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author | Nicolas Bacca | 2003-04-04 13:18:41 +0000 |
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committer | Nicolas Bacca | 2003-04-04 13:18:41 +0000 |
commit | 868161a7b079e8ccac4fbda2748f9f91e6dda9f7 (patch) | |
tree | 749ed4e625a82a79bba890272430c78297749b1b | |
parent | 0f8d55d77f33fa0f022c49f610e1b3cc67f1e832 (diff) | |
download | scummvm-rg350-868161a7b079e8ccac4fbda2748f9f91e6dda9f7.tar.gz scummvm-rg350-868161a7b079e8ccac4fbda2748f9f91e6dda9f7.tar.bz2 scummvm-rg350-868161a7b079e8ccac4fbda2748f9f91e6dda9f7.zip |
Low quality FM synthesis, preliminary OGG stuff - do not try to compile that I'll break everything in a few hours :)
svn-id: r6908
-rw-r--r-- | backends/wince/wince.cpp | 54 |
1 files changed, 47 insertions, 7 deletions
diff --git a/backends/wince/wince.cpp b/backends/wince/wince.cpp index eb03b05835..0fb5f53473 100644 --- a/backends/wince/wince.cpp +++ b/backends/wince/wince.cpp @@ -445,6 +445,7 @@ extern int chooseGame(void); bool monkey_keyboard; bool new_audio_rate; +bool FM_high_quality; bool closing = false; @@ -556,8 +557,9 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLin if (aygshell_handle) { IMPORT(aygshell_handle, dynamicSHFullScreen, tSHFullScreen, "SHFullScreen", defaultSHFullScreen) IMPORT(aygshell_handle, dynamicSHSipPreference, tSHSipPreference, "SHSipPreference", NULL) - if (smartphone) + if (smartphone) { IMPORT(aygshell_handle, dynamicSHCreateMenuBar, tSHCreateMenuBar, "SHCreateMenuBar", NULL) + } // This function doesn't seem to be implemented on my 3630 ! //IMPORT(aygshell_handle, dynamicSHHandleWMSettingChange, tSHHandleWMSettingChange, "SHHandleWMSettingChange") @@ -662,6 +664,9 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLin else sound_activated = true; + FM_high_quality = g_config->getBool("FMHighQuality", false, "wince"); + g_config->setBool("FMHighQuality", FM_high_quality, "wince"); + _thread_priority = g_config->getInt("SoundThreadPriority", -1, "wince"); if (_thread_priority < 0) { #ifdef SH3 @@ -736,6 +741,28 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLin return 0; } +/* +bool checkOggSampleRate(char *directory) { + char trackFile[255]; + FILE *testFile; + OggVorbis_File *test_ov_file = new OggVorbis_File; + + sprintf(trackFile,"%s/Track1.ogg", directory); + // Check if we have an OGG audio track + testFile = fopen(trackFile, "rb"); + if (file->isOpen()) { + if (!ov_open(testFile, test_ov_file, NULL, 0)) { + bool highSampleRate = (ov_info(&test_ov_file, -1)->rate == 22050); + ov_clear(test_ov_file); + return highSampleRate; + } + } + // Or if we have an OGG compressed speech file + + return false; +} +*/ + void runGame(char *game_name) { int argc = 4; char* argv[4]; @@ -778,6 +805,11 @@ void runGame(char *game_name) { //new_audio_rate = (strcmp(game_name, "dig") == 0 || strcmp(game_name, "monkey") == 0); new_audio_rate = (strcmp(game_name, "dig") == 0 || strcmp(game_name, "ft") == 0); + // Modify the sample rate on the fly if OGG is involved + + //if (!new_audio_rate) + // new_audio_rate = checkOggSampleRate(_directory); + detector.parseCommandLine(argc, argv); if (detector.detectMain()) @@ -949,8 +981,10 @@ LRESULT CALLBACK OSystem_WINCE3::WndProc(HWND hWnd, UINT message, WPARAM wParam, case WM_TIMER: timer_callback(timer_interval); break; + default: return DefWindowProc(hWnd, message, wParam, lParam); + break; } return 0; } @@ -1103,11 +1137,8 @@ void action_boss() { toolbar_drawn = false; hide_toolbar = true; Cls(); - g_scumm->_saveLoadSlot = 0; - g_scumm->_saveLoadCompatible = false; - g_scumm->_saveLoadFlag = 1; - strcpy(g_scumm->_saveLoadName, "BOSS"); - g_scumm->saveState(g_scumm->_saveLoadSlot, g_scumm->_saveLoadCompatible); + g_scumm->requestSave(0, "BOSS"); + g_scumm->scummLoop(0); dynamicGXCloseInput(); dynamicGXCloseDisplay(); SDL_AudioQuit(); @@ -1132,8 +1163,11 @@ void action_skip() { if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer] || g_scumm->_insaneState) system->addEventKeyPressed(g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY]); - else + else + if (g_scumm->_talkDelay > 0) system->addEventKeyPressed(g_scumm->_vars[g_scumm->VAR_TALKSTOP_KEY]); + else + system->addEventKeyPressed(mapKey(VK_ESCAPE)); } void do_hide(bool hide_state) { @@ -1628,6 +1662,12 @@ uint32 OSystem_WINCE3::property(int param, Property *value) { case PROP_GET_SAMPLE_RATE: return (new_audio_rate ? SAMPLES_PER_SEC_NEW : SAMPLES_PER_SEC_OLD); + + case PROP_GET_FMOPL_ENV_BITS: + return (FM_high_quality ? FMOPL_ENV_BITS_HQ : FMOPL_ENV_BITS_LQ); + + case PROP_GET_FMOPL_EG_ENT: + return (FM_high_quality ? FMOPL_EG_ENT_HQ : FMOPL_EG_ENT_LQ); } return 0; |