy Barrier spell uint8 color, h, len; - byte *dst = (byte *)_window4BackScn->pixels; + byte *dst = (byte *)_window4BackScn->getPixels(); color = 1; _wallOn = 2; @@ -491,7 +491,7 @@ void AGOSEngine::saveBackGround(VgaSprite *vsp) { int16 y = vsp->y - _scrollY; if (_window3Flag == 1) { - animTable->srcPtr = (const byte *)_window4BackScn->pixels; + animTable->srcPtr = (const byte *)_window4BackScn->getPixels(); } else { int xoffs = (_videoWindows[vsp->windowNum * 4 + 0] * 2 + x) * 8; int yoffs = (_videoWindows[vsp->windowNum * 4 + 1] + y); @@ -565,7 +565,7 @@ void AGOSEngine::displayBoxStars() { if (x_ >= 311) continue; - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dst += (((screen->pitch / 4) * y_) * 4) + x_; @@ -673,7 +673,7 @@ void AGOSEngine::scrollScreen() { if (getGameType() == GType_SIMON2) { src = getBackGround(); - dst = (byte *)_window4BackScn->pixels; + dst = (byte *)_window4BackScn->getPixels(); for (int i = 0; i < _scrollHeight; i++) { memcpy(dst, src, _screenWidth); src += _backGroundBuf->pitch; @@ -725,7 +725,7 @@ void AGOSEngine::fillBackFromBackGround(uint16 height, uint16 width) { void AGOSEngine::fillBackFromFront() { Graphics::Surface *screen = _system->lockScreen(); - byte *src = (byte *)screen->pixels; + byte *src = (byte *)screen->getPixels(); byte *dst = getBackBuf(); for (int i = 0; i < _screenHeight; i++) { @@ -748,7 +748,7 @@ void AGOSEngine::fillBackGroundFromBack() { void AGOSEngine::fillBackGroundFromFront() { Graphics::Surface *screen = _system->lockScreen(); - byte *src = (byte *)screen->pixels; + byte *src = (byte *)screen->getPixels(); byte *dst = getBackGround(); for (int i = 0; i < _screenHeight; i++) { @@ -785,7 +785,7 @@ void AGOSEngine::displayScreen() { Graphics::Surface *screen = _system->lockScreen(); if (getGameType() == GType_PP || getGameType() == GType_FF) { byte *src = getBackBuf(); - byte *dst = (byte *)screen->pixels; + byte *dst = (byte *)screen->getPixels(); for (int i = 0; i < _screenHeight; i++) { memcpy(dst, src, _screenWidth); src += _backBuf->pitch; @@ -798,9 +798,9 @@ void AGOSEngine::displayScreen() { _window4Flag = 0; uint16 srcWidth, width, height; - byte *dst = (byte *)screen->pixels; + byte *dst = (byte *)screen->getPixels(); - const byte *src = (const byte *)_window4BackScn->pixels; + const byte *src = (const byte *)_window4BackScn->getPixels(); if (_window3Flag == 1) { src = getBackGround(); } @@ -831,8 +831,8 @@ void AGOSEngine::displayScreen() { if (_window6Flag == 2) { _window6Flag = 0; - byte *src = (byte *)_window6BackScn->pixels; - byte *dst = (byte *)screen->pixels + 51 * screen->pitch; + byte *src = (byte *)_window6BackScn->getPixels(); + byte *dst = (byte *)screen->getBasePtr(0, 51); for (int i = 0; i < 80; i++) { memcpy(dst, src, _window6BackScn->w); dst += screen->pitch; diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index cc1c40c207..65c7f7fd77 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -365,7 +365,7 @@ void AGOSEngine::drawStuff(const byte *src, uint xoffs) { const uint8 y = (getPlatform() == Common::kPlatformAtariST) ? 132 : 135; Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels + y * screen->pitch + xoffs; + byte *dst = (byte *)screen->getBasePtr(xoffs, y); for (uint h = 0; h < 6; h++) { memcpy(dst, src, 4); diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp index db0817250b..266fcc9796 100644 --- a/engines/agos/gfx.cpp +++ b/engines/agos/gfx.cpp @@ -649,7 +649,7 @@ void AGOSEngine_Simon1::drawImage(VC10_state *state) { state->surf2_addr = getBackGround(); state->surf2_pitch = _backGroundBuf->pitch; - state->surf_addr = (byte *)_window4BackScn->pixels; + state->surf_addr = (byte *)_window4BackScn->getPixels(); state->surf_pitch = _window4BackScn->pitch; xoffs = ((vlut[0] - _videoWindows[16]) * 2 + state->x) * 8; @@ -666,7 +666,7 @@ void AGOSEngine_Simon1::drawImage(VC10_state *state) { state->surf2_addr = getBackGround(); state->surf2_pitch = _backGroundBuf->pitch; - state->surf_addr = (byte *)_window4BackScn->pixels; + state->surf_addr = (byte *)_window4BackScn->getPixels(); state->surf_pitch = _videoWindows[18] * 16; xoffs = ((vlut[0] - _videoWindows[16]) * 2 + state->x) * 8; @@ -678,7 +678,7 @@ void AGOSEngine_Simon1::drawImage(VC10_state *state) { _window4Flag = 1; } else { - state->surf_addr = (byte *)screen->pixels; + state->surf_addr = (byte *)screen->getPixels(); state->surf_pitch = screen->pitch; xoffs = (vlut[0] * 2 + state->x) * 8; @@ -696,7 +696,7 @@ void AGOSEngine_Simon1::drawImage(VC10_state *state) { state->surf2_addr = getBackGround(); state->surf2_pitch = _backGroundBuf->pitch; - state->surf_addr = (byte *)_window4BackScn->pixels; + state->surf_addr = (byte *)_window4BackScn->getPixels(); state->surf_pitch = _window4BackScn->pitch; } @@ -712,7 +712,7 @@ void AGOSEngine_Simon1::drawImage(VC10_state *state) { state->surf2_addr = getBackGround(); state->surf2_pitch = _backGroundBuf->pitch; - state->surf_addr = (byte *)screen->pixels; + state->surf_addr = (byte *)screen->getPixels(); state->surf_pitch = screen->pitch; xoffs = (vlut[0] * 2 + state->x) * 8; @@ -861,7 +861,7 @@ void AGOSEngine::drawImage(VC10_state *state) { uint16 xoffs = 0, yoffs = 0; if (getGameType() == GType_WW) { if (_windowNum == 4 || (_windowNum >= 10 && _windowNum <= 27)) { - state->surf_addr = (byte *)_window4BackScn->pixels; + state->surf_addr = (byte *)_window4BackScn->getPixels(); state->surf_pitch = _videoWindows[18] * 16; xoffs = ((vlut[0] - _videoWindows[16]) * 2 + state->x) * 8; @@ -873,7 +873,7 @@ void AGOSEngine::drawImage(VC10_state *state) { _window4Flag = 1; } else { - state->surf_addr = (byte *)screen->pixels; + state->surf_addr = (byte *)screen->getPixels(); state->surf_pitch = screen->pitch; xoffs = (vlut[0] * 2 + state->x) * 8; @@ -881,7 +881,7 @@ void AGOSEngine::drawImage(VC10_state *state) { } } else if (getGameType() == GType_ELVIRA2) { if (_windowNum == 4 || _windowNum >= 10) { - state->surf_addr = (byte *)_window4BackScn->pixels; + state->surf_addr = (byte *)_window4BackScn->getPixels(); state->surf_pitch = _videoWindows[18] * 16; xoffs = ((vlut[0] - _videoWindows[16]) * 2 + state->x) * 8; @@ -893,7 +893,7 @@ void AGOSEngine::drawImage(VC10_state *state) { _window4Flag = 1; } else { - state->surf_addr = (byte *)screen->pixels; + state->surf_addr = (byte *)screen->getPixels(); state->surf_pitch = screen->pitch; xoffs = (vlut[0] * 2 + state->x) * 8; @@ -901,19 +901,19 @@ void AGOSEngine::drawImage(VC10_state *state) { } } else if (getGameType() == GType_ELVIRA1) { if (_windowNum == 6) { - state->surf_addr = (byte *)_window6BackScn->pixels; + state->surf_addr = (byte *)_window6BackScn->getPixels(); state->surf_pitch = _window6BackScn->pitch; xoffs = state->x * 8; yoffs = state->y; } else if (_windowNum == 2 || _windowNum == 3) { - state->surf_addr = (byte *)screen->pixels; + state->surf_addr = (byte *)screen->getPixels(); state->surf_pitch = screen->pitch; xoffs = (vlut[0] * 2 + state->x) * 8; yoffs = vlut[1] + state->y; } else { - state->surf_addr = (byte *)_window4BackScn->pixels; + state->surf_addr = (byte *)_window4BackScn->getPixels(); state->surf_pitch = _videoWindows[18] * 16; xoffs = ((vlut[0] - _videoWindows[16]) * 2 + state->x) * 8; @@ -926,7 +926,7 @@ void AGOSEngine::drawImage(VC10_state *state) { _window4Flag = 1; } } else { - state->surf_addr = (byte *)screen->pixels; + state->surf_addr = (byte *)screen->getPixels(); state->surf_pitch = screen->pitch; xoffs = (vlut[0] * 2 + state->x) * 8; @@ -973,7 +973,7 @@ void AGOSEngine::horizontalScroll(VC10_state *state) { vcWriteVar(251, _scrollX); if (getGameType() == GType_SIMON2) { - dst = (byte *)_window4BackScn->pixels; + dst = (byte *)_window4BackScn->getPixels(); dstPitch = _window4BackScn->pitch; } else { dst = getBackBuf(); @@ -1375,10 +1375,10 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vgaSpriteId, bool specialCas } else if (getGameType() == GType_SIMON1 && (getFeatures() & GF_DEMO)) { // The DOS Floppy demo was based off Waxworks engine if (updateWindow == 4 || updateWindow >= 10) { - src = (byte *)_window4BackScn->pixels; + src = (byte *)_window4BackScn->getPixels(); srcWidth = _videoWindows[18] * 16; } else if (updateWindow == 3 || updateWindow == 9) { - src = (byte *)screen->pixels + yoffs * screen->pitch + xoffs; + src = (byte *)screen->getBasePtr(xoffs, yoffs); srcWidth = screen->pitch; } else { _system->unlockScreen(); @@ -1387,13 +1387,13 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vgaSpriteId, bool specialCas } } else if (getGameType() == GType_SIMON1) { if (updateWindow == 4) { - src = (byte *)_window4BackScn->pixels; + src = (byte *)_window4BackScn->getPixels(); srcWidth = _videoWindows[18] * 16; } else if (updateWindow >= 10) { - src = (byte *)_window4BackScn->pixels + xoffs + yoffs * 320; + src = (byte *)_window4BackScn->getBasePtr(xoffs, yoffs); srcWidth = _videoWindows[18] * 16; } else if (updateWindow == 0) { - src = (byte *)screen->pixels + yoffs * screen->pitch + xoffs; + src = (byte *)screen->getBasePtr(xoffs, yoffs); srcWidth = screen->pitch; } else { _system->unlockScreen(); @@ -1402,10 +1402,10 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vgaSpriteId, bool specialCas } } else if (getGameType() == GType_WW) { if (updateWindow == 4 || updateWindow >= 10) { - src = (byte *)_window4BackScn->pixels; + src = (byte *)_window4BackScn->getPixels(); srcWidth = _videoWindows[18] * 16; } else if (updateWindow == 3 || updateWindow == 9) { - src = (byte *)screen->pixels + yoffs * screen->pitch + xoffs; + src = (byte *)screen->getBasePtr(xoffs, yoffs); srcWidth = screen->pitch; } else { _system->unlockScreen(); @@ -1414,10 +1414,10 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vgaSpriteId, bool specialCas } } else if (getGameType() == GType_ELVIRA2) { if (updateWindow == 4 || updateWindow >= 10) { - src = (byte *)_window4BackScn->pixels; + src = (byte *)_window4BackScn->getPixels(); srcWidth = _videoWindows[18] * 16; } else if (updateWindow == 3) { - src = (byte *)screen->pixels + yoffs * screen->pitch + xoffs; + src = (byte *)screen->getBasePtr(xoffs, yoffs); srcWidth = screen->pitch; } else { _system->unlockScreen(); @@ -1427,17 +1427,17 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vgaSpriteId, bool specialCas } else if (getGameType() == GType_ELVIRA1) { if (updateWindow == 6) { _window6Flag = 1; - src = (byte *)_window6BackScn->pixels; + src = (byte *)_window6BackScn->getPixels(); srcWidth = 48; } else if (updateWindow == 2 || updateWindow == 3) { - src = (byte *)screen->pixels + yoffs * screen->pitch + xoffs; + src = (byte *)screen->getBasePtr(xoffs, yoffs); srcWidth = screen->pitch; } else { - src = (byte *)_window4BackScn->pixels; + src = (byte *)_window4BackScn->getPixels(); srcWidth = _videoWindows[18] * 16; } } else { - src = (byte *)screen->pixels + yoffs * screen->pitch + xoffs; + src = (byte *)screen->getBasePtr(xoffs, yoffs); srcWidth = screen->pitch; } @@ -1451,13 +1451,13 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vgaSpriteId, bool specialCas if (getGameType() == GType_PN && !_wiped && !specialCase) { uint8 color = (getPlatform() == Common::kPlatformDOS) ? 7 : 15; - dst = (byte *)screen->pixels + 48; + dst = (byte *)screen->getBasePtr(48, 0); memset(dst, color, 224); - dst = (byte *)screen->pixels + 132 * screen->pitch + 48; + dst = (byte *)screen->getBasePtr(48, 132); memset(dst, color, 224); } else if (getGameType() == GType_ELVIRA1 && updateWindow == 3 && _bottomPalette) { - dst = (byte *)screen->pixels + 133 * screen->pitch; + dst = (byte *)screen->getBasePtr(0, 133); for (int h = 0; h < 67; h++) { for (int w = 0; w < _screenWidth; w++) @@ -1479,7 +1479,7 @@ void AGOSEngine::drawEdging() { Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels + 136 * screen->pitch; + dst = (byte *)screen->getBasePtr(0, 136); uint8 len = 52; while (len--) { @@ -1488,7 +1488,7 @@ void AGOSEngine::drawEdging() { dst += screen->pitch; } - dst = (byte *)screen->pixels + 187 * screen->pitch; + dst = (byte *)screen->getBasePtr(0, 187); memset(dst, color, _screenWidth); _system->unlockScreen(); diff --git a/engines/agos/icons.cpp b/engines/agos/icons.cpp index 0ee1d62fde..6d4192da2a 100644 --- a/engines/agos/icons.cpp +++ b/engines/agos/icons.cpp @@ -202,7 +202,7 @@ void AGOSEngine_Simon2::drawIcon(WindowBlock *window, uint icon, uint x, uint y) _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dst += 110; dst += x; @@ -228,7 +228,7 @@ void AGOSEngine_Simon1::drawIcon(WindowBlock *window, uint icon, uint x, uint y) _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dst += (x + window->x) * 8; dst += (y * 25 + window->y) * screen->pitch; @@ -256,7 +256,7 @@ void AGOSEngine_Waxworks::drawIcon(WindowBlock *window, uint icon, uint x, uint _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dst += (x + window->x) * 8; dst += (y * 20 + window->y) * screen->pitch; @@ -284,7 +284,7 @@ void AGOSEngine_Elvira2::drawIcon(WindowBlock *window, uint icon, uint x, uint y _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dst += (x + window->x) * 8; dst += (y * 8 + window->y) * screen->pitch; @@ -312,7 +312,7 @@ void AGOSEngine_Elvira1::drawIcon(WindowBlock *window, uint icon, uint x, uint y _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); dst += (x + window->x) * 8; dst += (y * 8 + window->y) * screen->pitch; @@ -339,7 +339,7 @@ void AGOSEngine::drawIcon(WindowBlock *window, uint icon, uint x, uint y) { _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels + y * screen->pitch + x * 8; + dst = (byte *)screen->getBasePtr(x * 8, y); src = _iconFilePtr + icon * 146; if (icon == 0xFF) { @@ -951,7 +951,7 @@ void AGOSEngine::drawArrow(uint16 x, uint16 y, int8 dir) { } Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels + y * screen->pitch + x * 8; + byte *dst = (byte *)screen->getBasePtr(x * 8, y); for (h = 0; h < 19; h++) { for (w = 0; w < 16; w++) { @@ -1042,7 +1042,7 @@ static const byte hitBarData[12 * 7] = { // Personal Nightmare specific void AGOSEngine_PN::drawIconHitBar() { Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels + 3 * screen->pitch + 6 * 8; + byte *dst = (byte *)screen->getBasePtr(6 * 8, 3); const byte *src = hitBarData; uint8 color = (getPlatform() == Common::kPlatformDOS) ? 7 : 15; diff --git a/engines/agos/menus.cpp b/engines/agos/menus.cpp index a0d2bdcaa0..85c50e421b 100644 --- a/engines/agos/menus.cpp +++ b/engines/agos/menus.cpp @@ -164,7 +164,7 @@ void AGOSEngine::unlightMenuStrip() { mouseOff(); Graphics::Surface *screen = _system->lockScreen(); - src = (byte *)screen->pixels + 8 * screen->pitch + 272; + src = (byte *)screen->getBasePtr(272, 8); w = 48; h = 82; @@ -192,7 +192,7 @@ void AGOSEngine::lightMenuBox(uint hitarea) { mouseOff(); Graphics::Surface *screen = _system->lockScreen(); - src = (byte *)screen->pixels + ha->y * screen->pitch + ha->x; + src = (byte *)screen->getBasePtr(ha->x, ha->y); w = ha->width; h = ha->height; diff --git a/engines/agos/verb.cpp b/engines/agos/verb.cpp index 93077ed83e..f5b57a01c8 100644 --- a/engines/agos/verb.cpp +++ b/engines/agos/verb.cpp @@ -973,7 +973,7 @@ void AGOSEngine::invertBox(HitArea *ha, byte a, byte b, byte c, byte d) { _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - src = (byte *)screen->pixels + ha->y * screen->pitch + ha->x; + src = (byte *)screen->getBasePtr(ha->x, ha->y); // WORKAROUND: Hitareas for saved game names aren't adjusted for scrolling locations if (getGameType() == GType_SIMON2 && ha->id >= 208 && ha->id <= 213) { diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index 8541f579d6..cc5ede5f2c 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -1179,7 +1179,7 @@ void AGOSEngine::vc32_saveScreen() { if (getGameType() == GType_PN) { Graphics::Surface *screen = _system->lockScreen(); byte *dst = getBackGround(); - byte *src = (byte *)screen->pixels; + byte *src = (byte *)screen->getPixels(); for (int i = 0; i < _screenHeight; i++) { memcpy(dst, src, _screenWidth); dst += _backGroundBuf->pitch; @@ -1193,7 +1193,7 @@ void AGOSEngine::vc32_saveScreen() { uint16 height = _videoWindows[4 * 4 + 3]; byte *dst = (byte *)_backGroundBuf->getBasePtr(xoffs, yoffs); - byte *src = (byte *)_window4BackScn->pixels; + byte *src = (byte *)_window4BackScn->getPixels(); uint16 srcWidth = _videoWindows[4 * 4 + 2] * 16; for (; height > 0; height--) { memcpy(dst, src, width); @@ -1247,7 +1247,7 @@ void AGOSEngine::clearVideoWindow(uint16 num, uint16 color) { if (getGameType() == GType_ELVIRA1 && num == 3) { Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels; + byte *dst = (byte *)screen->getPixels(); for (int i = 0; i < _screenHeight; i++) { memset(dst, color, _screenWidth); dst += screen->pitch; @@ -1258,7 +1258,10 @@ void AGOSEngine::clearVideoWindow(uint16 num, uint16 color) { uint16 xoffs = (vlut[0] - _videoWindows[16]) * 16; uint16 yoffs = (vlut[1] - _videoWindows[17]); uint16 dstWidth = _videoWindows[18] * 16; - byte *dst = (byte *)_window4BackScn->pixels + xoffs + yoffs * dstWidth; + // TODO: Is there any known connection between dstWidth and the pitch + // of the _window4BackScn Surface? If so, we might be able to pass + // yoffs as proper y parameter to getBasePtr. + byte *dst = (byte *)_window4BackScn->getBasePtr(xoffs, 0) + yoffs * dstWidth; setMoveRect(0, 0, vlut[2] * 16, vlut[3]); diff --git a/engines/agos/vga_e2.cpp b/engines/agos/vga_e2.cpp index d4aafd3d7b..4eb337c687 100644 --- a/engines/agos/vga_e2.cpp +++ b/engines/agos/vga_e2.cpp @@ -76,7 +76,7 @@ void AGOSEngine::vc45_setWindowPalette() { uint8 height = vlut[3]; if (num == 4) { - byte *dst = (byte *)_window4BackScn->pixels; + byte *dst = (byte *)_window4BackScn->getPixels(); for (uint8 h = 0; h < height; h++) { for (uint8 w = 0; w < width; w++) { @@ -223,11 +223,11 @@ void AGOSEngine::vc53_dissolveIn() { uint16 count = dissolveCheck * 2; while (count--) { Graphics::Surface *screen = _system->lockScreen(); - byte *dstPtr = (byte *)screen->pixels + x + y * screen->pitch; + byte *dstPtr = (byte *)screen->getBasePtr(x, y); yoffs = _rnd.getRandomNumber(dissolveY); dst = dstPtr + yoffs * screen->pitch; - src = (byte *)_window4BackScn->pixels + yoffs * _window4BackScn->pitch; + src = (byte *)_window4BackScn->getBasePtr(0, yoffs); xoffs = _rnd.getRandomNumber(dissolveX); dst += xoffs; @@ -296,7 +296,7 @@ void AGOSEngine::vc54_dissolveOut() { uint16 count = dissolveCheck * 2; while (count--) { Graphics::Surface *screen = _system->lockScreen(); - byte *dstPtr = (byte *)screen->pixels + x + y * screen->pitch; + byte *dstPtr = (byte *)screen->getBasePtr(x, y); color |= dstPtr[0] & 0xF0; yoffs = _rnd.getRandomNumber(dissolveY); @@ -378,7 +378,7 @@ void AGOSEngine::fullFade() { void AGOSEngine::vc56_fullScreen() { Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels; + byte *dst = (byte *)screen->getPixels(); byte *src = _curVgaFile2 + 800; for (int i = 0; i < _screenHeight; i++) { diff --git a/engines/agos/vga_pn.cpp b/engines/agos/vga_pn.cpp index 1e7b2ba060..b7f80ebf91 100644 --- a/engines/agos/vga_pn.cpp +++ b/engines/agos/vga_pn.cpp @@ -155,7 +155,7 @@ void AGOSEngine::vc48_specialEffect() { if (getPlatform() == Common::kPlatformDOS) { if (num == 1) { Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels; + byte *dst = (byte *)screen->getPixels(); for (uint h = 0; h < _screenHeight; h++) { for (uint w = 0; w < _screenWidth; w++) { @@ -205,7 +205,7 @@ void AGOSEngine_PN::clearVideoWindow(uint16 num, uint16 color) { uint16 yoffs = vlut[1]; Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels + xoffs + yoffs * screen->pitch; + byte *dst = (byte *)screen->getBasePtr(xoffs, yoffs); for (uint h = 0; h < vlut[3]; h++) { memset(dst, color, vlut[2] * 16); dst += screen->pitch; diff --git a/engines/agos/vga_s2.cpp b/engines/agos/vga_s2.cpp index 9b9ed4e297..e0780b491a 100644 --- a/engines/agos/vga_s2.cpp +++ b/engines/agos/vga_s2.cpp @@ -213,7 +213,10 @@ void AGOSEngine_Simon2::clearVideoWindow(uint16 num, uint16 color) { uint16 xoffs = vlut[0] * 16; uint16 yoffs = vlut[1]; uint16 dstWidth = _videoWindows[18] * 16; - byte *dst = (byte *)_window4BackScn->pixels + xoffs + yoffs * dstWidth; + // TODO: Is there any known connection between dstWidth and the pitch + // of the _window4BackScn Surface? If so, we might be able to pass + // yoffs as proper y parameter to getBasePtr. + byte *dst = (byte *)_window4BackScn->getBasePtr(xoffs, 0) + yoffs * dstWidth; setMoveRect(0, 0, vlut[2] * 16, vlut[3]); diff --git a/engines/agos/vga_ww.cpp b/engines/agos/vga_ww.cpp index c74f0cf52b..ca93fa9fec 100644 --- a/engines/agos/vga_ww.cpp +++ b/engines/agos/vga_ww.cpp @@ -143,7 +143,7 @@ void AGOSEngine::vc61() { uint h, tmp; Graphics::Surface *screen = _system->lockScreen(); - dstPtr = (byte *)screen->pixels; + dstPtr = (byte *)screen->getPixels(); if (a == 6) { src = _curVgaFile2 + 800; diff --git a/engines/agos/window.cpp b/engines/agos/window.cpp index 0365c736d8..892df92554 100644 --- a/engines/agos/window.cpp +++ b/engines/agos/window.cpp @@ -170,7 +170,7 @@ void AGOSEngine::colorBlock(WindowBlock *window, uint16 x, uint16 y, uint16 w, u _videoLockOut |= 0x8000; Graphics::Surface *screen = _system->lockScreen(); - byte *dst = (byte *)screen->pixels + y * screen->pitch + x; + byte *dst = (byte *)screen->getBasePtr(x, y); uint8 color = window->fillColor; if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) @@ -232,7 +232,7 @@ void AGOSEngine::restoreBlock(uint16 x, uint16 y, uint16 w, uint16 h) { uint i; Graphics::Surface *screen = _system->lockScreen(); - dst = (byte *)screen->pixels; + dst = (byte *)screen->getPixels(); src = getBackGround(); dst += y * screen->pitch; diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index f4f1cd3e0b..ae4dee6090 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -358,7 +358,7 @@ void CGEEngine::writeSavegameHeader(Common::OutSaveFile *out, SavegameHeader &he // Create a thumbnail and save it Graphics::Surface *thumb = new Graphics::Surface(); Graphics::Surface *s = _vga->_page[0]; - ::createThumbnail(thumb, (const byte *)s->pixels, kScrWidth, kScrHeight, thumbPalette); + ::createThumbnail(thumb, (const byte *)s->getPixels(), kScrWidth, kScrHeight, thumbPalette); Graphics::saveThumbnail(*out, *thumb); thumb->free(); delete thumb; diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index 56a0754527..c0407cab42 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -826,7 +826,7 @@ void Vga::update() { } } - g_system->copyRectToScreen(Vga::_page[0]->getBasePtr(0, 0), kScrWidth, 0, 0, kScrWidth, kScrHeight); + g_system->copyRectToScreen(Vga::_page[0]->getPixels(), kScrWidth, 0, 0, kScrWidth, kScrHeight); g_system->updateScreen(); } @@ -845,7 +845,7 @@ void Bitmap::xShow(int16 x, int16 y) { debugC(4, kCGEDebugBitmap, "Bitmap::xShow(%d, %d)", x, y); const byte *srcP = (const byte *)_v; - byte *destEndP = (byte *)_vm->_vga->_page[1]->pixels + (kScrWidth * kScrHeight); + byte *destEndP = (byte *)_vm->_vga->_page[1]->getBasePtr(0, kScrHeight); byte *lookupTable = _m; // Loop through processing data for each plane. The game originally ran in plane mapped mode, where a @@ -898,7 +898,7 @@ void Bitmap::show(int16 x, int16 y) { debugC(5, kCGEDebugBitmap, "Bitmap::show(%d, %d)", x, y); const byte *srcP = (const byte *)_v; - byte *destEndP = (byte *)_vm->_vga->_page[1]->pixels + (kScrWidth * kScrHeight); + byte *destEndP = (byte *)_vm->_vga->_page[1]->getBasePtr(0, kScrHeight); // Loop through processing data for each plane. The game originally ran in plane mapped mode, where a // given plane holds each fourth pixel sequentially. So to handle an entire picture, each plane's data diff --git a/engines/composer/graphics.cpp b/engines/composer/graphics.cpp index 2b68fac233..caf3ba3a40 100644 --- a/engines/composer/graphics.cpp +++ b/engines/composer/graphics.cpp @@ -39,7 +39,7 @@ bool Sprite::contains(const Common::Point &pos) const { return false; if (adjustedPos.y < 0 || adjustedPos.y >= _surface.h) return false; - byte *pixels = (byte *)_surface.pixels; + const byte *pixels = (const byte *)_surface.getPixels(); return (pixels[(_surface.h - adjustedPos.y - 1) * _surface.w + adjustedPos.x] != 0); } @@ -541,7 +541,7 @@ void ComposerEngine::redraw() { for (uint i = 0; i < _dirtyRects.size(); i++) { const Common::Rect &rect = _dirtyRects[i]; - byte *pixels = (byte *)_screen.pixels + (rect.top * _screen.pitch) + rect.left; + byte *pixels = (byte *)_screen.getBasePtr(rect.left, rect.top); _system->copyRectToScreen(pixels, _screen.pitch, rect.left, rect.top, rect.width(), rect.height()); } _system->updateScreen(); @@ -794,7 +794,7 @@ bool ComposerEngine::initSprite(Sprite &sprite) { if (width > 0 && height > 0) { sprite._surface.create(width, height, Graphics::PixelFormat::createFormatCLUT8()); - decompressBitmap(type, stream, (byte *)sprite._surface.pixels, size, width, height); + decompressBitmap(type, stream, (byte *)sprite._surface.getPixels(), size, width, height); } else { // there are some sprites (e.g. a -998x-998 one in Gregory's title screen) // which have an invalid size, but the original engine doesn't notice for @@ -814,13 +814,13 @@ void ComposerEngine::drawSprite(const Sprite &sprite) { int y = sprite._pos.y; // incoming data is BMP-style (bottom-up), so flip it - byte *pixels = (byte *)_screen.pixels; + byte *pixels = (byte *)_screen.getPixels(); for (int j = 0; j < sprite._surface.h; j++) { if (j + y < 0) continue; if (j + y >= _screen.h) break; - byte *in = (byte *)sprite._surface.pixels + (sprite._surface.h - j - 1) * sprite._surface.w; + const byte *in = (const byte *)sprite._surface.getBasePtr(0, sprite._surface.h - j - 1); byte *out = pixels + ((j + y) * _screen.w) + x; for (int i = 0; i < sprite._surface.w; i++) if ((x + i >= 0) && (x + i < _screen.w) && in[i]) diff --git a/engines/draci/screen.cpp b/engines/draci/screen.cpp index 8c1a0c40f7..e43e367300 100644 --- a/engines/draci/screen.cpp +++ b/engines/draci/screen.cpp @@ -110,7 +110,7 @@ void Screen::copyToScreen() { // If a full update is needed, update the whole screen if (_surface->needsFullUpdate()) { - byte *ptr = (byte *)_surface->getBasePtr(0, 0); + byte *ptr = (byte *)_surface->getPixels(); _vm->_system->copyRectToScreen(ptr, kScreenWidth, 0, 0, kScreenWidth, kScreenHeight); @@ -138,7 +138,7 @@ void Screen::copyToScreen() { * Clears the screen and marks the whole screen dirty. */ void Screen::clearScreen() { - byte *ptr = (byte *)_surface->getBasePtr(0, 0); + byte *ptr = (byte *)_surface->getPixels(); _surface->markDirty(); diff --git a/engines/draci/surface.cpp b/engines/draci/surface.cpp index 8380f8777b..3676c6edac 100644 --- a/engines/draci/surface.cpp +++ b/engines/draci/surface.cpp @@ -80,7 +80,7 @@ void Surface::markClean() { * @brief Fills the surface with the specified color */ void Surface::fill(uint color) { - byte *ptr = (byte *)getBasePtr(0, 0); + byte *ptr = (byte *)getPixels(); memset(ptr, color, w * h); } diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp index 3bdf724670..31d03a94a7 100644 --- a/engines/drascula/graphics.cpp +++ b/engines/drascula/graphics.cpp @@ -132,7 +132,7 @@ void DrasculaEngine::showFrame(Common::SeekableReadStream *stream, bool firstFra byte *prevFrame = (byte *)malloc(64000); Graphics::Surface *screenSurf = _system->lockScreen(); - byte *screenBuffer = (byte *)screenSurf->pixels; + byte *screenBuffer = (byte *)screenSurf->getPixels(); uint16 screenPitch = screenSurf->pitch; for (int y = 0; y < 200; y++) { memcpy(prevFrame+y*320, screenBuffer+y*screenPitch, 320); @@ -449,7 +449,7 @@ void DrasculaEngine::screenSaver() { int x1_, y1_, off1, off2; Graphics::Surface *screenSurf = _system->lockScreen(); - byte *screenBuffer = (byte *)screenSurf->pixels; + byte *screenBuffer = (byte *)screenSurf->getPixels(); uint16 screenPitch = screenSurf->pitch; for (int i = 0; i < 200; i++) { for (int j = 0; j < 320; j++) { @@ -538,7 +538,7 @@ int DrasculaEngine::playFrameSSN(Common::SeekableReadStream *stream) { waitFrameSSN(); Graphics::Surface *screenSurf = _system->lockScreen(); - byte *screenBuffer = (byte *)screenSurf->pixels; + byte *screenBuffer = (byte *)screenSurf->getPixels(); uint16 screenPitch = screenSurf->pitch; if (FrameSSN) mixVideo(screenBuffer, screenSurface, screenPitch); @@ -557,7 +557,7 @@ int DrasculaEngine::playFrameSSN(Common::SeekableReadStream *stream) { free(BufferSSN); waitFrameSSN(); Graphics::Surface *screenSurf = _system->lockScreen(); - byte *screenBuffer = (byte *)screenSurf->pixels; + byte *screenBuffer = (byte *)screenSurf->getPixels(); uint16 screenPitch = screenSurf->pitch; if (FrameSSN) mixVideo(screenBuffer, screenSurface, screenPitch); diff --git a/engines/gob/surface.cpp b/engines/gob/surface.cpp index 839378a412..870b0f15b3 100644 --- a/engines/gob/surface.cpp +++ b/engines/gob/surface.cpp @@ -821,7 +821,7 @@ bool Surface::loadIFF(Common::SeekableReadStream &stream) { return false; resize(decoder.getSurface()->w, decoder.getSurface()->h); - memcpy(_vidMem, decoder.getSurface()->pixels, decoder.getSurface()->w * decoder.getSurface()->h); + memcpy(_vidMem, decoder.getSurface()->getPixels(), decoder.getSurface()->w * decoder.getSurface()->h); return true; } diff --git a/engines/gob/videoplayer.cpp b/engines/gob/videoplayer.cpp index a478492ccc..155989ccee 100644 --- a/engines/gob/videoplayer.cpp +++ b/engines/gob/videoplayer.cpp @@ -734,7 +734,11 @@ bool VideoPlayer::copyFrame(int slot, Surface &dest, if (!surface) return false; - Surface src(surface->w, surface->h, surface->format.bytesPerPixel, (byte *)surface->pixels); + // FIXME? This currently casts away const from the pixel data. However, it + // is only used read-only in this case (as far as I can tell). Not casting + // the const qualifier away will lead to an additional allocation and copy + // of the frame data which is undesirable. + Surface src(surface->w, surface->h, surface->format.bytesPerPixel, (byte *)const_cast<void *>(surface->getPixels())); dest.blit(src, left, top, left + width - 1, top + height - 1, x, y, transp); return true; diff --git a/engines/groovie/graphics.cpp b/engines/groovie/graphics.cpp index 73eb574dec..a4d8a4330c 100644 --- a/engines/groovie/graphics.cpp +++ b/engines/groovie/graphics.cpp @@ -82,8 +82,8 @@ void GraphicsMan::mergeFgAndBg() { uint32 i; byte *countf, *countb; - countf = (byte *)_foreground.getBasePtr(0, 0); - countb = (byte *)_background.getBasePtr(0, 0); + countf = (byte *)_foreground.getPixels(); + countb = (byte *)_background.getPixels(); for (i = 640 * 320; i; i--) { if (255 == *(countf)) { *(countf) = *(countb); @@ -94,7 +94,7 @@ void GraphicsMan::mergeFgAndBg() { } void GraphicsMan::updateScreen(Graphics::Surface *source) { - _vm->_system->copyRectToScreen(source->getBasePtr(0, 0), 640, 0, 80, 640, 320); + _vm->_system->copyRectToScreen(source->getPixels(), 640, 0, 80, 640, 320); change(); } diff --git a/engines/groovie/roq.cpp b/engines/groovie/roq.cpp index 72a61fefb2..f9a938bfd4 100644 --- a/engines/groovie/roq.cpp +++ b/engines/groovie/roq.cpp @@ -160,7 +160,7 @@ bool ROQPlayer::playFrameInternal() { if (_dirty) { // Update the screen - _syst->copyRectToScreen(_bg->getBasePtr(0, 0), _bg->pitch, 0, (_syst->getHeight() - _bg->h) / 2, _bg->w, _bg->h); + _syst->copyRectToScreen(_bg->getPixels(), _bg->pitch, 0, (_syst->getHeight() - _bg->h) / 2, _bg->w, _bg->h); _syst->updateScreen(); // Clear the dirty flag @@ -291,8 +291,8 @@ bool ROQPlayer::processBlockInfo(ROQBlockHeader &blockHeader) { } // Clear the buffers with black YUV values - byte *ptr1 = (byte *)_currBuf->getBasePtr(0, 0); - byte *ptr2 = (byte *)_prevBuf->getBasePtr(0, 0); + byte *ptr1 = (byte *)_currBuf->getPixels(); + byte *ptr2 = (byte *)_prevBuf->getPixels(); for (int i = 0; i < width * height; i++) { *ptr1++ = 0; *ptr1++ = 128; @@ -436,11 +436,11 @@ bool ROQPlayer::processBlockStill(ROQBlockHeader &blockHeader) { Graphics::JPEGDecoder *jpg = new Graphics::JPEGDecoder(); jpg->loadStream(*_file); - const byte *y = (const byte *)jpg->getComponent(1)->getBasePtr(0, 0); - const byte *u = (const byte *)jpg->getComponent(2)->getBasePtr(0, 0); - const byte *v = (const byte *)jpg->getComponent(3)->getBasePtr(0, 0); + const byte *y = (const byte *)jpg->getComponent(1)->getPixels(); + const byte *u = (const byte *)jpg->getComponent(2)->getPixels(); + const byte *v = (const byte *)jpg->getComponent(3)->getPixels(); - byte *ptr = (byte *)_currBuf->getBasePtr(0, 0); + byte *ptr = (byte *)_currBuf->getPixels(); for (int i = 0; i < _currBuf->w * _currBuf->h; i++) { *ptr++ = *y++; *ptr++ = *u++; diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp index cbbdecc3e7..8e3bef9945 100644 --- a/engines/groovie/script.cpp +++ b/engines/groovie/script.cpp @@ -373,7 +373,7 @@ bool Script::hotspot(Common::Rect rect, uint16 address, uint8 cursor) { DebugMan.isDebugChannelEnabled(kGroovieDebugAll)) { rect.translate(0, -80); _vm->_graphicsMan->_foreground.frameRect(rect, 250); - _vm->_system->copyRectToScreen(_vm->_graphicsMan->_foreground.getBasePtr(0, 0), _vm->_graphicsMan->_foreground.pitch, 0, 80, 640, 320); + _vm->_system->copyRectToScreen(_vm->_graphicsMan->_foreground.getPixels(), _vm->_graphicsMan->_foreground.pitch, 0, 80, 640, 320); _vm->_system->updateScreen(); } @@ -983,7 +983,7 @@ void Script::o_strcmpnejmp_var() { // 0x21 void Script::o_copybgtofg() { // 0x22 debugScript(1, true, "COPY_BG_TO_FG"); - memcpy(_vm->_graphicsMan->_foreground.getBasePtr(0, 0), _vm->_graphicsMan->_background.getBasePtr(0, 0), 640 * 320); + memcpy(_vm->_graphicsMan->_foreground.getPixels(), _vm->_graphicsMan->_background.getPixels(), 640 * 320); } void Script::o_strcmpeqjmp() { // 0x23 diff --git a/engines/groovie/vdx.cpp b/engines/groovie/vdx.cpp index 8786e75488..59d966a22f 100644 --- a/engines/groovie/vdx.cpp +++ b/engines/groovie/vdx.cpp @@ -358,7 +358,7 @@ void VDXPlayer::getStill(Common::ReadStream *in) { byte *buf; if (_flagOne) { // Paint to the foreground - buf = (byte *)_fg->getBasePtr(0, 0); + buf = (byte *)_fg->getPixels(); if (_flag2Byte) { mask = 0xff; } else { @@ -370,7 +370,7 @@ void VDXPlayer::getStill(Common::ReadStream *in) { _flagFirstFrame = true; } else { // Paint to the background - buf = (byte *)_bg->getBasePtr(0, 0); + buf = (byte *)_bg->getPixels(); } // Read the palette @@ -486,9 +486,9 @@ void VDXPlayer::decodeBlockDelta(uint32 offset, byte *colors, uint16 imageWidth) // TODO: Verify just the else block is required //if (_flagOne) { // Paint to the foreground - //dest = (byte *)_fg->getBasePtr(0, 0) + offset; + //dest = (byte *)_fg->getPixels() + offset; //} else { - dest = (byte *)_bg->getBasePtr(0, 0) + offset; + dest = (byte *)_bg->getPixels() + offset; //} // Move the pointers to the beginning of the current block @@ -496,8 +496,8 @@ void VDXPlayer::decodeBlockDelta(uint32 offset, byte *colors, uint16 imageWidth) dest += blockOff; byte *fgBuf = 0; if (_flagSeven) { - fgBuf = (byte *)_fg->getBasePtr(0, 0) + offset + blockOff; - //byte *bgBuf = (byte *)_bg->getBasePtr(0, 0) + offset + blockOff; + fgBuf = (byte *)_fg->getPixels() + offset + blockOff; + //byte *bgBuf = (byte *)_bg->getPixels() + offset + blockOff; } for (int y = TILE_SIZE; y; y--) { @@ -550,7 +550,7 @@ void VDXPlayer::fadeIn(uint8 *targetpal) { // TODO: Is it required? If so, move to an appropiate place // Copy the foreground to the background - memcpy((byte *)_vm->_graphicsMan->_foreground.getBasePtr(0, 0), (byte *)_vm->_graphicsMan->_background.getBasePtr(0, 0), 640 * 320); + memcpy((byte *)_vm->_graphicsMan->_foreground.getPixels(), (byte *)_vm->_graphicsMan->_background.getPixels(), 640 * 320); // Start a fadein _vm->_graphicsMan->fadeIn(targetpal); diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp index ab672d4c48..3b8fedf0ee 100644 --- a/engines/hopkins/dialogs.cpp +++ b/engines/hopkins/dialogs.cpp @@ -691,7 +691,7 @@ void DialogsManager::showSaveLoad(SaveLoadMode mode) { Graphics::Surface thumb8; _vm->_saveLoad->convertThumb16To8(header._thumbnail, &thumb8); - byte *thumb = (byte *)thumb8.pixels; + byte *thumb = (byte *)thumb8.getPixels(); int16 startPosX_ = _vm->_events->_startPos.x; switch (slotNumber) { diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp index b83371d65f..66ddbfaae6 100644 --- a/engines/hopkins/graphics.cpp +++ b/engines/hopkins/graphics.cpp @@ -325,7 +325,7 @@ void GraphicsManager::loadPCX640(byte *surface, const Common::String &file, byte // Copy out the dimensions and pixels of the decoded surface _largeScreenFl = s->w > SCREEN_WIDTH; - Common::copy((byte *)s->pixels, (byte *)s->pixels + (s->pitch * s->h), surface); + Common::copy((const byte *)s->getPixels(), (const byte *)s->getBasePtr(0, s->h), surface); // Copy out the palette const byte *palSrc = pcxDecoder.getPalette(); @@ -1202,7 +1202,7 @@ void GraphicsManager::displayZones() { void GraphicsManager::displayLines() { Graphics::Surface *screenSurface = g_system->lockScreen(); - uint16* pixels = (uint16*)screenSurface->pixels; + uint16 *pixels = (uint16 *)screenSurface->getPixels(); for (int lineIndex = 0; lineIndex < _vm->_linesMan->_linesNumb; lineIndex++) { int i = 0; diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp index c514df6943..b0dea7e6d1 100644 --- a/engines/hopkins/saveload.cpp +++ b/engines/hopkins/saveload.cpp @@ -233,14 +233,14 @@ void SaveLoadManager::createThumbnail(Graphics::Surface *s) { Graphics::Surface thumb8; thumb8.create(w, h, Graphics::PixelFormat::createFormatCLUT8()); - _vm->_graphicsMan->reduceScreenPart(_vm->_graphicsMan->_frontBuffer, (byte *)thumb8.pixels, + _vm->_graphicsMan->reduceScreenPart(_vm->_graphicsMan->_frontBuffer, (byte *)thumb8.getPixels(), _vm->_events->_startPos.x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80); // Convert the 8-bit pixel to 16 bit surface s->create(w, h, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); - const byte *srcP = (const byte *)thumb8.pixels; - uint16 *destP = (uint16 *)s->pixels; + const byte *srcP = (const byte *)thumb8.getPixels(); + uint16 *destP = (uint16 *)s->getPixels(); for (int yp = 0; yp < h; ++yp) { // Copy over the line, using the source pixels as lookups into the pixels palette @@ -299,8 +299,8 @@ void SaveLoadManager::convertThumb16To8(Graphics::Surface *thumb16, Graphics::Su pixelFormat16.colorToRGB(p, paletteR[palIndex], paletteG[palIndex], paletteB[palIndex]); } - const uint16 *srcP = (const uint16 *)thumb16->pixels; - byte *destP = (byte *)thumb8->pixels; + const uint16 *srcP = (const uint16 *)thumb16->getPixels(); + byte *destP = (byte *)thumb8->getPixels(); for (int yp = 0; yp < thumb16->h; ++yp) { const uint16 *lineSrcP = srcP; diff --git a/engines/hugo/dialogs.cpp b/engines/hugo/dialogs.cpp index 0f07d52aee..5dcee3ae94 100644 --- a/engines/hugo/dialogs.cpp +++ b/engines/hugo/dialogs.cpp @@ -140,8 +140,8 @@ void TopMenu::loadBmpArr(Common::SeekableReadStream &in) { _arrayBmp[i * 2] = bitmapSrc->convertTo(g_system->getOverlayFormat()); _arrayBmp[i * 2 + 1] = new Graphics::Surface(); _arrayBmp[i * 2 + 1]->create(_arrayBmp[i * 2]->w * 2, _arrayBmp[i * 2]->h * 2, g_system->getOverlayFormat()); - byte *src = (byte *)_arrayBmp[i * 2]->pixels; - byte *dst = (byte *)_arrayBmp[i * 2 + 1]->pixels; + byte *src = (byte *)_arrayBmp[i * 2]->getPixels(); + byte *dst = (byte *)_arrayBmp[i * 2 + 1]->getPixels(); for (int j = 0; j < _arrayBmp[i * 2]->h; j++) { src = (byte *)_arrayBmp[i * 2]->getBasePtr(0, j); diff --git a/engines/hugo/intro.cpp b/engines/hugo/intro.cpp index 505e356049..6f314c8774 100644 --- a/engines/hugo/intro.cpp +++ b/engines/hugo/intro.cpp @@ -89,11 +89,7 @@ void intro_v1d::preNewGame() { void intro_v1d::introInit() { _introState = 0; _introTicks = 0; - _surf.w = 320; - _surf.h = 200; - _surf.pixels = _vm->_screen->getFrontBuffer(); - _surf.pitch = 320; - _surf.format = Graphics::PixelFormat::createFormatCLUT8(); + _surf.init(320, 200, 320, _vm->_screen->getFrontBuffer(), Graphics::PixelFormat::createFormatCLUT8()); _vm->_screen->displayList(kDisplayInit); } @@ -243,11 +239,7 @@ void intro_v2d::preNewGame() { void intro_v2d::introInit() { _vm->_screen->displayList(kDisplayInit); _vm->_file->readBackground(_vm->_numScreens - 1); // display splash screen - _surf.w = 320; - _surf.h = 200; - _surf.pixels = _vm->_screen->getFrontBuffer(); - _surf.pitch = 320; - _surf.format = Graphics::PixelFormat::createFormatCLUT8(); + _surf.init(320, 200, 320, _vm->_screen->getFrontBuffer(), Graphics::PixelFormat::createFormatCLUT8()); char buffer[128]; @@ -289,11 +281,7 @@ void intro_v3d::preNewGame() { void intro_v3d::introInit() { _vm->_screen->displayList(kDisplayInit); _vm->_file->readBackground(_vm->_numScreens - 1); // display splash screen - _surf.w = 320; - _surf.h = 200; - _surf.pixels = _vm->_screen->getFrontBuffer(); - _surf.pitch = 320; - _surf.format = Graphics::PixelFormat::createFormatCLUT8(); + _surf.init(320, 200, 320, _vm->_screen->getFrontBuffer(), Graphics::PixelFormat::createFormatCLUT8()); char buffer[128]; if (_vm->_boot._registered) diff --git a/engines/lastexpress/data/animation.cpp b/engines/lastexpress/data/animation.cpp index 7618259e69..832bcc2e26 100644 --- a/engines/lastexpress/data/animation.cpp +++ b/engines/lastexpress/data/animation.cpp @@ -270,7 +270,7 @@ void Animation::play() { draw(s); // XXX: Update the screen - g_system->copyRectToScreen(s->pixels, s->pitch, 0, 0, s->w, s->h); + g_system->copyRectToScreen(s->getPixels(), s->pitch, 0, 0, s->w, s->h); // Free the temporary surface s->free(); diff --git a/engines/lastexpress/data/sequence.cpp b/engines/lastexpress/data/sequence.cpp index a5bcba84cd..c7073b560c 100644 --- a/engines/lastexpress/data/sequence.cpp +++ b/engines/lastexpress/data/sequence.cpp @@ -128,8 +128,8 @@ AnimFrame::~AnimFrame() { } Common::Rect AnimFrame::draw(Graphics::Surface *s) { - byte *inp = (byte *)_image.pixels; - uint16 *outp = (uint16 *)s->pixels; + byte *inp = (byte *)_image.getPixels(); + uint16 *outp = (uint16 *)s->getPixels(); for (int i = 0; i < 640 * 480; i++, inp++, outp++) { if (*inp) *outp = _palette[*inp]; @@ -155,7 +155,7 @@ void AnimFrame::decomp4(Common::SeekableReadStream *in, const FrameInfo &f) { } void AnimFrame::decomp34(Common::SeekableReadStream *in, const FrameInfo &f, byte mask, byte shift) { - byte *p = (byte *)_image.getBasePtr(0, 0); + byte *p = (byte *)_image.getPixels(); uint32 skip = f.initialSkip / 2; uint32 size = f.decompressedEndOffset / 2; @@ -200,7 +200,7 @@ void AnimFrame::decomp34(Common::SeekableReadStream *in, const FrameInfo &f, byt } void AnimFrame::decomp5(Common::SeekableReadStream *in, const FrameInfo &f) { - byte *p = (byte *)_image.getBasePtr(0, 0); + byte *p = (byte *)_image.getPixels(); uint32 skip = f.initialSkip / 2; uint32 size = f.decompressedEndOffset / 2; @@ -235,7 +235,7 @@ void AnimFrame::decomp5(Common::SeekableReadStream *in, const FrameInfo &f) { } void AnimFrame::decomp7(Common::SeekableReadStream *in, const FrameInfo &f) { - byte *p = (byte *)_image.getBasePtr(0, 0); + byte *p = (byte *)_image.getPixels(); uint32 skip = f.initialSkip / 2; uint32 size = f.decompressedEndOffset / 2; @@ -288,7 +288,7 @@ void AnimFrame::decomp7(Common::SeekableReadStream *in, const FrameInfo &f) { } void AnimFrame::decompFF(Common::SeekableReadStream *in, const FrameInfo &f) { - byte *p = (byte *)_image.getBasePtr(0, 0); + byte *p = (byte *)_image.getPixels(); uint32 skip = f.initialSkip / 2; uint32 size = f.decompressedEndOffset / 2; diff --git a/engines/lastexpress/graphics.cpp b/engines/lastexpress/graphics.cpp index 753c3a39e4..9ced38a2e1 100644 --- a/engines/lastexpress/graphics.cpp +++ b/engines/lastexpress/graphics.cpp @@ -131,11 +131,11 @@ void GraphicsManager::mergePlanes() { // Clear screen surface _screen.fillRect(Common::Rect(640, 480), 0); - uint16 *screen = (uint16 *)_screen.pixels; - uint16 *inventory = (uint16 *)_inventory.pixels; - uint16 *overlay = (uint16 *)_overlay.pixels; - uint16 *backgroundC = (uint16 *)_backgroundC.pixels; - uint16 *backgroundA = (uint16 *)_backgroundA.pixels; + uint16 *screen = (uint16 *)_screen.getPixels(); + uint16 *inventory = (uint16 *)_inventory.getPixels(); + uint16 *overlay = (uint16 *)_overlay.getPixels(); + uint16 *backgroundC = (uint16 *)_backgroundC.getPixels(); + uint16 *backgroundA = (uint16 *)_backgroundA.getPixels(); for (int i = 0; i < 640 * 480; i++) { @@ -160,7 +160,7 @@ void GraphicsManager::mergePlanes() { void GraphicsManager::updateScreen() { g_system->fillScreen(0); - g_system->copyRectToScreen(_screen.getBasePtr(0, 0), 640 * 2, 0, 0, 640, 480); + g_system->copyRectToScreen(_screen.getPixels(), 640 * 2, 0, 0, 640, 480); } } // End of namespace LastExpress diff --git a/engines/made/graphics.cpp b/engines/made/graphics.cpp index 4d3fc7116a..a8e33774f6 100644 --- a/engines/made/graphics.cpp +++ b/engines/made/graphics.cpp @@ -83,7 +83,7 @@ void decompressImage(byte *source, Graphics::Surface &surface, uint16 cmdOffs, u if ((maskFlags != 0) && (maskFlags != 2) && (pixelFlags != 0) && (pixelFlags != 2) && (cmdFlags != 0)) error("decompressImage() Unsupported flags: cmdFlags = %02X; maskFlags = %02X, pixelFlags = %02X", cmdFlags, maskFlags, pixelFlags); - byte *destPtr = (byte *)surface.getBasePtr(0, 0); + byte *destPtr = (byte *)surface.getPixels(); byte lineBuf[640 * 4]; byte bitBuf[40]; @@ -196,7 +196,7 @@ void decompressMovieImage(byte *source, Graphics::Surface &surface, uint16 cmdOf byte *maskBuffer = source + maskOffs; byte *pixelBuffer = source + pixelOffs; - byte *destPtr = (byte *)surface.getBasePtr(0, 0); + byte *destPtr = (byte *)surface.getPixels(); byte bitBuf[40]; diff --git a/engines/made/pmvplayer.cpp b/engines/made/pmvplayer.cpp index cf450f7e25..573ff7faf1 100644 --- a/engines/made/pmvplayer.cpp +++ b/engines/made/pmvplayer.cpp @@ -248,7 +248,7 @@ void PmvPlayer::handleEvents() { } void PmvPlayer::updateScreen() { - _vm->_system->copyRectToScreen(_surface->pixels, _surface->pitch, + _vm->_system->copyRectToScreen(_surface->getPixels(), _surface->pitch, (320 - _surface->w) / 2, (200 - _surface->h) / 2, _surface->w, _surface->h); _vm->_system->updateScreen(); } diff --git a/engines/made/screen.cpp b/engines/made/screen.cpp index ea7d57f82d..30848e8ec1 100644 --- a/engines/made/screen.cpp +++ b/engines/made/screen.cpp @@ -344,12 +344,12 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask void Screen::updateSprites() { // TODO: This needs some more work, dirty rectangles are currently not used - memcpy(_workScreen->pixels, _backgroundScreen->pixels, 64000); + memcpy(_workScreen->getPixels(), _backgroundScreen->getPixels(), 64000); drawSpriteChannels(_backgroundScreenDrawCtx, 3, 0); drawSpriteChannels(_workScreenDrawCtx, 1, 2); - _vm->_system->copyRectToScreen(_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h); + _vm->_system->copyRectToScreen(_workScreen->getPixels(), _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h); _vm->_screen->updateScreenAndWait(10); } @@ -593,7 +593,7 @@ void Screen::show() { return; drawSpriteChannels(_backgroundScreenDrawCtx, 3, 0); - memcpy(_workScreen->pixels, _backgroundScreen->pixels, 64000); + memcpy(_workScreen->getPixels(), _backgroundScreen->getPixels(), 64000); drawSpriteChannels(_workScreenDrawCtx, 1, 2); _fx->run(_visualEffectNum, _workScreen, _palette, _newPalette, _paletteColorCount); @@ -775,7 +775,7 @@ void Screen::unlockScreen() { } void Screen::showWorkScreen() { - _vm->_system->copyRectToScreen(_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h); + _vm->_system->copyRectToScreen(_workScreen->getPixels(), _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h); } void Screen::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp index ad71f1fb49..d069308a4b 100644 --- a/engines/made/screenfx.cpp +++ b/engines/made/screenfx.cpp @@ -368,7 +368,7 @@ void ScreenEffects::vfx07(Graphics::Surface *surface, byte *palette, byte *newPa // "Screen slide in" right to left void ScreenEffects::vfx08(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { for (int x = 8; x <= 320; x += 8) { - _screen->copyRectToScreen(surface->getBasePtr(0, 0), surface->pitch, 320 - x, 0, x, 200); + _screen->copyRectToScreen(surface->getPixels(), surface->pitch, 320 - x, 0, x, 200); _screen->updateScreenAndWait(25); } setPalette(palette); @@ -529,7 +529,7 @@ void ScreenEffects::vfx19(Graphics::Surface *surface, byte *palette, byte *newPa // "Screen slide in" bottom to top void ScreenEffects::vfx20(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { for (int y = 4; y <= 200; y += 4) { - _screen->copyRectToScreen(surface->getBasePtr(0, 0), surface->pitch, 0, 200 - y, 320, y); + _screen->copyRectToScreen(surface->getPixels(), surface->pitch, 0, 200 - y, 320, y); _screen->updateScreenAndWait(25); } diff --git a/engines/made/scriptfuncs.cpp b/engines/made/scriptfuncs.cpp index c57778fb71..0e3b50aa98 100644 --- a/engines/made/scriptfuncs.cpp +++ b/engines/made/scriptfuncs.cpp @@ -574,7 +574,7 @@ int16 ScriptFunctions::sfLoadMouseCursor(int16 argc, int16 *argv) { PictureResource *flex = _vm->_res->getPicture(argv[2]); if (flex) { Graphics::Surface *surf = flex->getPicture(); - CursorMan.replaceCursor(surf->pixels, surf->w, surf->h, argv[1], argv[0], 0); + CursorMan.replaceCursor(surf->getPixels(), surf->w, surf->h, argv[1], argv[0], 0); _vm->_res->freeResource(flex); } return 0; diff --git a/engines/mohawk/bitmap.cpp b/engines/mohawk/bitmap.cpp index bc19fe2d3e..b321e043d9 100644 --- a/engines/mohawk/bitmap.cpp +++ b/engines/mohawk/bitmap.cpp @@ -580,7 +580,7 @@ void MohawkBitmap::drawRaw(Graphics::Surface *surface) { _data->skip(_header.bytesPerRow - _header.width * 3); } else { - _data->read((byte *)surface->pixels + y * _header.width, _header.width); + _data->read((byte *)surface->getBasePtr(0, y), _header.width); _data->skip(_header.bytesPerRow - _header.width); } } @@ -599,7 +599,7 @@ void MohawkBitmap::drawRLE8(Graphics::Surface *surface, bool isLE) { for (uint16 i = 0; i < _header.height; i++) { uint16 rowByteCount = isLE ? _data->readUint16LE() : _data->readUint16BE(); int32 startPos = _data->pos(); - byte *dst = (byte *)surface->pixels + i * _header.width; + byte *dst = (byte *)surface->getBasePtr(0, i); int16 remaining = _header.width; while (remaining > 0) { @@ -779,7 +779,7 @@ MohawkSurface *DOSBitmap::decodeImage(Common::SeekableReadStream *stream) { } Graphics::Surface *surface = createSurface(_header.width, _header.height); - memset(surface->pixels, 0, _header.width * _header.height); + memset(surface->getPixels(), 0, _header.width * _header.height); // Expand the <8bpp data to one byte per pixel switch (getBitsPerPixel()) { @@ -801,7 +801,7 @@ MohawkSurface *DOSBitmap::decodeImage(Common::SeekableReadStream *stream) { void DOSBitmap::expandMonochromePlane(Graphics::Surface *surface, Common::SeekableReadStream *rawStream) { assert(surface->format.bytesPerPixel == 1); - byte *dst = (byte *)surface->pixels; + byte *dst = (byte *)surface->getPixels(); // Expand the 8 pixels in a byte into a full byte per pixel @@ -830,7 +830,7 @@ void DOSBitmap::expandEGAPlanes(Graphics::Surface *surface, Common::SeekableRead // Note that the image is in EGA planar form and not just standard 4bpp // This seems to contradict the PoP specs which seem to do something else - byte *dst = (byte *)surface->pixels; + byte *dst = (byte *)surface->getPixels(); for (uint32 i = 0; i < surface->h; i++) { uint x = 0; diff --git a/engines/mohawk/cursors.cpp b/engines/mohawk/cursors.cpp index c7bd03678f..f70efde5fb 100644 --- a/engines/mohawk/cursors.cpp +++ b/engines/mohawk/cursors.cpp @@ -121,11 +121,11 @@ void MystCursorManager::setCursor(uint16 id) { // Myst ME stores some cursors as 24bpp images instead of 8bpp if (surface->format.bytesPerPixel == 1) { - CursorMan.replaceCursor(surface->pixels, surface->w, surface->h, hotspotX, hotspotY, 0); + CursorMan.replaceCursor(surface->getPixels(), surface->w, surface->h, hotspotX, hotspotY, 0); CursorMan.replaceCursorPalette(mhkSurface->getPalette(), 0, 256); } else { Graphics::PixelFormat pixelFormat = g_system->getScreenFormat(); - CursorMan.replaceCursor(surface->pixels, surface->w, surface->h, hotspotX, hotspotY, pixelFormat.RGBToColor(255, 255, 255), false, &pixelFormat); + CursorMan.replaceCursor(surface->getPixels(), surface->w, surface->h, hotspotX, hotspotY, pixelFormat.RGBToColor(255, 255, 255), false, &pixelFormat); } _vm->_needsUpdate = true; diff --git a/engines/mohawk/riven_graphics.cpp b/engines/mohawk/riven_graphics.cpp index 05e66a3924..cd15960b85 100644 --- a/engines/mohawk/riven_graphics.cpp +++ b/engines/mohawk/riven_graphics.cpp @@ -255,7 +255,7 @@ void RivenGraphics::runScheduledTransition() { } // For now, just copy the image to screen without doing any transition. - _vm->_system->copyRectToScreen(_mainScreen->pixels, _mainScreen->pitch, 0, 0, _mainScreen->w, _mainScreen->h); + _vm->_system->copyRectToScreen(_mainScreen->getPixels(), _mainScreen->pitch, 0, 0, _mainScreen->w, _mainScreen->h); _vm->_system->updateScreen(); _scheduledTransition = -1; // Clear scheduled transition @@ -345,7 +345,7 @@ void RivenGraphics::drawInventoryImage(uint16 id, const Common::Rect *rect) { mhkSurface->convertToTrueColor(); Graphics::Surface *surface = mhkSurface->getSurface(); - _vm->_system->copyRectToScreen(surface->pixels, surface->pitch, rect->left, rect->top, surface->w, surface->h); + _vm->_system->copyRectToScreen(surface->getPixels(), surface->pitch, rect->left, rect->top, surface->w, surface->h); delete mhkSurface; } @@ -420,7 +420,7 @@ void RivenGraphics::updateCredits() { } else { // Otheriwse, we're scrolling // Move the screen up one row - memmove(_mainScreen->pixels, _mainScreen->getBasePtr(0, 1), _mainScreen->pitch * (_mainScreen->h - 1)); + memmove(_mainScreen->getPixels(), _mainScreen->getBasePtr(0, 1), _mainScreen->pitch * (_mainScreen->h - 1)); // Only update as long as we're not before the last frame // Otherwise, we're just moving up a row (which we already did) @@ -437,7 +437,7 @@ void RivenGraphics::updateCredits() { } // Now flush the new screen - _vm->_system->copyRectToScreen(_mainScreen->pixels, _mainScreen->pitch, 0, 0, _mainScreen->w, _mainScreen->h); + _vm->_system->copyRectToScreen(_mainScreen->getPixels(), _mainScreen->pitch, 0, 0, _mainScreen->w, _mainScreen->h); _vm->_system->updateScreen(); } } diff --git a/engines/mohawk/video.cpp b/engines/mohawk/video.cpp index 8b0130d711..b7e06a2b9f 100644 --- a/engines/mohawk/video.cpp +++ b/engines/mohawk/video.cpp @@ -245,7 +245,7 @@ bool VideoManager::updateMovies() { // Clip the width/height to make sure we stay on the screen (Myst does this a few times) uint16 width = MIN<int32>(_videoStreams[i]->getWidth(), _vm->_system->getWidth() - _videoStreams[i].x); uint16 height = MIN<int32>(_videoStreams[i]->getHeight(), _vm->_system->getHeight() - _videoStreams[i].y); - _vm->_system->copyRectToScreen(frame->pixels, frame->pitch, _videoStreams[i].x, _videoStreams[i].y, width, height); + _vm->_system->copyRectToScreen(frame->getPixels(), frame->pitch, _videoStreams[i].x, _videoStreams[i].y, width, height); // We've drawn something to the screen, make sure we update it updateScreen = true; diff --git a/engines/mortevielle/graphics.cpp b/engines/mortevielle/graphics.cpp index c066114e8d..059f5a9be8 100644 --- a/engines/mortevielle/graphics.cpp +++ b/engines/mortevielle/graphics.cpp @@ -897,12 +897,7 @@ Graphics::Surface ScreenSurface::lockArea(const Common::Rect &bounds) { _dirtyRects.push_back(bounds); Graphics::Surface s; - s.format = format; - s.pixels = getBasePtr(bounds.left, bounds.top); - s.pitch = pitch; - s.w = bounds.width(); - s.h = bounds.height(); - + s.init(bounds.width(), bounds.height(), pitch, getBasePtr(bounds.left, bounds.top), format); return s; } @@ -1067,7 +1062,7 @@ void ScreenSurface::setPixel(const Common::Point &pt, int palIndex) { assert((pt.x >= 0) && (pt.y >= 0) && (pt.x <= SCREEN_WIDTH) && (pt.y <= SCREEN_ORIG_HEIGHT)); Graphics::Surface destSurface = lockArea(Common::Rect(pt.x, pt.y * 2, pt.x + 1, (pt.y + 1) * 2)); - byte *destP = (byte *)destSurface.pixels; + byte *destP = (byte *)destSurface.getPixels(); *destP = palIndex; *(destP + SCREEN_WIDTH) = palIndex; } diff --git a/engines/mortevielle/menu.cpp b/engines/mortevielle/menu.cpp index aa8d67e98a..f32c551ddb 100644 --- a/engines/mortevielle/menu.cpp +++ b/engines/mortevielle/menu.cpp @@ -393,7 +393,7 @@ void Menu::menuUp(int msgId) { // Get a pointer to the source and destination of the area to restore const byte *pSrc = (const byte *)_vm->_backgroundSurface.getBasePtr(0, 10); Graphics::Surface destArea = _vm->_screenSurface.lockArea(Common::Rect(0, 10, SCREEN_WIDTH, SCREEN_HEIGHT)); - byte *pDest = (byte *)destArea.getBasePtr(0, 0); + byte *pDest = (byte *)destArea.getPixels(); // Copy the data Common::copy(pSrc, pSrc + (400 - 10) * SCREEN_WIDTH, pDest); diff --git a/engines/mortevielle/saveload.cpp b/engines/mortevielle/saveload.cpp index 77c242c9e7..651ed07b65 100644 --- a/engines/mortevielle/saveload.cpp +++ b/engines/mortevielle/saveload.cpp @@ -189,7 +189,7 @@ void SavegameManager::writeSavegameHeader(Common::OutSaveFile *out, const Common Graphics::Surface *thumb = new Graphics::Surface(); Graphics::Surface s = g_vm->_screenSurface.lockArea(Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT)); - ::createThumbnail(thumb, (const byte *)s.pixels, SCREEN_WIDTH, SCREEN_HEIGHT, thumbPalette); + ::createThumbnail(thumb, (const byte *)s.getPixels(), SCREEN_WIDTH, SCREEN_HEIGHT, thumbPalette); Graphics::saveThumbnail(*out, *thumb); thumb->free(); delete thumb; diff --git a/engines/neverhood/mouse.cpp b/engines/neverhood/mouse.cpp index 13fba41e92..f11a3f99ea 100644 --- a/engines/neverhood/mouse.cpp +++ b/engines/neverhood/mouse.cpp @@ -183,7 +183,7 @@ void Mouse::updateCursor() { _drawOffset = _mouseCursorResource.getRect(); _surface->drawMouseCursorResource(_mouseCursorResource, _frameNum / 2); Graphics::Surface *cursorSurface = _surface->getSurface(); - CursorMan.replaceCursor((const byte*)cursorSurface->pixels, + CursorMan.replaceCursor((const byte*)cursorSurface->getPixels(), cursorSurface->w, cursorSurface->h, -_drawOffset.x, -_drawOffset.y, 0); } diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp index 5f7aea86f4..a1a517f251 100644 --- a/engines/neverhood/resource.cpp +++ b/engines/neverhood/resource.cpp @@ -39,7 +39,7 @@ SpriteResource::~SpriteResource() { void SpriteResource::draw(Graphics::Surface *destSurface, bool flipX, bool flipY) { if (_pixels) { - byte *dest = (byte*)destSurface->pixels; + byte *dest = (byte*)destSurface->getPixels(); const int destPitch = destSurface->pitch; if (_rle) unpackSpriteRle(_pixels, _dimensions.width, _dimensions.height, dest, destPitch, flipX, flipY); @@ -116,7 +116,7 @@ AnimResource::~AnimResource() { void AnimResource::draw(uint frameIndex, Graphics::Surface *destSurface, bool flipX, bool flipY) { const AnimFrameInfo frameInfo = _frames[frameIndex]; - byte *dest = (byte*)destSurface->pixels; + byte *dest = (byte*)destSurface->getPixels(); const int destPitch = destSurface->pitch; _currSpriteData = _spriteData + frameInfo.spriteDataOffs; _width = frameInfo.drawOffset.width; @@ -298,7 +298,7 @@ void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) { const int sourcePitch = (_cursorSprite.getDimensions().width + 3) & 0xFFFC; // 4 byte alignment const int destPitch = destSurface->pitch; const byte *source = _cursorSprite.getPixels() + _cursorNum * (sourcePitch * 32) + frameNum * 32; - byte *dest = (byte*)destSurface->pixels; + byte *dest = (byte*)destSurface->getPixels(); for (int16 yc = 0; yc < 32; yc++) { memcpy(dest, source, 32); source += sourcePitch; diff --git a/engines/neverhood/screen.cpp b/engines/neverhood/screen.cpp index 4a5bfb92ce..4c8dd9add0 100644 --- a/engines/neverhood/screen.cpp +++ b/engines/neverhood/screen.cpp @@ -54,7 +54,7 @@ void Screen::update() { if (_fullRefresh) { // NOTE When playing a fullscreen/doubled Smacker video usually a full screen refresh is needed - _vm->_system->copyRectToScreen((const byte*)_backScreen->pixels, _backScreen->pitch, 0, 0, 640, 480); + _vm->_system->copyRectToScreen((const byte*)_backScreen->getPixels(), _backScreen->pitch, 0, 0, 640, 480); _fullRefresh = false; return; } @@ -174,7 +174,7 @@ void Screen::updatePalette() { } void Screen::clear() { - memset(_backScreen->pixels, 0, _backScreen->pitch * _backScreen->h); + memset(_backScreen->getPixels(), 0, _backScreen->pitch * _backScreen->h); _fullRefresh = true; clearRenderQueue(); } @@ -257,7 +257,7 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND void Screen::drawDoubleSurface2(const Graphics::Surface *surface, NDrawRect &drawRect) { - const byte *source = (const byte*)surface->getBasePtr(0, 0); + const byte *source = (const byte*)surface->getPixels(); byte *dest = (byte*)_backScreen->getBasePtr(drawRect.x, drawRect.y); for (int16 yc = 0; yc < surface->h; yc++) { diff --git a/engines/parallaction/disk_br.cpp b/engines/parallaction/disk_br.cpp index 3135c3e8c5..f648f4b9a1 100644 --- a/engines/parallaction/disk_br.cpp +++ b/engines/parallaction/disk_br.cpp @@ -225,7 +225,7 @@ void DosDisk_br::loadBitmap(Common::SeekableReadStream &stream, Graphics::Surfac } surf.create(width, height, Graphics::PixelFormat::createFormatCLUT8()); - stream.read(surf.pixels, width * height); + stream.read(surf.getPixels(), width * height); } Frames* DosDisk_br::loadPointer(const char *name) { @@ -449,7 +449,7 @@ void AmigaDisk_br::init() { void AmigaDisk_br::adjustForPalette(Graphics::Surface &surf, int transparentColor) { uint size = surf.w * surf.h; - byte *data = (byte *)surf.pixels; + byte *data = (byte *)surf.getPixels(); for (uint i = 0; i < size; i++, data++) { if (transparentColor == -1 || transparentColor != *data) *data += 16; @@ -552,7 +552,7 @@ MaskBuffer *AmigaDisk_br::loadMask(const char *name, uint32 w, uint32 h) { MaskBuffer *buffer = new MaskBuffer; // surface width was shrunk to 1/4th of the bitmap width due to the pixel packing buffer->create(decoder.getSurface()->w * 4, decoder.getSurface()->h); - memcpy(buffer->data, decoder.getSurface()->pixels, buffer->size); + memcpy(buffer->data, decoder.getSurface()->getPixels(), buffer->size); buffer->bigEndian = true; finalpass(buffer->data, buffer->size); return buffer; @@ -612,7 +612,7 @@ GfxObj* AmigaDisk_br::loadStatic(const char* name) { stream->read(shadow, shadowSize); for (int32 i = 0; i < surf->h; ++i) { byte *src = shadow + shadowWidth * i; - byte *dst = (byte *)surf->pixels + surf->pitch * i; + byte *dst = (byte *)surf->getPixels() + surf->pitch * i; for (int32 j = 0; j < surf->w; ++j, ++dst) { byte bit = src[j/8] & (1 << (7 - (j & 7))); diff --git a/engines/parallaction/disk_ns.cpp b/engines/parallaction/disk_ns.cpp index 4c4893ec61..ae28e864a9 100644 --- a/engines/parallaction/disk_ns.cpp +++ b/engines/parallaction/disk_ns.cpp @@ -482,7 +482,7 @@ void DosDisk_ns::loadBackground(BackgroundInfo& info, const char *filename) { // read bitmap, mask and path data and extract them into the 3 buffers info.bg.create(info.width, info.height, Graphics::PixelFormat::createFormatCLUT8()); createMaskAndPathBuffers(info); - unpackBackground(stream, (byte *)info.bg.pixels, info._mask->data, info._path->data); + unpackBackground(stream, (byte *)info.bg.getPixels(), info._mask->data, info._path->data); delete stream; } @@ -976,7 +976,7 @@ void AmigaDisk_ns::loadMask_internal(BackgroundInfo& info, const char *name) { info._mask = new MaskBuffer; // surface width was shrunk to 1/4th of the bitmap width due to the pixel packing info._mask->create(decoder.getSurface()->w * 4, decoder.getSurface()->h); - memcpy(info._mask->data, decoder.getSurface()->pixels, info._mask->size); + memcpy(info._mask->data, decoder.getSurface()->getPixels(), info._mask->size); info._mask->bigEndian = true; } @@ -998,7 +998,7 @@ void AmigaDisk_ns::loadPath_internal(BackgroundInfo& info, const char *name) { info._path = new PathBuffer; // surface width was shrunk to 1/8th of the bitmap width due to the pixel packing info._path->create(decoder.getSurface()->w * 8, decoder.getSurface()->h); - memcpy(info._path->data, decoder.getSurface()->pixels, info._path->size); + memcpy(info._path->data, decoder.getSurface()->getPixels(), info._path->size); info._path->bigEndian = true; } diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp index 3ea4332e50..816f220b1f 100644 --- a/engines/parallaction/exec_ns.cpp +++ b/engines/parallaction/exec_ns.cpp @@ -126,9 +126,7 @@ DECLARE_INSTRUCTION_OPCODE(put) { inst->_a->getFrameRect(r); Graphics::Surface v18; - v18.w = r.width(); - v18.h = r.height(); - v18.pixels = inst->_a->getFrameData(); + v18.init(r.width(), r.height(), r.width(), inst->_a->getFrameData(), Graphics::PixelFormat::createFormatCLUT8()); int16 x = inst->_opA.getValue(); int16 y = inst->_opB.getValue(); diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index b8a8ceb61f..3f36d56420 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -332,7 +332,7 @@ void Gfx::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int void Gfx::clearScreen() { if (_doubleBuffering) { - if (_backBuffer.pixels) { + if (_backBuffer.getPixels()) { Common::Rect r(_backBuffer.w, _backBuffer.h); _backBuffer.fillRect(r, 0); } @@ -419,13 +419,13 @@ void Gfx::updateScreen() { // is needed _overlayMode = false; - bool skipBackground = (_backgroundInfo->bg.pixels == 0); // don't render frame if background is missing + bool skipBackground = (_backgroundInfo->bg.getPixels() == 0); // don't render frame if background is missing if (!skipBackground) { // background may not cover the whole screen, so adjust bulk update size uint w = _backgroundInfo->width; uint h = _backgroundInfo->height; - byte *backgroundData = (byte *)_backgroundInfo->bg.getBasePtr(0, 0); + byte *backgroundData = (byte *)_backgroundInfo->bg.getPixels(); uint16 backgroundPitch = _backgroundInfo->bg.pitch; copyRectToScreen(backgroundData, backgroundPitch, _backgroundInfo->_x, _backgroundInfo->_y, w, h); } @@ -450,7 +450,7 @@ void Gfx::applyHalfbriteEffect_NS(Graphics::Surface &surf) { return; } - byte *buf = (byte *)surf.pixels; + byte *buf = (byte *)surf.getPixels(); for (int i = 0; i < surf.w*surf.h; i++) { *buf++ |= 0x20; } @@ -493,7 +493,7 @@ void Gfx::patchBackground(Graphics::Surface &surf, int16 x, int16 y, bool mask) r.moveTo(x, y); uint16 z = (mask) ? _backgroundInfo->getMaskLayer(y) : LAYER_FOREGROUND; - blt(r, (byte *)surf.pixels, &_backgroundInfo->bg, z, 100, 0); + blt(r, (byte *)surf.getPixels(), &_backgroundInfo->bg, z, 100, 0); } void Gfx::fillBackground(const Common::Rect& r, byte color) { @@ -536,12 +536,12 @@ GfxObj *Gfx::renderFloatingLabel(Font *font, char *text) { setupLabelSurface(*cnv, w, h); font->setColor((_gameType == GType_BRA) ? 