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authorMartin Kiewitz2010-02-01 09:53:42 +0000
committerMartin Kiewitz2010-02-01 09:53:42 +0000
commit845c245ff37fc5f269a26a6f57eb55e66b6f1530 (patch)
tree9dfd49dd69e8086aefc230d6a1e1c4135f13fee5
parentc72c2ff71109544ca48d2cfabf1ff735363795c3 (diff)
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SCI: class menu renamed to GfxMenu - now getting called directly, also fix for loading savedgames
svn-id: r47792
-rw-r--r--engines/sci/engine/kmenu.cpp9
-rw-r--r--engines/sci/engine/savegame.cpp8
-rw-r--r--engines/sci/engine/state.h3
-rw-r--r--engines/sci/graphics/gui.cpp22
-rw-r--r--engines/sci/graphics/gui.h8
-rw-r--r--engines/sci/graphics/menu.cpp36
-rw-r--r--engines/sci/graphics/menu.h14
7 files changed, 46 insertions, 54 deletions
diff --git a/engines/sci/engine/kmenu.cpp b/engines/sci/engine/kmenu.cpp
index 90cd2adbe9..2f08e63e63 100644
--- a/engines/sci/engine/kmenu.cpp
+++ b/engines/sci/engine/kmenu.cpp
@@ -29,6 +29,7 @@
#include "sci/engine/kernel.h"
#include "sci/graphics/gui.h"
#include "sci/graphics/cursor.h"
+#include "sci/graphics/menu.h"
namespace Sci {
@@ -36,7 +37,7 @@ reg_t kAddMenu(EngineState *s, int argc, reg_t *argv) {
Common::String title = s->strSplit(s->_segMan->getString(argv[0]).c_str());
Common::String content = s->_segMan->getString(argv[1]);
- s->_gui->menuAdd(title, content, argv[1]);
+ s->_gfxMenu->kernelAddEntry(title, content, argv[1]);
return s->r_acc;
}
@@ -51,7 +52,7 @@ reg_t kSetMenu(EngineState *s, int argc, reg_t *argv) {
attributeId = argv[argPos].toUint16();
if ((argPos + 1) >= argc)
error("Too few parameters for kSetMenu");
- s->_gui->menuSet(menuId, itemId, attributeId, argv[argPos + 1]);
+ s->_gfxMenu->kernelSetAttribute(menuId, itemId, attributeId, argv[argPos + 1]);
argPos += 2;
}
return s->r_acc;
@@ -62,7 +63,7 @@ reg_t kGetMenu(EngineState *s, int argc, reg_t *argv) {
uint16 itemId = argv[0].toUint16() & 0xFF;
uint16 attributeId = argv[1].toUint16();
- return s->_gui->menuGet(menuId, itemId, attributeId);
+ return s->_gfxMenu->kernelGetAttribute(menuId, itemId, attributeId);
}
@@ -93,7 +94,7 @@ reg_t kMenuSelect(EngineState *s, int argc, reg_t *argv) {
//bool pauseSound = argc > 1 ? (argv[1].isNull() ? false : true) : false;
// TODO: pauseSound implementation
- return s->_gui->menuSelect(eventObject);
+ return s->_gfxMenu->kernelSelect(eventObject);
}
} // End of namespace Sci
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 9d36914c4a..00b3fcf242 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -943,6 +943,14 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
// Create a new EngineState object
retval = new EngineState(s->resMan, s->_kernel, s->_voc, s->_segMan, s->_gui, s->_audio);
retval->_event = new SciEvent();
+
+ retval->_gfxAnimate = s->_gfxAnimate;
+ retval->_gfxCache = s->_gfxCache;
+ retval->_gfxControls = s->_gfxControls;
+ retval->_gfxMenu = s->_gfxMenu;
+ retval->_gfxPalette = s->_gfxPalette;
+ retval->_gfxPorts = s->_gfxPorts;
+ retval->_gfxScreen = s->_gfxScreen;
#ifdef ENABLE_SCI32
// Copy the Gui32 pointer over to the new EngineState, if it exists
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 1acee49dba..98f072a645 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -50,10 +50,10 @@ namespace Common {
namespace Sci {
class SciEvent;
-class Menubar;
class GfxAnimate;
