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authorEugene Sandulenko2013-08-12 05:27:44 -0700
committerEugene Sandulenko2013-08-12 05:27:44 -0700
commit81e1d0963f3c8a9eba0830b02a574ae843b4b575 (patch)
tree57b9a893025697691060777870f47b2450804730
parent5e7e67beb97aebe05c254327fd31ba1e8fc3187a (diff)
parent1f1d35bd3d31fe3430b9b5227b6127cfd52e52a2 (diff)
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Merge pull request #359 from rundfunk47/32bitguioverlay
GUI: Add option to render GUI in 32-bits
-rw-r--r--graphics/VectorRendererSpec.cpp89
-rw-r--r--graphics/fonts/bdf.cpp4
-rw-r--r--gui/ThemeEngine.cpp40
-rw-r--r--gui/ThemeEngine.h4
4 files changed, 95 insertions, 42 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index 4c5dd33cb5..1e01744fad 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -277,16 +277,22 @@ void colorFill(PixelType *first, PixelType *last, PixelType color) {
VectorRenderer *createRenderer(int mode) {
#ifdef DISABLE_FANCY_THEMES
- assert(mode == GUI::ThemeEngine::kGfxStandard16bit);
+ assert(mode == GUI::ThemeEngine::kGfxStandard);
#endif
PixelFormat format = g_system->getOverlayFormat();
switch (mode) {
- case GUI::ThemeEngine::kGfxStandard16bit:
- return new VectorRendererSpec<OverlayColor>(format);
+ case GUI::ThemeEngine::kGfxStandard:
+ if (g_system->getOverlayFormat().bytesPerPixel == 4)
+ return new VectorRendererSpec<uint32>(format);
+ else if (g_system->getOverlayFormat().bytesPerPixel == 2)
+ return new VectorRendererSpec<uint16>(format);
#ifndef DISABLE_FANCY_THEMES
- case GUI::ThemeEngine::kGfxAntialias16bit:
- return new VectorRendererAA<OverlayColor>(format);
+ case GUI::ThemeEngine::kGfxAntialias:
+ if (g_system->getOverlayFormat().bytesPerPixel == 4)
+ return new VectorRendererAA<uint32>(format);
+ else if (g_system->getOverlayFormat().bytesPerPixel == 2)
+ return new VectorRendererAA<uint16>(format);
#endif
default:
break;
@@ -317,9 +323,15 @@ setGradientColors(uint8 r1, uint8 g1, uint8 b1, uint8 r2, uint8 g2, uint8 b2) {
_gradientEnd = _format.RGBToColor(r2, g2, b2);
_gradientStart = _format.RGBToColor(r1, g1, b1);
- _gradientBytes[0] = (_gradientEnd & _redMask) - (_gradientStart & _redMask);
- _gradientBytes[1] = (_gradientEnd & _greenMask) - (_gradientStart & _greenMask);
- _gradientBytes[2] = (_gradientEnd & _blueMask) - (_gradientStart & _blueMask);
+ if (sizeof(PixelType) == 4) {
+ _gradientBytes[0] = ((_gradientEnd & _redMask) >> _format.rShift) - ((_gradientStart & _redMask) >> _format.rShift);
+ _gradientBytes[1] = ((_gradientEnd & _greenMask) >> _format.gShift) - ((_gradientStart & _greenMask) >> _format.gShift);
+ _gradientBytes[2] = ((_gradientEnd & _blueMask) >> _format.bShift) - ((_gradientStart & _blueMask) >> _format.bShift);
+ } else {
+ _gradientBytes[0] = (_gradientEnd & _redMask) - (_gradientStart & _redMask);
+ _gradientBytes[1] = (_gradientEnd & _greenMask) - (_gradientStart & _greenMask);
+ _gradientBytes[2] = (_gradientEnd & _blueMask) - (_gradientStart & _blueMask);
+ }
}
template<typename PixelType>
@@ -328,9 +340,15 @@ calcGradient(uint32 pos, uint32 max) {
PixelType output = 0;
pos = (MIN(pos * Base::_gradientFactor, max) << 12) / max;