0 : 7); - font->drawString((byte *)cnv->pixels + 1, cnv->w, text); - font->drawString((byte *)cnv->pixels + 1 + cnv->w * 2, cnv->w, text); - font->drawString((byte *)cnv->pixels + cnv->w, cnv->w, text); - font->drawString((byte *)cnv->pixels + 2 + cnv->w, cnv->w, text); + font->drawString((byte *)cnv->getBasePtr(1, 0), cnv->w, text); + font->drawString((byte *)cnv->getBasePtr(1, 2), cnv->w, text); + font->drawString((byte *)cnv->getBasePtr(0, 1), cnv->w, text); + font->drawString((byte *)cnv->getBasePtr(2, 1), cnv->w, text); font->setColor((_gameType == GType_BRA) ? 11 : 1); - font->drawString((byte *)cnv->pixels + 1 + cnv->w, cnv->w, text); + font->drawString((byte *)cnv->getBasePtr(1, 1), cnv->w, text); } else { w = font->getStringWidth(text); h = font->height(); @@ -704,7 +704,7 @@ void Gfx::unregisterLabel(GfxObj *label) { void Gfx::copyRect(const Common::Rect &r, Graphics::Surface &src, Graphics::Surface &dst) { byte *s = (byte *)src.getBasePtr(r.left, r.top); - byte *d = (byte *)dst.getBasePtr(0, 0); + byte *d = (byte *)dst.getPixels(); for (uint16 i = 0; i < r.height(); i++) { memcpy(d, s, r.width()); diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index bf7cdc439d..a445ce0138 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -499,7 +499,7 @@ void Input::initCursors() { // TODO: scale mouse cursor (see staticres.cpp) Graphics::Surface *surf2 = new Graphics::Surface; surf2->create(32, 16, Graphics::PixelFormat::createFormatCLUT8()); - memcpy(surf2->pixels, _resMouseArrow_BR_Amiga, 32*16); + memcpy(surf2->getPixels(), _resMouseArrow_BR_Amiga, 32*16); _mouseArrow = new SurfaceToFrames(surf2); } break; diff --git a/engines/parallaction/inventory.h b/engines/parallaction/inventory.h index a3b7bf953f..d5cf8badf0 100644 --- a/engines/parallaction/inventory.h +++ b/engines/parallaction/inventory.h @@ -108,7 +108,7 @@ public: void highlightItem(ItemPosition pos, byte color); void drawItem(ItemName name, byte *buffer, uint pitch); - byte* getData() const { return (byte *)_surf.pixels; } + byte *getData() { return (byte *)_surf.getPixels(); } void getRect(Common::Rect &r) const; int16 getNumLines() const; diff --git a/engines/pegasus/cursor.cpp b/engines/pegasus/cursor.cpp index 897d31d7bd..ad0d2c2d7d 100644 --- a/engines/pegasus/cursor.cpp +++ b/engines/pegasus/cursor.cpp @@ -85,9 +85,9 @@ void Cursor::setCurrentFrameIndex(int32 index) { if (_info[index].surface->format.bytesPerPixel == 1) { CursorMan.replaceCursorPalette(_info[index].palette, 0, _info[index].colorCount); - CursorMan.replaceCursor(_info[index].surface->pixels, _info[index].surface->w, _info[index].surface->h, _info[index].hotspot.x, _info[index].hotspot.y, 0); + CursorMan.replaceCursor(_info[index].surface->getPixels(), _info[index].surface->w, _info[index].surface->h, _info[index].hotspot.x, _info[index].hotspot.y, 0); } else { - CursorMan.replaceCursor(_info[index].surface->pixels, _info[index].surface->w, _info[index].surface->h, _info[index].hotspot.x, _info[index].hotspot.y, _info[index].surface->format.RGBToColor(0xFF, 0xFF, 0xFF), false, &_info[index].surface->format); + CursorMan.replaceCursor(_info[index].surface->getPixels(), _info[index].surface->w, _info[index].surface->h, _info[index].hotspot.x, _info[index].hotspot.y, _info[index].surface->format.RGBToColor(0xFF, 0xFF, 0xFF), false, &_info[index].surface->format); } ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty(); @@ -203,7 +203,7 @@ void Cursor::loadCursorImage(CursorInfo &cursorInfo) { // PixMap data if (pixMap.pixelSize == 8) { cursorInfo.surface->create(pixMap.rowBytes, pixMap.bounds.height(), Graphics::PixelFormat::createFormatCLUT8()); - cicnStream->read(cursorInfo.surface->pixels, pixMap.rowBytes * pixMap.bounds.height()); + cicnStream->read(cursorInfo.surface->getPixels(), pixMap.rowBytes * pixMap.bounds.height()); // While this looks sensible, it actually doesn't work for some cursors // (ie. the 'can grab' hand) diff --git a/engines/pegasus/graphics.cpp b/engines/pegasus/graphics.cpp index 8dbd678809..5475108abd 100644 --- a/engines/pegasus/graphics.cpp +++ b/engines/pegasus/graphics.cpp @@ -318,7 +318,7 @@ void GraphicsManager::shakeTheWorld(TimeValue duration, TimeScale scale) { } if (lastOffset.x != 0 || lastOffset.y != 0) { - g_system->copyRectToScreen((byte *)oldScreen.pixels, oldScreen.pitch, 0, 0, 640, 480); + g_system->copyRectToScreen((byte *)oldScreen.getPixels(), oldScreen.pitch, 0, 0, 640, 480); g_system->updateScreen(); } diff --git a/engines/pegasus/neighborhood/caldoria/caldoria.cpp b/engines/pegasus/neighborhood/caldoria/caldoria.cpp index 9a378a6728..0b3e1ee040 100644 --- a/engines/pegasus/neighborhood/caldoria/caldoria.cpp +++ b/engines/pegasus/neighborhood/caldoria/caldoria.cpp @@ -200,7 +200,7 @@ void Caldoria::start() { const Graphics::Surface *frame = pullbackMovie->decodeNextFrame(); assert(frame); assert(frame->format == g_system->getScreenFormat()); - g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 64, 112, frame->w, frame->h); + g_system->copyRectToScreen((const byte *)frame->getPixels(), frame->pitch, 64, 112, frame->w, frame->h); _vm->_gfx->doFadeInSync(kTwoSeconds * kFifteenTicksPerSecond, kFifteenTicksPerSecond); bool saveAllowed = _vm->swapSaveAllowed(false); @@ -216,7 +216,7 @@ void Caldoria::start() { frame = pullbackMovie->decodeNextFrame(); if (frame) { - g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 64, 112, frame->w, frame->h); + g_system->copyRectToScreen((const byte *)frame->getPixels(), frame->pitch, 64, 112, frame->w, frame->h); g_system->updateScreen(); } } diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp index 463e81e52e..3bd29ce8dd 100644 --- a/engines/pegasus/pegasus.cpp +++ b/engines/pegasus/pegasus.cpp @@ -313,7 +313,7 @@ void PegasusEngine::runIntro() { const Graphics::Surface *frame = video->decodeNextFrame(); if (frame) { - _system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 0, 0, frame->w, frame->h); + _system->copyRectToScreen((const byte *)frame->getPixels(), frame->pitch, 0, 0, frame->w, frame->h); _system->updateScreen(); } } @@ -1367,7 +1367,7 @@ bool PegasusEngine::playMovieScaled(Video::VideoDecoder *video, uint16 x, uint16 if (frame->w <= 320 && frame->h <= 240) { drawScaledFrame(frame, x, y); } else { - _system->copyRectToScreen((byte *)frame->pixels, frame->pitch, x, y, frame->w, frame->h); + _system->copyRectToScreen((const byte *)frame->getPixels(), frame->pitch, x, y, frame->w, frame->h); _system->updateScreen(); } } @@ -2270,11 +2270,11 @@ void PegasusEngine::drawScaledFrame(const Graphics::Surface *frame, uint16 x, ui scaledFrame.create(frame->w * 2, frame->h * 2, frame->format); if (frame->format.bytesPerPixel == 2) - scaleFrame<uint16>((uint16 *)frame->pixels, (uint16 *)scaledFrame.pixels, frame->w, frame->h, frame->pitch); + scaleFrame<uint16>((const uint16 *)frame->getPixels(), (uint16 *)scaledFrame.getPixels(), frame->w, frame->h, frame->pitch); else - scaleFrame<uint32>((uint32 *)frame->pixels, (uint32 *)scaledFrame.pixels, frame->w, frame->h, frame->pitch); + scaleFrame<uint32>((const uint32 *)frame->getPixels(), (uint32 *)scaledFrame.getPixels(), frame->w, frame->h, frame->pitch); - _system->copyRectToScreen((byte *)scaledFrame.pixels, scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); + _system->copyRectToScreen((byte *)scaledFrame.getPixels(), scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); _system->updateScreen(); scaledFrame.free(); } diff --git a/engines/pegasus/transition.cpp b/engines/pegasus/transition.cpp index 1ae212df85..b736b115ee 100644 --- a/engines/pegasus/transition.cpp +++ b/engines/pegasus/transition.cpp @@ -70,7 +70,7 @@ void ScreenFader::setFaderValue(const int32 value) { if (value != getFaderValue()) { Fader::setFaderValue(value); - if (_screen->pixels) { + if (_screen->getPixels()) { // The original game does a gamma fade here using the Mac API. In order to do // that, it would require an immense amount of CPU processing. This does a // linear fade instead, which looks fairly well, IMO. diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp index a99bd66e5e..df8283b4c2 100644 --- a/engines/saga/animation.cpp +++ b/engines/saga/animation.cpp @@ -501,7 +501,7 @@ void Anim::play(uint16 animId, int vectorTime, bool playing) { } anim = getAnimation(animId); - displayBuffer = (byte *)_vm->_render->getBackGroundSurface()->pixels; + displayBuffer = (byte *)_vm->_render->getBackGroundSurface()->getPixels(); if (playing) { anim->state = ANIM_PLAYING; diff --git a/engines/saga/gfx.h b/engines/saga/gfx.h index c677b76324..c68160e907 100644 --- a/engines/saga/gfx.h +++ b/engines/saga/gfx.h @@ -201,7 +201,7 @@ public: // Whenever it gets called, the corresponding caller must take care // to add the corresponding dirty rectangle itself byte *getBackBufferPixels() { - return (byte *)_backBuffer.pixels; + return (byte *)_backBuffer.getPixels(); } uint16 getBackBufferWidth() { diff --git a/engines/saga/introproc_ihnm.cpp b/engines/saga/introproc_ihnm.cpp index 6015e6757a..7922d56425 100644 --- a/engines/saga/introproc_ihnm.cpp +++ b/engines/saga/introproc_ihnm.cpp @@ -212,7 +212,7 @@ bool Scene::playTitle(int title, int time, int mode) { break; case 2: // display background - _vm->_system->copyRectToScreen(backBufferSurface->pixels, backBufferSurface->w, 0, 0, + _vm->_system->copyRectToScreen(backBufferSurface->getPixels(), backBufferSurface->w, 0, 0, backBufferSurface->w, backBufferSurface->h); phase++; startTime = curTime; @@ -247,7 +247,7 @@ bool Scene::playTitle(int title, int time, int mode) { frameTime = curTime; - _vm->_system->copyRectToScreen(backBufferSurface->pixels, backBufferSurface->w, 0, 0, + _vm->_system->copyRectToScreen(backBufferSurface->getPixels(), backBufferSurface->w, 0, 0, backBufferSurface->w, backBufferSurface->h); } @@ -273,8 +273,8 @@ bool Scene::playTitle(int title, int time, int mode) { _vm->_anim->endVideo(); - memset((byte *)backBufferSurface->pixels, 0, backBufferSurface->w * backBufferSurface->h); - _vm->_system->copyRectToScreen(backBufferSurface->pixels, backBufferSurface->w, 0, 0, + memset((byte *)backBufferSurface->getPixels(), 0, backBufferSurface->w * backBufferSurface->h); + _vm->_system->copyRectToScreen(backBufferSurface->getPixels(), backBufferSurface->w, 0, 0, backBufferSurface->w, backBufferSurface->h); return interrupted; diff --git a/engines/saga/introproc_saga2.cpp b/engines/saga/introproc_saga2.cpp index 260eca98e6..e61dfbf161 100644 --- a/engines/saga/introproc_saga2.cpp +++ b/engines/saga/introproc_saga2.cpp @@ -108,7 +108,7 @@ void Scene::playMovie(const char *filename) { if (smkDecoder->needsUpdate()) { const Graphics::Surface *frame = smkDecoder->decodeNextFrame(); if (frame) { - _vm->_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, frame->w, frame->h); + _vm->_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h); if (smkDecoder->hasDirtyPalette()) _vm->_system->getPaletteManager()->setPalette(smkDecoder->getPalette(), 0, 256); diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index 75876b1c90..eff31cf98b 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -468,7 +468,7 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy pal = decoder.getPalette(); rect.setWidth(decoder.getSurface()->w); rect.setHeight(decoder.getSurface()->h); - _vm->_gfx->drawRegion(rect, (const byte *)decoder.getSurface()->pixels); + _vm->_gfx->drawRegion(rect, (const byte *)decoder.getSurface()->getPixels()); for (int j = 0; j < PAL_ENTRIES; j++) { cPal[j].red = *pal++; cPal[j].green = *pal++; @@ -1120,9 +1120,9 @@ void Scene::draw() { _vm->_render->getBackGroundSurface()->getRect(rect); rect.bottom = (_sceneClip.bottom < rect.bottom) ? getHeight() : rect.bottom; if (_vm->_render->isFullRefresh()) - _vm->_gfx->drawRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->pixels); + _vm->_gfx->drawRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->getPixels()); else - _vm->_gfx->drawBgRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->pixels); + _vm->_gfx->drawBgRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->getPixels()); } } diff --git a/engines/sci/engine/kvideo.cpp b/engines/sci/engine/kvideo.cpp index 9b0cb38f51..3964ccc1f8 100644 --- a/engines/sci/engine/kvideo.cpp +++ b/engines/sci/engine/kvideo.cpp @@ -103,10 +103,10 @@ void playVideo(Video::VideoDecoder *videoDecoder, VideoState videoState) { if (frame) { if (scaleBuffer) { // TODO: Probably should do aspect ratio correction in e.g. GK1 Windows - g_sci->_gfxScreen->scale2x((byte *)frame->pixels, scaleBuffer, videoDecoder->getWidth(), videoDecoder->getHeight(), bytesPerPixel); + g_sci->_gfxScreen->scale2x((const byte *)frame->getPixels(), scaleBuffer, videoDecoder->getWidth(), videoDecoder->getHeight(), bytesPerPixel); g_system->copyRectToScreen(scaleBuffer, pitch, x, y, width, height); } else { - g_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, width, height); + g_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, width, height); } if (videoDecoder->hasDirtyPalette()) { diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index ca1ef357ae..76510fa53b 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -532,7 +532,7 @@ void GfxFrameout::showVideo() { if (videoDecoder->needsUpdate()) { const Graphics::Surface *frame = videoDecoder->decodeNextFrame(); if (frame) { - g_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, frame->w, frame->h); + g_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h); if (videoDecoder->hasDirtyPalette()) g_system->getPaletteManager()->setPalette(videoDecoder->getPalette(), 0, 256); diff --git a/engines/sci/graphics/maciconbar.cpp b/engines/sci/graphics/maciconbar.cpp index dfb50b0edb..4df80b289f 100644 --- a/engines/sci/graphics/maciconbar.cpp +++ b/engines/sci/graphics/maciconbar.cpp @@ -129,7 +129,7 @@ void GfxMacIconBar::drawIcon(uint16 iconIndex, bool selected) { void GfxMacIconBar::drawEnabledImage(Graphics::Surface *surface, const Common::Rect &rect) { if (surface) - g_system->copyRectToScreen(surface->pixels, surface->pitch, rect.left, rect.top, rect.width(), rect.height()); + g_system->copyRectToScreen(surface->getPixels(), surface->pitch, rect.left, rect.top, rect.width(), rect.height()); } void GfxMacIconBar::drawDisabledImage(Graphics::Surface *surface, const Common::Rect &rect) { @@ -153,7 +153,7 @@ void GfxMacIconBar::drawDisabledImage(Graphics::Surface *surface, const Common:: *((byte *)newSurf.getBasePtr(j, i)) = 0; } - g_system->copyRectToScreen(newSurf.pixels, newSurf.pitch, rect.left, rect.top, rect.width(), rect.height()); + g_system->copyRectToScreen(newSurf.getPixels(), newSurf.pitch, rect.left, rect.top, rect.width(), rect.height()); newSurf.free(); } @@ -224,7 +224,7 @@ Graphics::Surface *GfxMacIconBar::createImage(uint32 iconIndex, bool isSelected) } void GfxMacIconBar::remapColors(Graphics::Surface *surf, const byte *palette) { - byte *pixels = (byte *)surf->pixels; + byte *pixels = (byte *)surf->getPixels(); // Remap to the screen palette for (uint16 i = 0; i < surf->w * surf->h; i++) { diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp index 74503c0c77..7b92bc89eb 100644 --- a/engines/sci/graphics/screen.cpp +++ b/engines/sci/graphics/screen.cpp @@ -170,14 +170,14 @@ void GfxScreen::copyToScreen() { void GfxScreen::copyFromScreen(byte *buffer) { // TODO this ignores the pitch Graphics::Surface *screen = g_system->lockScreen(); - memcpy(buffer, screen->pixels, _displayPixels); + memcpy(buffer, screen->getPixels(), _displayPixels); g_system->unlockScreen(); } void GfxScreen::kernelSyncWithFramebuffer() { // TODO this ignores the pitch Graphics::Surface *screen = g_system->lockScreen(); - memcpy(_displayScreen, screen->pixels, _displayPixels); + memcpy(_displayScreen, screen->getPixels(), _displayPixels); g_system->unlockScreen(); } diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp index 0337a8d306..a567ece2ea 100644 --- a/engines/sci/video/robot_decoder.cpp +++ b/engines/sci/video/robot_decoder.cpp @@ -210,7 +210,7 @@ void RobotDecoder::readNextPacket() { // Copy over the decompressed frame byte *inFrame = decompressedFrame; - byte *outFrame = (byte *)surface->pixels; + byte *outFrame = (byte *)surface->getPixels(); // Black out the surface memset(outFrame, 0, surface->w * surface->h); diff --git a/engines/sci/video/seq_decoder.cpp b/engines/sci/video/seq_decoder.cpp index a7b6346eca..54603ec1f1 100644 --- a/engines/sci/video/seq_decoder.cpp +++ b/engines/sci/video/seq_decoder.cpp @@ -119,7 +119,7 @@ const Graphics::Surface *SEQDecoder::SEQVideoTrack::decodeNextFrame() { _fileStream->seek(offset); if (frameType == kSeqFrameFull) { - byte *dst = (byte *)_surface->pixels + frameTop * SEQ_SCREEN_WIDTH + frameLeft; + byte *dst = (byte *)_surface->getBasePtr(frameLeft, frameTop); byte *linebuf = new byte[frameWidth]; @@ -133,7 +133,7 @@ const Graphics::Surface *SEQDecoder::SEQVideoTrack::decodeNextFrame() { } else { byte *buf = new byte[frameSize]; _fileStream->read(buf, frameSize); - decodeFrame(buf, rleSize, buf + rleSize, frameSize - rleSize, (byte *)_surface->pixels + SEQ_SCREEN_WIDTH * frameTop, frameLeft, frameWidth, frameHeight, colorKey); + decodeFrame(buf, rleSize, buf + rleSize, frameSize - rleSize, (byte *)_surface->getBasePtr(0, frameTop), frameLeft, frameWidth, frameHeight, colorKey); delete[] buf; } diff --git a/engines/scumm/akos.cpp b/engines/scumm/akos.cpp index b6acf01050..481c4af432 100644 --- a/engines/scumm/akos.cpp +++ b/engines/scumm/akos.cpp @@ -994,7 +994,7 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) { if (_draw_bottom < rect.bottom) _draw_bottom = rect.bottom; - v1.destptr = (byte *)_out.pixels + v1.y * _out.pitch + v1.x * _vm->_bytesPerPixel; + v1.destptr = (byte *)_out.getBasePtr(v1.x, v1.y); codec1_genericDecode(v1); @@ -1288,7 +1288,7 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) { int32 numskip_before = skip_x + (skip_y * _width); int32 numskip_after = _width - cur_x; - byte *dst = (byte *)_out.pixels + height_unk * _out.pitch + width_unk * _vm->_bytesPerPixel; + byte *dst = (byte *)_out.getBasePtr(width_unk, height_unk); akos16Decompress(dst, _out.pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency, clip.left, clip.top, _zbuf); return 0; @@ -1358,7 +1358,7 @@ byte AkosRenderer::codec32(int xmoveCur, int ymoveCur) { palPtr = _vm->_hePalettes + _vm->_hePaletteSlot + 768; } - byte *dstPtr = (byte *)_out.pixels + dst.top * _out.pitch + dst.left * _vm->_bytesPerPixel; + byte *dstPtr = (byte *)_out.getBasePtr(dst.left, dst.top); if (_shadow_mode == 3) { Wiz::decompressWizImage<kWizXMap>(dstPtr, _out.pitch, kDstScreen, _srcptr, src, 0, palPtr, xmap, _vm->_bytesPerPixel); } else { diff --git a/engines/scumm/base-costume.cpp b/engines/scumm/base-costume.cpp index 46c68c81b0..e1a8688bb9 100644 --- a/engines/scumm/base-costume.cpp +++ b/engines/scumm/base-costume.cpp @@ -32,13 +32,15 @@ byte BaseCostumeRenderer::drawCostume(const VirtScreen &vs, int numStrips, const _out = vs; if (drawToBackBuf) - _out.pixels = vs.getBackPixels(0, 0); + _out.setPixels(vs.getBackPixels(0, 0)); else - _out.pixels = vs.getPixels(0, 0); + _out.setPixels(vs.getPixels(0, 0)); _actorX += _vm->_virtscr[kMainVirtScreen].xstart & 7; _out.w = _out.pitch / _vm->_bytesPerPixel; - _out.pixels = (byte *)_out.pixels - (_vm->_virtscr[kMainVirtScreen].xstart & 7); + // We do not use getBasePtr here because the offset to pixels never used + // _vm->_bytesPerPixel, but it seems unclear why. + _out.setPixels((byte *)_out.getPixels() - (_vm->_virtscr[kMainVirtScreen].xstart & 7)); _numStrips = numStrips; diff --git a/engines/scumm/bomp.cpp b/engines/scumm/bomp.cpp index 845cf70722..5b87f3042c 100644 --- a/engines/scumm/bomp.cpp +++ b/engines/scumm/bomp.cpp @@ -231,7 +231,10 @@ void drawBomp(const BompDrawData &bd) { } src = bd.src; - dst = (byte *)bd.dst.pixels + bd.y * bd.dst.pitch + (bd.x + clip.left); + // FIXME: This gets passed a const destination Surface. Intuitively this + // should never get written to. But sadly it does... For now we simply + // cast the const qualifier away. + dst = (byte *)const_cast<void *>(bd.dst.getBasePtr((bd.x + clip.left), bd.y)); const byte maskbit = revBitMask((bd.x + clip.left) & 7); diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 9ae75b6683..dd79aff2da 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -799,7 +799,7 @@ void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr, if (ignoreCharsetMask || !vs->hasTwoBuffers) { dstPtr = vs->getPixels(0, 0); } else { - dstPtr = (byte *)_vm->_textSurface.pixels; + dstPtr = (byte *)_vm->_textSurface.getPixels(); } if (_blitAlso && vs->hasTwoBuffers) { @@ -829,7 +829,7 @@ void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr, dstPtr = vs->getPixels(_left, drawTop); } else { dstSurface = _vm->_textSurface; - dstPtr = (byte *)_vm->_textSurface.pixels + (_top - _vm->_screenTop) * _vm->_textSurface.pitch * _vm->_textSurfaceMultiplier + _left * _vm->_textSurfaceMultiplier; + dstPtr = (byte *)_vm->_textSurface.getBasePtr(_left * _vm->_textSurfaceMultiplier, (_top - _vm->_screenTop) * _vm->_textSurfaceMultiplier); } if (_blitAlso && vs->hasTwoBuffers) { @@ -907,7 +907,7 @@ bool CharsetRendererClassic::prepareDraw(uint16 chr) { void CharsetRendererClassic::drawChar(int chr, Graphics::Surface &s, int x, int y) { if (!prepareDraw(chr)) return; - byte *dst = (byte *)s.pixels + y * s.pitch + x; + byte *dst = (byte *)s.getBasePtr(x, y); drawBitsN(s, dst, _charPtr, *_fontPtr, y, _width, _height); } @@ -1242,7 +1242,7 @@ void CharsetRendererNut::printChar(int chr, bool ignoreCharsetMask) { if (ignoreCharsetMask) { VirtScreen *vs = &_vm->_virtscr[kMainVirtScreen]; s = *vs; - s.pixels = vs->getPixels(0, 0); + s.setPixels(vs->getPixels(0, 0)); } else { s = _vm->_textSurface; drawTop -= _vm->_screenTop; @@ -1401,7 +1401,7 @@ void CharsetRendererTownsClassic::drawBitsN(const Graphics::Surface&, byte *dst, } bool scale2x = (_vm->_textSurfaceMultiplier == 2); - dst = (byte *)_vm->_textSurface.pixels + (_top - _vm->_screenTop) * _vm->_textSurface.pitch * _vm->_textSurfaceMultiplier + _left * _vm->_textSurfaceMultiplier; + dst = (byte *)_vm->_textSurface.getBasePtr(_left * _vm->_textSurfaceMultiplier, (_top - _vm->_screenTop) * _vm->_textSurfaceMultiplier); int y, x; int color; diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp index 4ebdd00fdc..85c60f9a40 100644 --- a/engines/scumm/costume.cpp +++ b/engines/scumm/costume.cpp @@ -293,7 +293,7 @@ byte ClassicCostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) { return 2; } - v1.destptr = (byte *)_out.pixels + v1.y * _out.pitch + v1.x * _vm->_bytesPerPixel; + v1.destptr = (byte *)_out.getBasePtr(v1.x, v1.y); v1.mask_ptr = _vm->getMaskBuffer(0, v1.y, _zbuf); @@ -826,7 +826,7 @@ byte NESCostumeRenderer::drawLimb(const Actor *a, int limb) { int my = _actorY + y + ty; int mx = _actorX + x + tx; if (!(_zbuf && (maskBuf[my * _numStrips + mx / 8] & revBitMask(mx & 7)))) - *((byte *)_out.pixels + my * _out.pitch + mx) = palette[c]; + *((byte *)_out.getBasePtr(mx, my)) = palette[c]; } } } @@ -1238,7 +1238,7 @@ byte V0CostumeRenderer::drawLimb(const Actor *a, int limb) { int destY = ypos + y; if (destY >= 0 && destY < _out.h && destX >= 0 && destX < _out.w) { - byte *dst = (byte *)_out.pixels + destY * _out.pitch + destX; + byte *dst = (byte *)_out.getBasePtr(destX, destY); byte *mask = _vm->getMaskBuffer(0, destY, _zbuf); if (a0->_limb_flipped[limb]) { LINE(0, 0); LINE(2, 2); LINE(4, 4); LINE(6, 6); diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp index 269ae9e10a..721644b554 100644 --- a/engines/scumm/cursor.cpp +++ b/engines/scumm/cursor.cpp @@ -139,7 +139,7 @@ void ScummEngine_v6::grabCursor(int x, int y, int w, int h) { return; } - setCursorFromBuffer((byte *)vs->pixels + (y - vs->topline) * vs->pitch + x, w, h, vs->pitch); + setCursorFromBuffer((byte *)vs->getBasePtr(x, y - vs->topline), w, h, vs->pitch); } void ScummEngine_v6::setDefaultCursor() { @@ -417,13 +417,11 @@ void ScummEngine_v5::redefineBuiltinCursorFromChar(int index, int chr) { Graphics::Surface s; byte buf[16*17]; memset(buf, 123, 16*17); - s.pixels = buf; - s.w = _charset->getCharWidth(chr); - s.h = _charset->getFontHeight(); - s.pitch = s.w; + s.init(_charset->getCharWidth(chr), _charset->getFontHeight(), + _charset->getCharWidth(chr), buf, + Graphics::PixelFormat::createFormatCLUT8()); // s.h = 17 for FM-TOWNS Loom Japanese. Fixes bug #1166917 assert(s.w <= 16 && s.h <= 17); - s.format = Graphics::PixelFormat::createFormatCLUT8(); _charset->drawChar(chr, s, 0, 0); diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp index 9b6dd1e687..872293f821 100644 --- a/engines/scumm/debugger.cpp +++ b/engines/scumm/debugger.cpp @@ -641,7 +641,7 @@ static void hlineColor(ScummEngine *scumm, int x1, int x2, int y, byte color) { x2 = right - 1; - ptr = (byte *)vs->pixels + x1 + y * vs->pitch; + ptr = (byte *)vs->getBasePtr(x1, y); while (x1++ <= x2) { *ptr++ = color; diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index 50ff0b3988..4c1fdaf673 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -421,8 +421,8 @@ void ScummEngine::initVirtScreen(VirtScreenNumber slot, int top, int width, int } _res->createResource(rtBuffer, slot + 1, size); - vs->pixels = getResourceAddress(rtBuffer, slot + 1); - memset(vs->pixels, 0, size); // reset background + vs->setPixels(getResourceAddress(rtBuffer, slot + 1)); + memset(vs->getBasePtr(0, 0), 0, size); // reset background if (twobufs) { vs->backBuf = _res->createResource(rtBuffer, slot + 5, size); @@ -612,7 +612,7 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i // Some paranoia checks assert(top >= 0 && bottom <= vs->h); assert(x >= 0 && width <= vs->pitch); - assert(_textSurface.pixels); + assert(_textSurface.getPixels()); // Perform some clipping if (width > vs->w - x) @@ -1135,7 +1135,7 @@ void ScummEngine::clearTextSurface() { _townsScreen->fillLayerRect(1, 0, 0, _textSurface.w, _textSurface.h, 0); #endif - fill((byte *)_textSurface.pixels, _textSurface.pitch, + fill((byte *)_textSurface.getPixels(), _textSurface.pitch, #ifndef DISABLE_TOWNS_DUAL_LAYER_MODE _game.platform == Common::kPlatformFMTowns ? 0 : #endif @@ -1590,7 +1590,7 @@ void GdiV2::prepareDrawBitmap(const byte *ptr, VirtScreen *vs, if (vs->hasTwoBuffers) dst = vs->backBuf + y * vs->pitch + x * 8; else - dst = (byte *)vs->pixels + y * vs->pitch + x * 8; + dst = (byte *)vs->getBasePtr(x * 8, y); mask_ptr = getMaskBuffer(x, y, 1); @@ -1827,7 +1827,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const if (vs->hasTwoBuffers) dstPtr = vs->backBuf + y * vs->pitch + (x * 8 * vs->format.bytesPerPixel); else - dstPtr = (byte *)vs->pixels + y * vs->pitch + (x * 8 * vs->format.bytesPerPixel); + dstPtr = (byte *)vs->getBasePtr(x * 8, y); transpStrip = drawStrip(dstPtr, vs, x, y, width, height, stripnr, smap_ptr); @@ -1836,7 +1836,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const transpStrip = true; if (vs->hasTwoBuffers) { - byte *frontBuf = (byte *)vs->pixels + y * vs->pitch + (x * 8 * vs->format.bytesPerPixel); + byte *frontBuf = (byte *)vs->getBasePtr(x * 8, y); if (lightsOn) copy8Col(frontBuf, vs->pitch, dstPtr, height, vs->format.bytesPerPixel); else @@ -2262,7 +2262,7 @@ void Gdi::resetBackground(int top, int bottom, int strip) { vs->bdirty[strip] = bottom; bgbak_ptr = (byte *)vs->backBuf + top * vs->pitch + (strip + vs->xstart/8) * 8 * vs->format.bytesPerPixel; - backbuff_ptr = (byte *)vs->pixels + top * vs->pitch + (strip + vs->xstart/8) * 8 * vs->format.bytesPerPixel; + backbuff_ptr = (byte *)vs->getBasePtr((strip + vs->xstart/8) * 8, top); numLinesToProcess = bottom - top; if (numLinesToProcess) { diff --git a/engines/scumm/gfx_towns.cpp b/engines/scumm/gfx_towns.cpp index f86a4e56d5..0aed181afd 100644 --- a/engines/scumm/gfx_towns.cpp +++ b/engines/scumm/gfx_towns.cpp @@ -34,7 +34,7 @@ void ScummEngine::towns_drawStripToScreen(VirtScreen *vs, int dstX, int dstY, in if (width <= 0 || height <= 0) return; - assert(_textSurface.pixels); + assert(_textSurface.getPixels()); int m = _textSurfaceMultiplier; diff --git a/engines/scumm/he/animation_he.cpp b/engines/scumm/he/animation_he.cpp index be17a3b305..d01b456c8b 100644 --- a/engines/scumm/he/animation_he.cpp +++ b/engines/scumm/he/animation_he.cpp @@ -90,7 +90,7 @@ void MoviePlayer::copyFrameToBuffer(byte *dst, int dstType, uint x, uint y, uint if (!surface) return; - byte *src = (byte *)surface->pixels; + const byte *src = (const byte *)surface->getPixels(); if (_video->hasDirtyPalette()) _vm->setPaletteFromPtr(_video->getPalette(), 256); @@ -119,7 +119,7 @@ void MoviePlayer::copyFrameToBuffer(byte *dst, int dstType, uint x, uint y, uint dst += y * pitch + x * 2; do { for (uint i = 0; i < w; i++) { - uint16 color = *((uint16 *)src + i); + uint16 color = *((const uint16 *)src + i); switch (dstType) { case kDstScreen: WRITE_UINT16(dst + i * 2, color); diff --git a/engines/scumm/nut_renderer.cpp b/engines/scumm/nut_renderer.cpp index 048b29d68b..d9f0b412e1 100644 --- a/engines/scumm/nut_renderer.cpp +++ b/engines/scumm/nut_renderer.cpp @@ -357,7 +357,10 @@ void NutRenderer::drawFrame(byte *dst, int c, int x, int y) { } void NutRenderer::drawChar(const Graphics::Surface &s, byte c, int x, int y, byte color) { - byte *dst = (byte *)s.pixels + y * s.pitch + x; + // FIXME: This gets passed a const destination Surface. Intuitively this + // should never get written to. But sadly it does... For now we simply + // cast the const qualifier away. + byte *dst = (byte *)const_cast<void *>(s.getBasePtr(x, y)); const int width = MIN((int)_chars[c].width, s.w - x); const int height = MIN((int)_chars[c].height, s.h - y); const byte *src = unpackChar(c); @@ -391,7 +394,10 @@ void NutRenderer::drawChar(const Graphics::Surface &s, byte c, int x, int y, byt } void NutRenderer::draw2byte(const Graphics::Surface &s, int c, int x, int y, byte color) { - byte *dst = (byte *)s.pixels + y * s.pitch + x; + // FIXME: This gets passed a const destination Surface. Intuitively this + // should never get written to. But sadly it does... For now we simply + // cast the const qualifier away. + byte *dst = (byte *)const_cast<void *>(s.getBasePtr(x, y)); const int width = _vm->_2byteWidth; const int height = MIN(_vm->_2byteHeight, s.h - y); const byte *src = _vm->get2byteCharPtr(c); diff --git a/engines/scumm/object.cpp b/engines/scumm/object.cpp index ed77a863cd..d266183f85 100644 --- a/engines/scumm/object.cpp +++ b/engines/scumm/object.cpp @@ -1715,7 +1715,7 @@ void ScummEngine_v6::drawBlastObject(BlastObject *eo) { error("object %d is not a blast object", eo->number); bdd.dst = *vs; - bdd.dst.pixels = vs->getPixels(0, 0); + bdd.dst.setPixels(vs->getPixels(0, 0)); bdd.x = eo->rect.left; bdd.y = eo->rect.top; diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index 79ec060bc1..742aac1a53 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -314,7 +314,7 @@ bool MoviePlayer::playVideo() { if (_decoderType == kVideoDecoderPSX) drawFramePSX(frame); else - _vm->_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, frame->w, frame->h); + _vm->_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h); } if (_decoder->hasDirtyPalette()) { @@ -407,7 +407,7 @@ bool MoviePlayer::playVideo() { } Graphics::Surface *screen = _vm->_system->lockScreen(); - performPostProcessing((byte *)screen->pixels); + performPostProcessing((byte *)screen->getPixels()); _vm->_system->unlockScreen(); _vm->_system->updateScreen(); } @@ -498,7 +498,7 @@ void MoviePlayer::drawFramePSX(const Graphics::Surface *frame) { uint16 x = (g_system->getWidth() - scaledFrame.w) / 2; uint16 y = (g_system->getHeight() - scaledFrame.h) / 2; - _vm->_system->copyRectToScreen(scaledFrame.pixels, scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); + _vm->_system->copyRectToScreen(scaledFrame.getPixels(), scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); scaledFrame.free(); } diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 713120ad43..92fa9d0e44 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -334,7 +334,7 @@ bool MoviePlayer::playVideo() { if (_decoderType == kVideoDecoderPSX) drawFramePSX(frame); else - _vm->_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, frame->w, frame->h); + _vm->_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h); } if (_decoder->hasDirtyPalette()) { @@ -403,7 +403,7 @@ void MoviePlayer::drawFramePSX(const Graphics::Surface *frame) { uint16 x = (g_system->getWidth() - scaledFrame.w) / 2; uint16 y = (g_system->getHeight() - scaledFrame.h) / 2; - _vm->_system->copyRectToScreen(scaledFrame.pixels, scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); + _vm->_system->copyRectToScreen(scaledFrame.getPixels(), scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); scaledFrame.free(); } diff --git a/engines/sword25/fmv/movieplayer.cpp b/engines/sword25/fmv/movieplayer.cpp index a95532ec65..3cdce1b493 100644 --- a/engines/sword25/fmv/movieplayer.cpp +++ b/engines/sword25/fmv/movieplayer.cpp @@ -130,10 +130,10 @@ void MoviePlayer::update() { assert(s->format.bytesPerPixel == 4); #ifdef THEORA_INDIRECT_RENDERING - const byte *frameData = (const byte *)s->getBasePtr(0, 0); + const byte *frameData = (const byte *)s->getPixels(); _outputBitmap->setContent(frameData, s->pitch * s->h, 0, s->pitch); #else - g_system->copyRectToScreen(s->getBasePtr(0, 0), s->pitch, _outX, _outY, MIN(s->w, _backSurface->w), MIN(s->h, _backSurface->h)); + g_system->copyRectToScreen(s->getPixels(), s->pitch, _outX, _outY, MIN(s->w, _backSurface->w), MIN(s->h, _backSurface->h)); g_system->updateScreen(); #endif } diff --git a/engines/sword25/gfx/image/imgloader.cpp b/engines/sword25/gfx/image/imgloader.cpp index e103626416..9006a596b4 100644 --- a/engines/sword25/gfx/image/imgloader.cpp +++ b/engines/sword25/gfx/image/imgloader.cpp @@ -50,7 +50,7 @@ bool ImgLoader::decodePNGImage(const byte *fileDataPtr, uint fileSize, byte *&un width = pngSurface->w; height = pngSurface->h; uncompressedDataPtr = new byte[pngSurface->pitch * pngSurface->h]; - memcpy(uncompressedDataPtr, (byte *)pngSurface->pixels, pngSurface->pitch * pngSurface->h); + memcpy(uncompressedDataPtr, (byte *)pngSurface->getPixels(), pngSurface->pitch * pngSurface->h); pngSurface->free(); delete pngSurface; diff --git a/engines/sword25/gfx/image/renderedimage.cpp b/engines/sword25/gfx/image/renderedimage.cpp index 9b8cf2266d..346b46f3b4 100644 --- a/engines/sword25/gfx/image/renderedimage.cpp +++ b/engines/sword25/gfx/image/renderedimage.cpp @@ -251,14 +251,10 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe // Create an encapsulating surface for the data Graphics::Surface srcImage; // TODO: Is the data really in the screen format? - srcImage.format = g_system->getScreenFormat(); - srcImage.pitch = _width * 4; - srcImage.w = _width; - srcImage.h = _height; - srcImage.pixels = _data; + srcImage.init(_width, _height, _width * 4, _data, g_system->getScreenFormat()); if (pPartRect) { - srcImage.pixels = &_data[pPartRect->top * srcImage.pitch + pPartRect->left * 4]; + srcImage.setPixels(&_data[pPartRect->top * srcImage.pitch + pPartRect->left * 4]); srcImage.w = pPartRect->right - pPartRect->left; srcImage.h = pPartRect->bottom - pPartRect->top; @@ -287,7 +283,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe if ((width != srcImage.w) || (height != srcImage.h)) { // Scale the image img = imgScaled = scale(srcImage, width, height); - savedPixels = (byte *)img->pixels; + savedPixels = (byte *)img->getPixels(); } else { img = &srcImage; } @@ -464,7 +460,7 @@ bool RenderedImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRe } if (imgScaled) { - imgScaled->pixels = savedPixels; + imgScaled->setPixels(savedPixels); imgScaled->free(); delete imgScaled; } diff --git a/engines/sword25/gfx/screenshot.cpp b/engines/sword25/gfx/screenshot.cpp index 0ea4bff906..7b56a6e9f3 100644 --- a/engines/sword25/gfx/screenshot.cpp +++ b/engines/sword25/gfx/screenshot.cpp @@ -40,7 +40,7 @@ namespace Sword25 { bool Screenshot::saveToFile(Graphics::Surface *data, Common::WriteStream *stream) { // Convert the RGBA data to RGB - const byte *pSrc = (const byte *)data->getBasePtr(0, 0); + const byte *pSrc = (const byte *)data->getPixels(); // Write our own custom header stream->writeUint32BE(MKTAG('S','C','R','N')); // SCRN, short for "Screenshot" @@ -85,7 +85,7 @@ Common::SeekableReadStream *Screenshot::createThumbnail(Graphics::Surface *data) uint x, y; x = y = 0; - for (byte *pDest = (byte *)thumbnail.pixels; pDest < ((byte *)thumbnail.pixels + thumbnail.pitch * thumbnail.h); ) { + for (byte *pDest = (byte *)thumbnail.getPixels(); pDest < ((byte *)thumbnail.getBasePtr(0, thumbnail.h)); ) { // Get an average over a 4x4 pixel block in the source image int alpha, red, green, blue; alpha = red = green = blue = 0; diff --git a/engines/teenagent/font.cpp b/engines/teenagent/font.cpp index 47f52ff90f..9d85328f20 100644 --- a/engines/teenagent/font.cpp +++ b/engines/teenagent/font.cpp @@ -65,7 +65,7 @@ uint Font::render(Graphics::Surface *surface, int x, int y, char c, byte color) byte *glyph = _data + READ_LE_UINT16(_data + idx * 2); int h = glyph[0], w = glyph[1]; - if (surface == NULL || surface->pixels == NULL || y + h <= 0 || y >= kScreenHeight || x + w <= 0 || x >= kScreenWidth) + if (surface == NULL || surface->getPixels() == NULL || y + h <= 0 || y >= kScreenHeight || x + w <= 0 || x >= kScreenWidth) return w - _widthPack; int i0 = 0, j0 = 0; diff --git a/engines/teenagent/resources.cpp b/engines/teenagent/resources.cpp index 399baf469f..cdbdcf9655 100644 --- a/engines/teenagent/resources.cpp +++ b/engines/teenagent/resources.cpp @@ -160,7 +160,7 @@ void Resources::loadOff(Graphics::Surface &surface, byte *palette, int id) { off.read(id, buf, bufferSize); byte *src = buf; - byte *dst = (byte *)surface.pixels; + byte *dst = (byte *)surface.getPixels(); memcpy(dst, src, 64000); memcpy(palette, buf + 64000, 768); diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index bdeb11a841..f36a60932c 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -48,7 +48,6 @@ Scene::Scene(TeenAgentEngine *vm) : _vm(vm), intro(false), _id(0), ons(0), onEnabled = true; memset(palette, 0, sizeof(palette)); - background.pixels = 0; FilePack varia; varia.open("varia.res"); @@ -74,8 +73,7 @@ Scene::Scene(TeenAgentEngine *vm) : _vm(vm), intro(false), _id(0), ons(0), } Scene::~Scene() { - if (background.pixels) - background.free(); + background.free(); delete[] ons; ons = 0; @@ -372,7 +370,7 @@ void Scene::init(int id, const Common::Point &pos) { for (byte i = 0; i < 4; ++i) customAnimation[i].free(); - if (background.pixels == NULL) + if (background.getPixels() == NULL) background.create(kScreenWidth, kScreenHeight, Graphics::PixelFormat::createFormatCLUT8()); warp(pos); @@ -416,7 +414,7 @@ void Scene::init(int id, const Common::Point &pos) { if (nowPlaying != _vm->res->dseg.get_byte(dsAddr_currentMusic)) _vm->music->load(_vm->res->dseg.get_byte(dsAddr_currentMusic)); - _vm->_system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h); + _vm->_system->copyRectToScreen(background.getPixels(), background.pitch, 0, 0, background.w, background.h); setPalette(0); } @@ -642,8 +640,8 @@ bool Scene::render(bool tickGame, bool tickMark, uint32 messageDelta) { return true; } - if (background.pixels && debugFeatures.feature[DebugFeatures::kShowBack]) { - _vm->_system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h); + if (background.getPixels() && debugFeatures.feature[DebugFeatures::kShowBack]) { + _vm->_system->copyRectToScreen(background.getPixels(), background.pitch, 0, 0, background.w, background.h); } else _vm->_system->fillScreen(0); diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index 0b48a18b26..e73f1100d6 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -399,7 +399,7 @@ bool TeenAgentEngine::showLogo() { return true; } - _system->copyRectToScreen(s.pixels, s.w, s.x, s.y, s.w, s.h); + _system->copyRectToScreen(s.getPixels(), s.w, s.x, s.y, s.w, s.h); _system->updateScreen(); _system->delayMillis(100); diff --git a/engines/tinsel/bmv.cpp b/engines/tinsel/bmv.cpp index 106e1542d5..fa66b7ad8e 100644 --- a/engines/tinsel/bmv.cpp +++ b/engines/tinsel/bmv.cpp @@ -1031,7 +1031,7 @@ void BMVPlayer::CopyMovieToScreen() { // The movie surface is slightly less high than the output screen (429 rows versus 432). // Because of this, there's some extra line clearing above and below the displayed area int yStart = (SCREEN_HEIGHT - SCREEN_HIGH) / 2; - memset(_vm->screen().getBasePtr(0, 0), 0, yStart * SCREEN_WIDTH); + memset(_vm->screen().getPixels(), 0, yStart * SCREEN_WIDTH); memcpy(_vm->screen().getBasePtr(0, yStart), ScreenBeg, SCREEN_WIDTH * SCREEN_HIGH); memset(_vm->screen().getBasePtr(0, yStart + SCREEN_HIGH), 0, (SCREEN_HEIGHT - SCREEN_HIGH - yStart) * SCREEN_WIDTH); diff --git a/engines/tinsel/graphics.cpp b/engines/tinsel/graphics.cpp index 5dae984def..c4f341f6fe 100644 --- a/engines/tinsel/graphics.cpp +++ b/engines/tinsel/graphics.cpp @@ -798,7 +798,7 @@ static void PackedWrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, */ void ClearScreen() { byte blackColorIndex = (!TinselV1Mac) ? 