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authorFilippos Karapetis2011-11-03 22:51:28 +0200
committerFilippos Karapetis2011-11-03 22:53:32 +0200
commit86387f1d70038be89d9e7f7870fbf3862dfed7ab (patch)
tree71728d1b0b8f65d3596c119a52f5c0b0aecf54eb
parentb3134650df4e969ade9c92dfc2a5c57f4718959e (diff)
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TUCKER: Added FIXMEs for seemingly superfluous logic branches
-rw-r--r--engines/tucker/locations.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/tucker/locations.cpp b/engines/tucker/locations.cpp
index 70b17e4191..49340e96ac 100644
--- a/engines/tucker/locations.cpp
+++ b/engines/tucker/locations.cpp
@@ -2185,6 +2185,7 @@ void TuckerEngine::updateSprite_locationNum48(int i) {
_spritesTable[i].needUpdate = 1;
state = 2;
} else if (getRandomNumber() < 30000) {
+ // FIXME: This case is similar to the case below.
_spritesTable[i].needUpdate = 0;
state = 2;
_spritesTable[i].updateDelay = 5;
@@ -2858,6 +2859,7 @@ void TuckerEngine::updateSprite_locationNum66_1(int i) {
_spritesTable[i].needUpdate = 1;
state = 8;
} else if (getRandomNumber() > 30000) {
+ // FIXME: This case is the same as the one below
state = 10;
_spritesTable[i].needUpdate = 0;
} else {