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authorPaul Gilbert2007-11-28 10:40:46 +0000
committerPaul Gilbert2007-11-28 10:40:46 +0000
commit81c7b9a78689d5e22fdaf7760b5b9d3ee20b014a (patch)
tree7dff500a7c6777146594be494cfd7b75c3094704
parent4e3090377f8f6043fdcb99b8c10f96100e31fb85 (diff)
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Added resource extraction from Spanish version
svn-id: r29656
-rw-r--r--tools/create_lure/create_lure_dat.cpp227
-rw-r--r--tools/create_lure/process_actions.cpp14
2 files changed, 172 insertions, 69 deletions
diff --git a/tools/create_lure/create_lure_dat.cpp b/tools/create_lure/create_lure_dat.cpp
index 919d9c05f8..65fde49566 100644
--- a/tools/create_lure/create_lure_dat.cpp
+++ b/tools/create_lure/create_lure_dat.cpp
@@ -49,6 +49,7 @@ uint16 dataSegment;
#define ITALIAN_FILE_CHECKSUM 0x109AD
#define FRENCH_FILE_CHECKSUM 0xD38C
#define GERMAN_FILE_CHECKSUM 0xD143
+#define SPANISH_FILE_CHECKSUM 0xFFDA
Common::Language processedLanguages[100];
int langIndex = 0;
@@ -63,48 +64,48 @@ int actionIndex = 0;
uint16 talkOffsets[MAX_TALK_LISTS];
int talkOffsetIndex = 0;
-#define NUM_LANGUAGES 4
+#define NUM_LANGUAGES 5
struct AnimListRecord {
uint16 languages[NUM_LANGUAGES];
};
AnimListRecord animDataList[] = {
- {{0x1830, 0x1830, 0x1830, 0x1830}}, // Copy protection header
- {{0x1839, 0x1839, 0x1839, 0x1839}}, // Copy protection wording header
- {{0x1842, 0x1842, 0x1842, 0x1842}}, // Copy protection numbers
- {{0x184B, 0x184B, 0x184B, 0x184B}}, // Restart/Restore buttons
- {{0x55C0, 0x5680, 0x56A0, 0x56C0}}, // Player midswing animation
- {{0x55C9, 0x5689, 0x56A9, 0x56C9}}, // Player mid-level defend
- {{0x55D2, 0x5692, 0x56B2, 0x56D2}}, // Player high-level strike
- {{0x55DB, 0x569B, 0x56BB, 0x56DB}}, // Player high-level defend
- {{0x55E4, 0x56A4, 0x56C4, 0x56E4}}, // Player low-level strike
- {{0x55ED, 0x56AD, 0x56CD, 0x56ED}}, // Player low-level defend
- {{0x55F6, 0x56B6, 0x56D6, 0x56F6}}, // Player fight animation
- {{0x55FF, 0x56BF, 0x56DF, 0x56FF}}, // Pig fight animation
- {{0x5608, 0x56C8, 0x56E8, 0x5708}}, // Pig fight animation
- {{0x5611, 0x56D1, 0x56F1, 0x5711}}, // Player mid-level strike
- {{0x5623, 0x56E3, 0x5703, 0x5723}}, // Pig fight animation
- {{0x562C, 0x56EC, 0x570C, 0x572C}}, // Misc fight animation
- {{0x5635, 0x56F5, 0x5705, 0x5735}}, // Pig fight animation
- {{0x563E, 0x56FE, 0x571E, 0x573E}}, // Player recoiling from hit
- {{0x5647, 0x5707, 0x5727, 0x5747}}, // Pig recoiling from hit
- {{0x5650, 0x5710, 0x5730, 0x5750}}, // Pig dies
- {{0x5810, 0x58D0, 0x58F0, 0x5910}}, // Voice bubble
- {{0x5915, 0x59D5, 0x59F5, 0x5a15}}, // Blacksmith hammering
- {{0x59E4, 0x5AA4, 0x5AC4, 0x5ae4}}, // Ewan's standard animation
- {{0x59ED, 0x5AAD, 0x5ACD, 0x5aed}}, // Ewan's alternate animation
- {{0x59FF, 0x5ABF, 0x5ADF, 0x5aff}}, // Dragon breathing fire
- {{0x5A08, 0x5AC8, 0x5AE8, 0x5b08}}, // Dragon breathing fire 2
- {{0x5A11, 0x5AD1, 0x5AF1, 0x5b11}}, // Dragon breathing fire 3
- {{0x5A1A, 0x5ADA, 0x5AFA, 0x5b1a}}, // Player turning winch in room #48
- {{0x5A59, 0x5B19, 0x5B39, 0x5b59}}, // Player pulling lever in room #48
