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authorJonathan Gray2003-10-05 04:21:05 +0000
committerJonathan Gray2003-10-05 04:21:05 +0000
commit834eadcdfbfcadc22a47c63e6c015139791edf60 (patch)
treef87a85dbe2f4270afedc6793c1f2f4d70cf2676d
parent9e0b1ca890fb0ae355bd2744f5a95d88455f69a0 (diff)
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add note about the font encoding used for kanji
svn-id: r10600
-rw-r--r--TODO2
1 files changed, 1 insertions, 1 deletions
diff --git a/TODO b/TODO
index cc79da4ec4..b6fa3c1f69 100644
--- a/TODO
+++ b/TODO
@@ -75,7 +75,7 @@ SCUMM
* Fix C64 costume code
* Make it possible to restart games properly
* Add support for handling Kanji in FM Towns games (foreground is rendered on a
- second plane at 640x480)
+ second plane at 640x480), text uses Shift_JIS encoding
* Figure out how to extract resources from Apple II and Commodore 64 versions
* Document and fix AKOS differences in Humongous Entertainment games
* Support various newer Humongous Entertainment games