diff options
author | D G Turner | 2012-07-12 21:03:47 +0100 |
---|---|---|
committer | D G Turner | 2012-07-12 21:03:47 +0100 |
commit | 85cf79a57f52c15f9f214ba8ea924bc0b68b7c02 (patch) | |
tree | cbdd348f3ddcc0225ff34f3c55ca276ecbc49c90 | |
parent | 8dcc42691165330d2c6ed3eba6863bf8e064fbb9 (diff) | |
download | scummvm-rg350-85cf79a57f52c15f9f214ba8ea924bc0b68b7c02.tar.gz scummvm-rg350-85cf79a57f52c15f9f214ba8ea924bc0b68b7c02.tar.bz2 scummvm-rg350-85cf79a57f52c15f9f214ba8ea924bc0b68b7c02.zip |
TEENAGENT: Minor formatting fixes for consistency.
This is mainly ensuring that all hexadecimal usages i.e. addresses are
in lowercase for consistency, but also includes some minor comment
formatting correction.
-rw-r--r-- | engines/teenagent/callbacks.cpp | 678 | ||||
-rw-r--r-- | engines/teenagent/inventory.cpp | 8 | ||||
-rw-r--r-- | engines/teenagent/music.cpp | 18 | ||||
-rw-r--r-- | engines/teenagent/notes.txt | 109 | ||||
-rw-r--r-- | engines/teenagent/resources.cpp | 14 | ||||
-rw-r--r-- | engines/teenagent/scene.cpp | 59 | ||||
-rw-r--r-- | engines/teenagent/teenagent.cpp | 46 |
7 files changed, 517 insertions, 415 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp index 3093222414..79a4c9f7f3 100644 --- a/engines/teenagent/callbacks.cpp +++ b/engines/teenagent/callbacks.cpp @@ -179,7 +179,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4094: // climbing to the pole near mudpool - if (CHECK_FLAG(0xDBE4, 1)) { + if (CHECK_FLAG(0xdbe4, 1)) { displayMessage(0x57b2); } else { for (byte i = 11; i <= 27; i += 4) @@ -203,10 +203,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { inventory->add(0x56); moveTo(86, 195, 1, true); playActorAnimation(868); - SET_FLAG(0xDBE4, 1); + SET_FLAG(0xdbe4, 1); } else { processCallback(0x4173); - dialog->pop(scene, 0xDB72, 0, 0, 0xd1, 0xd1, 0, 0); + dialog->pop(scene, 0xdb72, 0, 0, 0xd1, 0xd1, 0, 0); } } break; @@ -273,7 +273,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(70, 6); playActorAnimation(962); loadScene(7, 30, 184, 2); - if (res->dseg.get_byte(0xDBDF) < 2) { + if (res->dseg.get_byte(0xdbdf) < 2) { wait(150); moveTo(134, 167, 2); displayMessage(0x54f7); @@ -291,12 +291,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { dialog->showMono(150, scene, 0, 0xd1, 0); - SET_FLAG(0xDBDF, 1); + SET_FLAG(0xdbdf, 1); } break; case 0x4482: - if (CHECK_FLAG(0xDBDF, 0)) { + if (CHECK_FLAG(0xdbdf, 0)) { playActorAnimation(968); displayMessage(0x5511); } else { @@ -318,14 +318,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x44cb: - if (CHECK_FLAG(0xDBE5, 1)) { + if (CHECK_FLAG(0xdbe5, 1)) { displayMessage(0x57c0); } else { playSound(49, 14); playSound(5, 21); playActorAnimation(869); inventory->add(0x58); - SET_FLAG(0xDBE5, 1); + SET_FLAG(0xdbe5, 1); } break; @@ -372,8 +372,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4662: - if (CHECK_FLAG(0xDBDD, 3)) { - if (CHECK_FLAG(0xDBDE, 1)) { + if (CHECK_FLAG(0xdbdd, 3)) { + if (CHECK_FLAG(0xdbde, 1)) { displayMessage(0x5608); } else { moveTo(280, 179, 2); @@ -381,7 +381,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(5, 17); playActorAnimation(827); inventory->add(0x4d); - SET_FLAG(0xDBDE, 1); + SET_FLAG(0xdbde, 1); } } else displayMessage(0x5905); @@ -428,7 +428,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4794: // prison cell door - if (res->dseg.get_byte(0xDBDF) >= 2) { + if (res->dseg.get_byte(0xdbdf) >= 2) { loadScene(5, 287, 143); } else { displayMessage(0x592f); @@ -443,18 +443,18 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x47db: // prison: use switch - if (CHECK_FLAG(0xDBDF, 1)) { + if (CHECK_FLAG(0xdbdf, 1)) { playSound(71, 4); playActorAnimation(823); - if (CHECK_FLAG(0xDBDD, 0)) { + if (CHECK_FLAG(0xdbdd, 0)) { displayMessage(0x4d80); } else { playSound(74, 1); playAnimation(824, 1); - if (CHECK_FLAG(0xDBDD, 1)) { + if (CHECK_FLAG(0xdbdd, 1)) { wait(100); displayMessage(0x559a); - SET_FLAG(0xDBDD, 2); + SET_FLAG(0xdbdd, 2); } } } else { @@ -468,8 +468,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4893: // taking pills - if (CHECK_FLAG(0xDBE6, 1)) { - SET_FLAG(0xDBE6, 2); + if (CHECK_FLAG(0xdbe6, 1)) { + SET_FLAG(0xdbe6, 2); setOns(1, 0x67); playSound(5, 9); playActorAnimation(872); @@ -482,9 +482,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4918: // talking with barmen - if (CHECK_FLAG(0xDBE7, 1)) { + if (CHECK_FLAG(0xdbe7, 1)) { moveTo(140, 152, 1); - if (CHECK_FLAG(0xDBE8, 1)) { + if (CHECK_FLAG(0xdbe8, 1)) { dialog->showMono(177, scene, 0, 0xd1, 0); displayMessage(0x5883, 0xef, 21472); //reloadLan(); @@ -498,15 +498,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { shakeScreen(); disableObject(1); disableObject(2); - SET_FLAG(0xDBE9, 1); + SET_FLAG(0xdbe9, 1); } else displayMessage(0x5855); } else { - if (CHECK_FLAG(0xDBDF, 3)) { - if (CHECK_FLAG(0xDBE3, 1)) { + if (CHECK_FLAG(0xdbdf, 3)) { + if (CHECK_FLAG(0xdbe3, 1)) { dialog->show(168, scene, 0, 857, 0xd1, 0xef, 0, 1); } else { - dialog->show(166, scene, 0, 857, 0xd1, 0xef, 0, 1); //taking mug + dialog->show(166, scene, 0, 857, 0xd1, 0xef, 0, 1); // taking mug playActorAnimation(859, true); playAnimation(858, 0, true); waitAnimation(); @@ -514,21 +514,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(860); dialog->show(167, scene, 0, 857, 0xd1, 0xef, 0, 1); inventory->add(0x55); - SET_FLAG(0xDBE3, 1); - SET_FLAG(0xDBF0, 0); + SET_FLAG(0xdbe3, 1); + SET_FLAG(0xdbf0, 0); } } else { - dialog->pop(scene, 0xDB68, 0, 857, 0xd1, 0xef, 0, 1); + dialog->pop(scene, 0xdb68, 0, 857, 0xd1, 0xef, 0, 1); } } break; case 0x4f14: // use the hollow - displayMessage(CHECK_FLAG(0xDBA1, 1) ? 0x370f : 0x36c2); + displayMessage(CHECK_FLAG(0xdba1, 1) ? 0x370f : 0x36c2); break; case 0x4a64: - if (CHECK_FLAG(0xDBF0, 1)) { + if (CHECK_FLAG(0xdbf0, 1)) { displayMessage(0x5e25); } else { loadScene(5, 35, 162); @@ -559,14 +559,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4a8c: - if (CHECK_FLAG(0xDBE9, 1)) { + if (CHECK_FLAG(0xdbe9, 1)) { playSound(89, 5); playActorAnimation(958); loadScene(9, 240, 182, 4); - } else if (CHECK_FLAG(0xDBE7, 1)) { + } else if (CHECK_FLAG(0xdbe7, 1)) { displayMessage(0x5894); } else { - dialog->pop(scene, 0xDB8A, 0, 857, 0xd1, 0xef, 0, 1); + dialog->pop(scene, 0xdb8a, 0, 857, 0xd1, 0xef, 0, 1); } break; @@ -608,15 +608,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(863, 1); inventory->add(0x54); disableObject(1); - SET_FLAG(0xDBE2, 2); + SET_FLAG(0xdbe2, 2); break; case 0x4c70: - if (CHECK_FLAG(0xDBE2, 0)) { - if (CHECK_FLAG(0xDBDA, 1)) { // papers are shown - dialog->pop(scene, 0xDB4C, 0, 809, 0xd1, 0xd0, 0, 1); + if (CHECK_FLAG(0xdbe2, 0)) { + if (CHECK_FLAG(0xdbda, 1)) { // papers are shown + dialog->pop(scene, 0xdb4c, 0, 809, 0xd1, 0xd0, 0, 1); } else { - dialog->pop(scene, 0xDB40, 0, 809, 0xd1, 0xd0, 0, 1); + dialog->pop(scene, 0xdb40, 0, 809, 0xd1, 0xd0, 0, 1); } } else { displayMessage(0x5722); @@ -631,12 +631,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4cac: - if (CHECK_FLAG(0xdbda, 1)) { //papers are shown + if (CHECK_FLAG(0xdbda, 1)) { // papers are shown loadScene(5, 124, 199); } else { dialog->show(144, scene, 0, 809, 0xd1, 0xd0, 0, 1); moveTo(269, 175, 4); - dialog->pop(scene, 0xDB56, 0, 809, 0xd1, 0xd0, 0, 1); + dialog->pop(scene, 0xdb56, 0, 809, 0xd1, 0xd0, 0, 1); } break; @@ -668,7 +668,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(2, 50); dialog->show(88, scene, 0, 666, 0xd1, 0xd0, 0, 2); setOns(3, 0); - setFlag(0xDBEC, 0); + setFlag(0xdbec, 0); reloadLan(); playSound(82, 19); playAnimation(669, 1); @@ -713,8 +713,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x4f32: // use tree near the mansion - if (CHECK_FLAG(0xDBA1, 1)) { - if (CHECK_FLAG(0xDBA2, 1)) { + if (CHECK_FLAG(0xdba1, 1)) { + if (CHECK_FLAG(0xdba2, 1)) { displayMessage(0x3766); } else { playSound(26, 13); @@ -731,7 +731,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(591); wait(50); displayMessage(0x372e); - SET_FLAG(0xDBA2, 1); + SET_FLAG(0xdba2, 1); processCallback(0x9d45); } } else { @@ -748,10 +748,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x500d: // picking up wild plant - if (CHECK_FLAG(0xDB9E, 1)) { - displayMessage(0x35E8); // there are no more + if (CHECK_FLAG(0xdb9e, 1)) { + displayMessage(0x35e8); // there are no more } else { - SET_FLAG(0xDB9E, 1); + SET_FLAG(0xdb9e, 1); setOns(2, 0); playSound(21, 9); playSound(34, 21); @@ -764,7 +764,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x5104: loadScene(11, 319, 198, 4); - if (!CHECK_FLAG(0xDB9C, 1)) { + if (!CHECK_FLAG(0xdb9c, 1)) { // guard is drinking SET_FLAG(0, 3); setTimerCallback(0x516d, 40); @@ -780,7 +780,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { SET_FLAG(0, 0); setTimerCallback(0, 0); scene->getAnimation(0)->free(); - SET_FLAG(0xDB9C, 1); + SET_FLAG(0xdb9c, 1); displayAsyncMessage(0x3563, 320 * 130 + 300, 1, 5); setOns(0, 16); @@ -790,8 +790,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(545, 0); dialog->show(5, scene, 0, 546, 0xd1, 0xd9, 0, 1); - SET_FLAG(0xDA96, 1); - SET_FLAG(0xDA97, 0); + SET_FLAG(0xda96, 1); + SET_FLAG(0xda97, 0); break; case 0x51f0: @@ -803,14 +803,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5217: - displayMessage(CHECK_FLAG(0xDB9F, 1) ? 