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authorStrangerke2016-09-26 07:57:27 +0200
committerEugene Sandulenko2017-01-25 22:41:55 +0100
commit801436e00ddc46f5277695a90760a6dd60d255e7 (patch)
treea27381ddea26f161403d1f1e279bc281ce753c68
parentc9681492a48bc1206b54a65ef5d3c1ba1af615d4 (diff)
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CRYO: Silent some compilation warnings
-rw-r--r--engines/cryo/defs.h2
-rw-r--r--engines/cryo/eden.cpp89
-rw-r--r--engines/cryo/eden.h2
3 files changed, 45 insertions, 48 deletions
diff --git a/engines/cryo/defs.h b/engines/cryo/defs.h
index 62ce0ec1ea..54be8933d3 100644
--- a/engines/cryo/defs.h
+++ b/engines/cryo/defs.h
@@ -644,7 +644,7 @@ struct global_t {
byte curRoomFlags;
byte endGameFlag;
byte last_info;
- byte autoDialog;
+ bool autoDialog;
byte worldTyrannSighted;
byte ff_4D;
byte ff_4E;
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp
index c9e261f9d7..4332e3781b 100644
--- a/engines/cryo/eden.cpp
+++ b/engines/cryo/eden.cpp
@@ -113,7 +113,7 @@ void EdenGame::dofresques() {
p_global->ff_D4 = 0;
p_global->curObjectId = 0;
p_global->iconsIndex = 13;
- p_global->autoDialog = 0;
+ p_global->autoDialog = false;
gametofresques();
p_global->fresqNumber = 3;
}
@@ -240,7 +240,7 @@ void EdenGame::gametomiroir(byte arg1) {
persoinmiroir();
needPaletteUpdate = 1;
p_global->iconsIndex = 16;
- p_global->autoDialog = 0;
+ p_global->autoDialog = false;
p_global->displayFlags = DisplayFlags::dfMirror;
p_global->ff_102 = arg1;
}
@@ -273,7 +273,7 @@ void EdenGame::flipmode() {
dialautoon();
parle_moi();
}
- byte_31D64 = 0;
+ byte_31D64 = false;
}
}
}
@@ -429,7 +429,7 @@ void EdenGame::deplacement(Direction dir) {
room_t *room = p_global->room_ptr;
int16 roomNum = p_global->roomNum;
debug("deplacement: from room %4X", roomNum);
- char newLoc;
+ char newLoc = 0;
rundcurs();
afficher();
p_global->prevLocation = roomNum & 0xFF;
@@ -453,7 +453,7 @@ void EdenGame::deplacement(Direction dir) {
void EdenGame::deplacement2(Direction dir) {
room_t *room = p_global->room_ptr;
int16 roomNum = p_global->roomNum;
- char newLoc;
+ char newLoc = 0;
p_global->prevLocation = roomNum & 0xFF;
switch (dir) {
case kCryoNorth:
@@ -470,7 +470,6 @@ void EdenGame::deplacement2(Direction dir) {
break;
}
deplaval((roomNum & 0xFF00) | newLoc);
-
}
void EdenGame::dinosoufle() {
@@ -558,7 +557,8 @@ void EdenGame::squelmoorkong() {
}
void EdenGame::choisir() {
- byte obj, objid = current_spot2->object_id;
+ byte objid = current_spot2->object_id;
+ byte obj;
switch (objid) {
case 0:
obj = p_global->giveobj1;
@@ -569,11 +569,14 @@ void EdenGame::choisir() {
case 2:
obj = p_global->giveobj3;
break;
+ default:
+ warning("Unexpected object_id in choisir()");
+ return;
}
objectmain(obj);
winobject(obj);
p_global->iconsIndex = 16;
- p_global->autoDialog = 0;
+ p_global->autoDialog = false;
p_global->ff_60 = 0;
parle_moi();
}
@@ -2983,7 +2986,7 @@ void EdenGame::choixzone() {
p_global->iconsIndex = 6;
else
p_global->iconsIndex = 10;
- p_global->autoDialog = 0;
+ p_global->autoDialog = false;
putobject();
}