0 : 255; - void *pDest = _vm->screen().getBasePtr(0, 0); + void *pDest = _vm->screen().getPixels(); memset(pDest, blackColorIndex, SCREEN_WIDTH * SCREEN_HEIGHT); g_system->fillScreen(blackColorIndex); g_system->updateScreen(); diff --git a/engines/toltecs/menu.cpp b/engines/toltecs/menu.cpp index b52d7dad82..0850630c43 100644 --- a/engines/toltecs/menu.cpp +++ b/engines/toltecs/menu.cpp @@ -69,7 +69,7 @@ int MenuSystem::run(MenuID menuId) { _vm->_screen->blastSprite(0x140 + _vm->_cameraX, 0x175 + _vm->_cameraY, 0, 1, 0x4000); shadeRect(60, 39, 520, 247, 225, 229); - memcpy(_background->pixels, _vm->_screen->_frontScreen, 640 * 400); + memcpy(_background->getPixels(), _vm->_screen->_frontScreen, 640 * 400); while (_running) { update(); @@ -229,7 +229,7 @@ void MenuSystem::initMenu(MenuID menuID) { _items.clear(); - memcpy(_vm->_screen->_frontScreen, _background->pixels, 640 * 400); + memcpy(_vm->_screen->_frontScreen, _background->getPixels(), 640 * 400); switch (menuID) { case kMenuIdMain: diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp index 5e12773e1b..1eb2f41fd2 100644 --- a/engines/toltecs/screen.cpp +++ b/engines/toltecs/screen.cpp @@ -651,7 +651,7 @@ void Screen::drawSurface(int16 x, int16 y, Graphics::Surface *surface) { int16 skipX = 0; int16 width = surface->w; int16 height = surface->h; - byte *surfacePixels = (byte *)surface->getBasePtr(0, 0); + byte *surfacePixels = (byte *)surface->getPixels(); byte *frontScreen; // Not on screen, skip diff --git a/engines/toltecs/segmap.cpp b/engines/toltecs/segmap.cpp index b06c0af675..fea40f3277 100644 --- a/engines/toltecs/segmap.cpp +++ b/engines/toltecs/segmap.cpp @@ -373,7 +373,7 @@ void SegmentMap::loadSegmapMaskRectSurface(byte *maskData, SegmapMaskRect &maskR maskRect.surface->create(maskRect.width, maskRect.height, Graphics::PixelFormat::createFormatCLUT8()); byte *backScreen = _vm->_screen->_backScreen + maskRect.x + (maskRect.y * _vm->_sceneWidth); - byte *dest = (byte *)maskRect.surface->getBasePtr(0, 0); + byte *dest = (byte *)maskRect.surface->getPixels(); for (int16 h = 0; h < maskRect.height; h++) { int16 w = maskRect.width; diff --git a/engines/tony/detection.cpp b/engines/tony/detection.cpp index 2a443c4097..d355450153 100644 --- a/engines/tony/detection.cpp +++ b/engines/tony/detection.cpp @@ -158,9 +158,9 @@ SaveStateDescriptor TonyMetaEngine::querySaveMetaInfos(const char *target, int s Graphics::Surface *to = new Graphics::Surface(); to->create(160, 120, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)); - if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slot, (byte *)to->pixels, saveName, difficulty)) { + if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slot, (byte *)to->getPixels(), saveName, difficulty)) { #ifdef SCUMM_BIG_ENDIAN - uint16 *pixels = (uint16 *)to->pixels; + uint16 *pixels = (uint16 *)to->getPixels(); for (int i = 0; i < to->w * to->h; ++i) pixels[i] = READ_LE_UINT16(pixels + i); #endif diff --git a/engines/toon/anim.cpp b/engines/toon/anim.cpp index a6744568f7..78d3954325 100644 --- a/engines/toon/anim.cpp +++ b/engines/toon/anim.cpp @@ -190,7 +190,7 @@ void Animation::drawFrame(Graphics::Surface &surface, int32 frame, int16 xx, int int32 destPitch = surface.pitch; uint8 *srcRow = _frames[frame]._data + offsX + (_frames[frame]._x2 - _frames[frame]._x1) * offsY; - uint8 *curRow = (uint8 *)surface.pixels + (yy + _frames[frame]._y1 + _y1 + offsY) * destPitch + (xx + _x1 + _frames[frame]._x1 + offsX); + uint8 *curRow = (uint8 *)surface.getBasePtr(xx + _x1 + _frames[frame]._x1 + offsX, yy + _frames[frame]._y1 + _y1 + offsY); for (int16 y = 0; y < rectY; y++) { uint8 *cur = curRow; uint8 *c = srcRow + y * (_frames[frame]._x2 - _frames[frame]._x1); @@ -231,7 +231,7 @@ void Animation::drawFrameWithMaskAndScale(Graphics::Surface &surface, int32 fram int32 destPitch = surface.pitch; int32 destPitchMask = mask->getWidth(); uint8 *c = _frames[frame]._data; - uint8 *curRow = (uint8 *)surface.pixels; + uint8 *curRow = (uint8 *)surface.getPixels(); uint8 *curRowMask = mask->getDataPtr(); bool shadowFlag = false; @@ -341,7 +341,7 @@ void Animation::drawFontFrame(Graphics::Surface &surface, int32 frame, int16 xx, int32 destPitch = surface.pitch; uint8 *c = _frames[frame]._data; - uint8 *curRow = (uint8 *)surface.pixels + (yy + _frames[frame]._y1 + _y1) * destPitch + (xx + _x1 + _frames[frame]._x1); + uint8 *curRow = (uint8 *)surface.getBasePtr(xx + _x1 + _frames[frame]._x1, yy + _frames[frame]._y1 + _y1); for (int16 y = 0; y < rectY; y++) { unsigned char *cur = curRow; for (int16 x = 0; x < rectX; x++) { diff --git a/engines/toon/movie.cpp b/engines/toon/movie.cpp index 8c85e20f7c..f0463a52e1 100644 --- a/engines/toon/movie.cpp +++ b/engines/toon/movie.cpp @@ -112,7 +112,7 @@ bool Movie::playVideo(bool isFirstIntroVideo) { } _vm->_system->unlockScreen(); } else { - _vm->_system->copyRectToScreen(frame->pixels, frame->pitch, 0, 0, frame->w, frame->h); + _vm->_system->copyRectToScreen(frame->getPixels(), frame->pitch, 0, 0, frame->w, frame->h); // WORKAROUND: There is an encoding glitch in the first intro video. This hides this using the adjacent pixels. if (isFirstIntroVideo) { diff --git a/engines/toon/picture.cpp b/engines/toon/picture.cpp index f59cdca064..65cc3a70e1 100644 --- a/engines/toon/picture.cpp +++ b/engines/toon/picture.cpp @@ -170,7 +170,7 @@ void Picture::drawMask(Graphics::Surface &surface, int16 x, int16 y, int16 dx, i int32 destPitch = surface.pitch; int32 srcPitch = _width; uint8 *c = _data + _width * dy + dx; - uint8 *curRow = (uint8 *)surface.pixels + y * destPitch + x; + uint8 *curRow = (uint8 *)surface.getBasePtr(x, y); for (int16 yy = 0; yy < ry; yy++) { uint8 *curSrc = c; @@ -205,7 +205,7 @@ void Picture::drawWithRectList(Graphics::Surface& surface, int16 x, int16 y, int int16 fillRy = MIN<int32>(ry, rect.bottom - rect.top); uint8 *c = _data + _width * (dy + rect.top) + (dx + rect.left); - uint8 *curRow = (uint8 *)surface.pixels + (y + rect.top) * destPitch + (x + rect.left); + uint8 *curRow = (uint8 *)surface.getBasePtr(x + rect.left, y + rect.top); for (int16 yy = 0; yy < fillRy; yy++) { uint8 *curSrc = c; @@ -233,7 +233,7 @@ void Picture::draw(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 int32 destPitch = surface.pitch; int32 srcPitch = _width; uint8 *c = _data + _width * dy + dx; - uint8 *curRow = (uint8 *)surface.pixels + y * destPitch + x; + uint8 *curRow = (uint8 *)surface.getBasePtr(x, y); for (int16 yy = 0; yy < ry; yy++) { uint8 *curSrc = c; diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index 7ad29ab8d8..286bcf1941 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -466,8 +466,7 @@ void ToonEngine::doMagnifierEffect() { int32 cy = CLIP<int32>(posY + y, 0, TOON_BACKBUFFER_HEIGHT-1); for (int32 x = -12; x <= 12; x++) { int32 cx = CLIP<int32>(posX + x, 0, TOON_BACKBUFFER_WIDTH-1); - int32 destPitch = surface.pitch; - uint8 *curRow = (uint8 *)surface.pixels + cy * destPitch + cx; + uint8 *curRow = (uint8 *)surface.getBasePtr(cx, cy); tempBuffer[(y + 12) * 25 + x + 12] = *curRow; } } @@ -479,8 +478,7 @@ void ToonEngine::doMagnifierEffect() { if (dist > 144) continue; int32 cx = CLIP<int32>(posX + x, 0, TOON_BACKBUFFER_WIDTH-1); - int32 destPitch = surface.pitch; - uint8 *curRow = (uint8 *)surface.pixels + cy * destPitch + cx; + uint8 *curRow = (uint8 *)surface.getBasePtr(cx, cy); int32 lerp = (512 + intSqrt[dist] * 256 / 12); *curRow = tempBuffer[(y * lerp / 1024 + 12) * 25 + x * lerp / 1024 + 12]; } @@ -501,7 +499,7 @@ void ToonEngine::copyToVirtualScreen(bool updateScreen) { if (_dirtyAll || _gameState->_currentScrollValue != lastScroll) { // we have to refresh everything in case of scrolling. - _system->copyRectToScreen((byte *)_mainSurface->pixels + state()->_currentScrollValue, TOON_BACKBUFFER_WIDTH, 0, 0, TOON_SCREEN_WIDTH, TOON_SCREEN_HEIGHT); + _system->copyRectToScreen((byte *)_mainSurface->getPixels() + state()->_currentScrollValue, TOON_BACKBUFFER_WIDTH, 0, 0, TOON_SCREEN_WIDTH, TOON_SCREEN_HEIGHT); } else { int32 offX = 0; @@ -517,7 +515,7 @@ void ToonEngine::copyToVirtualScreen(bool updateScreen) { } rect.clip(TOON_SCREEN_WIDTH, TOON_SCREEN_HEIGHT); if (rect.left >= 0 && rect.top >= 0 && rect.right - rect.left > 0 && rect.bottom - rect.top > 0) { - _system->copyRectToScreen((byte *)_mainSurface->pixels + _oldDirtyRects[i].left + offX + _oldDirtyRects[i].top * TOON_BACKBUFFER_WIDTH, TOON_BACKBUFFER_WIDTH, rect.left , rect.top, rect.right - rect.left, rect.bottom - rect.top); + _system->copyRectToScreen((byte *)_mainSurface->getBasePtr(_oldDirtyRects[i].left + offX, _oldDirtyRects[i].top), TOON_BACKBUFFER_WIDTH, rect.left , rect.top, rect.right - rect.left, rect.bottom - rect.top); } } @@ -533,7 +531,7 @@ void ToonEngine::copyToVirtualScreen(bool updateScreen) { } rect.clip(TOON_SCREEN_WIDTH, TOON_SCREEN_HEIGHT); if (rect.left >= 0 && rect.top >= 0 && rect.right - rect.left > 0 && rect.bottom - rect.top > 0) { - _system->copyRectToScreen((byte *)_mainSurface->pixels + _dirtyRects[i].left + offX + _dirtyRects[i].top * TOON_BACKBUFFER_WIDTH, TOON_BACKBUFFER_WIDTH, rect.left , rect.top, rect.right - rect.left, rect.bottom - rect.top); + _system->copyRectToScreen((byte *)_mainSurface->getBasePtr(_dirtyRects[i].left + offX, _dirtyRects[i].top), TOON_BACKBUFFER_WIDTH, rect.left , rect.top, rect.right - rect.left, rect.bottom - rect.top); } } } diff --git a/engines/tsage/events.cpp b/engines/tsage/events.cpp index 8f07a8243b..5ca531fdb9 100644 --- a/engines/tsage/events.cpp +++ b/engines/tsage/events.cpp @@ -277,7 +277,7 @@ void EventsClass::setCursor(CursorType cursorType) { GfxSurface s = surfaceFromRes(cursor); Graphics::Surface surface = s.lockSurface(); - const byte *cursorData = (const byte *)surface.getBasePtr(0, 0); + const byte *cursorData = (const byte *)surface.getPixels(); CursorMan.replaceCursor(cursorData, surface.w, surface.h, s._centroid.x, s._centroid.y, s._transColor); s.unlockSurface(); @@ -333,7 +333,7 @@ void EventsClass::pushCursor(CursorType cursorType) { GfxSurface s = surfaceFromRes(cursor); Graphics::Surface surface = s.lockSurface(); - const byte *cursorData = (const byte *)surface.getBasePtr(0, 0); + const byte *cursorData = (const byte *)surface.getPixels(); CursorMan.pushCursor(cursorData, surface.w, surface.h, s._centroid.x, s._centroid.y, s._transColor); s.unlockSurface(); @@ -346,7 +346,7 @@ void EventsClass::popCursor() { } void EventsClass::setCursor(Graphics::Surface &cursor, int transColor, const Common::Point &hotspot, CursorType cursorId) { - const byte *cursorData = (const byte *)cursor.getBasePtr(0, 0); + const byte *cursorData = (const byte *)cursor.getPixels(); CursorMan.replaceCursor(cursorData, cursor.w, cursor.h, hotspot.x, hotspot.y, transColor); _currentCursor = cursorId; @@ -355,7 +355,7 @@ void EventsClass::setCursor(Graphics::Surface &cursor, int transColor, const Com void EventsClass::setCursor(GfxSurface &cursor) { Graphics::Surface s = cursor.lockSurface(); - const byte *cursorData = (const byte *)s.getBasePtr(0, 0); + const byte *cursorData = (const byte *)s.getPixels(); CursorMan.replaceCursor(cursorData, cursor.getBounds().width(), cursor.getBounds().height(), cursor._centroid.x, cursor._centroid.y, cursor._transColor); diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp index ce19502524..1815c3d751 100644 --- a/engines/tsage/graphics.cpp +++ b/engines/tsage/graphics.cpp @@ -47,7 +47,7 @@ GfxSurface *surfaceGetArea(GfxSurface &src, const Rect &bounds) { Graphics::Surface destSurface = dest->lockSurface(); byte *srcP = (byte *)srcSurface.getBasePtr(bounds.left, bounds.top); - byte *destP = (byte *)destSurface.getBasePtr(0, 0); + byte *destP = (byte *)destSurface.getPixels(); for (int y = bounds.top; y < bounds.bottom; ++y, srcP += srcSurface.pitch, destP += destSurface.pitch) Common::copy(srcP, srcP + destSurface.pitch, destP); @@ -76,7 +76,7 @@ GfxSurface surfaceFromRes(const byte *imgData) { const byte *srcP = imgData + 10; Graphics::Surface destSurface = s.lockSurface(); - byte *destP = (byte *)destSurface.getBasePtr(0, 0); + byte *destP = (byte *)destSurface.getPixels(); if (!rleEncoded) { Common::copy(srcP, srcP + (r.width() * r.height()), destP); @@ -316,7 +316,7 @@ void GfxSurface::create(int width, int height) { } _customSurface = new Graphics::Surface(); _customSurface->create(width, height, Graphics::PixelFormat::createFormatCLUT8()); - Common::fill((byte *)_customSurface->pixels, (byte *)_customSurface->pixels + (width * height), 0); + Common::fill((byte *)_customSurface->getPixels(), (byte *)_customSurface->getBasePtr(0, height), 0); _bounds = Rect(0, 0, width, height); } @@ -332,12 +332,7 @@ Graphics::Surface GfxSurface::lockSurface() { // Setup the returned surface either as one pointing to the same pixels as the source, or // as a subset of the source one based on the currently set bounds Graphics::Surface result; - result.w = _bounds.width(); - result.h = _bounds.height(); - result.pitch = src->pitch; - result.format = src->format; - result.pixels = src->getBasePtr(_bounds.left, _bounds.top); - + result.init(_bounds.width(), _bounds.height(), src->pitch, src->getBasePtr(_bounds.left, _bounds.top), src->format); return result; } @@ -363,7 +358,7 @@ void GfxSurface::synchronize(Serializer &s) { if (_customSurface) { s.syncAsSint16LE(_customSurface->w); s.syncAsSint16LE(_customSurface->h); - s.syncBytes((byte *)_customSurface->pixels, _customSurface->w * _customSurface->h); + s.syncBytes((byte *)_customSurface->getPixels(), _customSurface->w * _customSurface->h); } else { int zero = 0; s.syncAsSint16LE(zero); @@ -380,7 +375,7 @@ void GfxSurface::synchronize(Serializer &s) { _customSurface = NULL; } else { create(w, h); - s.syncBytes((byte *)_customSurface->pixels, w * h); + s.syncBytes((byte *)_customSurface->getPixels(), w * h); } } } @@ -417,8 +412,8 @@ GfxSurface &GfxSurface::operator=(const GfxSurface &s) { // Surface owns the internal data, so replicate it so new surface owns it's own _customSurface = new Graphics::Surface(); _customSurface->create(s._customSurface->w, s._customSurface->h, Graphics::PixelFormat::createFormatCLUT8()); - const byte *srcP = (const byte *)s._customSurface->getBasePtr(0, 0); - byte *destP = (byte *)_customSurface->getBasePtr(0, 0); + const byte *srcP = (const byte *)s._customSurface->getPixels(); + byte *destP = (byte *)_customSurface->getPixels(); Common::copy(srcP, srcP + (_bounds.width() * _bounds.height()), destP); } @@ -581,7 +576,7 @@ void GfxSurface::copyFrom(GfxSurface &src, Rect srcBounds, Rect destBounds, Regi Graphics::Surface destSurface = srcImage.lockSurface(); const byte *srcP = (const byte *)srcSurface.getBasePtr(srcBounds.left, srcBounds.top); - byte *destP = (byte *)destSurface.pixels; + byte *destP = (byte *)destSurface.getPixels(); for (int yp = srcBounds.top; yp < srcBounds.bottom; ++yp, srcP += srcSurface.pitch, destP += destSurface.pitch) { Common::copy(srcP, srcP + srcBounds.width(), destP); } diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 0495834307..cb28d6d60b 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -522,7 +522,7 @@ void SceneExt::refreshBackground(int xAmount, int yAmount) { assert(screenSize == (s.w * s.h)); // Copy the data - byte *destP = (byte *)s.getBasePtr(0, 0); + byte *destP = (byte *)s.getPixels(); Common::copy(dataP, dataP + (s.w * s.h), destP); _backSurface.unlockSurface(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index e37d5bfff3..ead4f5c770 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -5399,9 +5399,9 @@ GfxSurface Scene600::Actor4::getFrame() { // Translate the frame using the scene's pixel map byte *pixelMap = static_cast<Scene600 *>(R2_GLOBALS._sceneManager._scene)->_pixelMap; Graphics::Surface surface = frame.lockSurface(); - byte *srcP = (byte *)surface.pixels; + byte *srcP = (byte *)surface.getPixels(); - while (srcP < ((byte *)surface.pixels + (surface.w * surface.h))) { + while (srcP < ((byte *)surface.getBasePtr(0, surface.h))) { *srcP = pixelMap[*srcP]; srcP++; } diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp index af2f3566ad..7143305586 100644 --- a/engines/tsage/saveload.cpp +++ b/engines/tsage/saveload.cpp @@ -289,7 +289,7 @@ void Saver::writeSavegameHeader(Common::OutSaveFile *out, tSageSavegameHeader &h // Create a thumbnail and save it Graphics::Surface *thumb = new Graphics::Surface(); Graphics::Surface s = g_globals->_screenSurface.lockSurface(); - ::createThumbnail(thumb, (const byte *)s.pixels, SCREEN_WIDTH, SCREEN_HEIGHT, thumbPalette); + ::createThumbnail(thumb, (const byte *)s.getPixels(), SCREEN_WIDTH, SCREEN_HEIGHT, thumbPalette); Graphics::saveThumbnail(*out, *thumb); g_globals->_screenSurface.unlockSurface(); thumb->free(); diff --git a/engines/tucker/sequences.cpp b/engines/tucker/sequences.cpp index 16c4f4f6f0..bd03eed00b 100644 --- a/engines/tucker/sequences.cpp +++ b/engines/tucker/sequences.cpp @@ -763,7 +763,7 @@ bool AnimationSequencePlayer::decodeNextAnimationFrame(int index, bool copyDirty if (!copyDirtyRects) { for (uint16 y = 0; (y < surface->h) && (y < kScreenHeight); y++) - memcpy(_offscreenBuffer + y * kScreenWidth, (byte *)surface->pixels + y * surface->pitch, surface->w); + memcpy(_offscreenBuffer + y * kScreenWidth, (const byte *)surface->getBasePtr(0, y), surface->w); } else { _flicPlayer[index].copyDirtyRectsToBuffer(_offscreenBuffer, kScreenWidth); } @@ -811,7 +811,7 @@ void AnimationSequencePlayer::playIntroSeq19_20() { if (surface) for (int i = 0; i < kScreenWidth * kScreenHeight; ++i) if (_offscreenBuffer[i] == 0) - _offscreenBuffer[i] = *((byte *)surface->pixels + i); + _offscreenBuffer[i] = *((const byte *)surface->getPixels() + i); if (!framesLeft) _changeToNextSequence = true; diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index 964762f077..b16cf60752 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -187,9 +187,9 @@ bool BaseRenderOSystem::flip() { } if (_needsFlip || _disableDirtyRects || _tempDisableDirtyRects) { if (_disableDirtyRects || _tempDisableDirtyRects) { - g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h); + g_system->copyRectToScreen((byte *)_renderSurface->getPixels(), _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h); } - // g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height()); + // g_system->copyRectToScreen((byte *)_renderSurface->getPixels(), _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height()); delete _dirtyRect; _dirtyRect = nullptr; g_system->updateScreen(); @@ -682,7 +682,7 @@ void BaseRenderOSystem::endSaveLoad() { _drawNum = 1; _renderSurface->fillRect(Common::Rect(0, 0, _renderSurface->h, _renderSurface->w), _renderSurface->format.ARGBToColor(255, 0, 0, 0)); - g_system->copyRectToScreen((byte *)_renderSurface->pixels, _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h); + g_system->copyRectToScreen((byte *)_renderSurface->getPixels(), _renderSurface->pitch, 0, 0, _renderSurface->w, _renderSurface->h); g_system->updateScreen(); } diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index eeb0a8097b..d4c5905c4b 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -234,7 +234,7 @@ uint32 BaseSurfaceOSystem::getPixelAt(Graphics::Surface *surface, int x, int y) warning("BaseSurfaceOSystem::GetPixel - Not ported yet"); int bpp = surface->format.bytesPerPixel; /* Here p is the address to the pixel we want to retrieve */ - uint8 *p = (uint8 *)surface->pixels + y * surface->pitch + x * bpp; + uint8 *p = (uint8 *)surface->getBasePtr(x, y); switch (bpp) { case 1: diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp index 663c0ed01a..df6286e37a 100644 --- a/engines/wintermute/graphics/transparent_surface.cpp +++ b/engines/wintermute/graphics/transparent_surface.cpp @@ -157,7 +157,10 @@ TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Sur h = surf.h; pitch = surf.pitch; format = surf.format; - pixels = surf.pixels; + // We need to cast the const qualifier away here because 'pixels' + // always needs to be writable. 