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authorJoost Peters2003-09-28 19:57:01 +0000
committerJoost Peters2003-09-28 19:57:01 +0000
commit84ed3e272d7a470fac35e446ad9adbbd2c374f82 (patch)
treecb14f4bda0f6c63d634dab8224b77b6a2023cf68
parent07fe952eef4852f8b1429d58befe0eb529679f6d (diff)
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use new operator instead of malloc() and added generic file loading function
svn-id: r10470
-rw-r--r--queen/logic.cpp22
-rw-r--r--queen/resource.cpp13
-rw-r--r--queen/resource.h2
3 files changed, 20 insertions, 17 deletions
diff --git a/queen/logic.cpp b/queen/logic.cpp
index 206d0d662e..087fa30cec 100644
--- a/queen/logic.cpp
+++ b/queen/logic.cpp
@@ -23,7 +23,7 @@
QueenLogic::QueenLogic(QueenResource *resource) {
_resource = resource;
- _jas = _resource->loadJAS();
+ _jas = _resource->loadFile("QUEEN.JAS");
initialise();
}
@@ -49,7 +49,8 @@ void QueenLogic::initialise() {
//Object data
- _objectData = (uint16 (*)[8])malloc((_numObjects + 1) * sizeof(_objectData[0]));
+ _objectData = new uint16[_numObjects + 1][8];
+
//clear first object
for (uint16 j = 0; j < 8; j++)
_objectData[0][j] = 0;
@@ -61,7 +62,7 @@ void QueenLogic::initialise() {
}
//Room data
- _roomData = (uint16 *)malloc((_numRooms + 2) * sizeof(_roomData[0]));
+ _roomData = new uint16[_numRooms + 2];
for (uint16 i = 1; i < (_numRooms + 2); i++) {
_roomData[i] = READ_BE_UINT16(ptr);
ptr += 2;
@@ -70,7 +71,7 @@ void QueenLogic::initialise() {
_roomData[_numRooms + 1] = _numObjects;
//SFX Name
- _sfxName = (uint16 *)malloc((_numRooms + 1) * sizeof(_sfxName[0]));
+ _sfxName = new uint16[_numRooms + 1];
for (uint16 i = 0; i < (_numRooms + 1); i++) {
_sfxName[i] = READ_BE_UINT16(ptr);
ptr += 2;
@@ -80,7 +81,8 @@ void QueenLogic::initialise() {
_numItems = READ_BE_UINT16(ptr);
ptr += 2;
- _itemData = (uint16 (*)[5])malloc((_numItems + 1) * sizeof(_itemData[0]));
+ _itemData = new uint16[_numItems + 1][5];
+
for (uint16 i = 1; i < (_numItems + 1); i++) {
_itemData[i][0] = READ_BE_UINT16(ptr);
ptr += 2;
@@ -95,7 +97,7 @@ void QueenLogic::initialise() {
_numGraphics = READ_BE_UINT16(ptr);
ptr += 2;
- _graphicData = (uint16 (*)[5])malloc((_numGraphics + 1) * sizeof(_graphicData[0]));
+ _graphicData = new uint16[_numGraphics + 1][5];
for (uint16 i = 1; i < _numGraphics; i++)
for (uint16 j = 0; j < 5; j++) {
@@ -103,9 +105,9 @@ void QueenLogic::initialise() {
ptr += 2;
}
- _objMax = (uint16 *)malloc((_numRooms + 1) * sizeof(_objMax[0]));
- _areaMax = (uint16 *)malloc((_numRooms + 1) * sizeof(_areaMax[0]));
- _area = (uint16 (*)[11][8])malloc((_numRooms + 1) * sizeof(_area[0]));
+ _objMax = new uint16[_numRooms + 1];
+ _areaMax = new uint16[_numRooms + 1];
+ _area = new uint16[_numRooms + 1][11][8];
/*
for (uint16 i = 1; i < (_numRooms + 1); i++) {
_objMax[i] = READ_BE_UINT16(ptr);
@@ -121,7 +123,7 @@ void QueenLogic::initialise() {
}
- _objectBox = (uint16 (*)[4])malloc((_numObjects + 1) * sizeof(_objectBox[0]));
+ _objectBox = new uint16[_numObjects + 1][4];
for (uint16 i = 1; i < (_numObjects + 1); i++)
for (uint16 j = 0; j < 4; j++) {
_objectBox[i][j] = READ_BE_UINT16(ptr);
diff --git a/queen/resource.cpp b/queen/resource.cpp
index d87841b233..aca4fb0f2c 100644
--- a/queen/resource.cpp
+++ b/queen/resource.cpp
@@ -115,12 +115,13 @@ uint32 QueenResource::fileOffset(const char *filename) {
return _gameVersion->resourceTable[resourceIndex(filename)].offset;
}
-uint8 *QueenResource::loadJAS() {
- uint32 size = fileSize("QUEEN.JAS");
- uint8 *jas = (uint8 *)malloc(size);
- _resourceFile->seek(fileOffset("QUEEN.JAS") + 20, SEEK_SET);
- _resourceFile->read(jas, size - 20);
- return jas;
+uint8 *QueenResource::loadFile(const char *filename) {
+ uint32 size = fileSize(filename);
+ byte *mem = new byte[size];
+ //skip 20 byte header
+ _resourceFile->seek(fileOffset(filename) + 20, SEEK_SET);
+ _resourceFile->read(mem, size - 20);
+ return mem;
}
const char *QueenResource::JASVersion() {
diff --git a/queen/resource.h b/queen/resource.h
index b36d0ad6ef..31c1269163 100644
--- a/queen/resource.h
+++ b/queen/resource.h
@@ -44,7 +44,7 @@ class QueenResource {
public:
QueenResource(char *datafilePath);
~QueenResource(void);
- uint8 *loadJAS();
+ uint8 *loadFile(const char *filename);
protected:
File *_resourceFile;