@@ -3591,13 +3594,13 @@ void EdenGame::SpecialObjets(perso_t *perso, char objid) {
void EdenGame::dialautoon() {
p_global->iconsIndex = 4;
- p_global->autoDialog = 0xFF;
+ p_global->autoDialog = true;
putobject();
}
void EdenGame::dialautooff() {
p_global->iconsIndex = 0x10;
- p_global->autoDialog = 0;
+ p_global->autoDialog = false;
}
void EdenGame::follow() {
@@ -3616,7 +3619,7 @@ void EdenGame::follow() {
void EdenGame::dialonfollow() {
p_global->iconsIndex = 4;
- p_global->autoDialog = 0xFF;
+ p_global->autoDialog = true;
follow();
}
@@ -4276,7 +4279,7 @@ void EdenGame::ClearScreen() {
void EdenGame::colimacon(int16 pattern[16]) {
byte *scr, *pix;
- int16 x, y, xx, yy;
+ int16 x, y;
int16 w, h, ww;
int16 i, j, p, r27, r25;
w = ScreenView.width;
@@ -4441,9 +4444,9 @@ void EdenGame::wait(int howlong) {
void EdenGame::effetpix() {
debug(__FUNCTION__);
byte *scr, *pix;
- int16 x, y, xx, yy;
+ int16 x, y;
int16 w, h, ww;
- int16 i, j, p, r25, r18, r31, r30; //TODO: change to xx/yy
+ int16 r25, r18, r31, r30; //TODO: change to xx/yy
byte r24, r23; //TODO: change to p0/p1
int16 r26, r27, r20;
w = ScreenView.width;
@@ -4606,7 +4609,6 @@ void EdenGame::loadfile(uint16 num, void *buffer) {
}
void EdenGame::shnmfl(uint16 num) {
- int res;
assert(num + 484 < bigfile_header->count);
pakfile_t *file = &bigfile_header->files[num + 484];
int size = PLE32(&file->size);
@@ -4616,7 +4618,6 @@ void EdenGame::shnmfl(uint16 num) {
}
int EdenGame::ssndfl(uint16 num) {
- int res;
assert(num + 660 < bigfile_header->count);
pakfile_t *file = &bigfile_header->files[num + 660];
long size = PLE32(&file->size);
@@ -4692,7 +4693,6 @@ char EdenGame::ReadDataSync(uint16 num) {
}
void EdenGame::loadpartoffile(uint16 num, void *buffer, long pos, long len) {
- int16 res;
assert(num < bigfile_header->count);
pakfile_t *file = &bigfile_header->files[num];
long offs = PLE32(&file->offs);
@@ -4848,7 +4848,7 @@ void EdenGame::init_globals() {
p_global->curRoomFlags = 0;
p_global->endGameFlag = 0;
p_global->last_info = 0;
- p_global->autoDialog = 0;
+ p_global->autoDialog = false;
p_global->worldTyrannSighted = 0;
p_global->ff_4D = 0;
p_global->ff_4E = 0;
@@ -5040,7 +5040,7 @@ void EdenGame::afsalle1(room_t *room) {
debug("add object %d", b0 - 100);
if (objecthere(b0 - 100)) {
addIcon = 1;
- p_global->ff_F7 = -1;
+ p_global->ff_F7 = 0xFF;
}
} else
addIcon = 1;
@@ -5112,7 +5112,7 @@ void EdenGame::aflieu() {
no_perso();
if (!pomme_q) {
p_global->iconsIndex = 16;
- p_global->autoDialog = 0;
+ p_global->autoDialog = false;
}
p_global->nextRoomIcon = &gameIcons[28];
afsalle();
@@ -5311,7 +5311,6 @@ void EdenGame::initlieu(int16 roomNum) {
void EdenGame::maj2() {
char r9, r30;
- room_t *room = p_global->room_ptr; //TODO: unused
aflieu();
assert(ScreenView.pitch == 320);
if (p_global->roomNum == 273 && p_global->prevLocation == 18)
@@ -5627,7 +5626,7 @@ void EdenGame::entergame() {
p_global->currentMusicNum = 0;
startmusique(1);
} else {
- flag = p_global->autoDialog == 0xFF; //TODO
+ flag = p_global->autoDialog; //TODO
initafterload();
lastMusicNum = p_global->currentMusicNum; //TODO: ???
