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author | Chris Apers | 2003-08-16 09:20:24 +0000 |
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committer | Chris Apers | 2003-08-16 09:20:24 +0000 |
commit | 8281c2eecc64a1d4a97cc29e2f0af7bfc14cbf3a (patch) | |
tree | b24643b81080b9253bea290f35e3b7728cc1ac0f | |
parent | 18bd921440dcaaff82f3c4f5d6ecbd39f4bbab7e (diff) | |
download | scummvm-rg350-8281c2eecc64a1d4a97cc29e2f0af7bfc14cbf3a.tar.gz scummvm-rg350-8281c2eecc64a1d4a97cc29e2f0af7bfc14cbf3a.tar.bz2 scummvm-rg350-8281c2eecc64a1d4a97cc29e2f0af7bfc14cbf3a.zip |
Revert to old value
svn-id: r9719
-rw-r--r-- | scumm/scummvm.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index fa54149f43..0a6ad8f942 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -756,11 +756,10 @@ void Scumm::launch() { gdi._vm = this; #ifdef __PALM_OS__ - // PALMOS : check if this value is correct with palm, - // old value 450000 doesn't work anymore (return _fntPtr = NULL in zak256, not tested with others) + // revert to old value (450000) and make ScummVM works again in some devices with same problem as below. // 2500000 is too big and make ScummVM crashes : MemMove to NULL or immediate exit if try to allocate // memory with new operator - _maxHeapThreshold = 550000; + _maxHeapThreshold = 450000; #else // Since the new costumes are very big, we increase the heap limit, to avoid having // to constantly reload stuff from the data files. @@ -2498,4 +2497,3 @@ int normalizeAngle(int angle) { return toSimpleDir(1, temp) * 45; } - |