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author | Martin Kiewitz | 2010-06-18 06:47:16 +0000 |
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committer | Martin Kiewitz | 2010-06-18 06:47:16 +0000 |
commit | 8493edf0827f8c931b68ce35fe71718e3a3c176a (patch) | |
tree | f29405c27347dbc9aba1dce445fc3770d0872478 | |
parent | 08ff57cc9705bcbce30439a489988bcc059ce22b (diff) | |
download | scummvm-rg350-8493edf0827f8c931b68ce35fe71718e3a3c176a.tar.gz scummvm-rg350-8493edf0827f8c931b68ce35fe71718e3a3c176a.tar.bz2 scummvm-rg350-8493edf0827f8c931b68ce35fe71718e3a3c176a.zip |
SCI: changing error to warning inside detectHires() for gk1 to work again...
svn-id: r50008
-rw-r--r-- | engines/sci/resource.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp index e59f69513c..1639b954b9 100644 --- a/engines/sci/resource.cpp +++ b/engines/sci/resource.cpp @@ -1919,7 +1919,8 @@ bool ResourceManager::detectHires() { } } - error("resMan: Couldn't detect hires"); + // This is fine for (some?) low-res sci32 games, because in those games the picture size is specified as 0, 0 + warning("resMan: Couldn't detect hires"); return false; #else error("no sci32 support"); |