- {{0x5A62, 0x5B22, 0x5B42, 0x5b62}}, // Minnow pulling lever in room #48
- {{0x5AAA, 0x5B6A, 0x5B8A, 0x5baa}}, // Goewin mixing potion
- {{0x5C80, 0x5D40, 0x5D60, 0x5d80}}, // Player standard animation
- {{0x5C95, 0x5D55, 0x5D75, 0x5d95}}, // Player operating rack
- {{0x5CAA, 0x5D6A, 0x5D8A, 0x5daa}}, // Selena animation
- {{0x5CE9, 0x5DA9, 0x5DC9, 0x5de9}}, // Blacksmith default
- {{0x5D28, 0x5DE8, 0x5E08, 0x5e28}}, // Goewin animation
+ {{0x1830, 0x1830, 0x1830, 0x1830, 0x1830}}, // Copy protection header
+ {{0x1839, 0x1839, 0x1839, 0x1839, 0x1839}}, // Copy protection wording header
+ {{0x1842, 0x1842, 0x1842, 0x1842, 0x1842}}, // Copy protection numbers
+ {{0x184B, 0x184B, 0x184B, 0x184B, 0x184B}}, // Restart/Restore buttons
+ {{0x55C0, 0x5680, 0x56A0, 0x56C0, 0x56e0}}, // Player midswing animation
+ {{0x55C9, 0x5689, 0x56A9, 0x56C9, 0x56e9}}, // Player mid-level defend
+ {{0x55D2, 0x5692, 0x56B2, 0x56D2, 0x56f2}}, // Player high-level strike
+ {{0x55DB, 0x569B, 0x56BB, 0x56DB, 0x56fb}}, // Player high-level defend
+ {{0x55E4, 0x56A4, 0x56C4, 0x56E4, 0x5704}}, // Player low-level strike
+ {{0x55ED, 0x56AD, 0x56CD, 0x56ED, 0x570d}}, // Player low-level defend
+ {{0x55F6, 0x56B6, 0x56D6, 0x56F6, 0x5716}}, // Player fight animation
+ {{0x55FF, 0x56BF, 0x56DF, 0x56FF, 0x571f}}, // Pig fight animation
+ {{0x5608, 0x56C8, 0x56E8, 0x5708, 0x5728}}, // Pig fight animation
+ {{0x5611, 0x56D1, 0x56F1, 0x5711, 0x5731}}, // Player mid-level strike
+ {{0x5623, 0x56E3, 0x5703, 0x5723, 0x5743}}, // Pig fight animation
+ {{0x562C, 0x56EC, 0x570C, 0x572C, 0x574c}}, // Misc fight animation
+ {{0x5635, 0x56F5, 0x5705, 0x5735, 0x5755}}, // Pig fight animation
+ {{0x563E, 0x56FE, 0x571E, 0x573E, 0x575e}}, // Player recoiling from hit
+ {{0x5647, 0x5707, 0x5727, 0x5747, 0x5767}}, // Pig recoiling from hit
+ {{0x5650, 0x5710, 0x5730, 0x5750, 0x5770}}, // Pig dies
+ {{0x5810, 0x58D0, 0x58F0, 0x5910, 0x58f0}}, // Voice bubble
+ {{0x5915, 0x59D5, 0x59F5, 0x5a15, 0x5a35}}, // Blacksmith hammering
+ {{0x59E4, 0x5AA4, 0x5AC4, 0x5ae4, 0x5ac4}}, // Ewan's standard animation
+ {{0x59ED, 0x5AAD, 0x5ACD, 0x5aed, 0x5acd}}, // Ewan's alternate animation
+ {{0x59FF, 0x5ABF, 0x5ADF, 0x5aff, 0x5b1f}}, // Dragon breathing fire
+ {{0x5A08, 0x5AC8, 0x5AE8, 0x5b08, 0x5b28}}, // Dragon breathing fire 2
+ {{0x5A11, 0x5AD1, 0x5AF1, 0x5b11, 0x5b38}}, // Dragon breathing fire 3
+ {{0x5A1A, 0x5ADA, 0x5AFA, 0x5b1a, 0x5b3a}}, // Player turning winch in room #48
+ {{0x5A59, 0x5B19, 0x5B39, 0x5b59, 0x5b79}}, // Player pulling lever in room #48
+ {{0x5A62, 0x5B22, 0x5B42, 0x5b62, 0x5b82}}, // Minnow pulling lever in room #48
+ {{0x5AAA, 0x5B6A, 0x5B8A, 0x5baa, 0x5bca}}, // Goewin mixing potion
+ {{0x5C80, 0x5D40, 0x5D60, 0x5d80, 0x5d60}}, // Player standard animation
+ {{0x5C95, 0x5D55, 0x5D75, 0x5d95, 0x5d75}}, // Player operating rack
+ {{0x5CAA, 0x5D6A, 0x5D8A, 0x5daa, 0x5d8a}}, // Selena animation
+ {{0x5CE9, 0x5DA9, 0x5DC9, 0x5de9, 0x5dc9}}, // Blacksmith default
+ {{0x5D28, 0x5DE8, 0x5E08, 0x5e28, 0x7e01}}, // Goewin animation
{{0, 0, 0, 0}}
};
@@ -128,6 +129,7 @@ void add_anim_record(uint16 offset) {
if (language == IT_ITA) index = 1;
else if (language == FR_FRA) index = 2;
