diff options
author | Kirben | 2014-03-02 22:19:32 +1100 |
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committer | Kirben | 2014-03-02 22:19:32 +1100 |
commit | 83b32010b3d6506d745a606486daf78796ce19e1 (patch) | |
tree | 303e48cec01f2449bcff3f2c957bf9f38936997a | |
parent | 418de45d9cebfbabb05edd09ca5206d95d693867 (diff) | |
download | scummvm-rg350-83b32010b3d6506d745a606486daf78796ce19e1.tar.gz scummvm-rg350-83b32010b3d6506d745a606486daf78796ce19e1.tar.bz2 scummvm-rg350-83b32010b3d6506d745a606486daf78796ce19e1.zip |
AGOS: Add initial support for mouse wheel.
-rw-r--r-- | engines/agos/agos.cpp | 1 | ||||
-rw-r--r-- | engines/agos/agos.h | 21 | ||||
-rw-r--r-- | engines/agos/event.cpp | 6 | ||||
-rw-r--r-- | engines/agos/input.cpp | 87 | ||||
-rw-r--r-- | engines/agos/saveload.cpp | 52 |
5 files changed, 138 insertions, 29 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index 031aed8bed..65f53dcff4 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -510,6 +510,7 @@ AGOSEngine::AGOSEngine(OSystem *system, const AGOSGameDescription *gd) _saveLoadType = 0; _saveLoadSlot = 0; memset(_saveLoadName, 0, sizeof(_saveLoadName)); + memset(_saveBuf, 0, sizeof(_saveBuf)); _saveGameNameLen = 0; _saveLoadRowCurPos = 0; diff --git a/engines/agos/agos.h b/engines/agos/agos.h index 34ab328999..c5b41649ba 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -584,6 +584,7 @@ protected: byte _saveLoadType, _saveLoadSlot; char _saveLoadName[108]; + char _saveBuf[200]; Graphics::Surface *_backGroundBuf; Graphics::Surface *_backBuf; @@ -834,6 +835,9 @@ protected: void displayBoxStars(); void invertBox(HitArea * ha, byte a, byte b, byte c, byte d); + virtual void handleMouseWheelUp(); + virtual void handleMouseWheelDown(); + virtual void initMouse(); virtual void handleMouseMoved(); virtual void drawMousePointer(); @@ -1706,10 +1710,13 @@ protected: void setExitState(Item *i, uint16 n, uint16 d, uint16 s); void setSRExit(Item *i, int n, int d, uint16 s); - virtual void listSaveGames(char *dst); + virtual void handleMouseWheelUp(); + virtual void handleMouseWheelDown(); + + virtual void listSaveGames(); virtual bool confirmOverWrite(WindowBlock *window); virtual void userGame(bool load); - virtual int userGameGetKey(bool *b, char *buf, uint maxChar); + virtual int userGameGetKey(bool *b, uint maxChar); virtual Common::String genSaveName(int slot) const; }; @@ -1829,6 +1836,9 @@ protected: virtual void clearName(); + virtual void handleMouseWheelUp(); + virtual void handleMouseWheelDown(); + virtual void drawIcon(WindowBlock *window, uint icon, uint x, uint y); virtual void initMouse(); @@ -1841,9 +1851,9 @@ protected: virtual void playSpeech(uint16 speechId, uint16 vgaSpriteId); - virtual void listSaveGames(char *dst); + virtual void listSaveGames(); virtual void userGame(bool load); - virtual int userGameGetKey(bool *b, char *buf, uint maxChar); + virtual int userGameGetKey(bool *b, uint maxChar); virtual void playMusic(uint16 music, uint16 track); @@ -1975,6 +1985,9 @@ protected: virtual void drawImage(VC10_state *state); void scaleClip(int16 h, int16 w, int16 y, int16 x, int16 scrollY); + virtual void handleMouseWheelUp(); + virtual void handleMouseWheelDown(); + void drawMousePart(int image, byte x, byte y); virtual void initMouse(); virtual void drawMousePointer(); diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 3d515cb117..459b121919 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -520,6 +520,12 @@ void AGOSEngine::delay(uint amount) { case Common::EVENT_RTL: case Common::EVENT_QUIT: return; + case Common::EVENT_WHEELUP: + handleMouseWheelUp(); + break; + case