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author | Filippos Karapetis | 2009-09-24 19:38:02 +0000 |
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committer | Filippos Karapetis | 2009-09-24 19:38:02 +0000 |
commit | 842602ee8cd0ddaef64717c9c5b9f9dd27eae25b (patch) | |
tree | fdf22e547a229b5dd0d85c3a4819be1a46810d89 | |
parent | 782060545042d250635c9ebb4b52369ad46aac25 (diff) | |
download | scummvm-rg350-842602ee8cd0ddaef64717c9c5b9f9dd27eae25b.tar.gz scummvm-rg350-842602ee8cd0ddaef64717c9c5b9f9dd27eae25b.tar.bz2 scummvm-rg350-842602ee8cd0ddaef64717c9c5b9f9dd27eae25b.zip |
Set dithering to the FreeSCI "enhanced" style by default for SCI0 games, as disabling dithering makes some colors not show up correctly (e.g. the trees in Iceman and LSL3). Dithering can still be disabled on a per-game basis by using the "dither_mode" option
svn-id: r44316
-rw-r--r-- | engines/sci/sci.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index e185c79fa5..9caf8340eb 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -159,7 +159,7 @@ Common::Error SciEngine::run() { _gamestate->gfx_state = &gfx_state; // Assign default values to the config manager, in case settings are missing - ConfMan.registerDefault("dither_mode", "0"); + ConfMan.registerDefault("dither_mode", "2"); // Default config: gfx_options_t gfx_options; |