0x402e : 0x34e1); + displayMessage(CHECK_FLAG(0xdb9f, 1) ? 0x402e : 0x34e1); break; case 0x5237: - if (!CHECK_FLAG(0xDB9F, 1)) { + if (!CHECK_FLAG(0xdb9f, 1)) { displayMessage(0x34e1); - } else if (CHECK_FLAG(0xDBA0, 1)) - displayMessage(0x3E31); + } else if (CHECK_FLAG(0xdba0, 1)) + displayMessage(0x3e31); else { moveTo(173, 138, 2); playSound(28, 5); @@ -828,37 +828,38 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(586); moveTo(138, 163, 3); displayMessage(0x3650); - SET_FLAG(0xDBA0, 1); + SET_FLAG(0xdba0, 1); processCallback(0x9d45); // another mansion try } break; - case 0x55a8: { - uint16 d = dialog->pop(scene, 0xdb08, 0, 0, 0xd1, 0xd1, 0, 0); - if (d == 0x2c5d) { - waitLanAnimationFrame(1, 0x23); - setOns(0, 0); - playSound(52, 9); - playSound(52, 11); - playSound(52, 13); - playSound(53, 32); - playAnimation(570, 0); - wait(50); - displayMessage(0x551f); - disableObject(5); - SET_FLAG(0xDBB0, 1); - } else if (d != 0x2c9b) { - waitLanAnimationFrame(1, 0x23); - playSound(52, 9); - playSound(52, 11); - playSound(52, 13); - playAnimation(569, 0); + case 0x55a8: + { + uint16 d = dialog->pop(scene, 0xdb08, 0, 0, 0xd1, 0xd1, 0, 0); + if (d == 0x2c5d) { + waitLanAnimationFrame(1, 0x23); + setOns(0, 0); + playSound(52, 9); + playSound(52, 11); + playSound(52, 13); + playSound(53, 32); + playAnimation(570, 0); + wait(50); + displayMessage(0x551f); + disableObject(5); + SET_FLAG(0xdbb0, 1); + } else if (d != 0x2c9b) { + waitLanAnimationFrame(1, 0x23); + playSound(52, 9); + playSound(52, 11); + playSound(52, 13); + playAnimation(569, 0); + } } - } break; case 0x5663: - displayMessage(CHECK_FLAG(0xDBB0, 1) ? 0x41b1 : 0x417e); + displayMessage(CHECK_FLAG(0xdbb0, 1) ? 0x41b1 : 0x417e); break; case 0x569c: @@ -883,12 +884,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5793: - if (!CHECK_FLAG(0xDB94, 1)) { + if (!CHECK_FLAG(0xdb94, 1)) { displayMessage(0x3e63); - } else if (CHECK_FLAG(0xDB95, 1)) { + } else if (CHECK_FLAG(0xdb95, 1)) { displayMessage(0x3e75); } else { - SET_FLAG(0xDB95, 1); + SET_FLAG(0xdb95, 1); moveTo(188, 179, 0); playSound(7, 16); playActorAnimation(519); @@ -899,10 +900,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5d88: - if (CHECK_FLAG(0xDBA5, 1)) { // dry laundry - SET_FLAG(0xDBA5, 2); + if (CHECK_FLAG(0xdba5, 1)) { // dry laundry + SET_FLAG(0xdba5, 2); dialog->show(46, scene, 0, 523, 0xd1, 0xe5, 0, 1); - //waitLanAnimationFrame(1, 1); //another long waiting + //waitLanAnimationFrame(1, 1); // another long waiting playAnimation(604, 0); loadScene(21, scene->getPosition()); @@ -921,14 +922,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { wait(100); moveRel(0, 0, 3); wait(50); - displayMessage(0x34d5); //I give up + displayMessage(0x34d5); // I give up wait(50); } } break; case 0x5ff3: // get duster - if (CHECK_FLAG(0xDB9A, 0)) { + if (CHECK_FLAG(0xdb9a, 0)) { dialog->pop(scene, 0xdaf6, 0, 523, 0xd1, 0xe5, 0, 1); } else { dialog->show(43, scene, 0, 523, 0xd1, 0xe5, 0, 1); @@ -942,7 +943,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x603e: - if (CHECK_FLAG(0xDBB3, 1)) { + if (CHECK_FLAG(0xdbb3, 1)) { displayMessage(0x44a7); } else { displayMessage(0x4412); @@ -953,26 +954,26 @@ bool TeenAgentEngine::processCallback(uint16 addr) { wait(150); displayMessage(0x4492); wait(150); - SET_FLAG(0xDBB3, 1); + SET_FLAG(0xdbb3, 1); } break; case 0x6205: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) displayMessage(0x450e); else processCallback(0x61fe); break; case 0x6217: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) displayMessage(0x44d6); else processCallback(0x61fe); break; case 0x62c1: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) retVal = false; else processCallback(0x61fe); @@ -997,14 +998,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x6507: - if (CHECK_FLAG(0xDB96, 1)) + if (CHECK_FLAG(0xdb96, 1)) rejectMessage(); else displayMessage(0x47e7); break; case 0x65c3: - if (CHECK_FLAG(0xDBA9, 1)) { + if (CHECK_FLAG(0xdba9, 1)) { playActorAnimation(635); setOns(5, 0); playSound(63, 11); @@ -1015,8 +1016,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { inventory->add(48); moveTo(scene->getPosition().x - 1, 139, 1, true); displayMessage(0x3b83); - SET_FLAG(0xDBA9, 2); - SET_FLAG(0xDBA8, 0); + SET_FLAG(0xdba9, 2); + SET_FLAG(0xdba8, 0); } else displayMessage(0x4808); break; @@ -1030,9 +1031,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x7878: { - byte v = res->dseg.get_byte(0xDBDB) + 1; + byte v = res->dseg.get_byte(0xdbdb) + 1; if (v <= 6) - SET_FLAG(0xDBDB, v); + SET_FLAG(0xdbdb, v); switch (v) { case 1: @@ -1058,21 +1059,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x78a9: - if (CHECK_FLAG(0xDBE6, 1)) + if (CHECK_FLAG(0xdbe6, 1)) displayMessage(0x5827); else retVal = false; break; case 0x78bb: - if (CHECK_FLAG(0xDBE8, 1)) + if (CHECK_FLAG(0xdbe8, 1)) displayMessage(0x58b0); else retVal = false; break; case 0x78ce: - if (!CHECK_FLAG(0xDBA1, 1)) + if (!CHECK_FLAG(0xdba1, 1)) displayMessage(0x3694); else retVal = false; @@ -1080,15 +1081,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x792b: // left click on ann moveTo(245, 198, 1); - if (!CHECK_FLAG(0xDBAF, 1)) { + if (!CHECK_FLAG(0xdbaf, 1)) { dialog->showMono(50, scene, 0, 0xd1, 0); - SET_FLAG(0xDBAF, 1); + SET_FLAG(0xdbaf, 1); } else retVal = false; break; case 0x79c3: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) retVal = false; else processCallback(0x61fe); @@ -1107,11 +1108,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(0, 0x60); moveTo(281, scene->getPosition().y, 0, true); disableObject(4); - SET_FLAG(0xDBE1, 1); + SET_FLAG(0xdbe1, 1); break; case 0x7b89: // digging mysterious object - if (CHECK_FLAG(0xDBE1, 1)) { + if (CHECK_FLAG(0xdbe1, 1)) { playActorAnimation(844); setOns(1, 0); playSound(5, 5); @@ -1173,7 +1174,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7d1a: // captain's key + door - if (res->dseg.get_byte(0xDBDF) <= 1) { + if (res->dseg.get_byte(0xdbdf) <= 1) { playSound(5, 2); playSound(57, 12); playSound(70, 19); @@ -1200,7 +1201,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { //playAnimation(831, 1); - SET_FLAG(0xDBDF, 2); + SET_FLAG(0xdbdf, 2); } else displayMessage(0x52f6); @@ -1242,8 +1243,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { moveTo(30, 181, 0); disableObject(1); setLan(1, 0); - SET_FLAG(0xDBDF, 3); - SET_FLAG(0xDBF0, 1); + SET_FLAG(0xdbdf, 3); + SET_FLAG(0xdbf0, 1); loadScene(8, 155, 199); break; @@ -1263,7 +1264,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { //playAnimation(879, 0); // background bartender animation inventory->remove(0x5c); enableObject(1); - SET_FLAG(0xDBE7, 1); + SET_FLAG(0xdbe7, 1); break; case 0x8047: @@ -1274,20 +1275,20 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(2, 0x6b); inventory->remove(0x56); inventory->add(0x55); - SET_FLAG(0xDBE8, 1); + SET_FLAG(0xdbe8, 1); break; case 0x808b: - if (CHECK_FLAG(0xDBDA, 1)) { + if (CHECK_FLAG(0xdbda, 1)) { // already shown - displayMessage(0x53F2); + displayMessage(0x53f2); } else { - displayMessage(0x53DD); + displayMessage(0x53dd); playSound(5, 2); playSound(5, 18); playActorAnimation(810); dialog->show(147, scene, 0, 809, 0xd1, 0xd0, 0, 1); - SET_FLAG(0xDBDA, 1); + SET_FLAG(0xdbda, 1); } break; @@ -1305,7 +1306,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { inventory->add(0x53); inventory->remove(0x52); enableObject(1); - SET_FLAG(0xDBE2, 1); + SET_FLAG(0xdbe2, 1); break; // Shore @@ -1314,7 +1315,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { if (CHECK_FLAG(0xdb99, 1)) { // got broken paddle from boat displayMessage(0x351f); } else { - SET_FLAG(0xDB99, 1); + SET_FLAG(0xdb99, 1); playSound(57, 6); playActorAnimation(536); dialog->showMono(77, scene, 0, 0xd1, 0); @@ -1336,7 +1337,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage(0x410f, 0xe5, 52712); wait(100); displayMessage(0x4091, 0xe5, 52728); - SET_FLAG(0xDBB2, 1); + SET_FLAG(0xdbb2, 1); } break; @@ -1351,8 +1352,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { byte *scene_15_ons = scene->getOns(15); // patch ons for the scene 15 scene_15_ons[0] = 0; - byte f = GET_FLAG(0xDB98) + 1; - SET_FLAG(0xDB98, f); + byte f = GET_FLAG(0xdb98) + 1; + SET_FLAG(0xdb98, f); if (f >= 2) { // disable object boat for scene 15!! disableObject(1, 15); @@ -1370,8 +1371,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { disableObject(2); setOns(1, 10); setOns(1, 0, 15); - byte f = GET_FLAG(0xDB98) + 1; - SET_FLAG(0xDB98, f); + byte f = GET_FLAG(0xdb98) + 1; + SET_FLAG(0xdb98, f); if (f >= 2) { // disable object boat for scene 15!! disableObject(1, 15); @@ -1457,7 +1458,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x58df: // Pull trunk lever in car - SET_FLAG(0xDB94, 1); + SET_FLAG(0xdb94, 1); playSound(6, 1); setOns(3, 6); playActorAnimation(515); @@ -1467,7 +1468,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(89, 4); playActorAnimation(980); loadScene(23, 76, 199, 1); - if (CHECK_FLAG(0xDBEE, 1)) + if (CHECK_FLAG(0xdbee, 1)) playMusic(7); break; @@ -1490,12 +1491,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(52, 25); playActorAnimation(601); moveTo(230, 179, 3); - if (!CHECK_FLAG(0xDBA4, 1)) + if (!CHECK_FLAG(0xdba4, 1)) displayMessage(0x37ea); // it's kinda dark here break; case 0x5a8b: - if (!CHECK_FLAG(0xDBAD, 1)) { + if (!CHECK_FLAG(0xdbad, 1)) { playSound(43, 4); // grrrrrr playSound(42, 15); playSound(42, 17); @@ -1503,17 +1504,17 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(656, 0); wait(50); displayMessage(0x3c16); - } else if (!CHECK_FLAG(0xDBA3, 1)) { // Dog has bone + } else if (!CHECK_FLAG(0xdba3, 1)) { // Dog has bone playSound(28, 3); playActorAnimation(596); setOns(1, 30); - SET_FLAG(0xDBA3, 1); + SET_FLAG(0xdba3, 1); enableObject(8); } else { setOns(1, 0); playSound(4, 4); playActorAnimation(597); - SET_FLAG(0xDBA3, 0); + SET_FLAG(0xdba3, 0); disableObject(8); displayMessage(0x37b8); setOns(1, 32, 24); @@ -1522,7 +1523,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5b3a: // Click on dog - dialog->popMark(scene, 0xDB14); + dialog->popMark(scene, 0xdb14); break; case 0x5b59: // picking up the rope @@ -1544,7 +1545,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5be1: // Talk to grandpa - dialog->pop(scene, 0xDAC4, 0, 522, 0xd1, 0xd8, 0, 1); + dialog->pop(scene, 0xdac4, 0, 522, 0xd1, 0xd8, 0, 1); break; case 0x5bee: @@ -1555,10 +1556,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5c0d: // grandpa - drawers - if (CHECK_FLAG(0xDBA7, 1)) { + if (CHECK_FLAG(0xdba7, 1)) { displayMessage(0x3bac); } else { - if (!CHECK_FLAG(0xDB92, 1)) + if (!CHECK_FLAG(0xdb92, 1)) dialog->show(24, scene, 0, 522, 0xd1, 0xd8, 0, 1); playSound(66, 5); @@ -1566,19 +1567,19 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(5, 23); playActorAnimation(631); inventory->add(47); - SET_FLAG(0xDBA7, 1); + SET_FLAG(0xdba7, 1); } break; case 0x5c84: - if (CHECK_FLAG(0xDB92, 1)) { + if (CHECK_FLAG(0xdb92, 1)) { inventory->add(2); disableObject(7); playSound(32, 7); setOns(0, 0); playActorAnimation(520); } else { - dialog->pop(scene, 0xDACE, 0, 522, 0xd1, 0xd8, 0, 1); + dialog->pop(scene, 0xdace, 0, 522, 0xd1, 0xd8, 0, 1); } break; @@ -1589,31 +1590,31 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5d24: // getting the fan - if (CHECK_FLAG(0xDB92, 1)) { + if (CHECK_FLAG(0xdb92, 1)) { setLan(2, 0); playSound(32, 7); playActorAnimation(508); disableObject(13); inventory->add(7); } else { - dialog->pop(scene, 0xDAD4, 0, 522, 0xd1, 0xd8, 0, 1); + dialog->pop(scene, 0xdad4, 0, 522, 0xd1, 0xd8, 0, 1); } break; case 0x5e4d: // right click on ann - if (!CHECK_FLAG(0xDB97, 0)) { + if (!CHECK_FLAG(0xdb97, 0)) { displayMessage(0x3d59); } else { moveTo(245, 198, 1); dialog->show(51, scene, 0, 524, 0xd1, 0xe5, 0, 2); - //waitLanAnimationFrame(2, 1); //too long, about 200 frames! seems to be present in original game (sic) - SET_FLAG(0xDB97, 1); + //waitLanAnimationFrame(2, 1); // too long, about 200 frames! seems to be present in original game (sic) + SET_FLAG(0xdb97, 1); for (byte i = 10; i <= 20; i += 2) playSound(13, i); playAnimation(528, 1); wait(50); playMusic(7); - SET_FLAG(0xDBEE, 1); + SET_FLAG(0xdbee, 1); for (byte i = 3; i <= 17; i += 2) playSound(56, i); playActorAnimation(525); @@ -1633,16 +1634,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x5f73: // exiting ann's house - if (CHECK_FLAG(0xDBEE, 1)) + if (CHECK_FLAG(0xdbee, 1)) playMusic(6); loadScene(21, 99, 180, 3); break; case 0x5fba: - if (CHECK_FLAG(0xDBB1, 1)) { + if (CHECK_FLAG(0xdbb1, 1)) { displayMessage(0x4380); } else { - dialog->pop(scene, 0xDAFC, 0, 523, 0xd1, 0xe5, 0, 1); + dialog->pop(scene, 0xdafc, 0, 523, 0xd1, 0xe5, 0, 1); } break; @@ -1651,7 +1652,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x6083: - if (CHECK_FLAG(0xDBA4, 1)) { + if (CHECK_FLAG(0xdba4, 1)) { setOns(0, 0); playSound(56, 10); playActorAnimation(599); @@ -1662,7 +1663,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x60b5: - if (CHECK_FLAG(0xDBAE, 1)) { + if (CHECK_FLAG(0xdbae, 1)) { processCallback(0x60d9); dialog->showMark(75, scene); } else { @@ -1695,7 +1696,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x6176: - if (CHECK_FLAG(0xDBA4, 1)) { + if (CHECK_FLAG(0xdba4, 1)) { displayMessage(0x3801); } else { playSound(71, 6); @@ -1705,22 +1706,22 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setLan(1, 0); playAnimation(660, 0); disableObject(1); - SET_FLAG(0xDBA4, 1); + SET_FLAG(0xdba4, 1); loadScene(24, scene->getPosition()); } break; case 0x61e9: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) dialog->popMark(scene, 0xdb1e); else processCallback(0x61fe); break; case 0x6229: // shelves in cellar - if (CHECK_FLAG(0xDBA4, 1)) { + if (CHECK_FLAG(0xdba4, 1)) { Common::Point p = scene->getPosition(); - byte v = GET_FLAG(0xDBB4); + byte v = GET_FLAG(0xdbb4); switch (v) { case 0: displayMessage(0x4532); @@ -1734,13 +1735,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage(0x458e); moveTo(p, 3); displayMessage(0x459f); - SET_FLAG(0xDBB4, 1); + SET_FLAG(0xdbb4, 1); break; case 1: displayMessage(0x45b8); wait(100); displayMessage(0x45da); - SET_FLAG(0xDBB4, 2); + SET_FLAG(0xdbb4, 2); break; default: displayMessage(0x4603); @@ -1751,7 +1752,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x6480: // dive mask - if (CHECK_FLAG(0xDB96, 1)) { + if (CHECK_FLAG(0xdb96, 1)) { playSound(56, 7); playSound(5, 15); playActorAnimation(613); @@ -1764,7 +1765,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x64c4: // flippers - if (CHECK_FLAG(0xDB96, 1)) { + if (CHECK_FLAG(0xdb96, 1)) { setOns(2, 35); playSound(63, 8); playSound(24, 10); @@ -1799,7 +1800,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x6351: - if (CHECK_FLAG(0xdaca, 1)) { //cave bush is cut down + if (CHECK_FLAG(0xdaca, 1)) { // cave bush is cut down playMusic(8); loadScene(26, 319, 169, 4); } else @@ -1815,7 +1816,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x6411: // Kick hen - if (CHECK_FLAG(0xdb93, 1)) { //already kicked hen + if (CHECK_FLAG(0xdb93, 1)) { // already kicked hen displayMessage(0x3e08); } else { SET_FLAG(0xdb93, 1); @@ -1898,15 +1899,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x71ae: - if (CHECK_FLAG(0xDBCD, 1)) { - if (CHECK_FLAG(0xDBCE, 1)) { + if (CHECK_FLAG(0xdbcd, 1)) { + if (CHECK_FLAG(0xdbce, 1)) { displayMessage(0x4f9b); } else { displayMessage(0x4fb1); playSound(32, 6); playActorAnimation(717); inventory->add(66); - SET_FLAG(0xDBCE, 1); + SET_FLAG(0xdbce, 1); } } else dialog->showMark(97, scene); @@ -1920,7 +1921,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x70e0: - if (!CHECK_FLAG(0xDBCC, 1)) { + if (!CHECK_FLAG(0xdbcc, 1)) { displayMessage(0x4ece); retVal = false; } @@ -1942,7 +1943,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x712c: if (processCallback(0x70e0)) { - if (CHECK_FLAG(0xDBCF, 1)) { + if (CHECK_FLAG(0xdbcf, 1)) { playSound(89, 4); playActorAnimation(719); setOns(4, 67); @@ -1957,7 +1958,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(718); wait(100); displayMessage(0x4fe2); - SET_FLAG(0xDBCF, 1); + SET_FLAG(0xdbcf, 1); } } break; @@ -1977,7 +1978,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7255: - if (CHECK_FLAG(0xDBD0, 1)) { + if (CHECK_FLAG(0xdbd0, 1)) { setOns(4, 69); playSound(32, 5); playActorAnimation(725); @@ -2014,7 +2015,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7408: - if (CHECK_FLAG(0xDBC4, 1)) { + if (CHECK_FLAG(0xdbc4, 1)) { displayMessage(0x4d2a); } else { setOns(0, 0); @@ -2029,15 +2030,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(2, 61); dialog->showMark(92, scene); enableObject(11); - SET_FLAG(0xDBC4, 1); + SET_FLAG(0xdbc4, 1); } break; case 0x7476: - if (CHECK_FLAG(0xDBC9, 1)) { + if (CHECK_FLAG(0xdbc9, 1)) { displayMessage(0x4dbb); } else { - SET_FLAG(0xDBC9, 1); + SET_FLAG(0xdbc9, 1); dialog->showMark(94, scene); playSound(61, 5); playSound(5, 14); @@ -2056,8 +2057,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7513: // fatso + doctor: pre-final - if (CHECK_FLAG(0xDBD7, 1)) { - if (CHECK_FLAG(0xDBD8, 1)) { + if (CHECK_FLAG(0xdbd7, 1)) { + if (CHECK_FLAG(0xdbd8, 1)) { playSound(88, 4); playActorAnimation(979); loadScene(37, 51, 183); @@ -2083,7 +2084,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(771, 1, true, true, true); playAnimation(776, 0); - dialog->show(128, scene, 777, 778, 0xd0, 0xe5, 1, 2); //i have to kill you anyway + dialog->show(128, scene, 777, 778, 0xd0, 0xe5, 1, 2); playAnimation(779, 0, true, true, true); playAnimation(780, 1, true, true, true); @@ -2150,7 +2151,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(0, 3); loadScene(31, 298, 177, 4); - SET_FLAG(0xDBD9, 1); + SET_FLAG(0xdbd9, 1); } else displayMessage(0x52fe); } else @@ -2162,7 +2163,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7966: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) retVal = false; else retVal = processCallback(0x60b5); @@ -2174,11 +2175,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7ab9: - if (CHECK_FLAG(0xDBB6, 1)) + if (CHECK_FLAG(0xdbb6, 1)) retVal = false; else { dialog->showMono(90, scene, 0, 0xd1, 0); - SET_FLAG(0xDBB6, 1); + SET_FLAG(0xdbb6, 1); } break; @@ -2189,8 +2190,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { retVal = false; break; - case 0x7f23://Use grenade on captains drawer - if (CHECK_FLAG(0xDBDF, 3)) { + case 0x7f23: // Use grenade on captains drawer + if (CHECK_FLAG(0xdbdf, 3)) { enableOn(false); playSound(5, 3); playSound(58, 11); @@ -2200,7 +2201,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(870); playSound(54, 15); playActorAnimation(871); - SET_FLAG(0xDBE6, 1); + SET_FLAG(0xdbe6, 1); setOns(1, 0x66); moveTo(224, 194, 0, true); displayCutsceneMessage(0x57df, 30423); @@ -2231,14 +2232,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7802: - if (CHECK_FLAG(0xDBD7, 1)) { - if (CHECK_FLAG(0xDBD8, 1)) + if (CHECK_FLAG(0xdbd7, 1)) { + if (CHECK_FLAG(0xdbd8, 1)) displayMessage(0x52f6); else { playSound(71, 4); playActorAnimation(796); setLan(1, 0); - SET_FLAG(0xDBD8, 1); + SET_FLAG(0xdbd8, 1); } } else displayMessage(0x52cb); @@ -2260,28 +2261,28 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x78f5: - if (CHECK_FLAG(0xDB95, 1)) { + if (CHECK_FLAG(0xdb95, 1)) { displayMessage(0x3575); } else retVal = false; break; case 0x7919: - if (!CHECK_FLAG(0xDBA5, 1)) + if (!CHECK_FLAG(0xdba5, 1)) retVal = false; else - displayMessage(0x3E98); + displayMessage(0x3e98); break; case 0x7950: - if (!CHECK_FLAG(0xDBB1, 1)) + if (!CHECK_FLAG(0xdbb1, 1)) retVal = false; else - displayMessage(0x3DAF); + displayMessage(0x3daf); break; case 0x7975: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) retVal = false; else displayMessage(0x3832); @@ -2291,14 +2292,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x7996: case 0x79a5: case 0x79b4: - if (CHECK_FLAG(0xDBA4, 1)) + if (CHECK_FLAG(0xdba4, 1)) retVal = false; else retVal = processCallback(0x61fe); break; case 0x79d2: - if (!CHECK_FLAG(0xDB9D, 1)) + if (!CHECK_FLAG(0xdb9d, 1)) retVal = false; else displayMessage(0x3590); @@ -2356,7 +2357,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { wait(50); displayMessage(0x367f); inventory->remove(34); - SET_FLAG(0xDBA1, 1); + SET_FLAG(0xdba1, 1); break; case 0x823d: // grappling hook on the wall @@ -2437,7 +2438,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(55, 18); playAnimation(581, 1); disableObject(2); - SET_FLAG(0xDB9F, 1); + SET_FLAG(0xdb9f, 1); break; case 0x84c7: // using paddle on boat @@ -2456,7 +2457,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x8538: // Sharpen sickle on well moveTo(236, 190, 0); setOns(2, 0); - //TODO: Remove handle sprite + // TODO: Remove handle sprite playSound(5, 4); playSound(14, 14); playSound(14, 33); @@ -2469,14 +2470,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x85eb: - if (CHECK_FLAG(0xDBB0, 1)) { + if (CHECK_FLAG(0xdbb0, 1)) { enableObject(6); playSound(25, 10); playSound(25, 14); playSound(25, 18); playActorAnimation(559); setOns(1, 23); - SET_FLAG(0xDBB0, 2); + SET_FLAG(0xdbb0, 2); } else displayMessage(0x3d86); break; @@ -2500,14 +2501,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x862c: - displayMessage(CHECK_FLAG(0xDBB0, 1) ? 0x4882 : 0x3457); + displayMessage(CHECK_FLAG(0xdbb0, 1) ? 0x4882 : 0x3457); break; case 0x86a9: // correcting height of the pole with spanner - if (CHECK_FLAG(0xDB92, 1)) { + if (CHECK_FLAG(0xdb92, 1)) { displayMessage(0x3d40); } else { - SET_FLAG(0xDB92, 1); + SET_FLAG(0xdb92, 1); dialog->show(17, scene, 0, 502, 0xd0, 0xe5, 0, 1); waitLanAnimationFrame(1, 7); playSound(5, 16); @@ -2587,13 +2588,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } break; - case 0x88c9: //give flower to old lady - if (CHECK_FLAG(0xDB9A, 1)) + case 0x88c9: // give flower to old lady + if (CHECK_FLAG(0xdb9a, 1)) retVal = processCallback(0x890b); else { inventory->remove(10); - SET_FLAG(0xDB9A, 1); - processCallback(0x88DE); + SET_FLAG(0xdb9a, 1); + processCallback(0x88de); } break; @@ -2608,26 +2609,26 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x890b: - dialog->pop(scene, 0xDAF0, 0, 523, 0xd1, 0xe5, 0, 1); + dialog->pop(scene, 0xdaf0, 0, 523, 0xd1, 0xe5, 0, 1); break; - case 0x8918://give flower to old lady - if (CHECK_FLAG(0xDB9A, 1)) - retVal = processCallback(0x890B); + case 0x8918: // give flower to old lady + if (CHECK_FLAG(0xdb9a, 1)) + retVal = processCallback(0x890b); else { inventory->remove(11); - SET_FLAG(0xDB9A, 1); - processCallback(0x88DE); + SET_FLAG(0xdb9a, 1); + processCallback(0x88de); } break; case 0x892d: - if (CHECK_FLAG(0xDB9B, 1)) + if (CHECK_FLAG(0xdb9b, 1)) retVal = processCallback(0x89aa); else { processCallback(0x8942); inventory->remove(10); - SET_FLAG(0xDB9B, 1); + SET_FLAG(0xdb9b, 1); } break; @@ -2654,12 +2655,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x89b7: - if (CHECK_FLAG(0xDB9B, 1)) + if (CHECK_FLAG(0xdb9b, 1)) retVal = processCallback(0x89aa); else { processCallback(0x8942); inventory->remove(11); - SET_FLAG(0xDB9B, 1); + SET_FLAG(0xdb9b, 1); } break; @@ -2685,11 +2686,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) { wait(50); dialog->show(44, scene, 0, 523, 0xd1, 0xe5, 0, 1); dialog->show(45, scene, 0, 523, 0xd1, 0xe5, 0, 1); - SET_FLAG(0xDBB1, 1); + SET_FLAG(0xdbb1, 1); break; case 0x8a6f: // banknote + ann - if (CHECK_FLAG(0xDBB5, 1)) { + if (CHECK_FLAG(0xdbb5, 1)) { dialog->show(63, scene, 0, 524, 0xd1, 0xe5, 0, 2); playSound(5, 3); playSound(5, 20); @@ -2733,7 +2734,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(5, 3); playActorAnimation(603); setOns(0, 27); - SET_FLAG(0xDBA5, 1); + SET_FLAG(0xdba5, 1); break; case 0x8bfc: // Give bone to dog @@ -2748,7 +2749,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(659, 0); inventory->remove(36); - SET_FLAG(0xDBAD, 1); + SET_FLAG(0xdbad, 1); { Object *o = scene->getObject(7); o->actor_rect.left = o->actor_rect.right = 297; @@ -2862,7 +2863,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(0, 42); enableObject(6); disableObject(5); - SET_FLAG(0xDBAB, 1); + SET_FLAG(0xdbab, 1); SET_FLAG(0, 0); setTimerCallback(0, 0); } @@ -2884,7 +2885,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { disableObject(2); disableObject(3); inventory->remove(2); - SET_FLAG(0xDB96, 1); + SET_FLAG(0xdb96, 1); break; case 0x8fc8: @@ -2897,14 +2898,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(41, 10); playSound(41, 47); playSound(55, 52); - if (CHECK_FLAG(0xDBA8, 1)) { + if (CHECK_FLAG(0xdba8, 1)) { setLan(2, 0); playActorAnimation(628, true); playAnimation(634, 1, true); waitAnimation(); disableObject(4); displayMessage(0x3b6c); - SET_FLAG(0xDBA9, 1); + SET_FLAG(0xdba9, 1); } else { playActorAnimation(628, true); playAnimation(630, 1, true); @@ -2914,7 +2915,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x9054: // mouse hole - if (CHECK_FLAG(0xDBAB, 1)) { + if (CHECK_FLAG(0xdbab, 1)) { displayMessage(0x3c0b); } else { playSound(5, 11); @@ -2923,10 +2924,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(5, 40); moveTo(239, 139, 0, true); playActorAnimation(633); - SET_FLAG(0xDBA8, 1); + SET_FLAG(0xdba8, 1); inventory->remove(47); - if (!CHECK_FLAG(0xDBAA, 1)) { - SET_FLAG(0xDBAA, 1); + if (!CHECK_FLAG(0xdbaa, 1)) { + SET_FLAG(0xdbaa, 1); displayMessage(0x3b8b); } } @@ -2949,7 +2950,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(74, 25); playActorAnimation(716); setOns(1, 66); - SET_FLAG(0xDBCD, 1); + SET_FLAG(0xdbcd, 1); } } break; @@ -2964,7 +2965,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } break; - case 0x93d5: //burning sheet + plate + case 0x93d5: // burning sheet + plate setOns(4, 0); playSound(87, 7); playActorAnimation(722); @@ -2979,10 +2980,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(4, 68); displayMessage(0x503e); inventory->remove(68); - SET_FLAG(0xDBD0, 1); + SET_FLAG(0xdbd0, 1); break; - case 0x98fa:// Right click to open toolbox + case 0x98fa: // Right click to open toolbox inventory->remove(3); inventory->add(4); inventory->add(35); @@ -3002,8 +3003,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x671d: // very last part of the game moveTo(153, 163, 4); playActorAnimation(973); - if (CHECK_FLAG(0xDBC1, 0)) { - SET_FLAG(0xDBC1, _rnd.getRandomNumber(5) + 1); + if (CHECK_FLAG(0xdbc1, 0)) { + SET_FLAG(0xdbc1, _rnd.getRandomNumber(5) + 1); } loadScene(30, 18, 159, 2); break; @@ -3037,16 +3038,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x687a: // using the book - if (CHECK_FLAG(0xDBC2, 1)) { + if (CHECK_FLAG(0xdbc2, 1)) { displayMessage(0x4ca0); } else { playSound(49, 5); playSound(49, 17); playActorAnimation(691); if (!processCallback(0x68e6)) { - if (!CHECK_FLAG(0xDBC0, 1)) { + if (!CHECK_FLAG(0xdbc0, 1)) { displayMessage(0x4c61); - SET_FLAG(0xDBC0, 1); + SET_FLAG(0xdbc0, 1); } } else { playSound(15, 8); // secret compartment @@ -3054,21 +3055,20 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(6, 