'surf' however is a constant Surface, + // thus getPixels will always return const pixel data. + pixels = const_cast<void *>(surf.getPixels()); } } @@ -306,7 +309,7 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p } if (pPartRect) { - srcImage.pixels = &((char *)pixels)[pPartRect->top * srcImage.pitch + pPartRect->left * 4]; + srcImage.pixels = getBasePtr(pPartRect->left, pPartRect->top); srcImage.w = pPartRect->width(); srcImage.h = pPartRect->height(); @@ -335,7 +338,7 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p if ((width != srcImage.w) || (height != srcImage.h)) { // Scale the image img = imgScaled = srcImage.scale(width, height); - savedPixels = (byte *)img->pixels; + savedPixels = (byte *)img->getPixels(); } else { img = &srcImage; } @@ -343,13 +346,13 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p // Handle off-screen clipping if (posY < 0) { img->h = MAX(0, (int)img->h - -posY); - img->pixels = (byte *)img->pixels + img->pitch * -posY; + img->setPixels((byte *)img->getBasePtr(0, -posY)); posY = 0; } if (posX < 0) { img->w = MAX(0, (int)img->w - -posX); - img->pixels = (byte *)img->pixels + (-posX * 4); + img->setPixels((byte *)img->getBasePtr(-posX, 0)); posX = 0; } @@ -486,7 +489,7 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p retSize.setHeight(img->h); if (imgScaled) { - imgScaled->pixels = savedPixels; + imgScaled->setPixels(savedPixels); imgScaled->free(); delete imgScaled; } diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp index b33001c6b7..12884a76c3 100644 --- a/engines/wintermute/video/video_theora_player.cpp +++ b/engines/wintermute/video/video_theora_player.cpp @@ -369,14 +369,14 @@ void VideoTheoraPlayer::writeAlpha() { if (_alphaImage && _surface.w == _alphaImage->getSurface()->w && _surface.h == _alphaImage->getSurface()->h) { assert(_alphaImage->getSurface()->format.bytesPerPixel == 4); assert(_surface.format.bytesPerPixel == 4); - const byte *alphaData = (const byte *)_alphaImage->getSurface()->getBasePtr(0, 0); + const byte *alphaData = (const byte *)_alphaImage->getSurface()->getPixels(); #ifdef SCUMM_LITTLE_ENDIAN int alphaPlace = (_alphaImage->getSurface()->format.aShift / 8); #else int alphaPlace = 3 - (_alphaImage->getSurface()->format.aShift / 8); #endif alphaData += alphaPlace; - byte *imgData = (byte *)_surface.getBasePtr(0, 0); + byte *imgData = (byte *)_surface.getPixels(); #ifdef SCUMM_LITTLE_ENDIAN imgData += (_surface.format.aShift / 8); #else diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h index 0467cac946..5d6369c08f 100644 --- a/graphics/VectorRenderer.h +++ b/graphics/VectorRenderer.h @@ -278,7 +278,7 @@ public: * Clears the active surface. */ virtual void clearSurface() { - byte *src = (byte *)_activeSurface->pixels; + byte *src = (byte *)_activeSurface->getPixels(); memset(src, 0, _activeSurface->pitch * _activeSurface->h); } diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp index 6a3ee306a5..4c5dd33cb5 100644 --- a/graphics/VectorRendererSpec.cpp +++ b/graphics/VectorRendererSpec.cpp @@ -397,7 +397,7 @@ gradientFill(PixelType *ptr, int width, int x, int y) { template<typename PixelType> void VectorRendererSpec<PixelType>:: fillSurface() { - byte *ptr = (byte *)_activeSurface->getBasePtr(0, 0); + byte *ptr = (byte *)_activeSurface->getPixels(); int h = _activeSurface->h; int pitch = _activeSurface->pitch; @@ -453,7 +453,7 @@ template<typename PixelType> void VectorRendererSpec<PixelType>:: blitSubSurface(const Graphics::Surface *source, const Common::Rect &r) { byte *dst_ptr = (byte *)_activeSurface->getBasePtr(r.left, r.top); - const byte *src_ptr = (const byte *)source->getBasePtr(0, 0); + const byte *src_ptr = (const byte *)source->getPixels(); const int dst_pitch = _activeSurface->pitch; const int src_pitch = source->pitch; @@ -481,7 +481,7 @@ blitAlphaBitmap(const Graphics::Surface *source, const Common::Rect &r) { y = y + (r.height() >> 1) - (source->h >> 1); PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(x, y); - const PixelType *src_ptr = (const PixelType *)source->getBasePtr(0, 0); + const PixelType *src_ptr = (const PixelType *)source->getPixels(); int dst_pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel; int src_pitch = source->pitch / source->format.bytesPerPixel; @@ -508,7 +508,7 @@ template<typename PixelType> void VectorRendererSpec<PixelType>:: applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle) { int pixels = _activeSurface->w * _activeSurface->h; - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(0, 0); + PixelType *ptr = (PixelType *)_activeSurface->getPixels(); uint8 r, g, b; uint lum; diff --git a/graphics/decoders/bmp.cpp b/graphics/decoders/bmp.cpp index bcfd0abbda..2eabbb7631 100644 --- a/graphics/decoders/bmp.cpp +++ b/graphics/decoders/bmp.cpp @@ -130,14 +130,14 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) { const int extraDataLength = (srcPitch % 4) ? 4 - (srcPitch % 4) : 0; if (bitsPerPixel == 8) { - byte *dst = (byte *)_surface->pixels; + byte *dst = (byte *)_surface->getPixels(); for (int32 i = 0; i < height; i++) { stream.read(dst + (height - i - 1) * width, width); stream.skip(extraDataLength); } } else if (bitsPerPixel == 24) { - byte *dst = (byte *)_surface->pixels + (height - 1) * _surface->pitch; + byte *dst = (byte *)_surface->getBasePtr(0, height - 1); for (int32 i = 0; i < height; i++) { for (uint32 j = 0; j < width; j++) { @@ -154,7 +154,7 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) { dst -= _surface->pitch * 2; } } else { // 32 bpp - byte *dst = (byte *)_surface->pixels + (height - 1) * _surface->pitch; + byte *dst = (byte *)_surface->getBasePtr(0, height - 1); for (int32 i = 0; i < height; i++) { for (uint32 j = 0; j < width; j++) { diff --git a/graphics/decoders/iff.cpp b/graphics/decoders/iff.cpp index 50c7b4f7de..7b37969fc1 100644 --- a/graphics/decoders/iff.cpp +++ b/graphics/decoders/iff.cpp @@ -170,7 +170,7 @@ void IFFDecoder::loadBitmap(Common::SeekableReadStream &stream) { if (_type == TYPE_ILBM) { uint32 scanlinePitch = ((_header.width + 15) >> 4) << 1; byte *scanlines = new byte[scanlinePitch * _header.numPlanes]; - byte *data = (byte *)_surface->pixels; + byte *data = (byte *)_surface->getPixels(); for (uint16 i = 0; i < _header.height; ++i) { byte *scanline = scanlines; @@ -194,7 +194,7 @@ void IFFDecoder::loadBitmap(Common::SeekableReadStream &stream) { delete[] scanlines; } else if (_type == TYPE_PBM) { - byte *data = (byte *)_surface->pixels; + byte *data = (byte *)_surface->getPixels(); uint32 outSize = _header.width * _header.height; if (_header.compression) { diff --git a/graphics/decoders/jpeg.cpp b/graphics/decoders/jpeg.cpp index 75fdcd6e5a..ff018c799a 100644 --- a/graphics/decoders/jpeg.cpp +++ b/graphics/decoders/jpeg.cpp @@ -81,7 +81,7 @@ const Surface *JPEGDecoder::getSurface() const { const Graphics::Surface *uComponent = getComponent(2); const Graphics::Surface *vComponent = getComponent(3); - YUVToRGBMan.convert444(_rgbSurface, Graphics::YUVToRGBManager::kScaleFull, (byte *)yComponent->pixels, (byte *)uComponent->pixels, (byte *)vComponent->pixels, yComponent->w, yComponent->h, yComponent->pitch, uComponent->pitch); + YUVToRGBMan.convert444(_rgbSurface, Graphics::YUVToRGBManager::kScaleFull, (const byte *)yComponent->getPixels(), (const byte *)uComponent->getPixels(), (const byte *)vComponent->getPixels(), yComponent->w, yComponent->h, yComponent->pitch, uComponent->pitch); return _rgbSurface; } diff --git a/graphics/decoders/pcx.cpp b/graphics/decoders/pcx.cpp index 1250398c73..eb9b4c997d 100644 --- a/graphics/decoders/pcx.cpp +++ b/graphics/decoders/pcx.cpp @@ -117,7 +117,7 @@ bool PCXDecoder::loadStream(Common::SeekableReadStream &stream) { if (nPlanes == 3 && bitsPerPixel == 8) { // 24bpp Graphics::PixelFormat format = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); _surface->create(width, height, format); - dst = (byte *)_surface->pixels; + dst = (byte *)_surface->getPixels(); _paletteColorCount = 0; for (y = 0; y < height; y++) { @@ -135,7 +135,7 @@ bool PCXDecoder::loadStream(Common::SeekableReadStream &stream) { } } else if (nPlanes == 1 && bitsPerPixel == 8) { // 8bpp indexed _surface->create(width, height, Graphics::PixelFormat::createFormatCLUT8()); - dst = (byte *)_surface->pixels; + dst = (byte *)_surface->getPixels(); _paletteColorCount = 16; for (y = 0; y < height; y++, dst += _surface->pitch) { @@ -163,7 +163,7 @@ bool PCXDecoder::loadStream(Common::SeekableReadStream &stream) { } } else if ((nPlanes == 2 || nPlanes == 3 || nPlanes == 4) && bitsPerPixel == 1) { // planar, 4, 8 or 16 colors _surface->create(width, height, Graphics::PixelFormat::createFormatCLUT8()); - dst = (byte *)_surface->pixels; + dst = (byte *)_surface->getPixels(); _paletteColorCount = 16; for (y = 0; y < height; y++, dst += _surface->pitch) { diff --git a/graphics/decoders/pict.cpp b/graphics/decoders/pict.cpp index b1d408ebc3..f3e17b33e2 100644 --- a/graphics/decoders/pict.cpp +++ b/graphics/decoders/pict.cpp @@ -364,7 +364,7 @@ void PICTDecoder::unpackBitsRect(Common::SeekableReadStream &stream, bool withPa case 1: // Just copy to the image _outputSurface->create(width, height, PixelFormat::createFormatCLUT8()); - memcpy(_outputSurface->pixels, buffer, _outputSurface->w * _outputSurface->h); + memcpy(_outputSurface->getPixels(), buffer, _outputSurface->w * _outputSurface->h); break; case 2: // We have a 16-bit surface diff --git a/graphics/decoders/png.cpp b/graphics/decoders/png.cpp index 11e26162eb..505475213f 100644 --- a/graphics/decoders/png.cpp +++ b/graphics/decoders/png.cpp @@ -164,7 +164,7 @@ bool PNGDecoder::loadStream(Common::SeekableReadStream &stream) { png_set_packing(pngPtr); } else { _outputSurface->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)); - if (!_outputSurface->pixels) { + if (!_outputSurface->getPixels()) { error("Could not allocate memory for output image."); } if (bitDepth == 16) diff --git a/graphics/decoders/tga.cpp b/graphics/decoders/tga.cpp index c3b9d84055..a9f136d238 100644 --- a/graphics/decoders/tga.cpp +++ b/graphics/decoders/tga.cpp @@ -272,7 +272,7 @@ bool TGADecoder::readData(Common::SeekableReadStream &tga, byte imageType, byte } else if (imageType == TYPE_BW) { _surface.create(_surface.w, _surface.h, _format); - byte *data = (byte *)_surface.pixels; + byte *data = (byte *)_surface.getPixels(); uint32 count = _surface.w * _surface.h; while (count-- > 0) { @@ -318,7 +318,7 @@ bool TGADecoder::readDataRLE(Common::SeekableReadStream &tga, byte imageType, by if (imageType == TYPE_RLE_TRUECOLOR || imageType == TYPE_RLE_BW || imageType == TYPE_RLE_CMAP) { _surface.create(_surface.w, _surface.h, _format); uint32 count = _surface.w * _surface.h; - byte *data = (byte *)_surface.pixels; + byte *data = (byte *)_surface.getPixels(); while (count > 0) { uint32 header = tga.readByte(); diff --git a/graphics/fonts/ttf.cpp b/graphics/fonts/ttf.cpp index 2b1dca1eae..b9e9610d77 100644 --- a/graphics/fonts/ttf.cpp +++ b/graphics/fonts/ttf.cpp @@ -322,7 +322,7 @@ void TTFFont::drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const int w = glyph.image.w; int h = glyph.image.h; - const uint8 *srcPos = (const uint8 *)glyph.image.getBasePtr(0, 0); + const uint8 *srcPos = (const uint8 *)glyph.image.getPixels(); // Make sure we are not drawing outside the screen bounds if (x < 0) { @@ -422,7 +422,7 @@ bool TTFFont::cacheGlyph(Glyph &glyph, FT_UInt &slot, uint chr) { srcPitch = -srcPitch; } - uint8 *dst = (uint8 *)glyph.image.getBasePtr(0, 0); + uint8 *dst = (uint8 *)glyph.image.getPixels(); memset(dst, 0, glyph.image.h * glyph.image.pitch); switch (bitmap.pixel_mode) { diff --git a/graphics/scaler/thumbnail_intern.cpp b/graphics/scaler/thumbnail_intern.cpp index 347a25ec37..e6e4a1a298 100644 --- a/graphics/scaler/thumbnail_intern.cpp +++ b/graphics/scaler/thumbnail_intern.cpp @@ -77,13 +77,13 @@ void createThumbnail_4(const uint8 *src, uint32 srcPitch, uint8 *dstPtr, uint32 static void scaleThumbnail(Graphics::Surface &in, Graphics::Surface &out) { while (in.w / out.w >= 4 || in.h / out.h >= 4) { - createThumbnail_4<565>((const uint8 *)in.pixels, in.pitch, (uint8 *)in.pixels, in.pitch, in.w, in.h); + createThumbnail_4<565>((const uint8 *)in.getPixels(), in.pitch, (uint8 *)in.getPixels(), in.pitch, in.w, in.h); in.w /= 4; in.h /= 4; } while (in.w / out.w >= 2 || in.h / out.h >= 2) { - createThumbnail_2<565>((const uint8 *)in.pixels, in.pitch, (uint8 *)in.pixels, in.pitch, in.w, in.h); + createThumbnail_2<565>((const uint8 *)in.getPixels(), in.pitch, (uint8 *)in.getPixels(), in.pitch, in.w, in.h); in.w /= 2; in.h /= 2; } @@ -91,7 +91,7 @@ static void scaleThumbnail(Graphics::Surface &in, Graphics::Surface &out) { if ((in.w == out.w && in.h < out.h) || (in.w < out.w && in.h == out.h)) { // In this case we simply center the input surface in the output uint8 *dst = (uint8 *)out.getBasePtr((out.w - in.w) / 2, (out.h - in.h) / 2); - const uint8 *src = (const uint8 *)in.getBasePtr(0, 0); + const uint8 *src = (const uint8 *)in.getPixels(); for (int y = 0; y < in.h; ++y) { memcpy(dst, src, in.w * in.format.bytesPerPixel); @@ -172,7 +172,7 @@ static bool grabScreen565(Graphics::Surface *surf) { return false; assert(screen->format.bytesPerPixel == 1 || screen->format.bytesPerPixel == 2); - assert(screen->pixels != 0); + assert(screen->getPixels() != 0); Graphics::PixelFormat screenFormat = g_system->getScreenFormat(); @@ -190,15 +190,16 @@ static bool grabScreen565(Graphics::Surface *surf) { byte r = 0, g = 0, b = 0; if (screenFormat.bytesPerPixel == 1) { - r = palette[((uint8 *)screen->pixels)[y * screen->pitch + x] * 3]; - g = palette[((uint8 *)screen->pixels)[y * screen->pitch + x] * 3 + 1]; - b = palette[((uint8 *)screen->pixels)[y * screen->pitch + x] * 3 + 2]; + uint8 pixel = *(uint8 *)screen->getBasePtr(x, y); + r = palette[pixel * 3 + 0]; + g = palette[pixel * 3 + 1]; + b = palette[pixel * 3 + 2]; } else if (screenFormat.bytesPerPixel == 2) { uint16 col = READ_UINT16(screen->getBasePtr(x, y)); screenFormat.colorToRGB(col, r, g, b); } - ((uint16 *)surf->pixels)[y * surf->w + x] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b); + *((uint16 *)surf->getBasePtr(x, y)) = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b); } } @@ -246,7 +247,7 @@ bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, g = palette[pixels[y * w + x] * 3 + 1]; b = palette[pixels[y * w + x] * 3 + 2]; - ((uint16 *)screen.pixels)[y * screen.w + x] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b); + *((uint16 *)screen.getBasePtr(y, x)) = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b); } } @@ -272,7 +273,7 @@ bool createScreenShot(Graphics::Surface &surf) { byte r = 0, g = 0, b = 0, a = 0; uint32 col = READ_UINT32(screen->getBasePtr(x, y)); screenFormat.colorToARGB(col, a, r, g, b); - ((uint32 *)surf.pixels)[y * surf.w + x] = Graphics::ARGBToColor<Graphics::ColorMasks<8888> >(a, r, g, b); + *((uint32 *)surf.getBasePtr(x, y)) = Graphics::ARGBToColor<Graphics::ColorMasks<8888> >(a, r, g, b); } } g_system->unlockScreen(); diff --git a/graphics/surface.cpp b/graphics/surface.cpp index b90ddd23e8..929157203e 100644 --- a/graphics/surface.cpp +++ b/graphics/surface.cpp @@ -82,6 +82,14 @@ void Surface::free() { format = PixelFormat(); } +void Surface::init(uint16 width, uint16 height, uint16 newPitch, void *newPixels, const PixelFormat &f) { + w = width; + h = height; + pitch = newPitch; + pixels = newPixels; + format = f; +} + void Surface::copyFrom(const Surface &surf) { create(surf.w, surf.h, surf.format); if (surf.pitch == pitch) { diff --git a/graphics/surface.h b/graphics/surface.h index 21b491e043..b08d4a5cb7 100644 --- a/graphics/surface.h +++ b/graphics/surface.h @@ -61,11 +61,13 @@ struct Surface { */ uint16 pitch; +protected: /** * The surface's pixel data. */ void *pixels; +public: /** * The pixel format of the surface. */ @@ -78,6 +80,33 @@ struct Surface { } /** + * Return a pointer to the pixel data. + * + * @return Pointer to the pixel data. + */ + inline const void *getPixels() const { + return pixels; + } + + /** + * Return a pointer to the pixel data. + * + * @return Pointer to the pixel data. + */ + inline void *getPixels() { + return pixels; + } + + /** + * Sets the pixel data. + * + * Note that this is a simply a setter. Be careful what you are doing! + * + * @param newPixels The new pixel data. + */ + void setPixels(void *newPixels) { pixels = newPixels; } + + /** * Return a pointer to the pixel at the specified point. * * @param x The x coordinate of the pixel. @@ -122,6 +151,20 @@ struct Surface { void free(); /** + * Set up the Surface with user specified data. + * + * Note that this simply sets the 'internal' attributes of the Surface. It + * will not take care of freeing old data via free or similar! + * + * @param width Width of the pixel data. + * @param height Height of the pixel data. + * @param pitch The pitch of the pixel data. + * @param pixels The pixel data itself. + * @param format The pixel format of the pixel data. + */ + void init(uint16 width, uint16 height, uint16 pitch, void *pixels, const PixelFormat &format); + + /** * Copy the data from another Surface. * * Note that this calls free on the current surface, to assure it being diff --git a/graphics/yuv_to_rgb.cpp b/graphics/yuv_to_rgb.cpp index 6043315a13..2a485fa664 100644 --- a/graphics/yuv_to_rgb.cpp +++ b/graphics/yuv_to_rgb.cpp @@ -229,7 +229,7 @@ void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup void YUVToRGBManager::convert444(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks - assert(dst && dst->pixels); + assert(dst && dst->getPixels()); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); assert(ySrc && uSrc && vSrc); @@ -237,9 +237,9 @@ void YUVToRGBManager::convert444(Graphics::Surface *dst, YUVToRGBManager::Lumina // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV444ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV444ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } template<typename PixelInt> @@ -283,7 +283,7 @@ void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup void YUVToRGBManager::convert420(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks - assert(dst && dst->pixels); + assert(dst && dst->getPixels()); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); assert(ySrc && uSrc && vSrc); assert((yWidth & 1) == 0); @@ -293,9 +293,9 @@ void YUVToRGBManager::convert420(Graphics::Surface *dst, YUVToRGBManager::Lumina // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV420ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV420ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV420ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } #define READ_QUAD(ptr, prefix) \ @@ -368,7 +368,7 @@ void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup void YUVToRGBManager::convert410(Graphics::Surface *dst, YUVToRGBManager::LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks - assert(dst && dst->pixels); + assert(dst && dst->getPixels()); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); assert(ySrc && uSrc && vSrc); assert((yWidth & 3) == 0); @@ -378,9 +378,9 @@ void YUVToRGBManager::convert410(Graphics::Surface *dst, YUVToRGBManager::Lumina // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV410ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV410ToRGB<uint16>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV410ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV410ToRGB<uint32>((byte *)dst->getPixels(), dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } } // End of namespace Graphics diff --git a/gui/EventRecorder.cpp b/gui/EventRecorder.cpp index fd0093d266..4bf5832864 100644 --- a/gui/EventRecorder.cpp +++ b/gui/EventRecorder.cpp @@ -522,7 +522,7 @@ bool EventRecorder::grabScreenAndComputeMD5(Graphics::Surface &screen, uint8 md5 warning("Can't save screenshot"); return false; } - Common::MemoryReadStream bitmapStream((const byte*)screen.pixels, screen.w * screen.h * screen.format.bytesPerPixel); + Common::MemoryReadStream bitmapStream((const byte*)screen.getPixels(), screen.w * screen.h * screen.format.bytesPerPixel); computeStreamMD5(bitmapStream, md5); return true; } diff --git a/gui/ThemeEngine.cpp b/gui/ThemeEngine.cpp index 3ce043cb39..0f8b449b58 