p_global->currentMusicNum = 0;
@@ -5643,7 +5642,7 @@ void EdenGame::entergame() {
maj_salle(p_global->roomNum);
if (flag) {
p_global->iconsIndex = 4;
- p_global->autoDialog = 0xFF;
+ p_global->autoDialog = true;
parle_moi();
}
}
@@ -6175,8 +6174,8 @@ void EdenGame::showfilm(char arg1) {
}
void EdenGame::playhnm(int16 num) {
- perso_t *perso;
- int16 oldDialogType;
+ perso_t *perso = nullptr;
+ int16 oldDialogType = -1;
p_global->curVideoNum = num;
if (num != 2001 && num != 2012 && num != 98 && num != 171) {
byte oldMusicType = p_global->newMusicType;
@@ -6231,7 +6230,7 @@ void EdenGame::playhnm(int16 num) {
}
void EdenGame::bullehnm() {
- int16 *frames, *frames_start, frame, num;
+ int16 *frames;
perso_t *perso;
switch (p_global->curVideoNum) {
case 170:
@@ -6257,7 +6256,8 @@ void EdenGame::bullehnm() {
default:
return;
}
- frames_start = frames;
+ int16 *frames_start = frames;
+ int16 frame;
while ((frame = *frames++) != -1) {
if ((frame & ~0x8000) == hnm_position)
break;
@@ -6273,7 +6273,7 @@ void EdenGame::bullehnm() {
p_global->videoSubtitleIndex = (frames - frames_start) / 2 + 1;
p_global->perso_ptr = perso;
p_global->dialogType = DialogType::dtInspect;
- num = (perso->id << 3) | p_global->dialogType;
+ int16 num = (perso->id << 3) | p_global->dialogType;
dialoscansvmas((dial_t *)GetElem(gameDialogs, num));
showVideoSubtitle = 1;
}
@@ -6362,13 +6362,11 @@ void EdenGame::musicspy() {
}
int EdenGame::loadmusicfile(int16 num) {
- int16 res;
- long numread;
pakfile_t *file = &bigfile_header->files[num + 435];
long size = PLE32(&file->size);
long offs = PLE32(&file->offs);
CLFile_SetPosition(h_bigfile, 1, offs);
- numread = size;
+ long numread = size;
if (numread > 0x140000) //TODO: const
numread = 0x140000;
CLFile_Read(h_bigfile, music_buf, &numread);
@@ -6734,7 +6732,7 @@ void EdenGame::newor() {
void EdenGame::gotopanel() {
if (pomme_q)
- byte_31D64 = p_global->autoDialog == 0xFF; //TODO: check me
+ byte_31D64 = p_global->autoDialog; //TODO: check me
no_palette = 0;
p_global->iconsIndex = 85;
p_global->perso_ptr = 0;
@@ -6849,7 +6847,7 @@ void EdenGame::load() {
loadgame(name);
}
CLMouse_Hide();
- CLBlitter_FillScreenView(-1);
+ CLBlitter_FillScreenView(0xFFFFFFFF);
fadetoblack(3);
CLBlitter_FillScreenView(0);
if (!gameLoaded) {
@@ -6866,7 +6864,7 @@ void EdenGame::load() {
mus_fade_flags = 3;
musicspy();
}
- talk = p_global->autoDialog == 0xFF; //TODO check me
+ talk = p_global->autoDialog; //TODO check me
initafterload();
fadetoblack(3);
CLBlitter_FillScreenView(0);
@@ -6877,7 +6875,7 @@ void EdenGame::load() {
maj_salle(p_global->roomNum);
if (talk) {
p_global->iconsIndex = 4;
- p_global->autoDialog = -1;
+ p_global->autoDialog = true;
parle_moi();
}
@@ -6927,7 +6925,7 @@ void EdenGame::save() {
void EdenGame::desktopcolors() {
fadetoblack(3);
- CLBlitter_FillScreenView(-1);
+ CLBlitter_FillScreenView(0xFFFFFFFF);
CLPalette_BeSystem();
CLMouse_Show();
}
@@ -7356,7 +7354,7 @@ void EdenGame::followme(perso_t *perso) {
}
void EdenGame::rangermammi(perso_t *perso, room_t *room) {
- room_t *found_room;
+ room_t *found_room = nullptr;
if (!(perso->party & PersonMask::pmLeader))
return;
for (; room->ff_0 != 0xFF; room++) {
@@ -7367,7 +7365,7 @@ void EdenGame::rangermammi(perso_t *perso, room_t *room) {
if (room->party != 0xFFFF && (room->party & PersonMask::pmLeader))
found_room = room; //TODO: no brk?
