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authorCameron Cawley2018-11-21 15:01:34 +0000
committerDavid Turner2018-11-21 15:36:24 +0000
commit84b91c17975446f43205cd057a5b1d7e0858e761 (patch)
treea60f91817c040ac10021cca76b14fab9a540890c
parentae25843ea7217b7fce2248419a748b0d7d1ebf9a (diff)
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3DS: Fix typos
-rw-r--r--backends/platform/3ds/README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/3ds/README.md b/backends/platform/3ds/README.md
index a864deead7..966708d39d 100644
--- a/backends/platform/3ds/README.md
+++ b/backends/platform/3ds/README.md
@@ -56,7 +56,7 @@ card so that all files reside in the `/3ds/scummvm/` directory.
1.3) Additional files
---------------------
In order to use the Virtual Keyboard, you need to get the:
-`backends/vkeybd/packs/vkeybd_zmall.zip` file from ScummVM's repository, and
+`backends/vkeybd/packs/vkeybd_small.zip` file from ScummVM's repository, and
place it on your SD card, in the `/3ds/scummvm/kb` folder.
In case you want a translated GUI, you need to get the:
@@ -238,7 +238,7 @@ The above configuration command will include all game engines by default and wil
likely be too massive to be stable using either the 3DSX or the CIA format.
Until dynamic modules are figured out, you should configure engines like this:
```
- $ ./configure --host=3ds --disable-all-engines--enable-engine=scumm-7-8,myst,riven, \
+ $ ./configure --host=3ds --disable-all-engines --enable-engine=scumm-7-8,myst,riven, \
sword1,sword2,sword25,sci,lure,sky,agi,agos
```
Choose whatever engines you want, but if the ELF's .text section exceeds ~10MB-12MB,