100644 --- a/gui/ThemeEngine.cpp +++ b/gui/ThemeEngine.cpp @@ -389,7 +389,7 @@ bool ThemeEngine::init() { _overlayFormat = _system->getOverlayFormat(); setGraphicsMode(_graphicsMode); - if (_screen.pixels && _backBuffer.pixels) { + if (_screen.getPixels() && _backBuffer.getPixels()) { _initOk = true; } @@ -439,7 +439,7 @@ bool ThemeEngine::init() { void ThemeEngine::clearAll() { if (_initOk) { _system->clearOverlay(); - _system->grabOverlay(_screen.pixels, _screen.pitch); + _system->grabOverlay(_screen.getPixels(), _screen.pitch); } } @@ -1219,7 +1219,7 @@ void ThemeEngine::updateScreen(bool render) { } _vectorRenderer->setSurface(&_screen); - memcpy(_screen.getBasePtr(0, 0), _backBuffer.getBasePtr(0, 0), _screen.pitch * _screen.h); + memcpy(_screen.getPixels(), _backBuffer.getPixels(), _screen.pitch * _screen.h); _bufferQueue.clear(); } @@ -1287,7 +1287,7 @@ void ThemeEngine::openDialog(bool doBuffer, ShadingStyle style) { addDirtyRect(Common::Rect(0, 0, _screen.w, _screen.h)); } - memcpy(_backBuffer.getBasePtr(0, 0), _screen.getBasePtr(0, 0), _screen.pitch * _screen.h); + memcpy(_backBuffer.getPixels(), _screen.getPixels(), _screen.pitch * _screen.h); _vectorRenderer->setSurface(&_screen); } @@ -1326,7 +1326,7 @@ bool ThemeEngine::createCursor(const Common::String &filename, int hotspotX, int // to 8 bit mode, and have to create a suitable palette on the fly. uint colorsFound = 0; Common::HashMap<int, int> colorToIndex; - const OverlayColor *src = (const OverlayColor *)cursor->pixels; + const OverlayColor *src = (const OverlayColor *)cursor->getPixels(); for (uint y = 0; y < _cursorHeight; ++y) { for (uint x = 0; x < _cursorWidth; ++x) { byte r, g, b; diff --git a/gui/widget.cpp b/gui/widget.cpp index c3f10a861f..d97c46a5cc 100644 --- a/gui/widget.cpp +++ b/gui/widget.cpp @@ -396,7 +396,7 @@ PicButtonWidget::~PicButtonWidget() { void PicButtonWidget::setGfx(const Graphics::Surface *gfx) { _gfx.free(); - if (!gfx || !gfx->pixels) + if (!gfx || !gfx->getPixels()) return; if (gfx->format.bytesPerPixel == 1) { @@ -429,7 +429,7 @@ void PicButtonWidget::setGfx(int w, int h, int r, int g, int b) { void PicButtonWidget::drawWidget() { g_gui.theme()->drawButton(Common::Rect(_x, _y, _x+_w, _y+_h), "", _state, getFlags()); - if (_gfx.pixels) { + if (_gfx.getPixels()) { // Check whether the set up surface needs to be converted to the GUI // color format. const Graphics::PixelFormat &requiredFormat = g_gui.theme()->getPixelFormat(); @@ -646,7 +646,7 @@ GraphicsWidget::~GraphicsWidget() { void GraphicsWidget::setGfx(const Graphics::Surface *gfx) { _gfx.free(); - if (!gfx || !gfx->pixels) + if (!gfx || !gfx->getPixels()) return; if (gfx->format.bytesPerPixel == 1) { @@ -676,7 +676,7 @@ void GraphicsWidget::setGfx(int w, int h, int r, int g, int b) { } void GraphicsWidget::drawWidget() { - if (_gfx.pixels) { + if (_gfx.getPixels()) { // Check whether the set up surface needs to be converted to the GUI // color format. const Graphics::PixelFormat &requiredFormat = g_gui.theme()->getPixelFormat(); diff --git a/video/codecs/cdtoons.cpp b/video/codecs/cdtoons.cpp index 528cee8094..68925ed0db 100644 --- a/video/codecs/cdtoons.cpp +++ b/video/codecs/cdtoons.cpp @@ -298,7 +298,7 @@ Graphics::Surface *CDToonsDecoder::decodeImage(Common::SeekableReadStream *strea for (uint i = 0; i < actions.size(); i++) { CDToonsAction &action = actions[i]; if (i == 0 && action.blockId == 0) - memset(_surface->pixels, backgroundColor, _surface->w * _surface->h); + memset(_surface->getPixels(), backgroundColor, _surface->w * _surface->h); if (!_blocks.contains(action.blockId)) continue; if (!action.rect.right) diff --git a/video/codecs/cinepak.cpp b/video/codecs/cinepak.cpp index bcf0cf1180..a7782f4192 100644 --- a/video/codecs/cinepak.cpp +++ b/video/codecs/cinepak.cpp @@ -41,11 +41,11 @@ namespace Video { byte b = _clipTable[lum + (u << 1)]; \ \ if (_pixelFormat.bytesPerPixel == 2) \ - *((uint16 *)_curFrame.surface->pixels + offset) = _pixelFormat.RGBToColor(r, g, b); \ + *((uint16 *)_curFrame.surface->getPixels() + offset) = _pixelFormat.RGBToColor(r, g, b); \ else \ - *((uint32 *)_curFrame.surface->pixels + offset) = _pixelFormat.RGBToColor(r, g, b); \ + *((uint32 *)_curFrame.surface->getPixels() + offset) = _pixelFormat.RGBToColor(r, g, b); \ } else \ - *((byte *)_curFrame.surface->pixels + offset) = lum + *((byte *)_curFrame.surface->getPixels() + offset) = lum CinepakDecoder::CinepakDecoder(int bitsPerPixel) : Codec() { _curFrame.surface = NULL; diff --git a/video/codecs/msrle.cpp b/video/codecs/msrle.cpp index fa03a59efd..2f2ac0334f 100644 --- a/video/codecs/msrle.cpp +++ b/video/codecs/msrle.cpp @@ -53,7 +53,7 @@ void MSRLEDecoder::decode8(Common::SeekableReadStream *stream) { int x = 0; int y = _surface->h - 1; - byte *data = (byte *) _surface->pixels; + byte *data = (byte *) _surface->getPixels(); uint16 width = _surface->w; uint16 height = _surface->h; diff --git a/video/codecs/msvideo1.cpp b/video/codecs/msvideo1.cpp index 06e4640025..409d588ddf 100644 --- a/video/codecs/msvideo1.cpp +++ b/video/codecs/msvideo1.cpp @@ -48,7 +48,7 @@ MSVideo1Decoder::~MSVideo1Decoder() { void MSVideo1Decoder::decode8(Common::SeekableReadStream *stream) { byte colors[8]; - byte *pixels = (byte *)_surface->pixels; + byte *pixels = (byte *)_surface->getPixels(); uint16 stride = _surface->w; int skipBlocks = 0; diff --git a/video/codecs/qtrle.cpp b/video/codecs/qtrle.cpp index d2cdea27de..1f1fee7997 100644 --- a/video/codecs/qtrle.cpp +++ b/video/codecs/qtrle.cpp @@ -61,7 +61,7 @@ QTRLEDecoder::QTRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel) : Cod void QTRLEDecoder::decode1(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { uint32 pixelPtr = 0; - byte *rgb = (byte *)_surface->pixels; + byte *rgb = (byte *)_surface->getPixels(); while (linesToChange) { CHECK_STREAM_PTR(2); @@ -105,7 +105,7 @@ void QTRLEDecoder::decode1(Common::SeekableReadStream *stream, uint32 rowPtr, ui void QTRLEDecoder::decode2_4(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange, byte bpp) { uint32 pixelPtr = 0; - byte *rgb = (byte *)_surface->pixels; + byte *rgb = (byte *)_surface->getPixels(); byte numPixels = (bpp == 4) ? 8 : 16; while (linesToChange--) { @@ -165,7 +165,7 @@ void QTRLEDecoder::decode2_4(Common::SeekableReadStream *stream, uint32 rowPtr, void QTRLEDecoder::decode8(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { uint32 pixelPtr = 0; - byte *rgb = (byte *)_surface->pixels; + byte *rgb = (byte *)_surface->getPixels(); while (linesToChange--) { CHECK_STREAM_PTR(2); @@ -210,7 +210,7 @@ void QTRLEDecoder::decode8(Common::SeekableReadStream *stream, uint32 rowPtr, ui void QTRLEDecoder::decode16(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { uint32 pixelPtr = 0; - uint16 *rgb = (uint16 *)_surface->pixels; + uint16 *rgb = (uint16 *)_surface->getPixels(); while (linesToChange--) { CHECK_STREAM_PTR(2); @@ -248,7 +248,7 @@ void QTRLEDecoder::decode16(Common::SeekableReadStream *stream, uint32 rowPtr, u void QTRLEDecoder::decode24(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { uint32 pixelPtr = 0; - uint32 *rgb = (uint32 *)_surface->pixels; + uint32 *rgb = (uint32 *)_surface->getPixels(); while (linesToChange--) { CHECK_STREAM_PTR(2); @@ -294,7 +294,7 @@ void QTRLEDecoder::decode24(Common::SeekableReadStream *stream, uint32 rowPtr, u void QTRLEDecoder::decode32(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { uint32 pixelPtr = 0; - uint32 *rgb = (uint32 *)_surface->pixels; + uint32 *rgb = (uint32 *)_surface->getPixels(); while (linesToChange--) { CHECK_STREAM_PTR(2); diff --git a/video/codecs/rpza.cpp b/video/codecs/rpza.cpp index 0a9f87747e..17a2c53d9b 100644 --- a/video/codecs/rpza.cpp +++ b/video/codecs/rpza.cpp @@ -58,7 +58,7 @@ RPZADecoder::~RPZADecoder() { #define PUT_PIXEL(color) \ if ((int32)blockPtr < _surface->w * _surface->h) \ - WRITE_UINT16((uint16 *)_surface->pixels + blockPtr, color); \ + WRITE_UINT16((uint16 *)_surface->getPixels() + blockPtr, color); \ blockPtr++ const Graphics::Surface *RPZADecoder::decodeImage(Common::SeekableReadStream *stream) { diff --git a/video/codecs/smc.cpp b/video/codecs/smc.cpp index 2eedb62a0f..c0f8152547 100644 --- a/video/codecs/smc.cpp +++ b/video/codecs/smc.cpp @@ -56,7 +56,7 @@ SMCDecoder::~SMCDecoder() { } const Graphics::Surface *SMCDecoder::decodeImage(Common::SeekableReadStream *stream) { - byte *pixels = (byte *)_surface->pixels; + byte *pixels = (byte *)_surface->getPixels(); uint32 numBlocks = 0; uint32 colorFlags = 0; diff --git a/video/coktel_decoder.cpp b/video/coktel_decoder.cpp index 4c3b6f8414..024e479bf7 100644 --- a/video/coktel_decoder.cpp +++ b/video/coktel_decoder.cpp @@ -97,12 +97,8 @@ void CoktelDecoder::setSurfaceMemory(void *mem, uint16 width, uint16 height, uin assert(bpp == getPixelFormat().bytesPerPixel); // Create a surface over this memory - _surface.w = width; - _surface.h = height; - _surface.pitch = width * bpp; - _surface.pixels = mem; // TODO: Check whether it is fine to assume we want the setup PixelFormat. - _surface.format = getPixelFormat(); + _surface.init(width, height, width * bpp, mem, getPixelFormat()); _ownSurface = false; } @@ -122,7 +118,7 @@ const Graphics::Surface *CoktelDecoder::getSurface() const { } bool CoktelDecoder::hasSurface() { - return _surface.pixels != 0; + return _surface.getPixels(); } void CoktelDecoder::createSurface() { @@ -143,7 +139,7 @@ void CoktelDecoder::freeSurface() { _surface.w = 0; _surface.h = 0; _surface.pitch = 0; - _surface.pixels = 0; + _surface.setPixels(0); _surface.format = Graphics::PixelFormat(); } else _surface.free(); @@ -473,7 +469,7 @@ void CoktelDecoder::renderBlockWhole(Graphics::Surface &dstSurf, const byte *src rect.clip(dstSurf.w, dstSurf.h); - byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left * dstSurf.format.bytesPerPixel; + byte *dst = (byte *)dstSurf.getBasePtr(rect.left, rect.top); for (int i = 0; i < rect.height(); i++) { memcpy(dst, src, rect.width() * dstSurf.format.bytesPerPixel); @@ -488,7 +484,7 @@ void CoktelDecoder::renderBlockWhole4X(Graphics::Surface &dstSurf, const byte *s rect.clip(dstSurf.w, dstSurf.h); - byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; + byte *dst = (byte *)dstSurf.getBasePtr(rect.left, rect.top); for (int i = 0; i < rect.height(); i++) { byte *dstRow = dst; const byte *srcRow = src; @@ -515,7 +511,7 @@ void CoktelDecoder::renderBlockWhole2Y(Graphics::Surface &dstSurf, const byte *s int16 height = rect.height(); - byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; + byte *dst = (byte *)dstSurf.getBasePtr(rect.left, rect.top); while (height > 1) { memcpy(dst , src, rect.width()); memcpy(dst + dstSurf.pitch, src, rect.width()); @@ -535,7 +531,7 @@ void CoktelDecoder::renderBlockSparse(Graphics::Surface &dstSurf, const byte *sr rect.clip(dstSurf.w, dstSurf.h); - byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; + byte *dst = (byte *)dstSurf.getBasePtr(rect.left, rect.top); for (int i = 0; i < rect.height(); i++) { byte *dstRow = dst; int16 pixWritten = 0; @@ -572,7 +568,7 @@ void CoktelDecoder::renderBlockSparse2Y(Graphics::Surface &dstSurf, const byte * rect.clip(dstSurf.w, dstSurf.h); - byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; + byte *dst = (byte *)dstSurf.getBasePtr(rect.left, rect.top); for (int i = 0; i < rect.height(); i += 2) { byte *dstRow = dst; int16 pixWritten = 0; @@ -604,7 +600,7 @@ void CoktelDecoder::renderBlockRLE(Graphics::Surface &dstSurf, const byte *src, rect.clip(dstSurf.w, dstSurf.h); - byte *dst = (byte *)dstSurf.pixels + (rect.top * dstSurf.pitch) + rect.left; + byte *dst = (byte *)dstSurf.getBasePtr(rect.left, rect.top); for (int i = 0; i < rect.height(); i++) { byte *dstRow = dst; int16 pixWritten = 0; @@ -865,7 +861,7 @@ void PreIMDDecoder::renderFrame() { uint16 h = CLIP<int32>(_surface.h - _y, 0, _height); const byte *src = _videoBuffer; - byte *dst = (byte *)_surface.pixels + (_y * _surface.pitch) + _x; + byte *dst = (byte *)_surface.getBasePtr(_x, _y); uint32 frameDataSize = _videoBufferSize; @@ -1458,7 +1454,7 @@ bool IMDDecoder::renderFrame(Common::Rect &rect) { const int offsetY = (_y + rect.top) * _surface.pitch; const int offset = offsetX + offsetY; - if (deLZ77((byte *)_surface.pixels + offset, dataPtr, dataSize, + if (deLZ77((byte *)_surface.getPixels() + offset, dataPtr, dataSize, _surface.w * _surface.h * _surface.format.bytesPerPixel - offset)) return true; } @@ -1879,11 +1875,8 @@ bool VMDDecoder::assessVideoProperties() { _videoBuffer[i] = new byte[_videoBufferSize]; memset(_videoBuffer[i], 0, _videoBufferSize); - _8bppSurface[i].w = _width * _bytesPerPixel; - _8bppSurface[i].h = _height; - _8bppSurface[i].pitch = _width * _bytesPerPixel; - _8bppSurface[i].pixels = _videoBuffer[i]; - _8bppSurface[i].format = Graphics::PixelFormat::createFormatCLUT8(); + _8bppSurface[i].init(_width * _bytesPerPixel, _height, _width * _bytesPerPixel, + _videoBuffer[i], Graphics::PixelFormat::createFormatCLUT8()); } } @@ -2277,7 +2270,7 @@ bool VMDDecoder::renderFrame(Common::Rect &rect) { rect = Common::Rect(_x, _y, _x + codecSurf->w, _y + codecSurf->h); rect.clip(Common::Rect(_x, _y, _x + _width, _y + _height)); - renderBlockWhole(_surface, (const byte *) codecSurf->pixels, rect); + renderBlockWhole(_surface, (const byte *)codecSurf->getPixels(), rect); return true; } @@ -2298,7 +2291,7 @@ bool VMDDecoder::renderFrame(Common::Rect &rect) { const int offsetY = (_y + rect.top) * _surface.pitch; const int offset = offsetX + offsetY; - if (deLZ77((byte *)_surface.pixels + offset, dataPtr, dataSize, + if (deLZ77((byte *)_surface.getPixels() + offset, dataPtr, dataSize, _surface.w * _surface.h * _surface.format.bytesPerPixel - offset)) return true; } @@ -2406,10 +2399,11 @@ void VMDDecoder::blit16(const Graphics::Surface &srcSurf, Common::Rect &rect) { Graphics::PixelFormat pixelFormat = getPixelFormat(); - const byte *src = (byte *)srcSurf.pixels + + // We cannot use getBasePtr here because srcSurf.format.bytesPerPixel is + // different from _bytesPerPixel. + const byte *src = (const byte *)srcSurf.getPixels() + (srcRect.top * srcSurf.pitch) + srcRect.left * _bytesPerPixel; - byte *dst = (byte *)_surface.pixels + - ((_y + rect.top) * _surface.pitch) + (_x + rect.left) * _surface.format.bytesPerPixel; + byte *dst = (byte *)_surface.getBasePtr(_x + rect.left, _y + rect.top); for (int i = 0; i < rect.height(); i++) { const byte *srcRow = src; @@ -2446,10 +2440,11 @@ void VMDDecoder::blit24(const Graphics::Surface &srcSurf, Common::Rect &rect) { Graphics::PixelFormat pixelFormat = getPixelFormat(); - const byte *src = (byte *)srcSurf.pixels + + // We cannot use getBasePtr here because srcSurf.format.bytesPerPixel is + // different from _bytesPerPixel. + const byte *src = (const byte *)srcSurf.getPixels() + (srcRect.top * srcSurf.pitch) + srcRect.left * _bytesPerPixel; - byte *dst = (byte *)_surface.pixels + - ((_y + rect.top) * _surface.pitch) + (_x + rect.left) * _surface.format.bytesPerPixel; + byte *dst = (byte *)_surface.getBasePtr(_x + rect.left, _y + rect.top); for (int i = 0; i < rect.height(); i++) { const byte *srcRow = src; diff --git a/video/dxa_decoder.cpp b/video/dxa_decoder.cpp index 5ac9bd2088..27b1664b07 100644 --- a/video/dxa_decoder.cpp +++ b/video/dxa_decoder.cpp @@ -521,17 +521,17 @@ const Graphics::Surface *DXADecoder::DXAVideoTrack::decodeNextFrame() { memcpy(&_scaledBuffer[2 * cy * _width], &_frameBuffer1[cy * _width], _width); memset(&_scaledBuffer[((2 * cy) + 1) * _width], 0, _width); } - _surface->pixels = _scaledBuffer; + _surface->setPixels(_scaledBuffer); break; case S_DOUBLE: for (int cy = 0; cy < _curHeight; cy++) { memcpy(&_scaledBuffer[2 * cy * _width], &_frameBuffer1[cy * _width], _width); memcpy(&_scaledBuffer[((2 * cy) + 1) * _width], &_frameBuffer1[cy * _width], _width); } - _surface->pixels = _scaledBuffer; + _surface->setPixels(_scaledBuffer); break; case S_NONE: - _surface->pixels = _frameBuffer1; + _surface->setPixels(_frameBuffer1); break; } diff --git a/video/flic_decoder.cpp b/video/flic_decoder.cpp index de545366b1..317dc14691 100644 --- a/video/flic_decoder.cpp +++ b/video/flic_decoder.cpp @@ -244,7 +244,7 @@ void FlicDecoder::FlicVideoTrack::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) for (Common::List<Common::Rect>::const_iterator it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) { for (int y = (*it).top; y < (*it).bottom; ++y) { const int x = (*it).left; - memcpy(dst + y * pitch + x, (byte *)_surface->pixels + y * getWidth() + x, (*it).right - x); + memcpy(dst + y * pitch + x, (byte *)_surface->getBasePtr(x, y), (*it).right - x); } } @@ -252,7 +252,7 @@ void FlicDecoder::FlicVideoTrack::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) } void FlicDecoder::FlicVideoTrack::copyFrame(uint8 *data) { - memcpy((byte *)_surface->pixels, data, getWidth() * getHeight()); + memcpy((byte *)_surface->getPixels(), data, getWidth() * getHeight()); // Redraw _dirtyRects.clear(); @@ -260,8 +260,8 @@ void FlicDecoder::FlicVideoTrack::copyFrame(uint8 *data) { } void FlicDecoder::FlicVideoTrack::decodeByteRun(uint8 *data) { - byte *ptr = (byte *)_surface->pixels; - while ((int32)(ptr - (byte *)_surface->pixels) < (getWidth() * getHeight())) { + byte *ptr = (byte *)_surface->getPixels(); + while ((int32)(ptr - (byte *)_surface->getPixels()) < (getWidth() * getHeight())) { int chunks = *data++; while (chunks--) { int count = (int8)*data++; @@ -305,7 +305,7 @@ void FlicDecoder::FlicVideoTrack::decodeDeltaFLC(uint8 *data) { case OP_UNDEFINED: break; case OP_LASTPIXEL: - *((byte *)_surface->pixels + currentLine * getWidth() + getWidth() - 1) = (opcode & 0xFF); + *((byte *)_surface->getBasePtr(getWidth() - 1, currentLine)) = (opcode & 0xFF); _dirtyRects.push_back(Common::Rect(getWidth() - 1, currentLine, getWidth(), currentLine + 1)); break; case OP_LINESKIPCOUNT: @@ -321,14 +321,14 @@ void FlicDecoder::FlicVideoTrack::decodeDeltaFLC(uint8 *data) { column += *data++; int rleCount = (int8)*data++; if (rleCount > 0) { - memcpy((byte *)_surface->pixels + (currentLine * getWidth()) + column, data, rleCount * 2); + memcpy((byte *)_surface->getBasePtr(column, currentLine), data, rleCount * 2); data += rleCount * 2; _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1)); } else if (rleCount < 0) { rleCount = -rleCount; uint16 dataWord = READ_UINT16(data); data += 2; for (int i = 0; i < rleCount; ++i) { - WRITE_UINT16((byte *)_surface->pixels + currentLine * getWidth() + column + i * 2, dataWord); + WRITE_UINT16((byte *)_surface->getBasePtr(column + i * 2, currentLine), dataWord); } _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1)); } else { // End of cutscene ? diff --git a/video/smk_decoder.cpp b/video/smk_decoder.cpp index b622a0ab61..3dbcebcde4 100644 --- a/video/smk_decoder.cpp +++ b/video/smk_decoder.cpp @@ -580,7 +580,7 @@ void SmackerDecoder::SmackerVideoTrack::decodeFrame(Common::BitStream &bs) { while (run-- && block < blocks) { clr = _MClrTree->getCode(bs); map = _MMapTree->getCode(bs); - out = (byte *)_surface->pixels + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; + out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; hi = clr >> 8; lo = clr & 0xff; for (i = 0; i < 4; i++) { @@ -613,7 +613,7 @@ void SmackerDecoder::SmackerVideoTrack::decodeFrame(Common::BitStream &bs) { } while (run-- && block < blocks) { - out = (byte *)_surface->pixels + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; + out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; switch (mode) { case 0: for (i = 0; i < 4; ++i) { @@ -679,7 +679,7 @@ void SmackerDecoder::SmackerVideoTrack::decodeFrame(Common::BitStream &bs) { uint32 col; mode = type >> 8; while (run-- && block < blocks) { - out = (byte *)_surface->pixels + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; + out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; col = mode * 0x01010101; for (i = 0; i < 4 * doubleY; ++i) { out[0] = out[1] = out[2] = out[3] = col; diff --git a/video/theora_decoder.cpp b/video/theora_decoder.cpp index 63aa93e2f5..53e528faf2 100644 --- a/video/theora_decoder.cpp +++ b/video/theora_decoder.cpp @@ -262,11 +262,8 @@ TheoraDecoder::TheoraVideoTrack::TheoraVideoTrack(const Graphics::PixelFormat &f _surface.create(theoraInfo.frame_width, theoraInfo.frame_height, format); // Set up a display surface - _displaySurface.pixels = _surface.getBasePtr(theoraInfo.pic_x, theoraInfo.pic_y); - _displaySurface.w = theoraInfo.pic_width; - _displaySurface.h = theoraInfo.pic_height; - _displaySurface.format = format; - _displaySurface.pitch = _surface.pitch; + _displaySurface.init(theoraInfo.pic_width, theoraInfo.pic_height, _surface.pitch, + _surface.getBasePtr(theoraInfo.pic_x, theoraInfo.pic_y), format); // Set the frame rate _frameRate = Common::Rational(theoraInfo.fps_numerator, theoraInfo.fps_denominator); @@ -280,7 +277,7 @@ TheoraDecoder::TheoraVideoTrack::~TheoraVideoTrack() { th_decode_free(_theoraDecode); _surface.free(); - _displaySurface.pixels = 0; + _displaySurface.setPixels(0); } bool TheoraDecoder::TheoraVideoTrack::decodePacket(ogg_packet &oggPacket) { |