else if (language == DE_DEU) index = 3;
+ else if (language == ES_ESP) index = 4;
else if (language != EN_ANY) errorExit("add_anim_record: Unknown language");
AnimListRecord *p = &animDataList[0];
@@ -152,13 +154,14 @@ void add_action_list(uint16 offset) {
void read_basic_palette(byte *&data, uint16 &totalSize) {
totalSize = PALETTE_SIZE;
- uint16 dataStart = 0xC0A7;
- if (language == IT_ITA) dataStart = 0xC107;
- else if (language == FR_FRA) dataStart = 0xC4B7;
- else if (language == DE_DEU) dataStart = 0xC517;
+ uint32 segmentStart = 0xC0A7;
+ if (language == IT_ITA) segmentStart = 0xC107;
+ else if (language == FR_FRA) segmentStart = 0xC4B7;
+ else if (language == DE_DEU) segmentStart = 0xC517;
+ else if (language == ES_ESP) segmentStart = 0xC177;
else if (language != EN_ANY) errorExit("read_basic_palette: Unknown language");
- lureExe.seek(dataStart);
+ lureExe.seek(segmentStart);
data = (byte *) malloc(totalSize);
lureExe.read(data, totalSize);
}
@@ -183,6 +186,7 @@ void read_dialog_data(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) segmentStart = 0x1ddd0;
else if (language == FR_FRA) segmentStart = 0x1e1a0;
else if (language == DE_DEU) segmentStart = 0x1e230;
+ else if (language == ES_ESP) segmentStart = 0x1de60;
else if (language != EN_ANY) errorExit("read_dialog_data: Unknown language");
totalSize = DIALOG_SIZE;
@@ -196,6 +200,7 @@ void read_talk_dialog_data(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) segmentStart = 0x1df20;
else if (language == FR_FRA) segmentStart = 0x1e2f0;
else if (language == DE_DEU) segmentStart = 0x1e380;
+ else if (language == ES_ESP) segmentStart = 0x1dfb0;
else if (language != EN_ANY) errorExit("read_talk_dialog_data: Unknown language");
totalSize = TALK_DIALOG_SIZE;
@@ -232,6 +237,10 @@ void read_room_data(byte *&data, uint16 &totalSize) {
dataStart = 0xc050;
walkAreaOffset = 0x2edf;
break;
+ case ES_ESP:
+ dataStart = 0xc020;
+ walkAreaOffset = 0x2ecb;
+ break;
default:
errorExit("read_room_data: Unknown language");
}
@@ -354,15 +363,26 @@ uint16 germanTickProcOffsets[] = {
0xffff
};
+uint16 spanishTickProcOffsets[] = {
+ 0x4247, 0x500c, 0x5ece, 0x62e8, 0x65fb, 0x7291, 0x7c9e, 0x7cae, 0x7fbe, 0x7fc6,
+ 0x7ffb, 0x7ffe, 0x8018, 0x802d, 0x8065, 0x80cd, 0x818a, 0x8203, 0x8244, 0x8277,
+ 0x82b7, 0x82d2, 0x8305, 0x8364, 0x8692, 0x86f1, 0x871e, 0x87be, 0x87c3, 0x87e2,
+ 0x8801, 0x8806, 0x880b, 0x8877, 0x88b0, 0x88ee, 0x8b86, 0x98f5, 0x997e,
+ 0xffff
+};
+
+
uint16 englishOffsets[4] = {0x5d98, 0x5eb8, 0x623e, 0x63b1};
uint16 italianOffsets[4] = {0x5e58, 0x5f78, 0x62fe, 0x6471};
uint16 frenchOffsets[4] = {0x5e78, 0x5f98, 0x631e, 0x6491};
-uint16 germanOffsets[4] = {0x5ea8, 0x5fc8, 0x634e, 0x64c1};
+uint16 germanOffsets[4] = {0x5ea8, 0x5fc8, 0x634e, 0x64c1};
+uint16 spanishOffsets[4] = {0x5e78, 0x5f98, 0x631e, 0x6491};
uint16 englishLoadOffsets[] = {0x3afe, 0x41BD, 0x7167, 0x7172, 0x8617, 0x88ac, 0};
uint16 italianLoadOffsets[] = {0x3b46, 0x4205, 0x71af, 0x71ba, 0x8675, 0x890a, 0};
uint16 frenchLoadOffsets[] = {0x3ebc, 0x457B, 0x755b, 0x7566, 0x8a18, 0x8ca8, 0};
-uint16 germanLoadOffsets[] = {0x3e84, 0x4543, 0x74f1, 0x74fc, 0x8a75, 0x8d05, 0};