59); enableObject(4); displayMessage(0x4c84); - SET_FLAG(0xDBC2, 1); + SET_FLAG(0xdbc2, 1); } } break; case 0x68e6: // checking drawers { - uint16 v = GET_FLAG(0xDBC1) - 1; - uint bx = 0xDBB7; - if (GET_FLAG(bx + v) != 1) + uint16 v = GET_FLAG(0xdbc1) - 1; + if (GET_FLAG(0xdbb7 + v) != 1) retVal = false; else { uint16 sum = 0; for (uint i = 0; i < 6; ++i) - sum += GET_FLAG(bx + i); + sum += GET_FLAG(0xdbb7 + i); if (sum != 1) retVal = false; } @@ -3079,10 +3079,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { if (inventory->has(55)) displayMessage(0x4cd9); else { - if (!CHECK_FLAG(0xDBC3, 1)) { + if (!CHECK_FLAG(0xdbc3, 1)) { playActorAnimation(695); dialog->showMark(91, scene); - SET_FLAG(0xDBC3, 1); + SET_FLAG(0xdbc3, 1); } playSound(5, 11); @@ -3092,85 +3092,85 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x6962: - if (CHECK_FLAG(0xDBB7, 1)) { + if (CHECK_FLAG(0xdbb7, 1)) { setOns(0, 0); playSound(67, 4); playActorAnimation(678); - SET_FLAG(0xDBB7, 0); - } else if (CHECK_FLAG(0xDBB8, 1)) { + SET_FLAG(0xdbb7, 0); + } else if (CHECK_FLAG(0xdbb8, 1)) { processCallback(0x6b86); } else { playSound(66, 4); playActorAnimation(677); setOns(0, 53); - SET_FLAG(0xDBB7, 1); + SET_FLAG(0xdbb7, 1); } break; case 0x69b8: - if (CHECK_FLAG(0xDBB8, 1)) { + if (CHECK_FLAG(0xdbb8, 1)) { setOns(1, 0); playSound(67, 4); playActorAnimation(680); - SET_FLAG(0xDBB8, 0); - } else if (CHECK_FLAG(0xDBB7, 1)) { + SET_FLAG(0xdbb8, 0); + } else if (CHECK_FLAG(0xdbb7, 1)) { processCallback(0x6b86); - } else if (CHECK_FLAG(0xDBB9, 1)) { + } else if (CHECK_FLAG(0xdbb9, 1)) { processCallback(0x6b86); } else { playSound(66, 5); playActorAnimation(679); setOns(1, 54); - SET_FLAG(0xDBB8, 1); + SET_FLAG(0xdbb8, 1); } break; case 0x6a1b: - if (CHECK_FLAG(0xDBB9, 1)) { + if (CHECK_FLAG(0xdbb9, 1)) { setOns(2, 0); playSound(67, 5); playActorAnimation(682); - SET_FLAG(0xDBB9, 0); - } else if (CHECK_FLAG(0xDBB8, 1)) { + SET_FLAG(0xdbb9, 0); + } else if (CHECK_FLAG(0xdbb8, 1)) { processCallback(0x6b86); } else { playSound(67, 5); playActorAnimation(681); setOns(2, 55); - SET_FLAG(0xDBB9, 1); + SET_FLAG(0xdbb9, 1); } break; case 0x6a73: - if (CHECK_FLAG(0xDBBA, 1)) { + if (CHECK_FLAG(0xdbba, 1)) { setOns(3, 0); playSound(67, 4); playActorAnimation(684); - SET_FLAG(0xDBBA, 0); - } else if (!CHECK_FLAG(0xDBBB, 1)) { + SET_FLAG(0xdbba, 0); + } else if (!CHECK_FLAG(0xdbbb, 1)) { playSound(66, 4); playActorAnimation(683); setOns(3, 56); - SET_FLAG(0xDBBA, 1); + SET_FLAG(0xdbba, 1); } else processCallback(0x6b86); break; case 0x6acb: - if (CHECK_FLAG(0xDBBB, 1)) { + if (CHECK_FLAG(0xdbbb, 1)) { setOns(4, 0); playSound(67, 4); playActorAnimation(686); - SET_FLAG(0xDBBB, 0); - } else if (CHECK_FLAG(0xDBBA, 1)) { + SET_FLAG(0xdbbb, 0); + } else if (CHECK_FLAG(0xdbba, 1)) { processCallback(0x6b86); - } else if (CHECK_FLAG(0xDBBC, 1)) { + } else if (CHECK_FLAG(0xdbbc, 1)) { processCallback(0x6b86); } else { playSound(66, 5); playActorAnimation(685); setOns(4, 57); - SET_FLAG(0xDBBB, 1); + SET_FLAG(0xdbbb, 1); } break; @@ -3186,22 +3186,22 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(66, 6); playActorAnimation(687); setOns(5, 58); - SET_FLAG(0xDBBC, 1); + SET_FLAG(0xdbbc, 1); } break; case 0x6b86: - if (CHECK_FLAG(0xDBBD, 1)) + if (CHECK_FLAG(0xdbbd, 1)) displayMessage(0x4b39); else { displayMessage(0x4acd); displayMessage(0x4b0d); - SET_FLAG(0xDBBD, 1); + SET_FLAG(0xdbbd, 1); } break; case 0x6be1: // handle to the bathroom - if (CHECK_FLAG(0xDBD9, 1)) + if (CHECK_FLAG(0xdbd9, 1)) displayMessage(0x5326); // i'd better catch johnny else { playSound(88, 4); @@ -3218,7 +3218,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x6c45: playSound(89, 6); - playActorAnimation(CHECK_FLAG(0xDBEF, 1) ? 985 : 806); + playActorAnimation(CHECK_FLAG(0xdbef, 1) ? 985 : 806); loadScene(34, 40, 133, 2); break; @@ -3226,7 +3226,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { waitLanAnimationFrame(1, 1); dialog->pop(scene, 0xdb2e, 0, 727, 0xd1, 0xef, 0, 1); scene->getObject(1)->setName((const char *)res->dseg.ptr(0xaa94)); - SET_FLAG(0xDBD1, 1); + SET_FLAG(0xdbd1, 1); break; case 0x6c9d: // getting jar @@ -3308,11 +3308,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) { disableObject(3); enableObject(7); - SET_FLAG(0xDBD5, 1); + SET_FLAG(0xdbd5, 1); break; case 0x6f20: - if (CHECK_FLAG(0xDBD5, 1)) + if (CHECK_FLAG(0xdbd5, 1)) displayMessage(0x51a7); else rejectMessage(); @@ -3351,18 +3351,18 @@ bool TeenAgentEngine::processCallback(uint16 addr) { enableObject(8); disableObject(7); - SET_FLAG(0xDBD5, 0); + SET_FLAG(0xdbd5, 0); break; case 0x6f4d: - if (CHECK_FLAG(0xDBD5, 1)) + if (CHECK_FLAG(0xdbd5, 1)) displayMessage(0x51bb); else loadScene(31, 139, 172, 3); break; case 0x6f32: - if (CHECK_FLAG(0xDBD5, 1)) { + if (CHECK_FLAG(0xdbd5, 1)) { displayMessage(0x51a7); } else { playActorAnimation(977); @@ -3385,16 +3385,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x72c2: - if (CHECK_FLAG(0xDBD6, 2)) { + if (CHECK_FLAG(0xdbd6, 2)) { displayMessage(0x522c); } else { playSound(79, 6); playSound(84, 9); playActorAnimation(801); wait(50); - if (CHECK_FLAG(0xDBD6, 1)) { + if (CHECK_FLAG(0xdbd6, 1)) { displayMessage(0x538d); - SET_FLAG(0xDBD6, 2); + SET_FLAG(0xdbd6, 2); } else displayMessage(0x5372); } @@ -3408,7 +3408,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x77d5: - if (CHECK_FLAG(0xdbd7, 1) && !CHECK_FLAG(0xdbd8, 1)) { //disallow exiting through the first door until switch turned on, not present in original game + if (CHECK_FLAG(0xdbd7, 1) && !CHECK_FLAG(0xdbd8, 1)) { // disallow exiting through the first door until switch turned on, not present in original game displayMessage(0x52cb); } else { playSound(89, 6); @@ -3422,25 +3422,25 @@ bool TeenAgentEngine::processCallback(uint16 addr) { retVal = false; break; - case 0x79eb: //color of the book - displayMessage(res->dseg.get_word(0x5f3c + GET_FLAG(0xDBC1) * 2 - 2)); + case 0x79eb: // color of the book + displayMessage(res->dseg.get_word(0x5f3c + GET_FLAG(0xdbc1) * 2 - 2)); break; case 0x79fd: - if (CHECK_FLAG(0xDBB7, 1)) + if (CHECK_FLAG(0xdbb7, 1)) displayMessage(0x4b6c); else retVal = false; break; case 0x7a0f: - if (CHECK_FLAG(0xDBB8, 1)) { - if (!CHECK_FLAG(0xDBBF, 1)) { + if (CHECK_FLAG(0xdbb8, 1)) { + if (!CHECK_FLAG(0xdbbf, 1)) { displayMessage(0x4c32); playSound(5, 11); playActorAnimation(690); inventory->add(53); - SET_FLAG(0xDBBF, 1); + SET_FLAG(0xdbbf, 1); } displayMessage(0x4b87); } else @@ -3448,34 +3448,34 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7a49: - if (CHECK_FLAG(0xDBB9, 1)) + if (CHECK_FLAG(0xdbb9, 1)) displayMessage(0x4ba1); else retVal = false; break; case 0x7a5b: - if (CHECK_FLAG(0xDBBA, 1)) + if (CHECK_FLAG(0xdbba, 1)) displayMessage(0x4bbc); else retVal = false; break; case 0x7a6d: - if (CHECK_FLAG(0xDBBB, 1)) + if (CHECK_FLAG(0xdbbb, 1)) displayMessage(0x4bd8); else retVal = false; break; case 0x7a7f: - if (CHECK_FLAG(0xDBBC, 1)) { - if (!CHECK_FLAG(0xDBBE, 1)) { - displayMessage(0x4c0f); //there's dictaphone inside! + if (CHECK_FLAG(0xdbbc, 1)) { + if (!CHECK_FLAG(0xdbbe, 1)) { + displayMessage(0x4c0f); // there's a dictaphone inside! playSound(5, 12); playActorAnimation(689); inventory->add(52); - SET_FLAG(0xDBBE, 1); + SET_FLAG(0xdbbe, 1); } displayMessage(0x4bf4); } else @@ -3483,7 +3483,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x7af7: - if (CHECK_FLAG(0xDBD0, 1)) + if (CHECK_FLAG(0xdbd0, 1)) displayMessage(0x5082); else retVal = false; @@ -3491,7 +3491,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x7b09: { - byte v = GET_FLAG(0xDBD6); + byte v = GET_FLAG(0xdbd6); switch (v) { case 1: displayMessage(0x51f8); @@ -3507,14 +3507,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x9166: - if (!CHECK_FLAG(0xDBD1, 1)) { + if (!CHECK_FLAG(0xdbd1, 1)) { displayMessage(0x50a6); retVal = false; } break; case 0x9175: - if (!(CHECK_FLAG(0xDBD2, 0) || CHECK_FLAG(0xDBD3, 0) || CHECK_FLAG(0xDBD4, 0))) { + if (!