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author | Torbjörn Andersson | 2006-05-12 20:09:15 +0000 |
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committer | Torbjörn Andersson | 2006-05-12 20:09:15 +0000 |
commit | 860073c45ac9c6d47b9a9349f0fbdb520a44fd8c (patch) | |
tree | ecfc1b2c5c8566cea032a2179ab4d17142ca5bdc | |
parent | d00755de8e29dc5b074bd4f103f5a8b12e57a495 (diff) | |
download | scummvm-rg350-860073c45ac9c6d47b9a9349f0fbdb520a44fd8c.tar.gz scummvm-rg350-860073c45ac9c6d47b9a9349f0fbdb520a44fd8c.tar.bz2 scummvm-rg350-860073c45ac9c6d47b9a9349f0fbdb520a44fd8c.zip |
Fixed two regressions in the o1_specialFade() opcode: The wrong colours were
faded, and they weren't faded enough. Don't you just love opcodes that are only
ever used at the very end of the game?
svn-id: r22418
-rw-r--r-- | engines/simon/items.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/simon/items.cpp b/engines/simon/items.cpp index dd3004e113..dc289f9c98 100644 --- a/engines/simon/items.cpp +++ b/engines/simon/items.cpp @@ -1622,12 +1622,12 @@ void SimonEngine::o1_specialFade() { // 187: fade to black uint i; - memcpy(_videoBuf1, _currentPalette, 1024); + memcpy(_videoBuf1, _currentPalette, 4 * 256); for (i = 32; i != 0; --i) { - paletteFadeOut(_videoBuf1, 32, 4); - paletteFadeOut(_videoBuf1 + 64, 144, 4); - paletteFadeOut(_videoBuf1 + 128, 48, 4); + paletteFadeOut(_videoBuf1, 32, 8); + paletteFadeOut(_videoBuf1 + 4 * 48, 144, 8); + paletteFadeOut(_videoBuf1 + 4 * 208, 48, 8); _system->setPalette(_videoBuf1, 0, 256); delay(5); } |