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authorNipun Garg2019-06-21 07:52:10 +0530
committerEugene Sandulenko2019-09-03 17:16:53 +0200
commit80b76d24f8d26eb3463a9719f83d357efbd6a258 (patch)
tree3a49d9486d7f42d2430a7ba6eb2c90ebe076402d
parentedb6133e42f2d701e16ad4bf1c2b9a144827ad5a (diff)
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HDB: Add animating tile lists to Map::load
-rw-r--r--engines/hdb/map-loader.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/engines/hdb/map-loader.cpp b/engines/hdb/map-loader.cpp
index dff7f0a261..b04beccd5a 100644
--- a/engines/hdb/map-loader.cpp
+++ b/engines/hdb/map-loader.cpp
@@ -126,9 +126,11 @@ bool Map::load(Common::SeekableReadStream *stream) {
g_hdb->_drawMan->setSky(sky);
_mapX = _mapY = 0;
- /*
- TODO: Add the animating tile lists
- */
+ // Setup animating Tile lists
+ for (int i = 0; i < _width*_height;i++) {
+ addBGTileAnimation(i % _width, i / _width);
+ addFGTileAnimation(i % _width, i / _width);
+ }
struct {
AIType type;