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author | Arnaud Boutonné | 2010-10-26 22:00:44 +0000 |
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committer | Arnaud Boutonné | 2010-10-26 22:00:44 +0000 |
commit | 83eb3b36541aa9ca2872db6fd173e628d16b094a (patch) | |
tree | bfba86fe73bcd71d7f93cab5a91442a584675dd4 | |
parent | dfdf8f2e805022d8b018bd8ee2961bdea167716a (diff) | |
download | scummvm-rg350-83eb3b36541aa9ca2872db6fd173e628d16b094a.tar.gz scummvm-rg350-83eb3b36541aa9ca2872db6fd173e628d16b094a.tar.bz2 scummvm-rg350-83eb3b36541aa9ca2872db6fd173e628d16b094a.zip |
TOOLS: Add short description for CREATE_TOON, standardize tabulation
svn-id: r53864
-rw-r--r-- | tools/README | 53 |
1 files changed, 31 insertions, 22 deletions
diff --git a/tools/README b/tools/README index 6ccd7b3694..0a9b4efa60 100644 --- a/tools/README +++ b/tools/README @@ -6,28 +6,28 @@ been warned :-). agi-palex.py (buddha) ------------ - Tool for extracting palettes from Amiga AGI games' executables. + Tool for extracting palettes from Amiga AGI games' executables. construct-pred-dict.pl, extract-words-tok.pl (sev) -------------------------------------------- - Tools related to predictive input for AGI engine. + Tools related to predictive input for AGI engine. convbdf ------- - Tool which converts BDF fonts (BDF = Bitmap Distribution Format) to - C++ source. That source, after being slightly tweaked, can be used to - replace or add fonts for the ScummVM GUI. + Tool which converts BDF fonts (BDF = Bitmap Distribution Format) to + C++ source. That source, after being slightly tweaked, can be used to + replace or add fonts for the ScummVM GUI. - There is also a ttf2bdf tool which allows you to convert TrueType - fonts to BDF. + There is also a ttf2bdf tool which allows you to convert TrueType + fonts to BDF. - Hint from SumthinWicked: If you use ttf2bdf, it'll convert all glyphs - to bitmaps, but ScummVM only needs some of them. So you may want to - do your conversion like this: - ttf2bdf -p SIZE -l "32_160" -o FONT.bdf FONT.ttf - where SIZE is replaced by the desired font height. + Hint from SumthinWicked: If you use ttf2bdf, it'll convert all glyphs + to bitmaps, but ScummVM only needs some of them. So you may want to + do your conversion like this: + ttf2bdf -p SIZE -l "32_160" -o FONT.bdf FONT.ttf + where SIZE is replaced by the desired font height. create_drascula (sev) @@ -39,11 +39,13 @@ create_drascula (sev) (mostly the dialog subtitles) in English, Spanish, German, French and Italian. This tool is used to create the drascula.dat file. + create_hugo (Strangerke) ----------- - Creates hugo.dat file which contains all kinds of static data contained + Creates hugo.dat file which contains all kinds of static data contained in original game executable. + create_kyradat (LordHoto, athrxx) -------------- Extracts various static data from the original game executables. @@ -70,6 +72,13 @@ create_msvc (LordHoto, Littleboy (contributor)) for further help. +create_toon (Strangerke) +----------- + This tool creates toon.dat, which contains all the game's texts + hardcoded in original game executable. This includes English, French, + German, Russian and Spanish texts. + + create_translations (criezy) ------------------- Creates the translations.dat file from po files given as arguments. @@ -78,10 +87,10 @@ create_translations (criezy) credits.pl ---------- - This perl script contains credits to the many people who helped with - ScummVM, and it is used to create the credits lists that occur in - various places, including the AUTHORS file, the about dialog, and our - web site. + This perl script contains credits to the many people who helped with + ScummVM, and it is used to create the credits lists that occur in + various places, including the AUTHORS file, the about dialog, and our + web site. dist-scummvm.sh @@ -110,9 +119,9 @@ dist-scummvm.sh make-scumm-fontdata (eriktorbjorn) ------------------- - Tool that generates compressed font data used in SCUMM: To get rid of - a few kilobytes of hard-coded font data, we only store how the - French, German, Italian and Spanish fonts differ from the English one. + Tool that generates compressed font data used in SCUMM: To get rid of + a few kilobytes of hard-coded font data, we only store how the + French, German, Italian and Spanish fonts differ from the English one. md5table @@ -123,9 +132,9 @@ md5table qtable (cyx) ------- - This tool generates the "queen.tbl" file. + This tool generates the "queen.tbl" file. skycpt (lavosspawn) ------- - This tool generates the "SKY.CPT" file. + This tool generates the "SKY.CPT" file. |