class GfxCache;
class GfxControls;
+class GfxMenu;
class GfxPalette;
class GfxPorts;
class GfxScreen;
@@ -160,6 +160,7 @@ public:
GfxAnimate *_gfxAnimate; // Animate for 16-bit gfx
GfxCache *_gfxCache;
GfxControls *_gfxControls; // Controls for 16-bit gfx
+ GfxMenu *_gfxMenu; // Menu for 16-bit gfx
GfxPalette *_gfxPalette;
GfxPorts *_gfxPorts; // Port managment for 16-bit gfx
GfxScreen *_gfxScreen;
diff --git a/engines/sci/graphics/gui.cpp b/engines/sci/graphics/gui.cpp
index a1aeee2033..c1ccd48264 100644
--- a/engines/sci/graphics/gui.cpp
+++ b/engines/sci/graphics/gui.cpp
@@ -61,7 +61,8 @@ SciGui::SciGui(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCa
_text16 = new GfxText16(_s->resMan, _cache, _ports, _paint16, _screen);
_controls = new GfxControls(_s->_segMan, _ports, _paint16, _text16, _screen);
_s->_gfxControls = _controls;
- _menu = new Menu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
+ _menu = new GfxMenu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
+ _s->_gfxMenu = _menu;
}
SciGui::~SciGui() {
@@ -277,23 +278,8 @@ void SciGui::drawMenuBar(bool clear) {
void SciGui::menuReset() {
delete _menu;
- _menu = new Menu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
-}
-
-void SciGui::menuAdd(Common::String title, Common::String content, reg_t contentVmPtr) {
- _menu->add(title, content, contentVmPtr);
-}
-
-void SciGui::menuSet(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) {
- _menu->setAttribute(menuId, itemId, attributeId, value);
-}
-
-reg_t SciGui::menuGet(uint16 menuId, uint16 itemId, uint16 attributeId) {
- return _menu->getAttribute(menuId, itemId, attributeId);
-}
-
-reg_t SciGui::menuSelect(reg_t eventObject) {
- return _menu->select(eventObject);
+ _menu = new GfxMenu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
+ _s->_gfxMenu = _menu;
}
void SciGui::drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
diff --git a/engines/sci/graphics/gui.h b/engines/sci/graphics/gui.h
index cbdcc6c488..7c461de19b 100644
--- a/engines/sci/graphics/gui.h
+++ b/engines/sci/graphics/gui.h
@@ -50,7 +50,7 @@ class GfxPorts;
class GfxPaint16;
class GfxAnimate;
class GfxControls;
-class Menu;
+class GfxMenu;
class GfxText16;
class Transitions;
@@ -76,10 +76,6 @@ public:
virtual void drawStatus(const char *text, int16 colorPen, int16 colorBack);
virtual void drawMenuBar(bool clear);
virtual void menuReset();
- virtual void menuAdd(Common::String title, Common::String content, reg_t contentVmPtr);
- virtual void menuSet(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
- virtual reg_t menuGet(uint16 menuId, uint16 itemId, uint16 attributeId);
- virtual reg_t menuSelect(reg_t eventObject);
virtual void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
virtual void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, bool hiresMode = false, reg_t upscaledHiresHandle = NULL_REG);
@@ -149,7 +145,7 @@ private:
AudioPlayer *_audio;
GfxAnimate *_animate;
GfxControls *_controls;
- Menu *_menu;
+ GfxMenu *_menu;
GfxText16 *_text16;
Transitions *_transitions;
int16 _palVaryId;
diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp
index 12be85a463..7f5bd969af 100644
--- a/engines/sci/graphics/menu.cpp
+++ b/engines/sci/graphics/menu.cpp
@@ -43,7 +43,7 @@
namespace Sci {
-Menu::Menu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor)