+uint16 germanLoadOffsets[] = {0x3e84, 0x4543, 0x74f1, 0x74fc, 0x8a75, 0x8d05, 0};
+uint16 spanishLoadOffsets[] = {0x3b88, 0x4247, 0x71f1, 0x71fc, 0x86db, 0x8970, 0};
void read_hotspot_data(byte *&data, uint16 &totalSize) {
uint16 startId[4] = {0x3e8, 0x408, 0x2710, 0x7530};
@@ -403,6 +423,12 @@ void read_hotspot_data(byte *&data, uint16 &totalSize) {
walkToOffset = 0xBD5B;
loadOffsets = &germanLoadOffsets[0];
break;
+ case ES_ESP:
+ offsets = &spanishOffsets[0];
+ procList = &spanishTickProcOffsets[0];
+ walkToOffset = 0xBD2B;
+ loadOffsets = &spanishLoadOffsets[0];
+ break;
default:
errorExit("read_hotspot_data: Unknown language");
break;
@@ -509,8 +535,9 @@ void read_hotspot_data(byte *&data, uint16 &totalSize) {
if (procList[procIndex] == 0xffff) {
if ((FROM_LE_16(entry.tickProcOffset) != 0xe00) &&
(FROM_LE_16(entry.tickProcOffset) != 2))
- printf("Could not find a tick proc handler for hotspot %xh offset %xh\n",
- startId[tableNum] + hotspotIndex,
+// printf("Could not find a tick proc handler for hotspot %xh offset %xh\n",
+// startId[tableNum] + hotspotIndex,
+printf("%xh,\n",
FROM_LE_16(entry.tickProcOffset));
r->tickProcId = 0;
}
@@ -627,6 +654,7 @@ void read_room_exits(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) dataStart = 0x2f70;
else if (language == FR_FRA) dataStart = 0x2f80;
else if (language == DE_DEU) dataStart = 0x2f8f;
+ else if (language == ES_ESP) dataStart = 0x2f7b;
else if (language != EN_ANY) errorExit("read_room_exits: Unknown language");
lureExe.seek(dataSegment + dataStart);
@@ -699,6 +727,7 @@ void read_room_exit_joins(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) dataStart = 0xcef0;
else if (language == FR_FRA) dataStart = 0xcf10;
else if (language == DE_DEU) dataStart = 0xcf40;
+ else if (language == ES_ESP) dataStart = 0xcf10;
else if (language != EN_ANY) errorExit("read_room_exit_joins: Unknown language");
lureExe.seek(dataSegment + dataStart);
@@ -848,12 +877,13 @@ void read_anim_data(byte *&data, uint16 &totalSize) {
}
void read_script_data(byte *&data, uint16 &totalSize) {
- uint32 scriptSegment = 0x1df00;
- if (language == IT_ITA) scriptSegment = 0x1e020;
- else if (language == FR_FRA) scriptSegment = 0x1e3f0;
- else if (language == DE_DEU) scriptSegment = 0x1e480;
+ uint32 segmentOffset = 0x1df00;
+ if (language == IT_ITA) segmentOffset = 0x1e020;
+ else if (language == FR_FRA) segmentOffset = 0x1e3f0;
+ else if (language == DE_DEU) segmentOffset = 0x1e480;
+ else if (language == ES_ESP) segmentOffset = 0x1e0b0;
else if (language != EN_ANY) errorExit("read_script_data: Unknown language");
- lureExe.seek(scriptSegment);
+ lureExe.seek(segmentOffset);
totalSize = SCRIPT_SEGMENT_SIZE;
data = (byte *) malloc(totalSize);
@@ -861,12 +891,13 @@ void read_script_data(byte *&data, uint16 &totalSize) {
}
void read_script2_data(byte *&data, uint16 &totalSize) {
- uint32 scriptSegment = 0x19c70;
- if (language == IT_ITA) scriptSegment = 0x19D90;
- else if (language == FR_FRA) scriptSegment = 0x1a160;
- else if (language == DE_DEU) scriptSegment = 0x1a1f0;
+ uint32 segmentOffset = 0x19c70;
+ if (language == IT_ITA) segmentOffset = 0x19D90;
+ else if (language == FR_FRA) segmentOffset = 0x1a160;
