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authorPaul Gilbert2007-08-12 11:01:10 +0000
committerPaul Gilbert2007-08-12 11:01:10 +0000
commit8466c6869a65a83d257cbfc9b9148367ad12d3a0 (patch)
tree80a637056daca8b2007634132377aa568280ea34
parentbe994c88dbd316d32d85b984708318cac2655c50 (diff)
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Added description data for game sounds
svn-id: r28542
-rw-r--r--tools/create_lure/create_lure_dat.cpp14
-rw-r--r--tools/create_lure/create_lure_dat.h5
2 files changed, 18 insertions, 1 deletions
diff --git a/tools/create_lure/create_lure_dat.cpp b/tools/create_lure/create_lure_dat.cpp
index 13f7c97964..dbcd03faab 100644
--- a/tools/create_lure/create_lure_dat.cpp
+++ b/tools/create_lure/create_lure_dat.cpp
@@ -478,6 +478,7 @@ void read_room_exit_joins(byte *&data, uint16 &totalSize) {
void read_anim_data(byte *&data, uint16 &totalSize) {
// Add special pixel records
+ add_anim_record(0x184B); // Restart/Restore buttons
add_anim_record(0x55C0); // Player midswing animation
add_anim_record(0x55C9); // Player mid-level defend
add_anim_record(0x55D2); // Player high-level strike
@@ -1006,6 +1007,14 @@ void save_text_strings(byte *&data, uint16 &totalSize) {
}
}
+void save_sound_desc_data(byte *&data, uint16 &totalSize) {
+ lure_exe.seek(DATA_SEGMENT + SOUND_1_OFFSET);
+
+ totalSize = SOUND_1_SIZE;
+ data = (byte *) malloc(totalSize);
+ lure_exe.read(data, totalSize);
+}
+
void getEntry(uint8 entryIndex, uint16 &resourceId, byte *&data, uint16 &size)
{
resourceId = 0x3f01 + entryIndex;
@@ -1127,6 +1136,11 @@ void getEntry(uint8 entryIndex, uint16 &resourceId, byte *&data, uint16 &size)
save_text_strings(data, size);
break;
+ case 23:
+ // Save the sound header desc data
+ save_sound_desc_data(data, size);
+ break;
+
default:
data = NULL;
size = 0;
diff --git a/tools/create_lure/create_lure_dat.h b/tools/create_lure/create_lure_dat.h
index 4429baf8bb..8b9bc03e02 100644
--- a/tools/create_lure/create_lure_dat.h
+++ b/tools/create_lure/create_lure_dat.h
@@ -30,7 +30,7 @@
#include "common/endian.h"
#define VERSION_MAJOR 1
-#define VERSION_MINOR 20
+#define VERSION_MINOR 21
#define ENGLISH_LURE
#define DATA_SEGMENT 0xac50
@@ -88,6 +88,9 @@
#define EXIT_HOTSPOTS_OFFSET 0x2E57
+#define SOUND_1_OFFSET 0x5671
+#define SOUND_1_SIZE 265
+
#pragma pack(1)
// Rect currently copied from common/rect.h - if I try directly including it,