}
- if (!found_room) //TODO not zeroed?
+ if (!found_room)
return;
perso->roomNum &= ~0xFF;
perso->roomNum |= found_room->location;
@@ -7599,8 +7597,8 @@ void EdenGame::phase371() {
gameIcons[129].cursor_id &= ~0x8000;
gameIcons[127].cursor_id |= 0x8000;
p_global->persoBackgroundBankIdx = 59;
- gameRooms[334].exits[0] = -1;
- gameRooms[335].exits[0] = -1;
+ gameRooms[334].exits[0] = 0xFF;
+ gameRooms[335].exits[0] = 0xFF;
gameIcons[123].object_id = 9;
gameIcons[124].object_id = 26;
gameIcons[125].object_id = 42;
@@ -7637,7 +7635,7 @@ void EdenGame::phase434() {
gameRooms[18].bank = 44;
gameIcons[132].cursor_id &= ~0x8000;
p_global->persoBackgroundBankIdx = 61;
- gameRooms[118].exits[2] = -1;
+ gameRooms[118].exits[2] = 0xFF;
abortdial();
gameRooms[7].bank = 322;
reste_ici(7);
@@ -7842,8 +7840,8 @@ void EdenGame::phase352() {
kPersons[PER_EVE].targetLoc = 8;
suiveurs_list[13].image = 2;
dialautoon();
- gameRooms[288].exits[0] = -1;
- gameRooms[289].exits[0] = -1;
+ gameRooms[288].exits[0] = 0xFF;
+ gameRooms[289].exits[0] = 0xFF;
gameRooms[288].flags &= ~RoomFlags::rf02;
gameRooms[289].flags &= ~RoomFlags::rf02;
}
@@ -7885,7 +7883,7 @@ void EdenGame::phase432() {
kPersons[PER_MAMMI_4].flags |= PersonFlags::pf80;
kPersons[PER_BOURREAU].flags |= PersonFlags::pf80;
kPersons[PER_MESSAGER].roomNum = 257;
- gameRooms[0].exits[0] = -1;
+ gameRooms[0].exits[0] = 0xFF;
p_global->drawFlags |= DrawFlags::drDrawTopScreen;
}
@@ -8166,7 +8164,6 @@ char EdenGame::testcondition(int16 index) {
byte op;
uint16 value, value2;
uint16 stack[32], *sp = stack, *sp2;
- uint16 ofs;
assert(index > 0);
code_ptr = (byte *)GetElem(gameConditions, (index - 1));
do {
diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h
index c61acca94e..2c98cfac05 100644
--- a/engines/cryo/eden.h
+++ b/engines/cryo/eden.h
@@ -647,7 +647,7 @@ private:
soundgroup_t *mus_queue_grp;
int16 *pCurrentObjectLocation;
byte own_objects[128];
- byte byte_31D64;
+ bool byte_31D64;
byte no_palette;
byte gameLoaded;