+ else if (language == DE_DEU) segmentOffset = 0x1a1f0;
+ else if (language == ES_ESP) segmentOffset = 0x19e20;
else if (language != EN_ANY) errorExit("read_script2_data: Unknown language");
- lureExe.seek(scriptSegment);
+ lureExe.seek(segmentOffset);
totalSize = SCRIPT2_SEGMENT_SIZE;
data = (byte *) malloc(totalSize);
@@ -878,6 +909,7 @@ void read_hotspot_script_offsets(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) dataStart = 0x58a0;
else if (language == FR_FRA) dataStart = 0x58c0;
else if (language == DE_DEU) dataStart = 0x58f0;
+ else if (language == ES_ESP) dataStart = 0x58c0;
else if (language != EN_ANY) errorExit("read_hotspot_script_offsets: Unknown language");
lureExe.seek(dataSegment + dataStart);
@@ -887,13 +919,14 @@ void read_hotspot_script_offsets(byte *&data, uint16 &totalSize) {
}
void read_messages_segment(byte *&data, uint16 &totalSize) {
- uint32 scriptSegment = 0x20b60;
- if (language == IT_ITA) scriptSegment = 0x20c80;
- else if (language == FR_FRA) scriptSegment = 0x21050;
- else if (language == DE_DEU) scriptSegment = 0x210E0;
+ uint32 segmentOffset = 0x20b60;
+ if (language == IT_ITA) segmentOffset = 0x20c80;
+ else if (language == FR_FRA) segmentOffset = 0x21050;
+ else if (language == DE_DEU) segmentOffset = 0x210E0;
+ else if (language == ES_ESP) segmentOffset = 0x20d10;
else if (language != EN_ANY) errorExit("read_messages_segment: Unknown language");
- lureExe.seek(scriptSegment);
+ lureExe.seek(segmentOffset);
totalSize = MESSAGES_SEGMENT_SIZE;
data = (byte *) malloc(totalSize);
lureExe.read(data, totalSize);
@@ -952,7 +985,9 @@ void read_talk_headers(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) dataStart = 0x511C;
else if (language == FR_FRA) dataStart = 0x513c;
else if (language == DE_DEU) dataStart = 0x515c;
+ else if (language == ES_ESP) dataStart = 0x512c;
else if (language != EN_ANY) errorExit("read_talk_headers: Unknown language");
+
lureExe.seek(dataSegment + dataStart);
lureExe.read(&entries[0], sizeof(TalkEntry) * TALK_NUM_ENTRIES);
@@ -1028,7 +1063,8 @@ struct TalkRecord {
uint16 englishGiveTalkIds[7] = {0xCF5E, 0xCF14, 0xCF90, 0xCFAA, 0xCFD0, 0xCFF6, 0xf010};
uint16 italianGiveTalkIds[7] = {0xD01E, 0xCFD4, 0xD050, 0xD06A, 0xD090, 0xD0B6, 0xf0d0};
uint16 frenchGiveTalkIds[7] = {0xD03E, 0xCFF4, 0xD070, 0xD08A, 0xD0B0, 0xD0D6, 0xf0f0};
-uint16 germanGiveTalkIds[7] = {0xD06E, 0xD024, 0xD0A0, 0xD0BA, 0xD0E0, 0xD106, 0xf120};
+uint16 germanGiveTalkIds[7] = {0xD06E, 0xD024, 0xD0A0, 0xD0BA, 0xD0E0, 0xD106, 0xf120};
+uint16 spanishGiveTalkIds[7] = {0xD03E, 0xCFF4, 0xD070, 0xD08A, 0xD0B0, 0xD0D6, 0xf0f0};
void read_talk_data(byte *&data, uint16 &totalSize) {
uint16 responseOffset;
@@ -1039,6 +1075,7 @@ void read_talk_data(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) giveTalkIds = &italianGiveTalkIds[0];
else if (language == FR_FRA) giveTalkIds = &frenchGiveTalkIds[0];
else if (language == DE_DEU) giveTalkIds = &germanGiveTalkIds[0];
+ else if (language == ES_ESP) giveTalkIds = &spanishGiveTalkIds[0];
else if (language != EN_ANY) errorExit("read_talk_data: Unknown language");
data = (byte *) malloc(MAX_DATA_SIZE);