(CHECK_FLAG(0xdbd2, 0) || CHECK_FLAG(0xdbd3, 0) || CHECK_FLAG(0xdbd4, 0))) { waitLanAnimationFrame(1, 1); playSound(89, 2); playActorAnimation(731); @@ -3534,15 +3534,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { inventory->remove(73); disableObject(2); enableObject(3); - SET_FLAG(0xDBEF, 1); + SET_FLAG(0xdbef, 1); break; case 0x90fc: // dictaphone on robot if (processCallback(0x9166)) { - if (CHECK_FLAG(0xDBD2, 1)) { + if (CHECK_FLAG(0xdbd2, 1)) { displayMessage(0x50c3); } else { - if (!CHECK_FLAG(0xDBCB, 1)) { + if (!CHECK_FLAG(0xdbcb, 1)) { displayMessage(0x5101); } else { displayMessage(0x50e1); @@ -3555,7 +3555,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { waitLanAnimationFrame(1, 1); dialog->show(98, scene, 0, 727, 0xd1, 0xef, 0, 1); - SET_FLAG(0xDBD2, 1); + SET_FLAG(0xdbd2, 1); processCallback(0x9175); } } @@ -3564,7 +3564,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x91cb: // use socks on robot if (processCallback(0x9166)) { - if (CHECK_FLAG(0xDBD3, 1)) { + if (CHECK_FLAG(0xdbd3, 1)) { displayMessage(0x50c3); } else { displayMessage(0x5138); @@ -3576,7 +3576,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { waitLanAnimationFrame(1, 1); dialog->show(99, scene, 0, 727, 0xd1, 0xef, 0, 1); - SET_FLAG(0xDBD3, 1); + SET_FLAG(0xdbd3, 1); processCallback(0x9175); } } @@ -3584,7 +3584,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x9209: // photo on robot if (processCallback(0x9166)) { - if (CHECK_FLAG(0xDBD4, 1)) { + if (CHECK_FLAG(0xdbd4, 1)) { displayMessage(0x50c3); } else { displayMessage(0x5161); @@ -3596,7 +3596,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { waitLanAnimationFrame(1, 1); dialog->show(100, scene, 0, 727, 0xd1, 0xef, 0, 1); - SET_FLAG(0xDBD4, 1); + SET_FLAG(0xdbd4, 1); processCallback(0x9175); } } @@ -3644,7 +3644,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { obj->actor_orientation = 1; obj->save(); } - SET_FLAG(0xDBCC, 1); + SET_FLAG(0xdbcc, 1); break; case 0x9472: @@ -3653,10 +3653,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(793); displayMessage(0x5218); inventory->remove(60); - SET_FLAG(0xDBD6, 1); + SET_FLAG(0xdbd6, 1); break; - case 0x9449: //meat + stew + case 0x9449: // meat + stew playSound(5, 4); playSound(63, 12); playActorAnimation(726); @@ -3666,7 +3666,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { break; case 0x949b: - if (CHECK_FLAG(0xDBD6, 2)) { + if (CHECK_FLAG(0xdbd6, 2)) { playSound(5, 4); playSound(5, 25); playActorAnimation(802); @@ -3709,7 +3709,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(0, 0, true); reloadLan(); - if (CHECK_FLAG(0xDBC6, 1)) { + if (CHECK_FLAG(0xdbc6, 1)) { displayMessage(0x4da6); } } else { @@ -3726,36 +3726,36 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(5, 3); playSound(5, 16); playActorAnimation(703); - if (!CHECK_FLAG(0xDBC8, 1)) - displayMessage(0x4D80); //nothing happened + if (!CHECK_FLAG(0xdbc8, 1)) + displayMessage(0x4d80); // nothing happened else { //0x955a - if (CHECK_FLAG(0xDBC6, 0)) { - if (CHECK_FLAG(0xDBC5, 1)) { //tv on - if (!CHECK_FLAG(0xDBC7, 1)) - displayMessage(0x4d93); //the tape started + if (CHECK_FLAG(0xdbc6, 0)) { + if (CHECK_FLAG(0xdbc5, 1)) { // tv on + if (!CHECK_FLAG(0xdbc7, 1)) + displayMessage(0x4d93); // the tape started - SET_FLAG(0xDBC6, 1); + SET_FLAG(0xdbc6, 1); reloadLan(); - if (!CHECK_FLAG(0xDBC7, 1)) { + if (!CHECK_FLAG(0xdbc7, 1)) { dialog->show(93, scene, 0, 702, 0xd1, 0xd0, 0, 1); - SET_FLAG(0xDBC7, 1); + SET_FLAG(0xdbc7, 1); } } else - displayMessage(0x4d5b); //i just realized that tv is off + displayMessage(0x4d5b); // i just realized that tv is off } else { - SET_FLAG(0xDBC6, 0); - if (CHECK_FLAG(0xDBC5, 1)) { //tv on + SET_FLAG(0xdbc6, 0); + if (CHECK_FLAG(0xdbc5, 1)) { // tv on reloadLan(); - displayMessage(0x4da6); //much better! + displayMessage(0x4da6); // much better! } } } break; case 0x95eb: // polaroid + tv - if (CHECK_FLAG(0xDBC6, 1)) { - if (CHECK_FLAG(0xDBCA, 1)) { + if (CHECK_FLAG(0xdbc6, 1)) { + if (CHECK_FLAG(0xdbca, 1)) { displayMessage(0x4de6); } else { playSound(5, 3); @@ -3763,22 +3763,22 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(90, 18); playActorAnimation(707); inventory->add(61); - SET_FLAG(0xDBCA, 1); + SET_FLAG(0xdbca, 1); } } else displayMessage(0x4ea5); break; case 0x962f: // polaroid + tv - if (CHECK_FLAG(0xDBC6, 1)) { - if (CHECK_FLAG(0xDBCB, 1)) { + if (CHECK_FLAG(0xdbc6, 1)) { + if (CHECK_FLAG(0xdbcb, 1)) { displayMessage(0x4e32); } else { displayMessage(0x4e05); playSound(5, 3); playSound(5, 27); playActorAnimation(708); - SET_FLAG(0xDBCB, 1); + SET_FLAG(0xdbcb, 1); } } else displayMessage(0x4ea5); @@ -3789,7 +3789,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(91, 12); playActorAnimation(706); inventory->remove(54); - SET_FLAG(0xDBC8, 1); + SET_FLAG(0xdbc8, 1); break; case 0x9673: // hit fatso - final scene @@ -3867,7 +3867,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(954, 0); dialog->showMono(211, scene, 955, 0xe3, 1); playMusic(2); - displayCredits(0xe47c, 4500); //3 minutes (infinite until key pressed in original) + displayCredits(0xe47c, 4500); // 3 minutes (infinite until key pressed in original) scene->push(SceneEvent(SceneEvent::kQuit)); break; @@ -3897,11 +3897,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } break; - case 0x9a1d: //no anchor, timeout + case 0x9a1d: // no anchor, timeout SET_FLAG(0, 0); processCallback(0x9a7a); - INC_FLAG(0xDBA6); - switch (GET_FLAG(0xDBA6)) { + INC_FLAG(0xdba6); + switch (GET_FLAG(0xdba6)) { case 1: displayMessage(0x39ae); break; @@ -3923,7 +3923,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } break; - case 0x99e0: //success getting an anchor + case 0x99e0: // success getting an anchor SET_FLAG(0, 0); setTimerCallback(0, 0); scene->getActorAnimation()->free(); @@ -3984,24 +3984,24 @@ bool TeenAgentEngine::processCallback(uint16 addr) { wait(100); displayMessage(0x3cea); inventory->remove(37); - processCallback(0x9d45); //another mansion try + processCallback(0x9d45); // another mansion try } else displayMessage(0x3c58); break; case 0x9c6d: displayMessage(0x49d1); - SET_FLAG(0xDBB5, 1); + SET_FLAG(0xdbb5, 1); retVal = false; break; case 0x9c79: // use pills if (scene->getId() != 36) { displayMessage(0x52a9); - } else if (CHECK_FLAG(0xDBF1, 1)) { - displayMessage(0x52F6); + } else if (CHECK_FLAG(0xdbf1, 1)) { + displayMessage(0x52f6); } else { - SET_FLAG(0xDBF1, 1); + SET_FLAG(0xdbf1, 1); moveTo(102, 195, 2); playSound(5, 3); playSound(75, 12); @@ -4034,14 +4034,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) { obj->actor_orientation = 1; obj->save(); - SET_FLAG(0xDBD7, 1); + SET_FLAG(0xdbd7, 1); } break; case 0x9d45: { wait(50); - byte attempts = ++ *(res->dseg.ptr(0xDBEA)); + byte attempts = ++ *(res->dseg.ptr(0xdbea)); debugC(0, kDebugCallbacks, "mansion intrusion attempt #%u", attempts); if (attempts >= 7) retVal = false; @@ -4131,7 +4131,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(3, 51); playAnimation(911, 1); playAnimation(899, 1); - setFlag(0xDBEC, 1); + setFlag(0xdbec, 1); reloadLan(); wait(200); enableObject(8); diff --git a/engines/teenagent/inventory.cpp b/engines/teenagent/inventory.cpp index 05beb419c0..ec46936b7e 100644 --- a/engines/teenagent/inventory.cpp +++ b/engines/teenagent/inventory.cpp @@ -142,7 +142,7 @@ void Inventory::add(byte item) { bool Inventory::tryObjectCallback(InventoryObject *obj) { byte id = obj->id; uint i = 0; - for (byte *table = _vm->res->dseg.ptr(0xBB6F + 3); table[0] != 0 && i < 7; table += 3, ++i) { + for (byte *table = _vm->res->dseg.ptr(0xbb6f + 3); table[0] != 0 && i < 7; table += 3, ++i) { if (table[0] == id) { resetSelectedObject(); activate(false); @@ -209,7 +209,7 @@ bool Inventory::processEvent(const Common::Event &event) { return true; debugC(0, kDebugInventory, "combine(%u, %u)!", id1, id2); - byte *table = _vm->res->dseg.ptr(0xC335); + byte *table = _vm->res->dseg.ptr(0xc335); while (table[0] != 0 && table[1] != 0) { if ((id1 == table[0] && id2 == table[1]) || (id2 == table[0] && id1 == table[1])) { byte new_obj = table[2]; @@ -240,7 +240,7 @@ bool Inventory::processEvent(const Common::Event &event) { if (_hoveredObj != NULL) { debugC(0, kDebugInventory, "rclick object %u:%s", _hoveredObj->id, _hoveredObj->name.c_str()); - if (_hoveredObj->id != 51 && tryObjectCallback(_hoveredObj)) //do not process callback for banknote on r-click + if (_hoveredObj->id != 51 && tryObjectCallback(_hoveredObj)) // do not process callback for banknote on r-click return true; } @@ -254,7 +254,7 @@ bool Inventory::processEvent(const Common::Event &event) { activate(false); return true; } - if (event.kbd.keycode == Common::KEYCODE_RETURN) { //triangle button on psp + if (event.kbd.keycode == Common::KEYCODE_RETURN) { // triangle button on psp activate(!