- output |= ((_gradientStart & _redMask) + ((_gradientBytes[0] * pos) >> 12)) & _redMask;
- output |= ((_gradientStart & _greenMask) + ((_gradientBytes[1] * pos) >> 12)) & _greenMask;
- output |= ((_gradientStart & _blueMask) + ((_gradientBytes[2] * pos) >> 12)) & _blueMask;
+ if (sizeof(PixelType) == 4) {
+ output |= ((_gradientStart & _redMask) + (((_gradientBytes[0] * pos) >> 12) << _format.rShift)) & _redMask;
+ output |= ((_gradientStart & _greenMask) + (((_gradientBytes[1] * pos) >> 12) << _format.gShift)) & _greenMask;
+ output |= ((_gradientStart & _blueMask) + (((_gradientBytes[2] * pos) >> 12) << _format.bShift)) & _blueMask;
+ } else {
+ output |= ((_gradientStart & _redMask) + ((_gradientBytes[0] * pos) >> 12)) & _redMask;
+ output |= ((_gradientStart & _greenMask) + ((_gradientBytes[1] * pos) >> 12)) & _greenMask;
+ output |= ((_gradientStart & _blueMask) + ((_gradientBytes[2] * pos) >> 12)) & _blueMask;
+ }
output |= _alphaMask;
return output;
@@ -537,20 +555,41 @@ applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle) {
template<typename PixelType>
inline void VectorRendererSpec<PixelType>::
blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) {
- int idst = *ptr;
- int isrc = color;
-
- *ptr = (PixelType)(
- (_redMask & ((idst & _redMask) +
- ((int)(((int)(isrc & _redMask) -
- (int)(idst & _redMask)) * alpha) >> 8))) |
- (_greenMask & ((idst & _greenMask) +
- ((int)(((int)(isrc & _greenMask) -
- (int)(idst & _greenMask)) * alpha) >> 8))) |
- (_blueMask & ((idst & _blueMask) +
- ((int)(((int)(isrc & _blueMask) -
- (int)(idst & _blueMask)) * alpha) >> 8))) |
- (idst & _alphaMask));
+ if (sizeof(PixelType) == 4) {
+ const byte sR = (color & _redMask) >> _format.rShift;
+ const byte sG = (color & _greenMask) >> _format.gShift;
+ const byte sB = (color & _blueMask) >> _format.bShift;
+
+ byte dR = (*ptr & _redMask) >> _format.rShift;
+ byte dG = (*ptr & _greenMask) >> _format.gShift;
+ byte dB = (*ptr & _blueMask) >> _format.bShift;
+
+ dR += ((sR - dR) * alpha) >> 8;
+ dG += ((sG - dG) * alpha) >> 8;
+ dB += ((sB - dB) * alpha) >> 8;
+
+ *ptr = ((dR << _format.rShift) & _redMask)
+ | ((dG << _format.gShift) & _greenMask)
+ | ((dB << _format.bShift) & _blueMask)
+ | (*ptr & _alphaMask);
+ } else if (sizeof(PixelType) == 2) {
+ int idst = *ptr;
+ int isrc = color;
+
+ *ptr = (PixelType)(
+ (_redMask & ((idst & _redMask) +
+ ((int)(((int)(isrc & _redMask) -
+ (int)(idst & _redMask)) * alpha) >> 8))) |
+ (_greenMask & ((idst & _greenMask) +
+ ((int)(((int)(isrc & _greenMask) -
+ (int)(idst & _greenMask)) * alpha) >> 8))) |
+ (_blueMask & ((idst & _blueMask) +
+ ((int)(((int)(isrc & _blueMask) -
+ (int)(idst & _blueMask)) * alpha) >> 8))) |
+ (idst & _alphaMask));
+ } else {
+ error("Unsupported BPP format: %d", sizeof(PixelType));
+ }
}
template<typename PixelType>
diff --git a/graphics/fonts/bdf.cpp b/graphics/fonts/bdf.cpp
index 6d4befa37c..e523a36ad5 100644
--- a/graphics/fonts/bdf.cpp
+++ b/graphics/fonts/bdf.cpp
@@ -102,7 +102,7 @@ void BdfFont::drawChar(Surface *dst, byte chr, const int tx, const int ty, const
// equal to 50 and the decision of the theme designer?