@@ -1155,7 +1192,8 @@ void read_room_pathfinding_data(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0x984A;
if (language == IT_ITA) dataStart = 0x990A;
else if (language == FR_FRA) dataStart = 0x992A;
- else if (language == DE_DEU) dataStart = 0x995a;
+ else if (language == DE_DEU) dataStart = 0x995A;
+ else if (language == ES_ESP) dataStart = 0x992A;
else if (language != EN_ANY) errorExit("read_room_pathfinding_data: Unknown language");
lureExe.seek(dataSegment + dataStart);
@@ -1215,6 +1253,7 @@ void read_room_exit_hotspots_data(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) dataStart = 0x2E66;
else if (language == FR_FRA) dataStart = 0x2e76;
else if (language == DE_DEU) dataStart = 0x2e85;
+ else if (language == ES_ESP) dataStart = 0x2e71;
else if (language != EN_ANY) errorExit("read_room_exit_hotspots_data: Unknown language");
lureExe.seek(dataSegment + dataStart);
@@ -1234,6 +1273,7 @@ void save_fight_segment(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) fightSegment = 0x1c520;
else if (language == FR_FRA) fightSegment = 0x1c8f0;
else if (language == DE_DEU) fightSegment = 0x1c980;
+ else if (language == ES_ESP) fightSegment = 0x1c5b0;
else if (language != EN_ANY) errorExit("save_fight_segment: Unknown language");
lureExe.seek(fightSegment);
@@ -1296,11 +1336,18 @@ const char *germanTextStrings[NUM_TEXT_ENTRIES] = {
"Du tr\x8dgst", "niets", "und du hast ", "silberm\x8cnzen", "silberm\x8cnzen"
};
-int slen(const char *s) {
- int total = 0;
- while (*s++ != '\0') ++total;
- return total;
-}
+const char spanishUnlockStr[] = {'C', 'r', '\x7f', 'd', 'i', 't', 'o', 's', '\0'};
+
+const char *spanishTextStrings[NUM_TEXT_ENTRIES] = {
+ "Coge", NULL, "Empuja", "Tira de", "Opera", "Abre", "Cierra", "Atranca", "Desatranca", "Usa",
+ "Dale", "Habla con", "Dile a", "Buy", "Obsevar", "Observe", "Mirar por", "P\x97" "dele", NULL,
+ "Bebe", "Status", "Ve a", "Regresa", "Sobornar", "Examinar",
+ spanishUnlockStr, "Reiniciar", "Salvar juego", "Recuperar jue", "Abandonar", "Texto rapido\x8b",
+ "Texto lento \x8b", "Sonido activido ", "Sonido desactivido ", "(nada)", " con ", " a ", " con ",
+ "y luego", "eso es todo", "\x94" "Est\x98s seguro? (S/N)",
+ "el ", "la ", "los ", "las ", "este ", "esta ", "estos ", "estas ",
+ "Stai portando ", "niente.", "y tienes ", "moneda", "monedas"
+};
void save_text_strings(byte *&data, uint16 &totalSize) {
int index;
@@ -1309,6 +1356,7 @@ void save_text_strings(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) textStrings = &italianTextStrings[0];
else if (language == FR_FRA) textStrings = &frenchTextStrings[0];
else if (language == DE_DEU) textStrings = &germanTextStrings[0];
+ else if (language == ES_ESP) textStrings = &spanishTextStrings[0];
else if (language != EN_ANY) errorExit("save_text_strings: Unknown language");
// Calculate the total needed space
@@ -1339,6 +1387,7 @@ void save_sound_desc_data(byte *&data, uint16 &totalSize) {
if (language == IT_ITA) dataStart = 0x5731;
else if (language == FR_FRA) dataStart = 0x5751;
else if (language == DE_DEU) dataStart = 0x5781;
+ else if (language == ES_ESP) dataStart = 0x5751;
else if (language != EN_ANY) errorExit("save_sound_desc_data: Unknown language");
