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author | Paweł Kołodziejski | 2007-04-28 07:21:28 +0000 |
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committer | Paweł Kołodziejski | 2007-04-28 07:21:28 +0000 |
commit | 806aadbd75c96351905ddd9e171447ad44f97739 (patch) | |
tree | 6270851006647b0d2f728967d475625f184f31ed | |
parent | 255fa9e359b77526b6c6eec2fb0b9f415609890c (diff) | |
download | scummvm-rg350-806aadbd75c96351905ddd9e171447ad44f97739.tar.gz scummvm-rg350-806aadbd75c96351905ddd9e171447ad44f97739.tar.bz2 scummvm-rg350-806aadbd75c96351905ddd9e171447ad44f97739.zip |
fixed warning
svn-id: r26643
-rw-r--r-- | engines/cruise/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cruise/saveload.cpp b/engines/cruise/saveload.cpp index a903a293d3..e80835d1c3 100644 --- a/engines/cruise/saveload.cpp +++ b/engines/cruise/saveload.cpp @@ -227,7 +227,7 @@ int loadSavegameData(int saveGameIdx) { fread(&var35, 2, 1, fileHandle); int16 bTemp; fread(&bTemp, 2, 1, fileHandle); - animationStart = bTemp; + animationStart = bTemp != 0; fread(¤tActiveBackgroundPlane, 2, 1, fileHandle); fread(&initVar3, 2, 1, fileHandle); fread(&initVar2, 2, 1, fileHandle); |