+GfxMenu::GfxMenu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor)
: _event(event), _segMan(segMan), _gui(gui), _ports(ports), _paint16(paint16), _text16(text16), _screen(screen), _cursor(cursor) {
_listCount = 0;
@@ -57,11 +57,11 @@ Menu::Menu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, Gf
_oldPort = NULL;
}
-Menu::~Menu() {
+GfxMenu::~GfxMenu() {
// TODO: deallocate _list and _itemList
}
-void Menu::add(Common::String title, Common::String content, reg_t contentVmPtr) {
+void GfxMenu::kernelAddEntry(Common::String title, Common::String content, reg_t contentVmPtr) {
GuiMenuEntry *menuEntry;
uint16 itemCount = 0;
GuiMenuItemEntry *itemEntry;
@@ -225,7 +225,7 @@ void Menu::add(Common::String title, Common::String content, reg_t contentVmPtr)
} while (curPos < contentSize);
}
-GuiMenuItemEntry *Menu::findItem(uint16 menuId, uint16 itemId) {
+GuiMenuItemEntry *GfxMenu::findItem(uint16 menuId, uint16 itemId) {
GuiMenuItemList::iterator listIterator;
GuiMenuItemList::iterator listEnd = _itemList.end();
GuiMenuItemEntry *listEntry;
@@ -241,7 +241,7 @@ GuiMenuItemEntry *Menu::findItem(uint16 menuId, uint16 itemId) {
return NULL;
}
-void Menu::setAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) {
+void GfxMenu::kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) {
EngineState *s = ((SciEngine *)g_engine)->getEngineState(); // HACK: needed for strSplit()
GuiMenuItemEntry *itemEntry = findItem(menuId, itemId);
if (!itemEntry)
@@ -273,7 +273,7 @@ void Menu::setAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t
}
}
-reg_t Menu::getAttribute(uint16 menuId, uint16 itemId, uint16 attributeId) {
+reg_t GfxMenu::kernelGetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId) {
GuiMenuItemEntry *itemEntry = findItem(menuId, itemId);
if (!itemEntry)
error("Tried to getAttribute() on non-existant menu-item %d:%d", menuId, itemId);
@@ -297,7 +297,7 @@ reg_t Menu::getAttribute(uint16 menuId, uint16 itemId, uint16 attributeId) {
return NULL_REG;
}
-void Menu::drawBar() {
+void GfxMenu::drawBar() {
GuiMenuEntry *listEntry;
GuiMenuList::iterator listIterator;
GuiMenuList::iterator listEnd = _list.end();
@@ -318,7 +318,7 @@ void Menu::drawBar() {
}
// This helper calculates all text widths for all menus/items
-void Menu::calculateTextWidth() {
+void GfxMenu::calculateTextWidth() {
GuiMenuList::iterator menuIterator;
GuiMenuList::iterator menuEnd = _list.end();
GuiMenuEntry *menuEntry;
@@ -345,7 +345,7 @@ void Menu::calculateTextWidth() {
}
}
-reg_t Menu::select(reg_t eventObject) {
+reg_t GfxMenu::kernelSelect(reg_t eventObject) {
int16 eventType = GET_SEL32V(_segMan, eventObject, type);
int16 keyPress, keyModifier;
Common::Point mousePosition;
@@ -434,7 +434,7 @@ reg_t Menu::select(reg_t eventObject) {
return NULL_REG;
}
-GuiMenuItemEntry *Menu::interactiveGetItem(uint16 menuId, uint16 itemId, bool menuChanged) {
+GuiMenuItemEntry *GfxMenu::interactiveGetItem(uint16 menuId, uint16 itemId, bool menuChanged) {
GuiMenuItemList::iterator itemIterator = _itemList.begin();
GuiMenuItemList::iterator itemEnd = _itemList.end();
GuiMenuItemEntry *itemEntry;
@@ -463,7 +463,7 @@ GuiMenuItemEntry *Menu::interactiveGetItem(uint16 menuId, uint16 itemId, bool me
return firstItemEntry;
}
-void Menu::drawMenu(uint16 oldMenuId, uint16 newMenuId) {
+void GfxMenu::drawMenu(uint16 oldMenuId, uint16 newMenuId) {
GuiMenuEntry *listEntry;
