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authorJohannes Schickel2013-08-03 00:00:35 +0200
committerJohannes Schickel2013-08-03 02:52:33 +0200
commit82b96d33ad4f6ca623aa84df3e14a95e5cc2a091 (patch)
treec86a507cf02b335313ca9b1d66041a2151fa820f
parent6eb9c8da9e37e9afcb2c6d378c30d8ea88c0b8de (diff)
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NEVERHOOD: Prefer getBasePtr over direct Surface::pixels access.
-rw-r--r--engines/neverhood/mouse.cpp2
-rw-r--r--engines/neverhood/resource.cpp6
-rw-r--r--engines/neverhood/screen.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/engines/neverhood/mouse.cpp b/engines/neverhood/mouse.cpp
index 13fba41e92..0d7ebb59dc 100644
--- a/engines/neverhood/mouse.cpp
+++ b/engines/neverhood/mouse.cpp
@@ -183,7 +183,7 @@ void Mouse::updateCursor() {
_drawOffset = _mouseCursorResource.getRect();
_surface->drawMouseCursorResource(_mouseCursorResource, _frameNum / 2);
Graphics::Surface *cursorSurface = _surface->getSurface();
- CursorMan.replaceCursor((const byte*)cursorSurface->pixels,
+ CursorMan.replaceCursor((const byte*)cursorSurface->getBasePtr(0, 0),
cursorSurface->w, cursorSurface->h, -_drawOffset.x, -_drawOffset.y, 0);
}
diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp
index 5f7aea86f4..745f567ead 100644
--- a/engines/neverhood/resource.cpp
+++ b/engines/neverhood/resource.cpp
@@ -39,7 +39,7 @@ SpriteResource::~SpriteResource() {
void SpriteResource::draw(Graphics::Surface *destSurface, bool flipX, bool flipY) {
if (_pixels) {
- byte *dest = (byte*)destSurface->pixels;
+ byte *dest = (byte*)destSurface->getBasePtr(0, 0);
const int destPitch = destSurface->pitch;
if (_rle)
unpackSpriteRle(_pixels, _dimensions.width, _dimensions.height, dest, destPitch, flipX, flipY);
@@ -116,7 +116,7 @@ AnimResource::~AnimResource() {
void AnimResource::draw(uint frameIndex, Graphics::Surface *destSurface, bool flipX, bool flipY) {
const AnimFrameInfo frameInfo = _frames[frameIndex];
- byte *dest = (byte*)destSurface->pixels;
+ byte *dest = (byte*)destSurface->getBasePtr(0, 0);
const int destPitch = destSurface->pitch;
_currSpriteData = _spriteData + frameInfo.spriteDataOffs;
_width = frameInfo.drawOffset.width;
@@ -298,7 +298,7 @@ void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) {
const int sourcePitch = (_cursorSprite.getDimensions().width + 3) & 0xFFFC; // 4 byte alignment
const int destPitch = destSurface->pitch;
const byte *source = _cursorSprite.getPixels() + _cursorNum * (sourcePitch * 32) + frameNum * 32;
- byte *dest = (byte*)destSurface->pixels;
+ byte *dest = (byte*)destSurface->getBasePtr(0, 0);
for (int16 yc = 0; yc < 32; yc++) {
memcpy(dest, source, 32);
source += sourcePitch;
diff --git a/engines/neverhood/screen.cpp b/engines/neverhood/screen.cpp
index 4a5bfb92ce..17fb79ab0d 100644
--- a/engines/neverhood/screen.cpp
+++ b/engines/neverhood/screen.cpp
@@ -54,7 +54,7 @@ void Screen::update() {
if (_fullRefresh) {
// NOTE When playing a fullscreen/doubled Smacker video usually a full screen refresh is needed
- _vm->_system->copyRectToScreen((const byte*)_backScreen->pixels, _backScreen->pitch, 0, 0, 640, 480);
+ _vm->_system->copyRectToScreen((const byte*)_backScreen->getBasePtr(0, 0), _backScreen->pitch, 0, 0, 640, 480);
_fullRefresh = false;
return;
}
@@ -174,7 +174,7 @@ void Screen::updatePalette() {
}
void Screen::clear() {
- memset(_backScreen->pixels, 0, _backScreen->pitch * _backScreen->h);
+ memset(_backScreen->getBasePtr(0, 0), 0, _backScreen->pitch * _backScreen->h);
_fullRefresh = true;
clearRenderQueue();
}