lureExe.seek(dataSegment + dataStart);
@@ -1505,11 +1554,47 @@ const DecoderEntry germanDecoders[] = {
{NULL, '\0'}
};
+const DecoderEntry spanishDecoders[] = {
+ {"00", (char) 0x20}, {"010", (char) 0x61}, {"0110", (char) 0x6F}, {"01110", (char) 0x65},
+ {"01111", (char) 0x72}, {"1000", (char) 0x73}, {"1001", (char) 0x6E}, {"10100", (char) 0x69},
+ {"10101", (char) 0x75}, {"10110", (char) 0x63}, {"101110", (char) 0x74}, {"1011110", (char) 0x6C},
+ {"1011111", (char) 0x64}, {"11000", (char) 0x70}, {"110010", (char) 0x2E}, {"110011", (char) 0x6D},
+ {"110100", (char) 0x00}, {"110101", (char) 0xB3}, {"1101100", (char) 0x62}, {"1101101", (char) 0x2C},
+ {"1101110", (char) 0x68}, {"11011110", (char) 0x67}, {"11011111", (char) 0xB1}, {"1110000", (char) 0x76},
+ {"1110001", (char) 0xB5}, {"1110010", (char) 0x79}, {"11100110", (char) 0xAB}, {"11100111", (char) 0xB4},
+ {"1110100", (char) 0x97}, {"11101010", (char) 0xB2}, {"11101011", (char) 0x98}, {"11101100", (char) 0x45},
+ {"11101101", (char) 0x66}, {"11101110", (char) 0x95}, {"111011110", (char) 0x21}, {"111011111", (char) 0x6A},
+ {"11110000", (char) 0x4C}, {"11110001", (char) 0x4E}, {"11110010", (char) 0x7F}, {"111100110", (char) 0x96},
+ {"111100111", (char) 0x3F}, {"11110100", (char) 0xAC}, {"11110101", (char) 0x94}, {"11110110", (char) 0x7A},
+ {"111101110", (char) 0x41}, {"1111011110", (char) 0x53}, {"1111011111", (char) 0x71}, {"11111000", (char) 0x54},
+ {"111110010", (char) 0x93}, {"1111100110", (char) 0xAF}, {"1111100111", (char) 0x43}, {"111110100", (char) 0x50},
+ {"111110101", (char) 0x4D}, {"111110110", (char) 0x44}, {"1111101110", (char) 0xAE}, {"11111011110", (char) 0xAD},
+ {"11111011111", (char) 0xB0}, {"111111000", (char) 0x48}, {"1111110010", (char) 0x51}, {"1111110011", (char) 0x55},
+ {"1111110100", (char) 0x4F}, {"1111110101", (char) 0x47}, {"1111110110", (char) 0x99},
+ {"11111101110", (char) 0xA8}, {"11111101111", (char) 0x22}, {"1111111000", (char) 0xA9},
+ {"11111110010", (char) 0xA6}, {"11111110011", (char) 0x52}, {"1111111010", (char) 0x59},
+ {"11111110110", (char) 0xA3}, {"111111101110", (char) 0x78}, {"111111101111", (char) 0x56},
+ {"11111111000", (char) 0x77}, {"11111111001", (char) 0x42}, {"111111110100", (char) 0x6B},
+ {"111111110101", (char) 0x49}, {"111111110110", (char) 0x31}, {"1111111101110", (char) 0xAA},
+ {"1111111101111", (char) 0x2D}, {"111111111000", (char) 0x46}, {"111111111001", (char) 0xA5},
+ {"1111111110100", (char) 0x32}, {"1111111110101", (char) 0x3B}, {"1111111110110", (char) 0xA7},
+ {"11111111101110", (char) 0x35}, {"11111111101111", (char) 0x25}, {"1111111111000", (char) 0x3A},
+ {"1111111111001", (char) 0xA2}, {"1111111111010", (char) 0x57}, {"11111111110110", (char) 0x36},
+ {"11111111110111", (char) 0x33}, {"1111111111100", (char) 0x4A}, {"11111111111010", (char) 0x30},
+ {"11111111111011", (char) 0x34}, {"11111111111100", (char) 0x37}, {"111111111111010", (char) 0x39},
+ {"111111111111011", (char) 0x38}, {"111111111111100", (char) 0xA4}, {"111111111111101", (char) 0x2F},
+ {"1111111111111100", (char) 0x5A}, {"1111111111111101", (char) 0x8C}, {"11111111111111100", (char) 0x28},
