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author | Paul Gilbert | 2016-02-19 20:07:51 -0500 |
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committer | Paul Gilbert | 2016-02-19 20:07:51 -0500 |
commit | 8706f8c28836b171886e5f0092a773863a2fedd3 (patch) | |
tree | 7fdbfa1b5c39689328fea4a5c31b73f8d323ffa7 | |
parent | 12fadf713d867653cd871fa1788358b63a29aee2 (diff) | |
download | scummvm-rg350-8706f8c28836b171886e5f0092a773863a2fedd3.tar.gz scummvm-rg350-8706f8c28836b171886e5f0092a773863a2fedd3.tar.bz2 scummvm-rg350-8706f8c28836b171886e5f0092a773863a2fedd3.zip |
SHERLOCK: RT: Fix violin not playing all the way through
-rw-r--r-- | engines/sherlock/sound.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp index 5a9f0c2ec6..e5b1099123 100644 --- a/engines/sherlock/sound.cpp +++ b/engines/sherlock/sound.cpp @@ -120,7 +120,9 @@ byte Sound::decodeSample(byte sample, byte &reference, int16 &scale) { } bool Sound::playSound(const Common::String &name, WaitType waitType, int priority, const char *libraryFilename) { - stopSound(); + // Scalpel has only a single sound handle, so it must be stopped before starting a new sound + if (IS_SERRATED_SCALPEL) + stopSound(); Common::String filename = formFilename(name); |