diff options
author | Filippos Karapetis | 2009-01-04 15:44:33 +0000 |
---|---|---|
committer | Filippos Karapetis | 2009-01-04 15:44:33 +0000 |
commit | 80832ffb8fd7ff3ee82502d3083c07b4a917a344 (patch) | |
tree | fafdad6a55474aa0a783432769b97736cb2234e8 | |
parent | 7a0b782a3cb1f577e58da47255543bf3d506aa4e (diff) | |
download | scummvm-rg350-80832ffb8fd7ff3ee82502d3083c07b4a917a344.tar.gz scummvm-rg350-80832ffb8fd7ff3ee82502d3083c07b4a917a344.tar.bz2 scummvm-rg350-80832ffb8fd7ff3ee82502d3083c07b4a917a344.zip |
Got rid of explicit game sound info
svn-id: r35727
-rw-r--r-- | engines/saga/detection.cpp | 12 | ||||
-rw-r--r-- | engines/saga/detection_tables.h | 60 | ||||
-rw-r--r-- | engines/saga/music.cpp | 6 | ||||
-rw-r--r-- | engines/saga/saga.h | 12 | ||||
-rw-r--r-- | engines/saga/sndres.cpp | 34 |
5 files changed, 19 insertions, 105 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp index 8dc1e91eea..2e1a0f2833 100644 --- a/engines/saga/detection.cpp +++ b/engines/saga/detection.cpp @@ -51,24 +51,12 @@ struct SAGAGameDescription { const GameResourceDescription *resourceDescription; int fontsCount; const GameFontDescription *fontDescriptions; - const GameSoundInfo *voiceInfo; - const GameSoundInfo *sfxInfo; const GamePatchDescription *patchDescriptions; }; bool SagaEngine::isBigEndian() const { return isMacResources() && getGameId() == GID_ITE; } bool SagaEngine::isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); } const GameResourceDescription *SagaEngine::getResourceDescription() { return _gameDescription->resourceDescription; } -const GameSoundInfo *SagaEngine::getVoiceInfo() const { return _gameDescription->voiceInfo; } -const GameSoundInfo *SagaEngine::getSfxInfo() const { return _gameDescription->sfxInfo; } -const GameSoundInfo *SagaEngine::getMusicInfo() const { - static GameSoundInfo musicInfo; - musicInfo.resourceType = kSoundPCM; - musicInfo.sampleBits = 16; - musicInfo.isSigned = true; - - return &musicInfo; -} const GameFontDescription *SagaEngine::getFontDescription(int index) { assert(index < _gameDescription->fontsCount); diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index ae9d8b5148..1cf1ac902a 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -112,14 +112,6 @@ static const GameFontDescription IHNMDEMO_GameFonts[] = { {2}, {3}, {4} }; // Font 6 is kIHNMFont8, font 8 is kIHNMMainFont static const GameFontDescription IHNMCD_GameFonts[] = { {2}, {3}, {4}, {5}, {6}, {7}, {8} }; -// Game sound overrides -// Information for WAV, VOC, AIFF and Shorten audio files is obtained automatically. For other -// audio types, we specify it here -// sampleBits, isSigned -static const GameSoundInfo ITE_GameSound = { kSoundPCM, 16, true }; -static const GameSoundInfo ITEWINDEMO1_GameSound = { kSoundPCM, 8, false }; -static const GameSoundInfo ITEDEMO_GameVoice = { kSoundVOX, 16, true }; - // Patch files. Files not found will be ignored static const GamePatchDescription ITEPatch_Files[] = { { "cave.mid", GAME_RESOURCEFILE, 9}, @@ -209,8 +201,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(ITEDEMO_GameFonts), ITEDEMO_GameFonts, NULL, - NULL, - NULL, }, #endif @@ -234,8 +224,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, - &ITEDEMO_GameVoice, - &ITE_GameSound, ITEMacPatch_Files, }, @@ -261,8 +249,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, - &ITEDEMO_GameVoice, - &ITE_GameSound, ITEMacPatch_Files, }, @@ -288,8 +274,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, - &ITEDEMO_GameVoice, - &ITE_GameSound, ITEPatch_Files, }, @@ -310,13 +294,11 @@ static const SAGAGameDescription gameDescriptions[] = { Common::ADGF_DEMO }, GID_ITE, - GF_WYRMKEEP | GF_NON_INTERACTIVE, + GF_WYRMKEEP | GF_NON_INTERACTIVE | GF_8BIT_UNSIGNED_PCM, ITE_DEFAULT_SCENE, &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, - &ITEWINDEMO1_GameSound, - &ITEWINDEMO1_GameSound, ITEPatch_Files, }, @@ -349,8 +331,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, - &ITE_GameSound, - &ITE_GameSound, NULL, }, @@ -374,8 +354,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, - &ITE_GameSound, - &ITE_GameSound, ITEMacPatch_Files, }, @@ -407,8 +385,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITE_GameSound, - &ITE_GameSound, NULL, }, @@ -438,8 +414,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITE_GameSound, - &ITE_GameSound, NULL, }, @@ -463,8 +437,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITE_GameSound, - &ITE_GameSound, ITEPatch_Files, }, @@ -488,8 +460,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITE_GameSound, - &ITE_GameSound, ITEPatch_Files, }, @@ -513,8 +483,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITE_GameSound, - &ITE_GameSound, ITEPatch_Files, }, @@ -539,8 +507,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - &ITE_GameSound, - &ITE_GameSound, NULL, }, @@ -568,8 +534,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, NULL, - NULL, - NULL, }, // Inherit the earth - Disk version @@ -592,8 +556,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - NULL, - NULL, ITEPatch_Files, }, @@ -617,8 +579,6 @@ static const SAGAGameDescription gameDescriptions[] = { &ITE_Resources, ARRAYSIZE(ITE_GameFonts), ITE_GameFonts, - NULL, - NULL, ITEPatch_Files, }, @@ -652,8 +612,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(IHNMDEMO_GameFonts), IHNMDEMO_GameFonts, NULL, - NULL, - NULL, }, // I Have No Mouth And I Must Scream - English CD version @@ -685,8 +643,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, NULL, - NULL, - NULL, }, // I Have No Mouth And I Must Scream - De CD version @@ -716,8 +672,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, NULL, - NULL, - NULL, }, // I Have No Mouth And I Must Scream - Sp CD version @@ -745,8 +699,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, NULL, - NULL, - NULL, }, // I Have No Mouth And I Must Scream - Fr CD version @@ -775,8 +727,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, NULL, - NULL, - NULL, }, // I Have No Mouth And I Must Scream - Italian fan CD translation @@ -804,8 +754,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, NULL, - NULL, - NULL, }, // I Have No Mouth And I Must Scream - Mac English CD { @@ -830,8 +778,6 @@ static const SAGAGameDescription gameDescriptions[] = { ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, NULL, - NULL, - NULL, }, #endif @@ -866,14 +812,12 @@ static const SAGAGameDescription gameDescriptions[] = { NULL, // game resources 0, // number of fonts NULL, // font array - NULL, // voice info - NULL, // SFX info NULL, }, #endif - { AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, NULL, NULL, NULL } + { AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, NULL } }; } // End of namespace Saga diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index cbe7a9113c..09d7f8fd2e 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -56,7 +56,6 @@ private: int16 _buf[BUFFER_SIZE]; const int16 *_bufferEnd; const int16 *_pos; - const GameSoundInfo *_musicInfo; MemoryReadStream *_memoryStream; SagaEngine *_vm; @@ -88,11 +87,6 @@ DigitalMusicInputStream::DigitalMusicInputStream(SagaEngine *vm, ResourceContext resourceData = context->getResourceData(resourceId); _file = context->getFile(resourceData); - _musicInfo = _vm->getMusicInfo(); - - if (_musicInfo == NULL) { - error("DigitalMusicInputStream() wrong musicInfo"); - } _compressedStream = NULL; diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 2a9faed883..e88e4c5e27 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -123,7 +123,8 @@ enum GameFeatures { GF_MONO_MUSIC = 1 << 5, GF_EXTRA_ITE_CREDITS = 1 << 6, GF_IHNM_DEMO = 1 << 7, - GF_LE_VOICES = 1 << 8 + GF_LE_VOICES = 1 << 8, + GF_8BIT_UNSIGNED_PCM = 1 << 9 }; enum VerbTypeIds { @@ -288,12 +289,6 @@ struct GameFontDescription { struct GameDisplayInfo; -struct GameSoundInfo { - GameSoundTypes resourceType; - int sampleBits; - bool isSigned; -}; - struct GamePatchDescription { const char *fileName; uint16 fileType; @@ -594,9 +589,6 @@ public: bool isMacResources() const; bool isSaga2() const { return getGameId() == GID_DINO || getGameId() == GID_FTA2; } const GameResourceDescription *getResourceDescription(); - const GameSoundInfo *getVoiceInfo() const; - const GameSoundInfo *getSfxInfo() const; - const GameSoundInfo *getMusicInfo() const; const GameFontDescription *getFontDescription(int index); int getFontsCount() const; diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index d21dcb92e2..26d9601065 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -189,13 +189,11 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff Audio::AudioStream *voxStream; size_t soundResourceLength; bool result = false; - GameSoundTypes resourceType; + GameSoundTypes resourceType = kSoundPCM; byte *data = 0; int rate; int size; byte flags = 0; - size_t voxSize; - const GameSoundInfo *soundInfo = 0; Common::File* file; if (resourceId == (uint32)-1) { @@ -234,12 +232,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff Common::SeekableReadStream& readS = *file; - if (context->fileType & GAME_VOICEFILE) { - soundInfo = _vm->getVoiceInfo(); - } else { - soundInfo = _vm->getSfxInfo(); - } - if (soundResourceLength >= 8) { byte header[8]; @@ -254,8 +246,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff resourceType = kSoundAIFF; } else if (!memcmp(header, "ajkg", 4) != 0) { resourceType = kSoundShorten; - } else if (soundInfo) { - resourceType = soundInfo->resourceType; } bool uncompressedSound = false; @@ -280,6 +270,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff } + // Default sound type is 16-bit PCM (used in ITE) buffer.isBigEndian = context->isBigEndian; if ((context->fileType & GAME_VOICEFILE) && (_vm->getFeatures() & GF_LE_VOICES)) buffer.isBigEndian = false; @@ -287,7 +278,19 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff buffer.soundType = resourceType; buffer.originalSize = 0; buffer.stereo = false; + buffer.isSigned = true; // default for PCM and VOX buffer.frequency = 22050; // default for PCM and VOX + buffer.sampleBits = 16; // default for PCM and VOX + if (_vm->getGameId() == GID_ITE) { + if (_vm->getFeatures() & GF_8BIT_UNSIGNED_PCM) { // older ITE demos + buffer.isSigned = false; + buffer.sampleBits = 8; + } else { + // Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded + if (!scumm_stricmp(context->fileName, "voicesd.rsc")) + resourceType = kSoundVOX; + } + } buffer.buffer = NULL; // Older Mac versions of ITE were Macbinary packed @@ -295,8 +298,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff switch (resourceType) { case kSoundPCM: - buffer.isSigned = soundInfo->isSigned; - buffer.sampleBits = soundInfo->sampleBits; buffer.size = soundResourceLength - soundOffset; if (!onlyHeader) { buffer.buffer = (byte *) malloc(buffer.size); @@ -307,16 +308,11 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff result = true; break; case kSoundVOX: - buffer.isSigned = soundInfo->isSigned; - buffer.sampleBits = soundInfo->sampleBits; buffer.size = soundResourceLength * 4; if (!onlyHeader) { voxStream = Audio::makeADPCMStream(&readS, false, soundResourceLength, Audio::kADPCMOki); buffer.buffer = (byte *)malloc(buffer.size); - voxSize = voxStream->readBuffer((int16*)buffer.buffer, soundResourceLength * 2); - if (voxSize != soundResourceLength * 2) { - error("SndRes::load() wrong VOX output size"); - } + voxStream->readBuffer((int16*)buffer.buffer, soundResourceLength * 2); delete voxStream; } result = true; |