// asserting _data.maxAdvance <= 50: let the theme designer decide what looks best
assert(_data.maxAdvance <= 50);
- assert(dst->format.bytesPerPixel == 1 || dst->format.bytesPerPixel == 2);
+ assert(dst->format.bytesPerPixel == 1 || dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
const int idx = mapToIndex(chr);
if (idx < 0)
@@ -165,6 +165,8 @@ void BdfFont::drawChar(Surface *dst, byte chr, const int tx, const int ty, const
drawCharIntern<byte>(ptr, dst->pitch, src, height, originalWidth, xStart, xEnd, color);
else if (dst->format.bytesPerPixel == 2)
drawCharIntern<uint16>(ptr, dst->pitch, src, height, originalWidth, xStart, xEnd, color);
+ else if (dst->format.bytesPerPixel == 4)
+ drawCharIntern<uint32>(ptr, dst->pitch, src, height, originalWidth, xStart, xEnd, color);
}
namespace {
diff --git a/gui/ThemeEngine.cpp b/gui/ThemeEngine.cpp
index 0f8b449b58..561c0244a2 100644
--- a/gui/ThemeEngine.cpp
+++ b/gui/ThemeEngine.cpp
@@ -343,9 +343,9 @@ ThemeEngine::~ThemeEngine() {
*********************************************************/
const ThemeEngine::Renderer ThemeEngine::_rendererModes[] = {
{ _s("Disabled GFX"), _sc("Disabled GFX", "lowres"), "none", kGfxDisabled },
- { _s("Standard Renderer (16bpp)"), _s("Standard (16bpp)"), "normal_16bpp", kGfxStandard16bit },
+ { _s("Standard Renderer"), _s("Standard"), "normal", kGfxStandard },
#ifndef DISABLE_FANCY_THEMES
- { _s("Antialiased Renderer (16bpp)"), _s("Antialiased (16bpp)"), "aa_16bpp", kGfxAntialias16bit }
+ { _s("Antialiased Renderer"), _s("Antialiased"), "antialias", kGfxAntialias }
#endif
};
@@ -353,9 +353,9 @@ const uint ThemeEngine::_rendererModesSize = ARRAYSIZE(ThemeEngine::_rendererMod
const ThemeEngine::GraphicsMode ThemeEngine::_defaultRendererMode =
#ifndef DISABLE_FANCY_THEMES
- ThemeEngine::kGfxAntialias16bit;
+ ThemeEngine::kGfxAntialias;
#else
- ThemeEngine::kGfxStandard16bit;
+ ThemeEngine::kGfxStandard;
#endif
ThemeEngine::GraphicsMode ThemeEngine::findMode(const Common::String &cfg) {
@@ -494,13 +494,17 @@ void ThemeEngine::disable() {
void ThemeEngine::setGraphicsMode(GraphicsMode mode) {
switch (mode) {
- case kGfxStandard16bit:
+ case kGfxStandard:
#ifndef DISABLE_FANCY_THEMES
- case kGfxAntialias16bit:
+ case kGfxAntialias:
#endif
- _bytesPerPixel = sizeof(uint16);
- break;
-
+ if (g_system->getOverlayFormat().bytesPerPixel == 4) {
+ _bytesPerPixel = sizeof(uint32);
+ break;
+ } else if (g_system->getOverlayFormat().bytesPerPixel == 2) {
+ _bytesPerPixel = sizeof(uint16);
+ break;
+ }
default:
error("Invalid graphics mode");
}
@@ -1320,22 +1324,31 @@ bool ThemeEngine::createCursor(const Common::String &filename, int hotspotX, int
memset(_cursor, 0xFF, sizeof(byte) * _cursorWidth * _cursorHeight);
// the transparent color is 0xFF00FF
- const int colTransparent = _overlayFormat.RGBToColor(0xFF, 0, 0xFF);
+ const uint32 colTransparent = _overlayFormat.RGBToColor(0xFF, 0, 0xFF);
// Now, scan the bitmap. We have to convert it from 16 bit color mode
// to 8 bit mode, and have to create a suitable palette on the fly.
uint colorsFound = 0;
Common::HashMap<int, int> colorToIndex;
- const OverlayColor *src = (const OverlayColor *)cursor->getPixels();
+ const byte *src = (const byte *)cursor->getPixels();
for (uint y = 0; y < _cursorHeight; ++y) {
for (uint x = 0; x < _cursorWidth; ++x) {
+ uint32 color = colTransparent;
byte r, g, b;
+ if (cursor->format.bytesPerPixel == 2) {
+ color = READ_UINT16(src);
+ } else if (cursor->format.bytesPerPixel == 4) {
+ color = READ_UINT32(src);
+ }
+
+ src += cursor->format.bytesPerPixel;
+
// Skip transparency
- if (src[x] == colTransparent)
+ if (color == colTransparent)
continue;
- _overlayFormat.colorToRGB(src[x], r, g, b);
+ cursor->format.colorToRGB(color, r, g, b);
const int col = (r << 16) | (g << 8) | b;
// If there is no entry yet for this color in the palette: Add one
@@ -1357,7 +1370,6 @@ bool ThemeEngine::createCursor(const Common::String &filename, int hotspotX, int
const int index = colorToIndex[col];
_cursor[y * _cursorWidth + x] = index;
}
- src += _cursorWidth;
}
_useCursor = true;
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h
index 160ceb3259..c0e47a19e6 100644
--- a/gui/ThemeEngine.h
+++ b/gui/ThemeEngine.h
@@ -250,8 +250,8 @@ public:
*/
enum GraphicsMode {
kGfxDisabled = 0, ///< No GFX
- kGfxStandard16bit, ///< 2BPP with the standard (aliased) renderer.
- kGfxAntialias16bit ///< 2BPP with the optimized AA renderer.
+ kGfxStandard, ///< Standard (aliased) renderer.
+ kGfxAntialias ///< Optimized AA renderer.
};
/** Constant value to expand dirty rectangles, to make sure they are fully copied */