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authorJohannes Schickel2008-03-17 20:19:47 +0000
committerJohannes Schickel2008-03-17 20:19:47 +0000
commit80b0fd190dea0ac22402b94c32c37302a8582037 (patch)
tree4d8d4aafcee423bdb673070306fea3fbac4352d7
parent431181cffcf36dc39db0f6d1ebb4dfe8a365c40b (diff)
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Removed some unneeded and bug causing code.
svn-id: r31159
-rw-r--r--engines/kyra/saveload_v2.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/kyra/saveload_v2.cpp b/engines/kyra/saveload_v2.cpp
index a2bff3ca68..97810e6691 100644
--- a/engines/kyra/saveload_v2.cpp
+++ b/engines/kyra/saveload_v2.cpp
@@ -259,13 +259,6 @@ void KyraEngine_v2::loadGame(const char *fileName) {
_screen->showMouse();
- _mainCharX = _mainCharacter.x2 = _mainCharacter.x1 = origX;
- _mainCharY = _mainCharacter.y2 = _mainCharacter.y1 = origY;
- _mainCharacter.facing = origFacing;
- updateCharacterAnim(0);
- flagAnimObjsForRefresh();
- refreshAnimObjectsIfNeed();
-
setTimer1DelaySecs(7);
_shownMessage = " ";
_msgUnk1 = 0;