GuiMenuList::iterator listIterator;
GuiMenuList::iterator listEnd = _list.end();
@@ -569,7 +569,7 @@ void Menu::drawMenu(uint16 oldMenuId, uint16 newMenuId) {
_paint16->bitsShow(_menuRect);
}
-void Menu::invertMenuSelection(uint16 itemId) {
+void GfxMenu::invertMenuSelection(uint16 itemId) {
Common::Rect itemRect = _menuRect;
if (itemId == 0)
@@ -583,17 +583,17 @@ void Menu::invertMenuSelection(uint16 itemId) {
_paint16->bitsShow(itemRect);
}
-void Menu::interactiveShowMouse() {
+void GfxMenu::interactiveShowMouse() {
_mouseOldState = _cursor->isVisible();
_cursor->show();
}
-void Menu::interactiveRestoreMouse() {
+void GfxMenu::interactiveRestoreMouse() {
if (!_mouseOldState)
_cursor->hide();
}
-uint16 Menu::mouseFindMenuSelection(Common::Point mousePosition) {
+uint16 GfxMenu::mouseFindMenuSelection(Common::Point mousePosition) {
GuiMenuEntry *listEntry;
GuiMenuList::iterator listIterator;
GuiMenuList::iterator listEnd = _list.end();
@@ -611,7 +611,7 @@ uint16 Menu::mouseFindMenuSelection(Common::Point mousePosition) {
return 0;
}
-uint16 Menu::mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menuId) {
+uint16 GfxMenu::mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menuId) {
GuiMenuItemEntry *listItemEntry;
GuiMenuItemList::iterator listItemIterator;
GuiMenuItemList::iterator listItemEnd = _itemList.end();
@@ -639,7 +639,7 @@ uint16 Menu::mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menu
return itemId;
}
-GuiMenuItemEntry *Menu::interactiveWithKeyboard() {
+GuiMenuItemEntry *GfxMenu::interactiveWithKeyboard() {
sciEvent curEvent;
uint16 newMenuId = _curMenuId;
uint16 newItemId = _curItemId;
@@ -763,7 +763,7 @@ GuiMenuItemEntry *Menu::interactiveWithKeyboard() {
// Mouse button is currently pressed - we are now interpreting mouse coordinates till mouse button is released
// The menu item that is selected at that time is chosen. If no menu item is selected we cancel
// No keyboard interaction is allowed, cause that wouldnt make any sense at all
-GuiMenuItemEntry *Menu::interactiveWithMouse() {
+GuiMenuItemEntry *GfxMenu::interactiveWithMouse() {
sciEvent curEvent;
uint16 newMenuId = 0, newItemId = 0;
uint16 curMenuId = 0, curItemId = 0;
diff --git a/engines/sci/graphics/menu.h b/engines/sci/graphics/menu.h
index 00bf47c0b9..fb87c62f98 100644
--- a/engines/sci/graphics/menu.h
+++ b/engines/sci/graphics/menu.h
@@ -76,18 +76,18 @@ struct GuiMenuItemEntry {
};
typedef Common::List<GuiMenuItemEntry *> GuiMenuItemList;
-class Menu {
+class GfxMenu {
public:
- Menu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor);
- ~Menu();
+ GfxMenu(SciEvent *event, SegManager *segMan, SciGui *gui, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, Cursor *cursor);
+ ~GfxMenu();
void reset();
- void add(Common::String title, Common::String content, reg_t contentVmPtr);
- void setAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
- reg_t getAttribute(uint16 menuId, uint16 itemId, uint16 attributeId);
+ void kernelAddEntry(Common::String title, Common::String content, reg_t contentVmPtr);
+ void kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
+ reg_t kernelGetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId);
void drawBar();
- reg_t select(reg_t eventObject);
+ reg_t kernelSelect(reg_t eventObject);
private:
GuiMenuItemEntry *findItem(uint16 menuId, uint16 itemId);