+ {"11111111111111101", (char) 0x29}, {"11111111111111110", (char) 0x4B}, {"111111111111111110", (char) 0x58},
+ {"111111111111111111", (char) 0x91},
+ {NULL, '\0'}
+};
+
void save_string_decoder_data(byte *&data, uint16 &totalSize) {
const DecoderEntry *list = &englishDecoders[0];
if (language == IT_ITA) list = &italianDecoders[0];
else if (language == FR_FRA) list = &frenchDecoders[0];
else if (language == DE_DEU) list = &germanDecoders[0];
+ else if (language == ES_ESP) list = &spanishDecoders[0];
else if (language != EN_ANY) errorExit("save_string_decoder_data: Unknown language");
totalSize = 1;
@@ -1794,7 +1879,11 @@ bool validate_executable() {
} else if (sumTotal == GERMAN_FILE_CHECKSUM) {
language = DE_DEU;
dataSegment = 0xB0C0;
- printf("Detected german version\n");
+ printf("Detected German version\n");
+ } else if (sumTotal == SPANISH_FILE_CHECKSUM) {
+ language = ES_ESP;
+ dataSegment = 0xAD20;
+ printf("Detected Spanish version\n");
} else {
printf("Lure executable version not recognised. Checksum = %xh\n", sumTotal);
return false;
diff --git a/tools/create_lure/process_actions.cpp b/tools/create_lure/process_actions.cpp
index a8aecbd4e5..26f77be63d 100644
--- a/tools/create_lure/process_actions.cpp
+++ b/tools/create_lure/process_actions.cpp
@@ -66,6 +66,7 @@ JumpOffsetsRecord jumpOffsets[] = {
{IT_ITA, {0x881c, 0x887a}},
{FR_FRA, {0x8bbf, 0x8c18}},
{DE_DEU, {0x8c1c, 0x8c75}},
+ {ES_ESP, {0x8882, 0x88e0}},
{UNK_LANG, {0, 0}}
};
@@ -156,6 +157,12 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain
if (startOffset == 0x78b6) { startOffset = 0x745a; maxOffset = 0x78c6; }
break;
default:
+ if (startOffset == 0x7eab) { startOffset = 0x7e7d; maxOffset = 0x7ed5; }
+ if (startOffset == 0x7a88) { startOffset = 0x793c; maxOffset = 0x7ab2; }
+ if (startOffset == 0x7328) { startOffset = 0x72ae; maxOffset = 0x7382; }
+ if (startOffset == 0x702f) { startOffset = 0x702f; maxOffset = 0x70a3; }
+ if (startOffset == 0x702f) { startOffset = 0x6f3d; maxOffset = 0x70c5; }
+ if (startOffset == 0x7886) { startOffset = 0x742a; maxOffset = 0x7896; }
break;
}
@@ -363,6 +370,7 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
if (language == IT_ITA) raOffset = 0x4dc0;
else if (language == FR_FRA) raOffset = 0x4df0;
else if (language == DE_DEU) raOffset = 0x4de0;
+ else if (language == ES_ESP) raOffset = 0x4dc0;
else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
lureExe.seek(dataSegment + raOffset, SEEK_SET);
@@ -436,6 +444,11 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
process_entry(0xbca5, data, totalSize);
process_entry(0x717c, data, totalSize);
break;
+ case ES_ESP:
+ process_entry(0x13c2, data, totalSize);
+ process_entry(0xbc75, data, totalSize);
+ process_entry(0x714c, data, totalSize);
+ break;
default:
errorExit("read_action_sequence: Unknown language");
}
@@ -452,6 +465,7 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
if (language == IT_ITA) hsOffset = 0x5e58;
else if (language == FR_FRA) hsOffset = 0x5e78;
else if (language == DE_DEU) hsOffset = 0x5ea8;
+ else if (language == ES_ESP) hsOffset = 0x5e78;
else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
hotspotIndex = 0;