Common::EVENT_WHEELDOWN: + handleMouseWheelDown(); + break; default: break; } diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp index 32a57be855..b8e17676ad 100644 --- a/engines/agos/input.cpp +++ b/engines/agos/input.cpp @@ -416,6 +416,93 @@ void AGOSEngine::hitarea_stuff_helper_2() { _runScriptReturn1 = false; } +#ifdef ENABLE_AGOS2 +void AGOSEngine_Feeble::handleMouseWheelUp() { + // TODO +} + +void AGOSEngine_Feeble::handleMouseWheelDown() { + // TODO +} +#endif + +void AGOSEngine_Simon1::handleMouseWheelUp() { + HitArea *ha = findBox(206); + if (ha != NULL && (ha->flags & kBFBoxInUse)) { + if (_saveLoadRowCurPos != 1) { + if (_saveLoadRowCurPos < 7) + _saveLoadRowCurPos = 1; + else + _saveLoadRowCurPos -= 1; + + _saveLoadEdit = false; + listSaveGames(); + } + } else { + AGOSEngine::handleMouseWheelUp(); + } +} + +void AGOSEngine_Simon1::handleMouseWheelDown() { + HitArea *ha = findBox(207); + if (ha != NULL && (ha->flags & kBFBoxInUse)) { + if (_saveDialogFlag) { + _saveLoadRowCurPos += 1; + if (_saveLoadRowCurPos >= _numSaveGameRows) + _saveLoadRowCurPos = _numSaveGameRows; + + _saveLoadEdit = false; + listSaveGames(); + } + } else { + AGOSEngine::handleMouseWheelDown(); + } +} + +void AGOSEngine_Elvira2::handleMouseWheelUp() { + HitArea *ha = findBox(224); + if (ha != NULL && (ha->flags & kBFBoxInUse)) { + _saveGameNameLen = 0; + + if (_saveLoadRowCurPos < 3) + _saveLoadRowCurPos = 1; + else + _saveLoadRowCurPos -= 3; + + listSaveGames(); + } else { + AGOSEngine::handleMouseWheelUp(); + } +} + +void AGOSEngine_Elvira2::handleMouseWheelDown() { + HitArea *ha = findBox(224); + if (ha != NULL && (ha->flags & kBFBoxInUse)) { + _saveGameNameLen = 0; + _saveLoadRowCurPos += 3; + if (_saveLoadRowCurPos >= _numSaveGameRows) + _saveLoadRowCurPos = 1; + + listSaveGames(); + } else { + AGOSEngine::handleMouseWheelDown(); + } +} + +void AGOSEngine::handleMouseWheelUp() { + HitArea *ha = findBox(0x7FFB); + if (ha != NULL && (ha->flags & kBFBoxInUse)) { + inventoryUp(ha->window); + } +} + +void AGOSEngine::handleMouseWheelDown() { + HitArea *ha = findBox(0x7FFC); + if (ha != NULL && (ha->flags & kBFBoxInUse)) { + inventoryDown(ha->window); + } +} + void AGOSEngine::permitInput() { if (_mortalFlag) return; diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 3d87bb66fe..2bb459d4b8 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -296,7 +296,7 @@ void AGOSEngine::userGame(bool load) { const char *message1; int i = 0, numSaveGames; char *name; - char buf[10]; + memset(_saveBuf, 0, sizeof(_saveBuf)); numSaveGames = countSaveGames(); @@ -325,8 +325,8 @@ restart: for (; *message1; message1++) windowPutChar(window, *message1); - memset(buf, 0, 10); - name = buf; + memset(_saveBuf, 0, 10); + name = _saveBuf; _saveGameNameLen = 0; while (!shouldQuit()) { @@ -384,9 +384,10 @@ restart: _gameStoppedClock = getTime() - saveTime + _gameStoppedClock; } -void AGOSEngine_Elvira2::listSaveGames(char *dst) { +void AGOSEngine_Elvira2::listSaveGames() { Common::InSaveFile *in; uint y, slot; + char *dst = _saveBuf; const uint8 num = (getGameType() == GType_WW) ? 3 : 4; @@ -469,7 +470,7 @@ void AGOSEngine_Elvira2::userGame(bool load) { int i, numSaveGames; char *name; bool b; - char buf[200]; + memset(_saveBuf, 0, sizeof(_saveBuf)); _saveOrLoad = load; @@ -485,28 +486,28 @@ void AGOSEngine_Elvira2::userGame(bool load) { const uint8 num = (getGameType() == GType_WW) ? 