_active); return true; } diff --git a/engines/teenagent/music.cpp b/engines/teenagent/music.cpp index ad8d9c8515..446ae9656a 100644 --- a/engines/teenagent/music.cpp +++ b/engines/teenagent/music.cpp @@ -50,7 +50,7 @@ bool MusicPlayer::load(int id) { char header[4]; stream->read(header, 4); - //check header? + // check header? Common::StackLock lock(_mutex); // Load the samples @@ -62,7 +62,7 @@ bool MusicPlayer::load(int id) { byte sample = stream->readByte(); // Load the sample data - byte sampleResource = ((sample >> 4) & 0x0F) * 10 + (sample & 0x0F); + byte sampleResource = ((sample >> 4) & 0x0f) * 10 + (sample & 0x0f); debugC(0, kDebugMusic, "currSample = %d, sample = 0x%02x, resource: %d", currSample, sample, sampleResource); uint32 sampleSize = _vm->res->sam_mmm.getSize(sampleResource); if (sampleSize == 0) { @@ -88,15 +88,15 @@ bool MusicPlayer::load(int id) { row.channels[1].note = stream->readByte(); row.channels[2].note = stream->readByte(); _rows.push_back(row); - } else if ((cmd & 0xF0) == 0x50) { + } else if ((cmd & 0xf0) == 0x50) { byte sample = stream->readByte(); debugC(1, kDebugMusic, "%02x: set sample %02x", cmd, sample); - row.channels[(cmd & 0x0F) - 1].sample = sample; - } else if ((cmd & 0xF0) == 0x40) { + row.channels[(cmd & 0x0f) - 1].sample = sample; + } else if ((cmd & 0xf0) == 0x40) { byte vol = stream->readByte(); - debugC(1, kDebugMusic, "%02x: set volume %02x -> %02x", cmd, row.channels[(cmd & 0x0F) - 1].volume, vol); - //channel volume 0x40 * music volume 0x40 mixed with high bytes - row.channels[(cmd & 0x0F) - 1].volume = vol * 16; + debugC(1, kDebugMusic, "%02x: set volume %02x -> %02x", cmd, row.channels[(cmd & 0x0f) - 1].volume, vol); + // channel volume 0x40 * music volume 0x40 mixed with high bytes + row.channels[(cmd & 0x0f) - 1].volume = vol * 16; } else { debugC(0, kDebugMusic, "unhandled music command %02x", cmd); } @@ -140,7 +140,7 @@ void MusicPlayer::interrupt() { } setChannelData(chn, (const int8 *)_samples[sample].data, NULL, _samples[sample].size, 0); - setChannelPeriod(chn, noteToPeriod[((note >> 4) & 0x0F) - 1][(note & 0x0F)]); + setChannelPeriod(chn, noteToPeriod[((note >> 4) & 0x0f) - 1][(note & 0x0f)]); } } diff --git a/engines/teenagent/notes.txt b/engines/teenagent/notes.txt new file mode 100644 index 0000000000..e8c9104808 --- /dev/null +++ b/engines/teenagent/notes.txt @@ -0,0 +1,109 @@ +// Dialog #0: Offset 0x0000 +// Dialog #1: Offset 0x01b4 +// Dialog #2: Offset 0x046f +// Dialog #3: Offset 0x07cb +// Dialog #4: Offset 0x0901 + +// Dialog #6: Offset 0x0936 +// Dialog #7: Offset 0x0a02 +// Dialog #8: Offset 0x0a2d + +// Dialog #13: Offset 0x0c43 +// Dialog #14: Offset 0x0d75 +// Dialog #15: Offset 0x0f0e +// Dialog #16: Offset 0x0fb8 + +// Dialog #18: Offset 0x10db +// Dialog #19: Offset 0x11ac +// Dialog #20: Offset 0x12d9 +// Dialog #21: Offset 0x1468 +// Dialog #22: Offset 0x1485 +// Dialog #23: Offset 0x1528 + +// Dialog #25: Offset 0x16de +// Dialog #26: Offset 0x1726 +// Dialog #27: Offset 0x1752 +// Dialog #28: Offset 0x178c +// Dialog #29: Offset 0x1913 +// Dialog #30: Offset 0x1a3e +// Dialog #31: Offset 0x1a63 +// Dialog #32: Offset 0x1a84 +// Dialog #33: Offset 0x1ac9 +// Dialog #34: Offset 0x1af7 +// Dialog #35: Offset 0x1b27 +// Dialog #36: Offset 0x1b4a + +// Dialog #39: Offset 0x1c97 +// Dialog #40: Offset 0x1cec +// Dialog #41: Offset 0x1d2c +// Dialog #42: Offset 0x1dd8 + +// Dialog #48: Offset 0x2041 +// Dialog #49: Offset 0x215f + +// Dialog #58: Offset 0x2582 +// Dialog #59: Offset 0x25fe + +// Dialog #61: Offset 0x280a + +// Dialog #65: Offset 0x2b6f +// Dialog #66: Offset 0x2bb2 +// Dialog #67: Offset 0x2bdd +// Dialog #68: Offset 0x2c5d +// Dialog #69: Offset 0x2c9b + +// Dialog #78: Offset 0x3102 +// Dialog #79: Offset 0x311b +// Dialog #80: Offset 0x3137 +// Dialog #81: Offset 0x316f +// Dialog #82: Offset 0x317d +// Dialog #83: Offset 0x3215 + +// Dialog #101: Offset 0x3e41 +// Dialog #102: Offset 0x3ea3 +// Dialog #103: Offset 0x3f08 +// Dialog #104: Offset 0x3fea +// Dialog #105: Offset 0x400d +// Dialog #106: Offset 0x4439 +// Dialog #107: Offset 0x446a + +// Dialog #131: Offset 0x58e2 +// Dialog #132: Offset 0x59c5 +// Dialog #133: Offset 0x5a9d +// Dialog #134: Offset 0x5ad7 +// Dialog #135: Offset 0x5af3 +// Dialog #136: Offset 0x5ba9 +// Dialog #137: Offset 0x5c53 +// Dialog #138: Offset 0x5c99 +// Dialog #139: Offset 0x5d3e +// Dialog #140: Offset 0x5d5b +// Dialog #141: Offset 0x5f0a +// Dialog #142: Offset 0x5fae +// Dialog #143: Offset 0x5fcf + +// Dialog #145: Offset 0x5ffe +// Dialog #146: Offset 0x6088 + +// Dialog #151: Offset 0x62f0 +// Dialog #152: Offset 0x6318 +// Dialog #153: Offset 0x6347 +// Dialog #154: Offset 0x636b +// Dialog #155: Offset 0x6382 + +// Dialog #158: Offset 0x64fc +// Dialog #159: Offset 0x654c +// Dialog #160: Offset 0x65ab + +// Dialog #169: Offset 0x6bf7 +// Dialog #170: Offset 0x6d7f +// Dialog #171: Offset 0x6e7b +// Dialog #172: Offset 0x6ea4 +// Dialog #173: Offset 0x6ec0 +// Dialog #174: Offset 0x6ee9 +// Dialog #175: Offset 0x6f03 + +// Dialog #187: Offset 0x735e +// Dialog #188: Offset 0x73b3 +// Dialog #189: Offset 0x73e8 +// Dialog #190: Offset 0x7405 +// Dialog #191: Offset 0x7459
\ No newline at end of file diff --git a/engines/teenagent/resources.cpp b/engines/teenagent/resources.cpp index 93e8c45c26..500b44cfe3 100644 --- a/engines/teenagent/resources.cpp +++ b/engines/teenagent/resources.cpp @@ -153,13 +153,13 @@ Common::SeekableReadStream *Resources::loadLan000(uint32 id) const { switch (id) { case 81: - if (dseg.get_byte(0xDBAD)) + if (dseg.get_byte(0xdbad)) return lan500.getStream(160); break; case 137: - if (dseg.get_byte(0xDBC5) == 1) { - if (dseg.get_byte(0xDBC6) == 1) + if (dseg.get_byte(0xdbc5) == 1) { + if (dseg.get_byte(0xdbc6) == 1) return lan500.getStream(203); else return lan500.getStream(202); @@ -167,7 +167,7 @@ Common::SeekableReadStream *Resources::loadLan000(uint32 id) const { break; case 25: - if (dseg.get_byte(0xDBDF) == 2) { + if (dseg.get_byte(0xdbdf) == 2) { return lan500.getStream(332); } break; @@ -181,17 +181,17 @@ Common::SeekableReadStream *Resources::loadLan000(uint32 id) const { break; case 29: - if (dseg.get_byte(0xDBE7) == 1) { + if (dseg.get_byte(0xdbe7) == 1) { return lan500.getStream(380); } case 30: - if (dseg.get_byte(0xDBE7) == 1) { + if (dseg.get_byte(0xdbe7) == 1) { return lan500.getStream(381); } case 42: - if (dseg.get_byte(0xDBEC) == 1) { + if (dseg.get_byte(0xdbec) == 1) { return lan500.getStream(400); } } diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index c26c10d13c..fdb0acb59d 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -343,7 +343,7 @@ void Scene::loadOns() { void Scene::loadLans() { debugC(0, kDebugScene, "loading lans animation"); - //load lan000 + // load lan000 for (byte i = 0; i < 4; ++i) { animation[i].free(); @@ -379,9 +379,9 @@ void Scene::init(int id, const Common::Point &pos) { _vm->res->loadOff(background, palette, id); if (id == 24) { - //dark scene - if (_vm->res->dseg.get_byte(0xDBA4) != 1) { - //dim down palette + // ark scene + if (_vm->res->dseg.get_byte(0xdba4) != 1) { + // dim down palette uint i; for (i = 0; i < 624; ++i) { palette[i] = palette[i] > 0x20 ? palette[i] - 0x20 : 0; @@ -394,7 +394,7 @@ void Scene::init(int id, const Common::Point &pos) { Common::ScopedPtr<Common::SeekableReadStream> stream(_vm->res->on.getStream(id)); int sub_hack = 0; - if (id == 7) { //something patched in the captains room + if (id == 7) { // something patched in the captains room switch (_vm->res->dseg.get_byte(0xdbe6)) { case 2: break; @@ -410,11 +410,11 @@ void Scene::init(int id, const Common::Point &pos) { loadOns(); loadLans(); - //check music + // check music int now_playing = _vm->music->getId(); - if (now_playing != _vm->res->dseg.get_byte(0xDB90)) - _vm->music->load(_vm->res->dseg.get_byte(0xDB90)); + if (now_playing != _vm->res->dseg.get_byte(0xdb90)) + _vm->music->load(_vm->res->dseg.get_byte(0xdb90)); _vm->_system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h); setPalette(0); @@ -466,7 +466,7 @@ void Scene::push(const SceneEvent &event) { SceneEvent &prev = events.back(); if (prev.type == SceneEvent::kWalk && prev.color == event.color) { debugC(0, kDebugScene, "fixing double-move [skipping event!]"); - if ((event.color & 2) != 0) { //relative move + if ((event.color & 2) != 0) { // relative move prev.dst.x += event.dst.x; prev.dst.y += event.dst.y; } else { @@ -561,7 +561,6 @@ int Scene::lookupZoom(uint y) const { return 256; } - void Scene::paletteEffect(byte step) { byte *src = _vm->res->dseg.ptr(0x6609); byte *dst = palette + 3 * 0xf2; @@ -608,7 +607,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { switch (current_event.type) { case SceneEvent::kCredits: { _vm->_system->fillScreen(0); - //TODO: optimize me + // TODO: optimize me Graphics::Surface *surface = _vm->_system->lockScreen(); _vm->res->font7.render(surface, current_event.dst.x, current_event.dst.y -= game_delta, current_event.message, current_event.color); _vm->_system->unlockScreen(); @@ -756,7 +755,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { } if (tick_mark) { - int speed_x = zoom / 32; //8 * zoom / 256 + int speed_x = zoom / 32; // 8 * zoom / 256 int speed_y = (o == kActorDown || o == kActorUp ? 