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authorTravis Howell2007-06-23 12:16:43 +0000
committerTravis Howell2007-06-23 12:16:43 +0000
commit8151111ee822e51a00c734c0ccfe2fe7bbd03719 (patch)
treed9f0de4831cc0128f70e90906b612e514ff788cb
parent302da0b8550081a8716b26043ab02124125a49b6 (diff)
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Add missing semi-colon.
svn-id: r27660
-rw-r--r--backends/platform/wince/CEActionsSmartphone.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp
index c92217b1b9..227318d552 100644
--- a/backends/platform/wince/CEActionsSmartphone.cpp
+++ b/backends/platform/wince/CEActionsSmartphone.cpp
@@ -161,7 +161,7 @@ void CEActionsSmartphone::initInstanceGame() {
if (is_agi)
_key_action[SMARTPHONE_ACTION_MULTI].setKey(SDLK_PAUSE); // agi: show predictive dialog
else if (is_gob)
- _key_action[SMARTPHONE_ACTION_MULTI].setKey(Common::ASCII_F1, SDLK_F1) // bargon : F1 to start
+ _key_action[SMARTPHONE_ACTION_MULTI].setKey(Common::ASCII_F1, SDLK_F1); // bargon : F1 to start
else if (gameid == "atlantis")
_key_action[SMARTPHONE_ACTION_MULTI].setKey(0, SDLK_KP0); // fate of atlantis : Ins to sucker-punch
else