3 : 4; - listSaveGames(buf); + listSaveGames(); if (!load) { WindowBlock *window = _windowArray[num]; int16 slot = -1; - name = buf + 192; + name = _saveBuf + 192; while (!shouldQuit()) { windowPutChar(window, 128); _saveLoadEdit = true; - i = userGameGetKey(&b, buf, 128); + i = userGameGetKey(&b, 128); if (b) { if (i <= 223) { if (!confirmOverWrite(window)) { - listSaveGames(buf); + listSaveGames(); continue; } - if (!saveGame(_saveLoadRowCurPos + i, buf + i * 8)) + if (!saveGame(_saveLoadRowCurPos + i, _saveBuf + i * 8)) fileError(_windowArray[num], true); } @@ -518,7 +519,7 @@ void AGOSEngine_Elvira2::userGame(bool load) { slot = matchSaveGame(name, numSaveGames); if (slot >= 0) { if (!confirmOverWrite(window)) { - listSaveGames(buf); + listSaveGames(); continue; } } @@ -540,11 +541,11 @@ void AGOSEngine_Elvira2::userGame(bool load) { if (slot < 0) slot = numSaveGames; - if (!saveGame(slot, buf + 192)) + if (!saveGame(slot, _saveBuf + 192)) fileError(_windowArray[num], true); } } else { - i = userGameGetKey(&b, buf, 128); + i = userGameGetKey(&b, 128); if (i != 225) { if (!loadGame(genSaveName(_saveLoadRowCurPos + i))) fileError(_windowArray[num], false); @@ -560,7 +561,7 @@ get_out:; restartAnimation(); } -int AGOSEngine_Elvira2::userGameGetKey(bool *b, char *buf, uint maxChar) { +int AGOSEngine_Elvira2::userGameGetKey(bool *b, uint maxChar) { HitArea *ha; *b = true; @@ -588,7 +589,7 @@ int AGOSEngine_Elvira2::userGameGetKey(bool *b, char *buf, uint maxChar) { if (_saveLoadRowCurPos >= _numSaveGameRows) _saveLoadRowCurPos = 1; - listSaveGames(buf); + listSaveGames(); } else if (ha->id < 224) { return ha->id - 200; } @@ -597,9 +598,10 @@ int AGOSEngine_Elvira2::userGameGetKey(bool *b, char *buf, uint maxChar) { return 225; } -void AGOSEngine_Simon1::listSaveGames(char *dst) { +void AGOSEngine_Simon1::listSaveGames() { Common::InSaveFile *in; uint16 i, slot, lastSlot; + char *dst = _saveBuf; disableFileBoxes(); @@ -681,7 +683,7 @@ void AGOSEngine_Simon1::userGame(bool load) { WindowBlock *window; char *name; bool b; - char buf[108]; + memset(_saveBuf, 0, sizeof(_saveBuf)); int maxChar = (_language == Common::HE_ISR) ? 155: 128; _saveOrLoad = load; @@ -704,7 +706,7 @@ void AGOSEngine_Simon1::userGame(bool load) { _saveLoadEdit = false; restart:; - i = userGameGetKey(&b, buf, maxChar); + i = userGameGetKey(&b, maxChar); if (i == 205) goto get_out; @@ -730,7 +732,7 @@ restart:; } window->textLength = 3; - name = buf + i * 18; + name = _saveBuf + i * 18; // now process entire savegame name to get correct x offset for cursor _saveGameNameLen = 0; @@ -763,7 +765,7 @@ restart:; _saveLoadEdit = true; - i = userGameGetKey(&b, buf, maxChar); + i = userGameGetKey(&b, maxChar); if (b) { if (i == 205) @@ -814,7 +816,7 @@ restart:; } } - if (!saveGame(_saveLoadRowCurPos + result, buf + result * 18)) + if (!saveGame(_saveLoadRowCurPos + result, _saveBuf + result * 18)) fileError(_windowArray[5], true); } else { if (!loadGame(genSaveName(_saveLoadRowCurPos + i))) @@ -827,12 +829,12 @@ get_out:; _gameStoppedClock = getTime() - saveTime + _gameStoppedClock; } -int AGOSEngine_Simon1::userGameGetKey(bool *b, char *buf, uint maxChar) { +int AGOSEngine_Simon1::userGameGetKey(bool *b, uint maxChar) { HitArea *ha; *b = true; if (!_saveLoadEdit) { - listSaveGames(buf); + listSaveGames(); } _keyPressed.reset(); @@ -861,7 +863,7 @@ int AGOSEngine_Simon1::userGameGetKey(bool *b, char *buf, uint maxChar) { _saveLoadRowCurPos -= 6; _saveLoadEdit = false; - listSaveGames(buf); + listSaveGames(); } } else if (ha->id == 207) { if (_saveDialogFlag) { @@ -870,7 +872,7 @@ int AGOSEngine_Simon1::userGameGetKey(bool *b, char *buf, uint maxChar) { _saveLoadRowCurPos = _numSaveGameRows; _saveLoadEdit = false; - listSaveGames(buf); + listSaveGames(); } } else if (ha->id < 214) { return ha->id - 208; |