2 : 1) * zoom / 256; if (speed_x == 0) speed_x = 1; @@ -777,7 +776,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { path.pop_front(); if (path.empty()) { if (orientation == 0) - orientation = o; //save last orientation + orientation = o; // save last orientation nextEvent(); got_any_animation = true; restart = true; @@ -799,12 +798,10 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { _vm->_system->unlockScreen(); continue; } - //removed mark == null. In final scene of chapter 2 mark rendered above table. - //if it'd cause any bugs, add hack here. (_id != 23 && mark == NULL) - if (on_enabled && - debug_features.feature[DebugFeatures::kShowOn]) { + // removed mark == null. In final scene of chapter 2 mark rendered above table. + // if it'd cause any bugs, add hack here. (_id != 23 && mark == NULL) + if (on_enabled && debug_features.feature[DebugFeatures::kShowOn]) on.render(surface, actor_animation_position); - } for (; z_order_it != z_order.end(); ++z_order_it) { Surface *s = *z_order_it; @@ -940,7 +937,7 @@ bool Scene::processEventQueue() { if (current_event.orientation != 0) orientation = current_event.orientation; } else { - //special case, empty scene + // special case, empty scene background.free(); on.free(); delete[] ons; @@ -956,7 +953,7 @@ bool Scene::processEventQueue() { case SceneEvent::kWalk: { Common::Point dst = current_event.dst; - if ((current_event.color & 2) != 0) { //relative move + if ((current_event.color & 2) != 0) { // relative move dst.x += position.x; dst.y += position.y; } @@ -1012,12 +1009,12 @@ bool Scene::processEventQueue() { message_color = current_event.color; if (message_first_frame) - current_event.clear(); //async message, clearing event + current_event.clear(); // async message, clearing event } break; case SceneEvent::kPlayAnimation: { - byte slot = current_event.slot & 7; //0 - mark's + byte slot = current_event.slot & 7; // 0 - mark's if (current_event.animation != 0) { debugC(0, kDebugScene, "playing animation %u in slot %u(%02x)", current_event.animation, slot, current_event.slot); if (slot != 0) { @@ -1040,7 +1037,7 @@ bool Scene::processEventQueue() { break; case SceneEvent::kPauseAnimation: { - byte slot = current_event.slot & 7; //0 - mark's + byte slot = current_event.slot & 7; // 0 - mark's if (slot != 0) { --slot; debugC(1, kDebugScene, "pause animation in slot %u", slot); @@ -1068,7 +1065,7 @@ bool Scene::processEventQueue() { case SceneEvent::kPlayMusic: debugC(0, kDebugScene, "setting music %u", current_event.music); _vm->setMusic(current_event.music); - _vm->res->dseg.set_byte(0xDB90, current_event.music); + _vm->res->dseg.set_byte(0xdb90, current_event.music); current_event.clear(); break; @@ -1108,19 +1105,19 @@ bool Scene::processEventQueue() { break; case SceneEvent::kEffect: - _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->delayMillis(80); // 2 vsyncs _vm->_system->setShakePos(8); _vm->_system->updateScreen(); - _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->delayMillis(80); // 2 vsyncs _vm->_system->setShakePos(0); _vm->_system->updateScreen(); - _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->delayMillis(80); // 2 vsyncs _vm->_system->setShakePos(4); _vm->_system->updateScreen(); - _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->delayMillis(80); // 2 vsyncs _vm->_system->setShakePos(0); _vm->_system->updateScreen(); @@ -1155,10 +1152,12 @@ bool Scene::processEventQueue() { error("empty/unhandler event[%d]", (int)current_event.type); } } + if (events.empty()) { message_color = 0xd1; hide_actor = false; } + return !current_event.empty(); } @@ -1215,8 +1214,8 @@ Common::Point Scene::messagePosition(const Common::String &str, Common::Point me } uint Scene::messageDuration(const Common::String &str) { - //original game uses static delays: 100-slow, 50, 20 and 1 tick - crazy speed. - //total delay = total message length * delay / 8 + 60. + // original game uses static delays: 100-slow, 50, 20 and 1 tick - crazy speed. + // total delay = total message length * delay / 8 + 60. uint total_width = str.size(); int speed = ConfMan.getInt("talkspeed"); diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index 34719077b5..ddcefb3607 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -112,7 +112,7 @@ bool TeenAgentEngine::trySelectedObject() { } } - //error + // error inventory->resetSelectedObject(); displayMessage(0x3457); return true; @@ -153,7 +153,6 @@ void TeenAgentEngine::processObject() { } } - void TeenAgentEngine::use(Object *object) { if (object == NULL || scene->eventRunning()) return; @@ -178,10 +177,10 @@ void TeenAgentEngine::examine(const Common::Point &point, Object *object) { debugC(0, kDebugObject, "click %d, %d, object %d, %d", point.x, point.y, dst.x, dst.y); action = kActionExamine; if (object->actor_rect.valid()) - scene->moveTo(dst, object->actor_orientation, true); //validate examine message. Original engine does not let you into walkboxes + scene->moveTo(dst, object->actor_orientation, true); // validate examine message. Original engine does not let you into walkboxes dst_object = object; } else if (!scene_busy) { - //do not reset anything while scene is busy, but allow interrupts while walking. + // do not reset anything while scene is busy, but allow interrupts while walking. debugC(0, kDebugObject, "click %d, %d", point.x, point.y); action = kActionNone; scene->moveTo(point, 0, true); @@ -250,10 +249,10 @@ Common::Error TeenAgentEngine::loadGameState(int slot) { inventory->activate(false); inventory->reload(); - setMusic(res->dseg.get_byte(0xDB90)); + setMusic(res->dseg.get_byte(0xdb90)); - int id = res->dseg.get_byte(0xB4F3); - uint16 x = res->dseg.get_word(0x64AF), y = res->dseg.get_word(0x64B1); + int id = res->dseg.get_byte(0xb4f3); + uint16 x = res->dseg.get_word(0x64af), y = res->dseg.get_word(0x64b1); scene->loadObjectData(); scene->init(id, Common::Point(x, y)); scene->setPalette(4); @@ -267,10 +266,10 @@ Common::Error TeenAgentEngine::saveGameState(int slot, const Common::String &des if (!out) return Common::kWritingFailed; - res->dseg.set_byte(0xB4F3, scene->getId()); + res->dseg.set_byte(0xb4f3, scene->getId()); Common::Point pos = scene->getPosition(); - res->dseg.set_word(0x64AF, pos.x); - res->dseg.set_word(0x64B1, pos.y); + res->dseg.set_word(0x64af, pos.x); + res->dseg.set_word(0x64b1, pos.y); assert(res->dseg.size() >= 0x6478 + 0x777a); strncpy((char *)res->dseg.ptr(0x6478), desc.c_str(), 0x16); @@ -282,7 +281,6 @@ Common::Error TeenAgentEngine::saveGameState(int slot, const Common::String &des return Common::kNoError; } - int TeenAgentEngine::skipEvents() const { Common::EventManager *_event = _system->getEventManager(); Common::Event event; @@ -329,7 +327,7 @@ bool TeenAgentEngine::showCDLogo() { for (uint c = 0; c < paletteSize; ++c) palette[c] *= 4; - _system->getPaletteManager()->setPalette(palette, 0, 0x100); + _system->getPaletteManager()->setPalette(palette, 0, 256); _system->copyRectToScreen(bg, 320, 0, 0, 320, 200); _system->updateScreen(); @@ -375,7 +373,7 @@ bool TeenAgentEngine::showLogo() { for (uint c = 0; c < paletteSize; ++c) palette[c] *= 4; - _system->getPaletteManager()->setPalette(palette, 0, 0x100); + _system->getPaletteManager()->setPalette(palette, 0, 256); free(palette); @@ -434,7 +432,7 @@ bool TeenAgentEngine::showMetropolis() { palette[c] *= 4; } - _system->getPaletteManager()->setPalette(palette, 0, 0x100); + _system->getPaletteManager()->setPalette(palette, 0, 256); free(palette); @@ -565,7 +563,7 @@ Common::Error TeenAgentEngine::run() { return Common::kNoError; scene->intro = true; scene_busy = true; - processCallback(0x24c); + processCallback(0x024c); } CursorMan.showMouse(true); @@ -617,11 +615,11 @@ Common::Error TeenAgentEngine::run() { break; if (res->dseg.get_byte(0) == 3 && current_object->id == 1) { - processCallback(0x5189); //boo! + processCallback(0x5189); // guard is drinking, boo! break; } if (res->dseg.get_byte(0) == 4 && current_object->id == 5) { - processCallback(0x99e0); //getting an anchor + processCallback(0x99e0); // success getting an anchor break; } use(current_object); @@ -728,7 +726,7 @@ void TeenAgentEngine::displayMessage(const Common::String &str, byte color, uint return; } - if (color == 0xd1) { //mark's + if (color == 0xd1) { // mark's SceneEvent e(SceneEvent::kPlayAnimation); e.animation = 0; e.slot = 0x80; @@ -781,7 +779,6 @@ void TeenAgentEngine::displayAsyncMessageInSlot(uint16 addr, byte slot, uint16 f scene->push(event); } - void TeenAgentEngine::displayCredits(uint16 addr, uint16 timer) { SceneEvent event(SceneEvent::kCreditsMessage); @@ -792,7 +789,7 @@ void TeenAgentEngine::displayCredits(uint16 addr, uint16 timer) { event.dst.y = *src; while (true) { - ++src; //skip y position + ++src; // skip y position Common::String line((const char *)src); event.message += line; src += line.size() + 1; @@ -880,7 +877,6 @@ void TeenAgentEngine::playActorAnimation(uint16 id, bool async, bool ignore) { waitAnimation(); } - void TeenAgentEngine::loadScene(byte id, const Common::Point &pos, byte o) { loadScene(id, pos.x, pos.y, o); } @@ -940,7 +936,6 @@ void TeenAgentEngine::reloadLan() { scene->push(event); } - void TeenAgentEngine::playMusic(byte id) { SceneEvent event(SceneEvent::kPlayMusic); event.music = id; @@ -1041,15 +1036,14 @@ void TeenAgentEngine::playSoundNow(byte id) { debug(3, "playing %u samples...", size); Audio::AudioStream *stream = Audio::makeRawStream(data, size, 11025, 0); - _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, stream); //dispose is YES by default + _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, stream); // dispose is YES by default } - void TeenAgentEngine::setMusic(byte id) { debugC(0, kDebugMusic, "starting music %u", id); - if (id != 1) //intro music - *res->dseg.ptr(0xDB90) = id; + if (id != 1) // intro music + *res->dseg.ptr(0xdb90) = id; if (_gameDescription->flags & ADGF_CD) { byte track2cd[] = {7, 2, 0, 9, 3, 6, 8, 10, 4, 5, 11}; |