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authorGregory Montoir2003-11-05 10:09:54 +0000
committerGregory Montoir2003-11-05 10:09:54 +0000
commit85c409dce95b7bf74f62ed8d71adba0df95fd7ff (patch)
treea317bae16bae6bffca387836a44a9d67885ed6ad
parent829b4464fd97ff0239fb3723f20c0472adc17db0 (diff)
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minor changes
svn-id: r11147
-rw-r--r--queen/command.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/queen/command.cpp b/queen/command.cpp
index 3174e3114e..cd3a6c278e 100644
--- a/queen/command.cpp
+++ b/queen/command.cpp
@@ -1227,9 +1227,10 @@ int16 Command::setConditions(uint16 command, bool lastCmd) {
}
if (ret > 0) {
+ debug(0, "Command::setConditions() - Failed test %X", ret);
// we've failed, so see if we need to make Joe speak
cmdGs = &_cmdGameState[ret];
- if (cmdGs->gameStateValue > 0 && lastCmd) {
+ if (cmdGs->speakValue > 0 && lastCmd) {
// check to see if fail state is in fact a cutaway
const char *objDesc = _logic->objectTextualDescription(cmdGs->speakValue);
if (!executeIfCutaway(objDesc) && !executeIfDialog(objDesc)) {